Media Molecule "at work on a sequel"

So says BBC reporter covering LBP.

Media Molecule is already developing a sequel to LittleBigPlanet, according to a report from BBC technology editor Darren Waters.

In a report published on Friday (thanks vg247), Waters wrote, "Even before the game has hit the shops, the team are already at work on a sequel."

Sadly there's no corroborative commentary from anyone at Media Molecule in the report, and Sony has yet to respond to requests for comment.

Mind you, we can probably guess what the answer is: this is a complex, community-driven game ripe for expansion through PlayStation Network and, eventually, on other Blu-ray discs, so it's hardly surprising that development is ongoing. Or, alternatively, "no comment".

Elsewhere in the BBC report, which focuses on the success of Media Molecule and fellow Guildford-based studio Lionhead, Peter Molyneux paid tribute to Alex Evans, Mark Healey, Dave Smith and Kareem Ettourney and their collective achievement at Media Molecule, having originally worked for Molyneux at Lionhead.

"I feel so proud of what they have done, which is phenomenal," Molyneux told the BBC. "They have started a company from scratch with one of the most amazing and creative ideas that this industry has ever seen and come out with a huge success."

Premature? Judging by the amazing public and critical response to LittleBigPlanet (including our own glowing, 9/10 review), probably not, but we shall only see for sure when the game goes on general sale next month following the recent recall blip. UK punters should be able to pick it up on 5th November.

Comments (10) Latest comment 4 years ago

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  • darc #1 4 years ago

    I wish they were working on an XBox360 port instead!
  • abelardie #2 4 years ago

    I don't get it. Why would it need a sequel?

    Add-ons maybe, additional content definitely.

    But is a sequel a liitle redundant if the game is all it's hyped up to be?

    Maybe they have something else ingenious up their sleeves, but we'll have to wait and see i guess.
  • darc #3 4 years ago

    Exactly! So let the user community develop the additional content, and let the devs get started on the ports!

    Of course, they'd probably have to pay a bzillion dollars to get out of their Sony-exclusive contract. :(
  • Dizzy #4 4 years ago

    probably not a true sequel but a different "genre" construction kit with Sackboy charm? It makes sense no?
  • menage #5 4 years ago

    Agreed, the sequel talk at this stage is pure bullshit, expand this shit, let the community grow and develop more tools and stuff to implement. Sequel talk is pure nonsense at this point. Expand dammit.
  • darc #6 4 years ago

    "probably not a true sequel but a different "genre" construction kit with Sackboy charm? It makes sense no?"

    My first guess is they'll go full 3D.
  • Triggerhappytel #7 4 years ago

    Can we please nip any port rumours in the bud now, as a quick trip to the game's website will confirm it is a Sony property, and about as likely to appear on the 360 as Fable 2 is on the PS3.
  • Widge #8 4 years ago

    yeah.... I've already seen a report of full 3D lbp on here. That would be amazing....
  • darc #9 4 years ago

    We could nip "port rumours" had there been any. I don't believe "I wish..." qualifies.
  • Les #10 4 years ago

    "But is a sequel a liitle redundant if the game is all it's hyped up to be?"

    My bet is it's not a proper sequel (if such a thing actually existed in the easy cash-in gaming sector) but more akin to a new SingStar disc or a WoW expansion. It would be ridiculous to release an LBP 2 a year (or even two years) from now that's not 100% compatible with the created content.

    "I wish they were working on an XBox360 port instead!"

    Maybe you should have bought a PS3 then instead of a second 360... ;) Personally I don't understand people that have both a 360 and a PS3, let alone people that have two versions of the same console...