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Operation Flashpoint: Dragon Rising dated News

PC Xbox 360 PlayStation 3
News by Tom Bramwell

17 July, 2009

Codemasters has told Eurogamer that Operation Flashpoint: Dragon Rising will be released on 9th October in the UK for PC, PS3 and Xbox 360.

Other European territories should get it a day earlier on 8th October and the US has it from 6th October.

Dragon Rising is the Codemasters-developed re-imagining of/sequel to the thinking man's shooter simulation Operation Flashpoint: Cold War Crisis, originally developed by Bohemia Interactive, who went on to make the competing ArmA series.

Dragon Rising deposits US Marine players and their three-man AI squad on an island off the coast of Japan, whose sovereignty is disputed (violently) by Chinese and Russian forces, and scales up from a hardy first-person shooter with the expected frills (reticules, inventories, radial team-command menus) to a no-HUD ultra-hardcore simulation befitting the brand's past.

Codies has released some new screenshots to celebrate, showcasing the GBU-31 JDAM strike, US-AH1Z Super Cobra attack chopper, US AAVP7A1 amphibious assault vehicle, US Abrams M1A2 tank, the Type95 self-propelled anti-aircraft gun (with a US marine modelling an FGM-148 Javelin anti-tank missile in the foreground), and a Type99 tank (seen through the Javelin's sights). In case you were wondering what we meant by "hardcore".

There's also a video, which we're uploading at the moment, featuring infantry moving in formation using and dispatching some of the toys described above. (Update: that video is now live.)

Look out for our latest hands-on impressions of Dragon Rising soon, or check out our recent Operation Flashpoint: Dragon Rising preview for a detailed overview.

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Comments: 1-14 of 14 in total

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Metalfish
17/07/09 @ 09:15
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Looking very nice. Although there are a couple of reasons why this looks better than ArmA2 in some places and not others. I'm told (but haven't honestly checked) that on DR the reload animations and aiming are different player side than from the external view -this doesn't make much of a difference until you realise that you're aiming at pixels half a mile away and you want your mates to see where your gun is pointing.

Still that is a minor concern. I've been in the ArmA camp for a while, but the world is big enough for two hardcore soldier sims. And, dear fanboys, competition is a good thing.
CLOSEALDO
17/07/09 @ 09:31
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agree metafish.....but if your a console gamer there is no competition on 'realistic' FPSs. OFP will be only shooter out this year on console which has a realistic edge. Cant wait till the 9th october!! This will give COD and BFBC a real run for their money on sales. hopefully they will increase the marketing now on this game as its still relatively unknown. look forward to seeing eurogamers preview.
Edited 1 times, most recently on 17/07/09 @ 10:32
UncleLou
17/07/09 @ 09:33
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Yeah, it's looking good, and while some of the stuff the devs have said recently is ever so slightly worrying (vehicles reduced to a minimum, shooting people far away is "no fun"), a game that sits somwhere between ArmA and Call of Duty would fill a gap.
Apostle
17/07/09 @ 09:37
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Am very interested in this, but it all depends on Battlefield 3, for me personally. If there is a big enough release gap between the two games, and OPF2 plays well online, then this is a certain purchase. I do appreciate the more hardcore elements, but gameplay has to be fun. Battlefield normally clinches this attribute.
barchetta
17/07/09 @ 10:16
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Even is this just goes a little beyond the original Ghost Recon (not the watered down GR2 or the GRAWs) then I'll be a very happy chap.

I *tried* to play the original OFP recently on the old xbox and realised how spoilt we are in terms of graphics and frame rate nowadays. Admittedly, it was a foolhardy release but to be able to play (comfortably) an OFP is a mouth-watering prospect.
TheTingler
17/07/09 @ 10:58
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I'm waiting on the review, but cautiously excited!
Baranga
17/07/09 @ 11:05
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Exploding red barrels FUCK YEAH.
gallow
17/07/09 @ 11:09
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I agree with you UncleLou - I really want to play a more realistic shooter but I don't the time any more to play a full on game like ARMA2 and a happy medium would suit me to. So depending on reviews it a good bet it shall be a purchase for me
ThisWillDestroyYou
17/07/09 @ 11:18
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loved the original on the pc, one of my best games ever, dont have the time and patience anymore for a true sim along the lines of arma 2 so quietly optimistic that this does the business
stoopidgreg
17/07/09 @ 11:25
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arma 2 was a bit of a disappointment mainly in terms of the controls and the "feel" of movement. instead of precise, lightning fast movement you are used to in FPSs, the camera is linked to the player model's head, so if you tap forwards you have to wait for the animation to wind up and come to a hault. that in addition to all the other control problems such as having to right click for iron sights then right click hold to zoom, and when you change to crouch while running it will often stop you in your tracks and then carry out the animation (slowly). it's annoying that something so easily fixed could spoil an otherwise great game, but if the controls aren't slick and aren't what we have been used to ever since doom and quake, it just feels alien.

anyway, as for OFP2, i'm really excited/curious about this, as there have been little to no gameplay videos released which is concerning but it looks like it could tick most of the boxes. i'm sure codies aren't stupid enough to have laggy controls and the radial orders menu is a huge improvement over the insanely stupid number system of arma2. i'm not sure what unclelou meant by the vehicles being reduced because last i heard there were about 70 vehicles. the graphics aren't the best but i could definitely live with them, especially because it looks like it will run faster than arma 2, and the smoke effects (if they do indeed hang in the air, unlike in videos i've seen where they mysteriously disappear after 3 seconds) look awesome. i've only seen a few clips of how the guns fire but they seem pretty decent, not too much recoil but maybe a bit too much flash (maybe that's realistic though). i just hope the AI is entertaining and tries to flank you and take cover and not cheat.
George Roper
17/07/09 @ 13:41
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I *tried* to play the original OFP recently on the old xbox and realised how spoilt we are in terms of graphics and frame rate nowadays. Admittedly, it was a foolhardy release but to be able to play (comfortably) an OFP is a mouth-watering prospect.

OFP was never about graphics, it was about an open-environment and an almost no-limits approach to warfare. I lost countless hours to it, on it's original PC release and whilst ArmA1 was nowhere near, ArmA2 (for all its flaws) is the closest i've felt to the old OFP days.
metalangel
17/07/09 @ 17:00
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So is or isn't ArmA2 coming to the consoles? Because I'd much sooner buy it than this.
CLOSEALDO
17/07/09 @ 17:51
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ARMA2 with all its bugs will probably never make it to console - there has been zero news on a console version. Therefore, if you want realism on a console ITS OPERATION FLASHPOINT for us all (at least for 2009 anyhow or until Bohemia have something stable).
brain_dead
18/09/09 @ 12:31
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Did i read it correctly, it only allows max 4 players for online mp, if thats the case then sorry its a no

Comments: 1-14 of 14 in total

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