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F.E.A.R demo out on Friday News

PC News by Tom Bramwell

3 August, 2005

Vivendi says that the single-player demo for First Encounter Assault and Recon [eh? Oh, F.E.A.R. - Ed] will be made available on Friday, August 5th. WOO!

This is good news for anybody who likes big, good-looking first-person shooters. Although the game's appeared much richer than the average blast-everything-in-sight-'em-up when we've seen it, its visuals are likely to be the thing that makes the biggest impression in the short term, with tons of smashing effects and Bullet-Time-but-in-a-first-person-shooter.

There'll be one level, we're told, which aims to give you a taste of all of that and the game's paranormal set-up - which sees a special-forces team called F.E.A.R. sent into an installation overrun by spooky uncommunicative men with big guns and then gradually exposed to various horrors. Apparently it's influenced by the likes of Ju-On (The Grudge), Ring, Dark Water and other dark Eastern horror.

The demo will be available at 6pm GMT on Friday, just in time for us to miss it, typically, but will certainly be worth checking out over the weekend. Expect the full game to ship this autumn on the PC and, for the benefit of Jack Thompson's people, it will be rated 18.

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kangarootoo
03/08/05 @ 08:44
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Looks promising this one. Roll on demo release.
Machiavel
03/08/05 @ 08:50
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So that will be the warehouse level with all the crates? Still, here's hoping.
Mashum
03/08/05 @ 09:09
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Is this by the same folk who did No One Lives Forever? Same engine?
Universal Hamster
03/08/05 @ 09:20
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My local game are giving out the demo with pre-orders now, gonna get it today!
Woo...
lemonfist
03/08/05 @ 09:25
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Mashum: Yeah, same developer. Don't know about the engine, though, but I'd assume it's new....
Tiiti
03/08/05 @ 09:26
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The MP beta is offered through GAME not the SP demo
Universal Hamster
03/08/05 @ 09:35
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Ahhhh... Oh well...
Mashum
03/08/05 @ 12:34
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ta - I think that bodes well then.
asphaltcowboy
03/08/05 @ 12:42
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Can't wait for this! :D
Mashum
03/08/05 @ 13:30
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Apparently it's the imaginatively named "FEAR Engine" with as mentioned above licenced Havok physics and wizzo graphics.

At least that's what it says here ...
Tiger_Walts
03/08/05 @ 14:38
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Excellent, set HDDs to defrag!

I couldn't imaging this running on the Lithtech engine. Lithtech wasn't too bad, it did do reflective water and geometry rendering was very clean.
Edited 1 times, most recently on 03/08/05 @ 15:42
KnickKnack
04/08/05 @ 13:12
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I was really looking forward to this one, until I saw the level at the "Abandoned Warehouse\ Dockyard" TM. There were some big shiny cratesTM and some very nice dingy dark corridorsTM.

I hope the design team haven't tried to use every cliche for their level design in the final game. :(

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