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Resistance 2 Preview

PlayStation 3 Preview by Ellie Gibson

16 July, 2008

Page 1 of 2. Page 2 ->

Insomniac boss Ted Price has a new favourite word, and that word is "scale". He used it several times during the Resistance 2 demo at Sony's E3 conference, and he's using it again now as he shows off more of the game behind closed doors.

Resistance 2, Price explains, again, is all about scale. There's the scale of the environments - no more poking around parochial old Manchester, now you get to explore the sprawling metropolis of Chicago and go Chimera-hunting in rural Idaho. The scale of enemies has increased, as demonstrated by the giant leviathan shown off in the press conference demo. There are more of them too. But it's not unusal for a sequel to feature larger levels, extra enemies and bigger bosses. The most impressive increase in scale is the multiplayer modes.

The first game featured co-operative play, but offline and for only two players. Resistance 2's co-op mode is online for up to eight players, and comes complete with multiple classes, character progression and persistent rewards. There's also a separate storyline. It's set around the same time as the single-player narrative, Price explains, and unfolds within the same environments. You and your team take on the role of Sentinels, soldiers who are immune to the Chimera virus. "So far it's all working really well," says Price. "We're not showing it here at E3, but we're finishing it up for the real game."

That is when they're not working on Resistance 2's competitive multiplayer mode, which ups the number of players who can fight it out online from 40 to 60. "It's been a real challenge for us," Price admits. "We wanted to put more players in because we saw there would be an opportunity there. But at the same time, we knew that wouldn't necessarily be the smartest thing to do.

"We knew it would be tough, because chaos can arise very quickly," he continues. "So we decided everybody would be broken into squads so you would have more organisation. Then we created a dynamic objective system which gives each squad orders. That keeps them spread out across the field, and they don't get bunched up with each other."

'Resistance 2' Screenshot 1

The Sentinel will cover you and are apparently quite smart, which is nice.

It's all about motivating players to stick together, apparently. "We're trying to promote a dynamic where you want to stay with your squad and accomplish objectives together," explains Price. "You get more points that way. The points allow you to win, and when you win your experience points are multiplied. That gives you better rewards and moves you up in the personal rankings more quickly."

A 60-player multiplayer mode sounds impressive, but not quite as impressive as it did pre-E3. Or more specifically, before Sony unveiled MAG, which will see up to 256 players battling it out. "That's going to be an awesome one to watch. Everyone will learn a lot from how they do it," Price observes. "But there are similiarities with Resistance 2. We have the same goal - which is massive battles with more intimacy."

Insomniac is also focused on offering a strong single-player campaign - one that improves over that in the original game. "We got a lot of feedback from the fans, from people who had plenty to say about Resistance - good and bad," says Price. "We took that to heart and we applied it."

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Comments: 1-50 of 75 in total | next 50 »

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NakedSnake
16/07/08 @ 13:11
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/facepalm
Widge
16/07/08 @ 13:22
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Well thats news, Gears 2 and Resistance 2 are DIFFERENT GAMES!

:o
Nikanoru
16/07/08 @ 13:23
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Or perhaps they're both sequels to triple-A platform exclusives which involve shooting mutants with a series of increasingly powerful guns, and comparison is therefore justifiable.

Well, isn't that what almost all games are these days? I don't give a shit about any of them regardless.
miiiguel
16/07/08 @ 13:25
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This looks/sounds pretty good. I love the sci-fi genre, but then again, I'm a bit old by now.

On the other hand the 256 online thingy doesn't mean anything to me, it's pointless. Anyone knows that most of them are quiters and the games will end with 8-10 players, at most.
Skooch
16/07/08 @ 13:29
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Hope R2 looks less grainy and dull than R1. I too am not sold on massive multiplayer sessions for the reason that I want to make a real difference in a game. The more players there are, the less I am contributing and the less I can affect the outcome. In Halo the team sizes mean that even one person can swing a game or do something to really contribute. You lose that as soon as you have several large teams running around a massive environment together. Your 'squad' may do great but due to quitters and US pimple faced teens cocking around overall you could lose. I know this can happen in any MP online game but the more players you have, the less incentive there is to work as a team, IMO.
septimus
16/07/08 @ 13:29
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"...but there's no doubt there will be plenty of comparing and contrasting going on when Resistance 2 and Gears of War 2 are released this autumn"

Well there certainly will be on this site whether it is justified or not.
Turambar
16/07/08 @ 13:34
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"New weapons for Resistance 2 include the enhanced Magnum. It fires standard shots into objects and enemies, but when you activate your alternate fire option the shots will explode."

Has someone been watching Blood+ ?
Widge
16/07/08 @ 13:47
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I'm hoping they have got the mp weapon balance better, loads of the single player weapons were useless in multi.
16/07/08 @ 13:50
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This game does look good and I have a blast on the R1 game, I honestly dont see why peeps are against it, it ticked all the right boxes had good graphics which got better the further you got into the game, co-op etc.

If this game was on the 360 i honestly cant see it getting slagged off as much. looks good IMHO.
Darknight
16/07/08 @ 13:55
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"One of the biggest changes to the single-player game is the switch to a two-weapon system, so Hale no longer carries an entire arsenal of guns around with him."

Why are all devs doing this these days? It's not real life, I don't care that it's not logical to be able to carry 20 weapons around without being slowed down. I enjoy the constant choice that carrying said weapons gives me.

Worried that certain guns overpower the player? Leave less ammo lying around for the more powerful guns! That way you've still got the constant strategic choice of weapon (which IMO gave the first resistance most of its appeal), but are forced to be more careful with the stronger guns.
Carpathian
16/07/08 @ 13:57
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"One of the biggest changes to the single-player game is the switch to a two-weapon system, so Hale no longer carries an entire arsenal of guns around with him."

Better for Hale? Oh.

Well, it nearly works as humour - it's been a long day at work.

{sacks scriptwriter}
Widge
16/07/08 @ 14:00
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My ticks against it:

First 2 chapters were poor introduction levels
Multiplayer not as fun as Warhawk (due to the naff single player weapons)

bloody hard though once it gets going! Certainly more rewarding.

Seems like these rough edges are getting rounded off though.

I like the setting though, a bit like HalfLife 2 meets Day Of Defeat.
mcwildcard
16/07/08 @ 14:02
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Meh, Resistance: Bore of man / Gears of Bore, it's all yawnsome.
Widge
16/07/08 @ 14:03
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Having multiguns is a pain in the arse, especially if you run out of buttons to hotkey to. Nothing I found more irritating in HL2 than having to scroll with the mouse wheel and look at the hud to get hold of a weapon I want to use. Much prefer one button to swap between two weapons.
Darknight
16/07/08 @ 14:08
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@Widge

I thought the first resistance handled this well with a quick swap button for the last 2 guns you used and the wheel system that they used in R&C for all the other weapons. I can't see any reason to dumb that down by only allowing you to have 2 guns tbh.
Xerx3s
16/07/08 @ 14:14
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I think that it's kinda ironic that certain people feel the need to proclaim their indifference or lack of interest in every thread related to certain games. Apparently they have some cognitive dissonance that they need to silence.
Physically_Insane
16/07/08 @ 14:19
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Resistance 1.5

Ha, see, us GoW fans can do it too!
CannonAnBall
16/07/08 @ 14:32
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..just wouldn't be a PS3 thread without our fellow 360ers.

I thought it was Gears of War 1.1? ;)
ps3owner
16/07/08 @ 14:45
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can't wait for that one. loved the first one. brilliant
CrispyXUK
16/07/08 @ 14:47
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Looks a bit dull.
Arwin
16/07/08 @ 15:00
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I don't know what it was about the first Resistance exactly, but I finished the game. Probably the first time I finished an FPS, like, ever. So it must have done at least something right. 8 player co-op sounds nice too, and the squad based 60 player sounds a lot better than the chaotic 40 player we have now (though that's still quite excellent). I've enjoyed Warhawk more though, and I'm not sure that will change for anything like large-scope battles, but the class system could certainly change that.

The physics in Resistance were very nice - a huge difference with Gears right there. The scope and chaos (loads more enemies bullets and draw distance) and variation was pretty good too.

Was a good game, and this one for me is pretty much a no-brainer. Will get.
Asundai
16/07/08 @ 15:06
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Honestly i'd rather play this than Gears 2. Mainly because i didn't play the first Resistance and one Gears of War game was enough to satisfy me, i don't really have any interest in more of that. Plus i like the whole scale thing they're going with, even if it does look like they're just copying films (cloverfield, for example).
drumbaby
16/07/08 @ 15:14
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"Or perhaps they're both sequels to triple-A platform exclusives"

Good of Eurogamer to finally admit how good R:FOM was/ is.

Maybe there's hope for them yet?
SeesThroughAll
16/07/08 @ 15:16
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Good of Eurogamer to finally admit how good R:FOM was/ is.

Maybe there's hope for them yet?


That's because it wasn't Tom who did this interview. He's the one who actually bothered to make a second review to knock it down. ;)
des
16/07/08 @ 15:24
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He is ugly,where are the cats?
Edited 1 times, most recently on 16/07/08 @ 16:24
Pulsar_t
16/07/08 @ 15:33
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I've been replaying Killzone.. If the devs sort out the main irks of KZ1 then the sequel is going to be ace. I don't care about R2 or GoW2, couldn't bother to finish their predecessors. I don't do multiplayer though, so they might be fun in that department.
monkie_king
16/07/08 @ 16:01
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I see they've put the Flood in this one. Of all the things to borrow from Halo ...

Demo looks reasonable but quite choppy. In fact, most of the E3 vids have framerate and tearing issues, but I guess there's plenty of time to sort that out before release.
tnt_2008
16/07/08 @ 16:10
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eg r comparing cos gears didnt blow as many ppl away as resitance 2 did alot ppl saying gears is more like gears 1.5
sailesh
16/07/08 @ 16:17
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uuuur, that concept art image on the homepage is horrible. it's the eyes!!
Xerx3s
16/07/08 @ 16:42
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"Resistance 1.5

Ha, see, us GoW fans can do it too! "

Heh.
timberwolf
16/07/08 @ 16:50
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gow wins because it looks and plays better, granted resistance is longer, but i fail to see how resistance is even in the same class. i'm sorry but we're talking two completely different levels of quality. plus 8 player co-op is insane there is a reason people don't do that.
Scimarad
16/07/08 @ 17:22
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"One of the biggest changes to the single-player game is the switch to a two-weapon system, so Hale no longer carries an entire arsenal of guns around with him."

That's the first piece of news that's put me off a bit. Surely part of the fun of the first game was having all those weapons to muck around with - Why alter something good just to chuck in some OTT weapons.

/sulks
Edited 1 times, most recently on 16/07/08 @ 18:24
mkreku
16/07/08 @ 17:23
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@miiiguel: You should try Joint Operations on the PC then. It had 150 player battles. It was awesome! It felt like armies against armies and the chaos that followed was pure fun. Especially when you went up a hill and was greeted by 30 enemy soldiers on the other side :)
MasterNameless
16/07/08 @ 17:27
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@tnt_2008

Let me refer you to a specialist.
miiiguel
16/07/08 @ 17:27
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@mkreku: yes, maybe you're right and I'm missing some good gaming moments for ditching Windows (and therefor games) from my boxes at home. Console gamers are generally such a whining quiters...
dirigiblebill
16/07/08 @ 17:28
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For example, "We had a lot of people talking about how the beginning wasn't what they wanted to see. The game didn't really get going until, say, Manchester. We've taken that to heart, so you're really going to see something different at the beginning of Resistance 2." Oh? "I'm not going to give it away though." Oh. It's not an even bigger cathedral, is it? "It will not be a cathedral. Or a mosque. No."

Ellie sounds unbelievably bored in this one. That and jetlagged.
Amoebalove
16/07/08 @ 17:39
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'alot ppl saying gears is more like gears 1.5'

Yeah but they’re retards just like you Neil!
tnt_2008
16/07/08 @ 18:10
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amoe if u look in my profile u will see my name is tony not neil so who is the retard now ?
Amoebalove
16/07/08 @ 18:14
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@tnt_2008

wow i really seem to be getting to you don't I
TRUTH
16/07/08 @ 18:15
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Resistance 1 was just average at best esp compared to many other fps. Didn't gat great scores except from Sony magazines.
tnt_2008
16/07/08 @ 18:17
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I played gears all the way through and i thought it was boring ,but multiplayer was awesome ,resistence was okay a bit boring but multiplayerwas good nowhere near gow though.the game doesnt look like its evolved it looks like a slighter prettier version of gow ,where as resistence has shown massive improvement .
tnt_2008
16/07/08 @ 18:18
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no amoe u aint really getting to me i just cant be arsed with u and ur pathetic jibes.
miiiguel
16/07/08 @ 18:22
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^^

I put that into babel fish and...: "the no one u amoe aint really that reaches in with [loxotomo] precisely I am with u and ur [axiolypita] jibes"

psychedelic!
Amoebalove
16/07/08 @ 18:22
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@twat_2008

Yet you keep replying! I find that a bit strange!
tnt_2008
16/07/08 @ 18:28
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amoe thats because u are a bit strange ,but i dont want to get in to the whole shed and teenage boy thing again as i think u are all played out .but amoe if it makes u feel good insulting me then knock yer self out .iam to tired as som of us have to work for a living and are not bumming of the state like some students do not all students,just u.
Edited 1 times, most recently on 16/07/08 @ 19:29
Amoebalove
16/07/08 @ 18:35
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Ha! You really need to start proof reading your comments before you post them! You are hilarious you thick cunt!
tnt_2008
16/07/08 @ 18:40
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amoe i posted on here to talk about the 2 games in question i cant help the fact that u feel that on our last arguments that u were bested and now feel the need to put me down .amoe iam a scaffolder i work hard and okay iam not the greatest at spelling and grammar ,but i enjoy 3 holidays a yr a grt car and probably earn more than u ever will in yer lifetime .so whos fucking thick now.
messiahtj
16/07/08 @ 18:46
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This game will be fucking good. Proof? See this. If you found it pretty meh, its becuase you are a poor little retarded bastard.

http://www.gametrailers.com/player/36561...

P.DF. Mr nazi grammar cat, did i past the test? xDDD (its good to know it, im not a english talker and learning things its always good).
Edited 1 times, most recently on 16/07/08 @ 19:48
darc
16/07/08 @ 19:26
#49
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"I thought the first resistance handled this well with a quick swap button for the last 2 guns you used and the wheel system that they used in R&C for all the other weapons. I can't see any reason to dumb that down by only allowing you to have 2 guns tbh."

You can count me as one of the guys who prefer the old school mousewheel/1-9 weapons system. I know it's not entirely realistic... OK understatement... but maybe I'm just too dumb for these new fangled "one pair of weapons at a time" systems. I never really understand which weapons I have equipped vs. which new weapons is available, whether I'm replacing both or just one or just harvesting some ammunition when I loot, what weapons/ combinations are superior to others. I mean seriously, can anyone really tell those little icons in the corner of the screen apart? They all look like, well, guns sorta.

This made Gears of War kind of a random slog for me, and then completely turned me off of Bad Company. Is the solution to RTFM? That is so '90's

How I long for the good old days: a knife, a pistol, a shotgun, a machine gun, a BFG of some sort.... Is this what gamers sound like what then get old? "Get off my LAN!"
Amoebalove
16/07/08 @ 19:35
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@twat_2008

Ha! You are so easy to wind up!

Look idiot this is why I ‘put you down’

‘i posted on here to talk about the 2 games in question’

Really??????????

‘eg r comparing cos gears didnt blow as many ppl away as resitance 2 did alot ppl saying gears is more like gears 1.5’

Or how about this classic

‘heres something funny how about i find out ure addressand skullfuck u ,like ure papa used to.u fucking foureyed geek lol now that sounds intelligent to me’

See? I think you came here to troll and act like the thick fucktard you so obviously are! As a result I’m going to give you shit every time you post one of your thick as fuck comments! If you don’t like it then put me on ignore!

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