Jump to navigation
Sponsored by Alienware tracer
Advertisement

Duke Nukem Forever Preview

PC Preview by Kristan Reed

19 March, 2004

We love black humour, gallows humour, call it what you will. Those moments of utter despair lightened up by a sideways glance and sharp monotone quip, and it's difficult not to crack a wry smile at 3D Realms' hapless attempts to make another game. Every time the Formula 1 results come in, any gamer seeing the list of DNF drivers can't help be reminded of the delicious irony of the game that Did Not Finish also happens to share those telling initials. Yes, 3D Realms' interminably delayed PC shooter Duke Nukem Forever is a game now well into its seventh year (and counting) of development, yet it's still showing no signs of even being reasonably close to being completed. You couldn't make it up, you really couldn't.

But, being of patient persuasion, lover of 1996's Duke Nukem 3D, chaser of lost causes and the occasional visitor to 3D Realms' forum, it's possible to glean occasional titbits of information to keep the obsessive/compulsive diehard's flicker of hope aflame. Most of us that believed that the game would, indeed, be a glorious work of awe and wonder [and it still could, couldn't it? -Twitching, greying, toothless Ed] have long since given up wondering when 3D Realms will finally get its act together and release something. Anything. Please. We beg your merciful souls. Despite the prevailing logic, we still can't help but care about what's going on somewhere in Texas, fools that we are.

Dreaming? Never! Fornicators!

You may recall that last year, George Broussard infamously told Take-Two to 'STFU' in response to some inferred impatience from its exasperated publisher, and, since then, in its last two set of financials Take-Two has indeed STFU, having not even mentioned DNF in its last few financial reports, while investors don't seem too bothered about it now either. Does it even have a publisher anymore? 3D Realms apparently has enough self funding to survive hell freezing over and thawing back out again, so that's unlikely to be an issue to affect the game.

This week, though, Broussard obligingly elected to answer some questions posed on the board, which re-confirm that the game definitely won't be making an appearance at E3 2004 ("I don't think we care about E3 anymore and may never go again,") and that "Steady... constant, forward progress" is being made on the game. Well, you'd hope that would be the case after seven years wouldn't you? Still, nice to hear it hasn't been canned, but Broussard remains as frustratingly non-committal as to when the game will ever appear.

It's hard to imagine how a developer could still be "creating new stuff every day and putting it in the game" seven years into its creation, rather than just testing and polishing, but this statement alone speaks volumes of how far into the project 3DR really is.

Asked what the reaction of 3D Realms' new staff was to the game, Broussard replied: "I never speak for other people. I suspect they thought we would be farther along than we were at the time. But things are going very well now." I suspect we all thought the game would be farther along - which makes us wonder exactly what 3DR was showing off in its 98 and 2001 E3 videos.

Damn Nigerian Footballers

But again, Broussard insists "I've never once doubted we would ship. Only a matter of time." However, time is an abstract concept, and of course, there's absolutely no swaying the man on giving anyone even the vaguest ballpark figure on "when it's done," the firms' hilarious catch-all response to any request for a completion date.

Even pushed to say if the game would be ready before 2006, he repeated the "When it's done" mantra, adding, "We're past any estimates or guesses, no matter how safe they may be". Sigh. More worrying still is the fact that the game engine is still being fixed: "There are very few rendering/core engine bugs. The recent past has been spent just on optimizations and squeezing every millisecond we can out of things."

Continuing the talk of still being at a building block stage Broussard admitted: "We've actually been working in and finalizing lots of particle and effects systems lately. Anything from guns or wall and blood effects, to toilets. Typically, at this point, we try to finalize every asset that goes into the game now so it's not something to do, later."

Deeply Nihilistic Fops

On a tech spec level, 3D Realms' co-boss also admitted that technology still has to catch up with what it is attempting with the game. "The graphics are pretty high end and machines don't exist yet to run at [1600x1200] resolution at playable framerates. You will be able to turn graphics features on/off in the menus and trade framerate for visual quality. [It supports] all resolutions, but I doubt you will be playing in 1600x1200."

So what we have here, essentially, is an Unreal Engine-based game that couldn't even be played on a top end Athlon 64 with a Radeon 9800XT. Somehow, even on the basis of that single statement alone, you're looking at a game which will still be at the high end in two year's time - great to show off what a PC can do, but not really the recipie for a mass market game.

Indeed, Broussard's attitude to catering for the masses are clear: "The game will default to max details. That's why our recommended specs are so high. Really, with what we're doing, there is max detail, and as you drop things out you lose a lot of visual quality, so I kind of see it as all or nothing." Asked what he thought of the Crytek's Far Cry engine and Id's Doom III engine, he utters: "Both are neato". Um, thanks.

Drinking Neat Firewater

Pushed on the issue of AI, Broussard was adamant that "everyone over hypes AI, ya know? All we want to do is provide bad guys that are interesting to fight, and that don't do dumb things, such as run into walls, or other glaring errors. In this day and age, flocking, squad behaviour and the rest, are all pretty common place."

Regarding physics, this year's lens flare, he says: "Yes, physics and interactivity are very important to us. But every game is doing physics today, so I suspect their wow factor will have diminished by the time we ship." Well, yes, if you're going to take nine years to make a game George, you do run that risk.

Quizzed on the thorny issue of getting the game out bug free, he admits: "In the end, all we can do it try our best, then patch like mad if we have to, to smooth things out. But I think after all this time we will strive very hard to make it as polished as smooth as possible. But again, everyone says that, right?"

Delivering Nothing Fresh?

In terms of mods, Broussard offers: "Just like Duke 3D we will ship the tools on the CD. I believe we were the first people to do that with a major FPS. We will clearly try to support the game as much as possible after release. We want people modding it and having fun with the tools." Answering how easy modding will be, he says: "It's the Unreal engine, so overall I suppose expect similar experiences with modding any other Unreal game."

Multiplayer, though, appears to be on the back burner for the time being: "It has been [up and running] in the past. We're focusing on single-player at the moment and more efforts will be spent on multiplayer in a bit." A bit? Given that Far Cry was delayed fully six months purely to work on the multiplayer gives us some idea of just how long we have to wait. He continues: "UT2K4 took a full team a year and a half to develop. I think it's fair and safe to say that we won't go as far as they did in multiplayer. We just don't have the time or team size to [implement the same features as UT2K4]."

Humour was certainly one of the best elements of Duke Nukem 3D, providing many laugh out loud "Holy Cow!" moments that linger in the memory years afterwards, but apparently the direction isn't something that has been fully considered as yet, with Broussard's giving a vague "we won't really be sure until later" answer - although with tongue firmly in cheek, he reveals that the cigar chomping Duke is in good shape and eager to kick ass, and "he reminds us every time he looks in the mirror".

Death Never Fights

Damn. Is it looking good? Will we ever know?

Advertisement

Are you excited about Duke Nukem Forever on PC?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-50 of 102 in total | next 50 »

Poster
Comment Low-scoring comments hidden. Log in to see them!
Khanivor
19/03/04 @ 10:45
#1
0
You buried this comment
Comment below viewing threshold
Show
Maybe the are going to do a tie-in and release it to coincide with man landing on Mars.
space ace
19/03/04 @ 10:46
#2
0
You buried this comment
Comment below viewing threshold
Show
i had a hard time choosing my favorite hilarious quote from this article. it must be... "...later"! ;)
lost_soul
19/03/04 @ 10:49
#3
0
You buried this comment
Comment below viewing threshold
Show
Dreaming For Noreason

DFN??
Lutz [mod]
19/03/04 @ 10:55
#4
0
You buried this comment
Comment below viewing threshold
Show
Words fail me...
elevenses
19/03/04 @ 11:01
#5
0
You buried this comment
Comment below viewing threshold
Show
Much like galleon - does anyone really care after so long?
ralphwolfenstein
19/03/04 @ 11:07
#6
0
You buried this comment
Comment below viewing threshold
Show
"Every time the Formula 1 results come in, any gamer seeing the list of drivers that Did Not Finish can't help recognise the delicious irony that the game that Did Not Finish also happens to share those telling initials"

That's one of the worst things you've ever written Krudster! Well done!

:¬)
krudster [mod]
19/03/04 @ 11:18
#7
0
You buried this comment
Comment below viewing threshold
Show
Why, thank you Ralph! ;

Can't wait til the 3DR tardboy army tell me what they think of me!

/rubs hands, wears tin helmet, chomps cigar

"Hur hur hur! What a mess!"
logan
19/03/04 @ 11:32
#8
0
You buried this comment
Comment below viewing threshold
Show
Duke Nukem Whenever
Tyronne
19/03/04 @ 11:35
#9
0
You buried this comment
Comment below viewing threshold
Show
d.n.f - denial news frequently...
7yrs to make a game..funny thing is though when it does get released the next next next next generation of games will be either close to release or released ,the more time passes the more things begin to stink...and lets not even mention prey.
Angrydarren
19/03/04 @ 11:49
#10
0
You buried this comment
Comment below viewing threshold
Show
Christ what an arrogant prick that Broussard is. Seems a good example that, despite what most people think, publishers aren't the only self serving, pompous tosspots in the industry. Developers are equally adept at disappearing up their own assholes as well.
sam_spade
19/03/04 @ 11:51
#11
0
You buried this comment
Comment below viewing threshold
Show
Dreary News Filler.

There will be kids that on the release that will be asking, "Daddy what's a PC?"
EVERYGAMER
19/03/04 @ 11:54
#12
0
You buried this comment
Comment below viewing threshold
Show
Christ what an arrogant prick that Broussard is.

I agree, Maybe the release date for DNF is up his arse along it would seem with his head.
El_MUERkO
19/03/04 @ 11:55
#13
0
You buried this comment
Comment below viewing threshold
Show
Slow news day was it lads?

Seriously why post anything about this vapourware, DNF sounds like a half assed tedious action shouter without any of the unique traits from the orginal game.

Hell two of the best things about Duke 3d was the humour and the multiplayer and they're not even paying attention to it yet.

Its sickening, it doesnt deserve reporting, let the painkiller wannabe (which is what i think it'll end up like) sully the memory of a PC gaming classic on other websites and get on with the real reporting.
pjmaybe
19/03/04 @ 12:16
#14
0
You buried this comment
Comment below viewing threshold
Show
Bizarrely I was thinking about this game on the way into work this morning...you guys have got to stop reading my mind with that bloody satellite of yours...

When this was first announced I was a PFY working at EB, scratching my way through college (but then my cooties got better), and thinking "WOW, that sounds like the coolest game in the world"

Now, 6 PC upgrades later, a jaded old git working in the network industry and any announcement about DNF just makes me smile and think "Pfah!" Irritatingly it's become a huge industry joke which would have to be nigh-on spectacular (and given the development team you KNOW it won't be) to be going up against any FPS released this year, or for that matter in the past 2-3 years...

Give it up you guys...

Peej
krudster [mod]
19/03/04 @ 12:20
#15
0
You buried this comment
Comment below viewing threshold
Show
No, it's not a slow news day, it just happens to be the sequel to one of the best games ever made, and that we think this eternal tale of development hell makes for an unintentionably amusing read that you can all enjoy!
Ignoring it is what we do most of the time, but having a laugh at the latest lamentable claims from 3DR now and then is turning into a sport!
lost_soul
19/03/04 @ 12:24
#16
0
You buried this comment
Comment below viewing threshold
Show
A worthwhile article, IMO. I stopped following the DNF mess years ago, so it's good to get the ocassional update on what's (not) happening.
Mugwum [staff]
19/03/04 @ 12:25
#17
0
You buried this comment
Comment below viewing threshold
Show
Come on Kris, everyone knows Quake was better!

(What have I done.)
Lutz [mod]
19/03/04 @ 12:28
#18
0
You buried this comment
Comment below viewing threshold
Show
Bah! Quake was shite!

:D
Daryoon
19/03/04 @ 12:28
#19
0
You buried this comment
Comment below viewing threshold
Show
Duke Nukem ...Whatever
bad
19/03/04 @ 12:31
#20
0
You buried this comment
Comment below viewing threshold
Show
Intriguingly the 'next month' page of the latest EDGE magazine is a huge radiation symbol...

Do you reckon they know something we don't?
krudster [mod]
19/03/04 @ 12:33
#21
0
You buried this comment
Comment below viewing threshold
Show
Duke was great in single player and co-op over a modem. Never actually got a decent sized Dukematch going though.

Quake was good, obviously, but we're not talking about Quake are we? Apart from Quake IV when that finally gets shown off at E3.
CyberClaw
19/03/04 @ 12:45
#22
0
You buried this comment
Comment below viewing threshold
Show
I'm all out of gum.
Gl@eken
19/03/04 @ 13:22
#23
0
You buried this comment
Comment below viewing threshold
Show
I do hope they never cancel it. The joke has to be kept a alive for future generations.

For some reason it reminds me of a joke in Hitchhikers guide to the galaxy about some guy who had the record for the longest lunch hour ever. Basically he left 67 years ago and has not returned yet. They put a sign on his office door saying "missing presumed fed"

WooHoo!!!
19/03/04 @ 13:23
#24
0
You buried this comment
Comment below viewing threshold
Show
There using the Unreal engine lol. They are already behind the times. Liecence some other engine. Great humoured games though.
thebuzzard
19/03/04 @ 13:58
#25
0
You buried this comment
Comment below viewing threshold
Show
Deus Ex 2 shows just how bad the Unreal engine can be. Not suprised this will be the same.
rauper [staff]
19/03/04 @ 14:53
#26
0
You buried this comment
Comment below viewing threshold
Show
krudster! that's shocking... Dukematch was amazing... only Hollywood Holocaust tho... Played it every lunch time at school for about two years :D
UncleLou
19/03/04 @ 14:55
#27
0
You buried this comment
Comment below viewing threshold
Show
At school, eh?

/feels old
ssuellid
19/03/04 @ 14:56
#28
0
You buried this comment
Comment below viewing threshold
Show
bad, the radiation symbol could be for Stalker - lots of press went to visit the devs recently.
Razzajazz
19/03/04 @ 14:56
#29
0
You buried this comment
Comment below viewing threshold
Show
Thanks Krudster, I love reading the latest update of chaos in the story that is Disaster Never Finished. I really like DN3D, but I hope this game does not sell at all, so that a lesson is sent out to arrogant prick developers who think that they can take as long as they like on the grounds that it will be "Ground-Breaking" and that think they know better than the "Plebs" who buy their games.

Mr. Broussard is clearly a man coasting along at his own pace, not giving a damn about gamers who have followed 'The Duke' since his side-scrolling days. As such, the games press should be hounding him for new info every single day, camping outside his house, invading his business lunches, harrasing him until he breaks down and hands out a single screenshot.

Seems to me DNF is pretty DOA....
marilena
19/03/04 @ 14:56
#30
0
You buried this comment
Comment below viewing threshold
Show
/ devil's advocate

Everyone forgets that 3D Realms haven't exactly been sitting on their arses until now. They played an important role in the developement of Max Payne and it's sequel. I second Krudster in saying that Duke Nukem 3D was briliant, and way ahead of it's time too. Until Half-Life, no game offered so much interaction with the environement.
Ace Grace
19/03/04 @ 15:25
#31
0
You buried this comment
Comment below viewing threshold
Show
Smells a bit like Bandersnatch and Pysclapse all over again.

Shake it baby!
pjmaybe
19/03/04 @ 16:09
#32
0
You buried this comment
Comment below viewing threshold
Show
Did anyone see the last "in game footage" reel of DNF? (I think it was on some covermount disk a while back)

Had to be one of the fugliest games I'd ever seen, specially the women models - looked like someone had cut their face textures out of cornflake packets...

Grim!

Duke Nukem Forever - Coming to an OAP home near you...soon.

Peej
pjmaybe
19/03/04 @ 16:24
#33
0
You buried this comment
Comment below viewing threshold
Show
Jaysus, i hope not for their sake. It'd make my YEAR if that atrocity game out at the same time as Half Life 2.

Peej
Celeborn
19/03/04 @ 16:59
#34
0
You buried this comment
Comment below viewing threshold
Show
I thought that they'd admitted in the past that the E3 footage they'd shown was just a mocked up demo using the Quake engine just so they could show something off: and was actually nothing to do with the actual game.
krudster [mod]
19/03/04 @ 18:02
#35
0
You buried this comment
Comment below viewing threshold
Show
Yeah, but that was the 98 demo, and looked a lot of fun, with tons of "on rails" sections from the back of a truck well before they were standard issue.

The 2001 demo looked well ahead of anything else out at the time, too, and I disagree with Peej's assertion that it was fugly - I recall feeling quite elated at the time that it was close to release...how foolish and niave was I?
Sko
19/03/04 @ 19:27
#36
0
You buried this comment
Comment below viewing threshold
Show
"recipie"?

I tell ya, when I die, I want to come back as a 3D Realms employee. Talk about job for life...
krudster [mod]
19/03/04 @ 21:11
#37
0
You buried this comment
Comment below viewing threshold
Show
The *point* is that this is a games site, and this is an article about a game that is the follow up to a 1996 classic. A follow up that no one has had any concrete info on in nearly three years.
And the *point* is this is a comical situation that 3DR is perpetuating for our amusement...

What was the point of your post?
mcmonkeyplc
19/03/04 @ 21:54
#38
0
You buried this comment
Comment below viewing threshold
Show
Good point Krud

Why dont you just play pro evo 3, thats my point.

Donits Never Fuck!

Okkkkkkkkkkkkkkk after reading the article properly, Ive come to the conclusion that 3DR is a group of sad arse motherfucking geeks who have decided to play the biggest and lamest joke ever on the game playing public...

Ladies and Gentleman...Donits Never Fuck, will never be released!
Edited 1 times, most recently on 19/03/04 @ 22:14
DarkEula
19/03/04 @ 22:14
#39
0
You buried this comment
Comment below viewing threshold
Show
That is bad journalism at it's worst. You take a few forum posts and make it a preview? Disgraceful...
mcmonkeyplc
19/03/04 @ 22:20
#40
0
You buried this comment
Comment below viewing threshold
Show
pfft fanboy...

to solve this problem I prescribe 1 bottle of vodka, 1 pack of skittles, 1 beautiful lady.

Mix the vodka with all skittles except for the green ones.
Let it brew for around 2 hours.
Drink
Indulge in the beautiful lady (legal indulgence only)

Now go and be free of this geekness in which you have sucumbed while i go shoot my self for writing this.
mcmonkeyplc
19/03/04 @ 22:21
#41
0
You buried this comment
Comment below viewing threshold
Show
Its called a JOKE...this article, as its states at the start, is an attempt at black humour at the expense of the said game, which also should contain black humour ahhhhhh the irony.


I really feel like a geek now

P.S Krudster your a genius (need alchol now, NO must not drink alone, but soooo bored NOOOOO, No xbox and no beer makes MCMONKEYplc something something!

Edits for lack of grammer...grammer may take 7 years to develop.
Edited 3 times, most recently on 19/03/04 @ 22:28
Tyronne
19/03/04 @ 23:04
#42
0
You buried this comment
Comment below viewing threshold
Show
ohh they are coming out of the wood work now...once you pick back the scab that is just how long its gonna take to make what at the end of the day is just a game, you will get the fanboys/girls/aliens appear as if by magic....lets be honest here ,even if they have dropped and changed game engines even on a yearly basis its still the same premise.Also this is a game that has taken longer to create than some developers are in existance for before being either bought out or they go the way of the dido..i mean dodo..the dido bit was just wishful thinking...
Thing is when it does finally get released I will no doubt end up buying it but then give it a few hours it will be finished with and then it will be onto the multiplayer bit until the next game takes my fancy and it begins to gather dust on my shelf..d.n.f is not the be all and end all of gaming, no game ever will as they will always continue to innovate,borrow ideas and move on....
mcmonkeyplc
19/03/04 @ 23:25
#43
0
You buried this comment
Comment below viewing threshold
Show
Oh and lastly did you know that pro evo is being released on the xbox.

Bless you Konami, just dont take any advice from 3DR
DarkEula
19/03/04 @ 23:54
#44
0
You buried this comment
Comment below viewing threshold
Show
Joke? The only joke is the author of that POS...
Razz
20/03/04 @ 00:00
#45
0
You buried this comment
Comment below viewing threshold
Show
Death Comes Fast Do Complete Fucking Duke Nukem Forever. Decide Now Frantically Doing Nothing Funny Doodoo Nilhilistic Fop.
L0cky
20/03/04 @ 00:40
#46
0
You buried this comment
Comment below viewing threshold
Show
Krudster,

I've been a regular reader of eurogamer for years and not a 3drealms fanboy in the slightest (I played Duke Nukem for about 5 minutes a long time ago and it wasn't for me). Anyway, I came across the forum from a Bluesnews link, found it slightly interesting; then came to eurogamer and read this article.

The quality of eurogamer has been slipping since about november and I think this article demonstrates it well. It's always a slow day here, it's quite apparant eurogamer doesn't have any solid links within the game industry for news; perhaps that's why this kind of crap makes the lead article.

"More worrying still is the fact that the game engine is still being fixed:"

The article takes a quote from the game developer and turns it upside down into something that wasn't said at all; I think anyone who made judgements based on this article should go and read the forum that it came from. 'few' being the operative word in this case.

http://forums.3drealms.com/ubbthreads/showflat.php?Cat=&Numb
er=496648&page=0&view=collapsed&sb=5&o=93&fpart=1&vc=1

"but having a laugh at the latest lamentable claims from 3DR now and then is turning into a sport!"

"after reading the article properly, Ive come to the conclusion that 3DR is a group of sad arse motherfucking geeks"

Very professional and commendable. Would reading this article make your readers informed enough to make this kind of judgement? I think you should consider journalistic credability before writing this kind of piece. The article pokes fun at a game developer and then asks why they stopped talking to the press; pretty much a self defeating question.
Tyronne
20/03/04 @ 01:36
#47
0
You buried this comment
Comment below viewing threshold
Show
fat american..bloody hell now theres a insult...talk about wrong on every single level...and missed the point i was trying to make..which is it still does not matter how much effort goes into it..it is still only a game...other than that its pretty farcical moaning about things on the net as both parties are like entrants in the special olympics...regardless who wins they are both retarded.
L0cky
20/03/04 @ 03:05
#48
0
You buried this comment
Comment below viewing threshold
Show
Maybe he's a realist. You can't make a judgement on how a game will 'feel' until it's finished. That goes for anything you can create. You can know technical specifics, but not the end effect.
merlin
20/03/04 @ 05:23
#49
0
You buried this comment
Comment below viewing threshold
Show
krudster, must say I agree with L0cky. This is bad writing, you make it sound like an interview when it is a series of forum posts misrepresented. Black humour? Not funny, if you ask me.
krudster [mod]
20/03/04 @ 10:54
#50
0
You buried this comment
Comment below viewing threshold
Show
Let me just quote myself: "This week, though, Broussard obligingly elected to answer some questions posed on the board"

I think this makes it pretty clear where the source material came from. And at no stage did I make out that we interviewed him - or did the little fanboys here just miss that bit so they can exercise their flaming muscles?

I consider myself a huge Duke fan, and want DNF to be as great a game as anyone, but you have to laugh at how GB talks about the game as if it's only been in development for a year...rather than seven!

As I said, it wasn't a slow news day - I just considered some new info on a game we hear nothing about to be an absolute priority. If you didn't like the style, well, I can't help that. We're sarcastic gits in Britain, in case you weren't aware, which is why articles like this get such an extreme reaction from the US readers - because I think/assume you really don't share our sense of humour (that's "humour"). Or at least some, anyway. I know plenty of sharp Americans.

Comments: 1-50 of 102 in total | next 50 »

Want to comment on this article? Log in, or register!

Metaboli

X View gallery