No WoW for consoles
Executive man is adamant.
World of Warcraft is a cow with golden milk, but despite its obvious grazing success, it definitely won't be seeing the light of day on Xbox 360 or PS3.
Blizzard's vice president of business development, Itzik Ben Bassat, told our sister site GamesIndustry.biz that consoles still lacked the accomplishments of PC, specifically in the online department, which would have to develop further before it would appeal to the developer.
"We are not going to develop WoW for consoles. WoW was designed for PC and I think it will stay that way," he said. "Online console gaming is still in its very early stages, and it needs to be developed further to provide opportunities of a scale which will be interesting to us. "
However, he was far from rejecting the merits of next-generation consoles, heaping tankards of praise on Microsoft's Live Arcade offering - though he admits he hasn't seen as much of the PS3.
"We have been talking to Microsoft and Sony," he added. "Personally I love XBLA - I think Microsoft has done an excellent job developing it and there are lots of exciting things there."
"With my colleagues at Microsoft I can give my opinion on what I've seen. I'm very impressed, I'm impressed by the people who do it, and the service is very easy, very intuitive. I love it."
High praise, enough to get us pondering a downloadable offering from Blizzard, but we won't get our hopes up.
He also confirmed that World of Warcraft will continue to grow by an expansion a year, as Blizzard has a list of features it wants to include that was much too extensive to fit into The Burning Crusade.
And, as for what Blizzard do with all those chests full of gold, well, it uses it to fuel its creativity (as if we believe that).
"It's not like we're sitting around collecting the cash. Blizzard is a gamers' company; we do what we do out of love for the games. We want to be proud, and creativity is what drives us," he declared.
You can read the first part of the interview on GamesIndustry.biz now, and the second part will be available tomorrow.
Alternatively you can immerse yourself in our review of The Burning Crusade, Blizzard's first expansion pack for World of Warcraft.
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Comments (36) Latest comment 5 years ago
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"Executive man is Adam Ant"
I need a break...
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Kudos to Blizzard for not falling for the Cash-Cow trap and porting their game to everything available *glares at FF-Online*
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If they released a 360 version I'd buy it. Maybe I'm getting old but I'd much rather sit on my comfy sofa with my feet up playing games these days than sat in front of a PC monitor hour after hour, which I do enough at work.
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Kudos to Blizzard for not falling for the Cash-Cow trap and porting their game to everything available *glares at FF-Online*""
And why would they hah ? they sold 8 million WoW copies and soon another 8 million for the Expansion + plus the monthly subscription from those 8 million, all they have to do is crap out another expansion in 2 years time and they can retire. Hell they can retire right now.
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I pains me... Blizzard can you gift a poor man with child and trying to buy a house a few thou?? I'm not even greedy just enough to pay the solicitor fees would be handy!
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One of the annoying things I found with the PC version of WoW when I played it two years ago now was all the typing I had to do (although I still thought the game was brilliant). I'd imagine taking out the need to type responses every few seconds would transform a fantastic game into a... well even more uber-fantastic game! It would be far better than the dreadful 360 port of Final Fantasy XI, which is the only console MMORPG I know of.
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Fuck. Off.
VU are a bunch of money hoarding cunts, as anyone who played WoW in the first 6-9 months will attest to.
No worthwhile content added and a big 'fuck you' to all the players screaming for new hardware/servers.
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Bandwidth for an MMO is expensive, really expensive!
Oh and don't forget hosting costs, dedicated servers aren't cheap, and WoW will be using tons of them.
Then look at the sheer number of support staff involved, then the support staff for those staff, etc...
Sure Blizzard are making money, and they deserve it, but I really doubt the figure is as high as some of you are making out. Also they'll be using the money from WoW to finance their next games.
Oh oops, did I just burst someone's bubble? Sorry to break it to you kiddies but game development is not cheap! It doesn't matter if the game is still in development, staff still need paying!
WoW has put Blizzard in a position which most developers can only dream of, they have the financial security to make what ever the hell they please. I for one applaud their success and look forward to their next game.
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You are aware that Blizz are owned by Vivendi Universal, right?
All the money that WoW makes doesn't go into Blizzards pocket.
Say what you like about server and hosting costs, bottom line is that WoW makes VU shitloads of money, very little of which actually goes back into WoW. Why do you think it took so long to get Burning Crusade out? Because of the content? LOL!
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Their costs are high and a game like WoW will have even higher so because of the strain on the servers (volume of players) however... this dent in their profit is akin to a fly hitting the front of my car.
I would even guess that their overheads as a company are higher than the runnings costs of WoW but still they will have posted a huge profit. More than most people and business' could dream of.
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Haha.
Translate - its not at all clear how it would work on 360 (what with people already paying for live) and PS3 has neither the infrastructure or the install base to make it viable.
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Read as.
"Not enough console players care about MMOs yet".
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I can't marry this statement with the Xbox Live gold experience. Their unified online service is shockingly good, especially compared to microsoft passport for PC, and all that crap.
The potential market for WoW on Xbox numbers around 4 million Gold subscribers, more if you don't require Gold to play their game (like FFXI, which bypasses Live altogether). On the other hand, how many people buy macs to play games? I honestly doubt it's even half this number. There's something going on here that isn't being said, and I imagine that something is being forced to redesign WoW so it works without a keyboard and mouse, or some disagreement with Microsoft about royalties on their Xbox platform. The interviewer needed to ask some more probing questions about that, in my opinion,
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Microsoft are understandably unwilling to open up their network to anyone and Blizzard (equally understandably) don't want to release a game they can't manage from a technical standing.
Edit - oh wait, I meant they're so busy scrubbing their arse with fistfuls of cash they've forgotten teh gamerz lozls
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XBLive might have an installed based of 4m, but truth is only a small percentage of that base care about MMOs. The 360 ownership demographic is not overall an MMO centric one. GEoW and similar is far more their (generally speaking) bag, as we have seen. Currently, its just not worth the cash or structure for Blizzard to bother.
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Here is a free . for you to use as you see fit in future posts. You can thank me later.
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Blizzard in consoles hah hah ah. They take forever to develop a game. That console's lifetime would be over before yet another delayed release. Besides their games remain popular for an insane amout of time longer than most consoles lifetime.
They don't need to share $€ with Mcsft or Sony.
These days a successful developer needs to come out regularly to say that it doesn't have plans to go to console!!!
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Personally I think he talks a load of old bollocks.
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So... still hope for the Wii crowd, then?
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Why's that then?