Battlestations: Pacific

Pacific designer Alastair Cornish speaks.

Comments (13) Latest comment 3 years ago

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  • Anthony_UK #1 3 years ago

    My main and only issue with first game was that, dispite all the effort they had put into the controls and detail of the ships and planes etc. You really couldn't be effective during the multiplayer or single player unless you spent 95% of your time on the map screen ordering your units about. To be expected to a certain extent I know, but it did become quite boring all the same. If i've got a dozen fighters attacking an aircraft carrier, I want to be in the middle of it all, not stuck on some boring map screen.

    Stll if they can somehow make you feel like you more involved in the action this time round, maybe even ramping up the players over live so everyone has just one unit each, i'll be picking this up!
  • Machetazo #2 3 years ago

    Is this that one for which all that seemed to be released of it was an image of a frigate (or, possibly large sub) about to be hit with a missile, and something vague about October - or is that "the last one" that Anthony mentions? This game not being on the radar, I'm going to need help to place it, else my questions will be incredibly random, lol

    There seem to be so many under-the-radar air combat titles, set around World War (of your preference!) but not directly related to bits that anyone would likely be that interested to know about that weren't directly involved in, or perhaps affected by such operations, or writing educational papers, that these titles all have a nasty habit of merging into each other - until someone comes out with a name, and you have to try to figure out which identifit game of the "genre" they're actually talking about! :(
    Edited by Machetazo at 11/03/09 @ 17:51
  • Bertie Verified Senior Staff Writer, Eurogamer.net #3 3 years ago

    Oho perfectly timed for my return
  • HonestJoe #4 3 years ago

    1. Are you the last person in the Eidos office?

    Al: Yes, back in a sec - just need to sign for a parcel!
  • 5:29 #5 3 years ago

    Half Day mate???
  • TechnoHippy #6 3 years ago

    I won't be able to attend this Q&A, can someone ask if there's any chance of a modern era battlestations?
  • glaeken #7 3 years ago

    @Anthony_Uk

    I had exactly the same issue with the first game. I am thinking the solution actually might be to make the game a bit easier as some of the later missions were fairly tough and you just had to stay in the mini-map to keep things co-ordinated.

    I did enjoy the first game but I am undecided on if I will get the sequel. I do like the sound of some of the changes listed so far though so maybe one to wait for the reviews on.
  • Spekingur #8 3 years ago

    I wonder since they are introducing proper infantry into the game if mainland Europe might warrant a Battlestations game.
  • Anthony_UK #9 3 years ago

    Brilliant, I got both of my questions posted! Fairly positive answers too... I haven't really been keeping tabs on this in all honesty, but after hearing of there attempts to make people feel more involved this time (My main issue first time round) and some of the new unit types, I'm really looking forward to this now! As with the first game, it'll be almost like a breath of fresh air, being so different to everything else out there.
  • Darkjinxter #10 3 years ago

    I've never played a Battlestations game so I'll shut up after this. I was taken aback with Anthony_UK's comments that you spend most of your time in the map screens to be effective in the previous games and he'd like so see more immersion.
    This immersion of real-time strategy, unit mangement and in yer face FPS was achieved 10 years ago.
    Is it too much to ask for it now in 2009?
    http://en.wikipedia.org/wiki/Battlezone_...
  • metalangel #11 3 years ago

    Too bad the interviews were so busy being wacky and indeed zany that more proper questions weren't asked. I wanna know if the superweapons can be turned off so you can just play with standard vehicles.
  • battleshipman #12 3 years ago

    The edited my question to the point that I thought they put some elses question after my name.
  • RedSparrows #13 3 years ago

    I liked Midway. It was pretty tricky at times.