Rockstar: GTA DLC amounts to full game
"There's nothing like it," apparently.
Rockstar development chief Jeronimo Barrera believes Grand Theft Auto IV: The Lost and Damned packs a full game's worth of content and sets a new benchmark for downloads.
"There's nothing ever been out like it," Barrera told Larry "Major Nelson" Hryb podcast in the first of a two-part podcast interview (thanks, VG247).
"We've done a full game in my opinion, in terms of the production quality and the new gameplay mechanics. We've literally reached the maximum memory size that we can do for DLC with Microsoft.
"You're going to get a lot of game," he added, offering only "hours and hours" as a gameplay estimate.
Grand Theft Auto IV: The Lost and Damned launches exclusively on Xbox 360 tomorrow for 1600 Microsoft Points (GBP 13.60 / EUR 19.20).
Players will become biker-gang boss Johnny Klebitz, whose story plays out separately to Niko Bellic's. The idea is that Liberty City houses all sorts of stories. And that, explained Barrera, is what sets The Lost and Damned apart.
"I find a lot of the time the stuff you can download to be more of an appendage to a game in terms of, you know, a new area opens up, or you can travel to another island, or something like that," he said.
"You know, it's cool, and it keep fans coming back, but [there's] nothing that's crossed story arcs and that's what we're trying to do, to push this, to deliver a new experience, and I think we've hit it right out of the ballpark."
Look out for our Grand Theft Auto IV: The Lost and Damned review very soon.
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Comments (47) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Holy crap. The grammar nazi in me made me cough tea through my nose on reading that, AND I WASN'T EVEN DRINKING TEA!!
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Also, the fact you could take "your guy/gal" to a new island to get more loot fitted the RPG scenario. It wouldn't necessarily work with GTA where the character is more or less pre-defined and his story arc is complete.
Opening up new geography and a couple of new Niko missions to go with it would be very hollow. By contrast weaving a Pulp Fiction style trio of stories together and bringing new music/tv/internet, new weapons AND a whole bunch of new vehicles to use in the missions, multiplayer and minigames for each chapter is extremely generous!
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I assume we are talking an embargo here. Do we get to see your thoughts on this tonight or after half of us have already bought it tomorrow?
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They could easily create a chapter (or even a Trilogy) based in the 70's and re-skin the city / peds and add retro cars weapons and radio stations. Or even an apocalyptic zombie chapter where the city is re-skinned in ruins etc.
These chapters take the pressure of creating a GTA V off of them whilst maintaining a revenue stream. They would be able to release a special edition of GTA IV with the Lost and Damned already on the disc for those without Xbox Live or in regions where Live is not yet available. This will enable Rockstar to work on GTA V in the background.
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Here's a thought... wait to see what they think of it first and then buy it?
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I won't touch it again after it broke twice late on in my game.
I hope people enjoy it tough, £14 is a lot of wonga for DLC imo.
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Will we end up with another Bioshock situation?
The achievement in GTA at the museum, where the three characters from each chapter meet is called "Impossible Trinity". It's interesting to see they kept that name as well as the Trophy in the PS3 version, even though on its own it doesn't really mean much in the context of the main game (unless you appreciate economics-based jokes).
Ah who cares. I'll have finished playing both of these huge expansions a good long while before there's a hope in hell of any PS3 release...
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I think this is the way GTA games should go. Rockstar spent a lot of time and effort building Liberty City and they should use the city again and again for future chapters beyond the 2 additional chapters for the 360.
They could easily create a chapter (or even a Trilogy) based in the 70's and re-skin the city / peds and add retro cars weapons and radio stations. Or even an apocalyptic zombie chapter where the city is re-skinned in ruins etc.
/Screech to a halt
I would like to place an order for your upcoming GTA IV expansion. Do you accept money?
I can't get enough of undead apocalypses, this could be great, safe(ish) during the day but you don't want to go out there at night.
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*stifles laughter*
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Some time tomorrow.
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@The_Inquisitor I plan to do exactly that. Was a teensy, weensy bit worried about RROD baiting leaving it on all day, but I reckon the box is positioned close enough to a poorly insulated French window that I don't need to worry!
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GTA4 Expansion or 7 sackboy costumes let me think...
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@ alpha
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At the end of the day, having recently played through GTAIV again, I am looking forward to seeing the same story through different eyes. This storytelling technique of criss-crossing and sharing characters makes you feel like what you think you know about GTA is really just scratching the surface. A shame, I guess, that we'll have to wait 6-9 months to see what happens to Luis Lopez!
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So basically it is an expansion pack.
DLC needs to get out of our vocabulary asap.
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Hey, man why not both?! I will get both but suspect I ll get more short term fun from GTAIV and perhaps the more memorable too.
Wipeout HD is a great racing game but hey I got jaded and needed a break from buzzing through the loop the loops and watching the Death Race DVD recently reminded me of getting the weapons in Wipeout...
Yes I m just gonna enjoy both in their own terms!
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I had forgotten that Shivering Isles was that pricey. Point taken.
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- Well thats a bit of a back-handed compliment isn't it?
And "launches exclusively on 360" sounds like a confirmed PS3 / PC future release to me, but what do I know?
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And why can't I own property anymore? Why are there no side-quests anymore? I know there are some random blue NPC's sometimes, but last night I picked up this girl.. and all she wanted was a ride for two blocks! How much fun is that?!
The city is massive, but there's nothing to find, nothing to see. The occasional jump (which randomly tells you you didn't do enough when you jump them and gives you NO CLUE as to what you did wrong! I've actually jumped too far in a few of them), the occasional pigeon, nothing else.
Personally I wish they had skipped the "realistic" physics and "realistic" graphics and made the game fun instead.
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BRING OUT THE FULL GAME THE FIRST TIME AND STOP SCREWING PEOPLE (ROCKSTAR, BETHESDA TO NAME A FEW )
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Well, aside from the ones already mentioned here, there was also Tomb Raider Anniversary as well, which was released as DLC for Legends before seeing a full retail release.
Nice that Rockstar are so busy beavering away on such AAA quality products that theyare oblivious to what else is going on in the game industry (would explain the lack of checkpoints as well in GTA4, incidentally), but is that really an excuse for such ignorance?
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- Well thats a bit of a back-handed compliment isn't it?
And "launches exclusively on 360" sounds like a confirmed PS3 / PC future release to me, but what do I know?
Aye, more baffling stuff from MS, I thought they'd removed the size limits on DLC but apparently not. Surely if they're afraid of the hosting costs then they'd be better off having a sliding size-to-cost scale rather than hard limits.
That and the additional charge for having more than one disk in your game (which I'm assuming is in addition to the production cost, but might be wrong) are bizarre decisions to me.
As for the exclusivity I hope to hell that it is timed and will be on PS3 and PC (I'm an Xbox owner but I hate these exclusive content deals) but I'm not sure, MS apparently paid millions for exclusivity.
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Can't wait to start playing this.