Lego Star Wars: The Complete Saga Review

Cosmic.

Version tested: Wii

Every true fan can remember at least one incident where Star Wars brought tears to their eyes. By "true", we mean the kind of prequel apologist who will go so far as to agree that yes, Revenge of the Sith isn't as good as Return of the Jedi, but that's because it's even better.

Some of us remember crying in the cinema when we were six, terrified at the prospect of Luke falling down the big bottom hole in the sand. Some of us remember crying in the cinema when we were 27, realising as the yellow text scrolled upwards this was the last time we'd ever watch a Star Wars film for the first time. Some of us remember crying at a dinner party last week because still people don't get it yes okay fine Jar Jar blah blah don't you understand there's a war going on up there.

Some of us were hoping the arrival of a Star Wars game that a) isn't rubbish b) lets you lightsaber enemies by actually swinging a controller would bring tears to our eyes. Lego Star Wars: The Complete Saga hasn't quite made us cry, but it does fulfil both criteria and it is a great game.

Or rather, it's a great collection of games. The Complete Saga brings together both Lego SW titles for the first time, so that's all six games based on all six movies on one disc for an entirely reasonable price (GBP 39.99 for the Wii version, which is the one we're reviewing).

Long, long ago...

'Lego Star Wars: The Complete Saga' Screenshot 1

Are we the only people who actually like C-3PO and think R2-D2 is a ****?

For those who aren't familiar, the Lego Star Wars games are all about bright, bouncy platform action. You get to play as a wide range of characters from the movies, each with special abilities. There are plenty of puzzles to solve and there's loads of stuff to collect. The co-op mode lets another player join in at any time, and the new PS3 and Xbox 360 versions offer an online co-op option. The games are designed to appeal to a wide range of ages so the level of difficulty isn't very high.

You're best off reading Tom's review of the original title and Kristan's review of the sequel for the full lowdown. Here we're going to focus on the new stuff included in The Complete Saga.

The big thing, at least as far as the Wii version is concerned, is that lightsaber mechanic. The first time you swing the remote and your character swings their saber is a real thrill. Especially when the remote vibrates and you hear the familiar whooshhzzz sound emit from its speaker.

But the novelty does wear off. Combat was never the strong point of the Lego Star Wars games, and chucking in motion-sensing doesn't improve it. True, slicing through enemies with the remote is highly satisfying and much more fun than pressing a button. However, you quickly realise there's no real skill involved. Your character will perform the same moves no matter how you twist the remote. It's also a lot more tiring than pressing a button; older Jedi must suffer from terrible RSI.

Remote possibilities

'Lego Star Wars: The Complete Saga' Screenshot 2

The remote's speaker emits a nice noise when Amidala uses her blaster.

You can also use the remote along with the Nunchuk to build Lego structures, shaking them to speed up the process. This isn't essential though, and again, the novelty wears off. It might have been nice if you could use the remote to steer vehicles, for example in the Mos Espa podrace level, but there's no option to do this. After an hour or two you'll probably find yourself sticking to traditional button pushing and analogue stick waggling.

The Complete Saga features a handful of new levels. The press blurb lists the new Zam Wessell chase in Episode II as a highlight. It's not. Your vehicle is tricky to control and there's no sense of speed. You spend a lot of time blowing up generators just so you can get on with the race, and the fiddly controls make this tedious.

Some of the characters have new abilities - for example, Qui-Gon can use the Force to throw a single droid at a big group to take them out. All the prequel characters can build, but you can use Jedi to do this anyway. There are new power-ups, such as the one which extends the range of light sabers. They're nice additions but again, they don't change the game fundamentally.

In the mix

'Lego Star Wars: The Complete Saga' Screenshot 3

Dun-dun-duddleun, dun-dun-duddleun, dun-dun-duddleun, Dun-Dun-Dun

New playable characters include Watto, Zam Wessell and Boss Nass. There are more than 120 in total, and you can mix and match their body parts as in the other games to create new characters. Fun for kids but we were never big fans of this feature, what with being 30, and being quite mature actually despite Pat going on about how Star Wars is rubbish and one day we'll grow up and realise this and can we stop talking about the ripped robe theory and get on with executing the European content plan please.

All things considered, Lego Star Wars: The Complete Saga isn't worth buying if you've already played the first two games. Waving the remote like a lightsaber is initially fun, but the mechanic isn't complex enough to keep you engaged for very long. There are some decent extras, but they don't really change the gameplay.

This isn't a bad thing. The gameplay was great in the first place, so why muck about? If you haven't played the other Lego SW titles, and you fancy a bit of straightforward, enjoyable platform action, this is an essential purchase. It's also great for younger gamers, especially if you like to play co-operatively. And the sharp, shiny, varied visuals make it one of the best-looking games on the Wii. Star Wars fans will love it - even the ones who don't cry at, "You were my brother, Anakin!" Philistines.

8 / 10

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Comments (74) Latest comment 4 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Scimarad #1 4 years ago

    I think someone may have put this in the wrong category unless the 360 has a new controller I haven't heard about;-)
  • 3william56 #2 4 years ago

    Lego Darth Maul is probably the cutest thing in the galaxy, far far away.
  • Pulsar_t #3 4 years ago

    The DS version is nice, shame they cheaped out on the cart's memory though, seeing that the cutscenes are jerky. The camera also leaves a lot to be desired.

    7/10 for the DS port! :)

    Edit - Why oh why is there not a PC version?
    Edited by 1 at 09/11/07 @ 07:03
  • fil0 #4 4 years ago

    Nice review but .. why is this marked as an xbox 360 game ? Isn't this for Wii ? :)

    (oops - next time I should read what the first poster wrote and not go nuts in the comments box :^) )
    Edited by 1 at 09/11/07 @ 07:21
  • sweetcheeks #5 4 years ago

    after reading this review im starting to think maybe mutli platform should have a triple score at the bottom, its not thes case that that theyre all equal ports.
    for those of us who have more than one console it might be nice to know if we should lump for the wiis motion control or the 360s online co-op with extra visual gloss.
    but god knows every thread will decend into HA lolz my games betterer than yours.
  • krudster #6 4 years ago

    This was indeed the Wii version. Minions will be flogged mercilessly later.
  • wowami #7 4 years ago

    hmm - wonder if the PS3's lack of AA and memory is going to cripple it on this game.

    oh.
  • morriss #8 4 years ago

    You've posted this in the 360 section! :)

    EDIT: Damn you Krudster!!!
    Edited by 1 at 09/11/07 @ 07:45
  • aldo_14 #9 4 years ago

    Fixed now.... hmm, another game to add to the 'me wants' list.
  • DanWhitehead #10 4 years ago

    The 360 version has some fantastic Achievements - including "Crowd Pleaser" for killing Jar Jar 20 times, and one for making Han Solo shoot Greedo first.
  • MaskedDave #11 4 years ago

    Ripped robe theory?
  • JetSetWilly #12 4 years ago

    RSS feed still says XBOX 360.
  • andromeda #13 4 years ago

    "Waving the remote like a lightsaber is initially fun, but the mechanic isn't complex enough to keep you engaged for very long. There are some decent extras, but they don't really change the gameplay."

    i've just borrowed a wii to specifically to play M Prime 3. It's completely reaffirmed my notion that the wii IS a gimmick.
  • smurphs #14 4 years ago

    I found the co-op in LSW really frustrating unless you develop psychic powers so that you move in the same directions, yet it's heralded as a major plus point. Strange.

    p.s. @Krudster, posts at 7.30am either show your impressive devotion to the site or you're angling for a pay rise.
  • Darren #15 4 years ago

    The Wii version sounds like a waste of time to me (unless you don't own a PC, 360 or PS3 that is). When a game's combat is as simple as pressing a button and involves no use of direction controls, i.e. the move is the same every time, it makes no sense to have to tediously wave the remote around since it adds nothing to the game. It's one of the things I hated about Zelda: Twilight Princess; having to shake the Nunchuk to do Link's spin attack - I mean does that even remotely resemble the move onscreen. Erm, nope it doesn't. I guess this will always be an issue with games that aren't designed with the Wii in mind as developers will feel they have to shoehorn in some motion-sensing controls whether the game needs it or not. Some Wii games use the controller effectively but, in my experience, many don't which is why I only buy key games on the Wii.

    I've ordered this game on the 360 for its prettier visuals, more suitable controller and the Achievements and it's only £30 at Gameplay.com.
  • DDevil #16 4 years ago

    My other half has both the previous games on PS2 but still wants this for 360...

    Guess I know what I'm getting her for Xmas then!
  • Darren #17 4 years ago

    @Andromeda - Metroid Prime 3 is one of the few Wii games I think makes good use of the Wii's controller, particularly for opening doors and grappling because those moves feel completely natural within the context of the game. Also the first-person controls work well too once you get used to them but there were times when I was pining to be able to play the game with a GC controller. That was before I turned Lock-on / Free Aim off so that I had the old auto-aim back when I locked onto enemies. Overall though I thought the Wii controls added little over the GC originals, they just made the game different to play that's all. That said, having to stretch your thumb all over the Wiimote to access the -, +, 1 and 2 buttons isn't exactly comfortable, particularly in the middle of a boss battle. For example, you have to press + to access the Hypermode but that means taking your finger off the Fire button (A). Wii games work best when the use of buttons is kept to a minimum. As soon as you have to start using 1 or 2, it suddenly because clear that the controller is ideally designed for ALL games.
  • RamblinSydRumpo #18 4 years ago

    "The novelty wears off"

    That pretty much sums up the Wii.
  • Pac-man-ate-my-wife #19 4 years ago

    Sounds good, although I've played the second one before so not sure I'll bother.

    Good to see the waggle-controls are optional too, if only all developers took note are realised that (as when you make a DS game you don't have to use the touchscreen) with the Wii you don't have to add in motion-control.
  • Daymare #20 4 years ago

    "For example, you have to press + to access the Hypermode but that means taking your finger off the Fire button (A)."

    You can set shooting to button B, which is what I did.
  • Charroux #21 4 years ago

    Andromeda "It's completely reaffirmed my notion that the wii IS a gimmick."

    FFS, if you don't like the Wii that's absolutely fine. As long as you realise that if you troll Wii threads with completely pointless comments you *will* look like an utter knob.
  • Killerbee #22 4 years ago

    If you haven't played the other Lego SW titles, and you fancy a bit of straightforward, enjoyable platform action, this is an essential purchase.

    Pretty much all I needed to know. :)

    Now, where can I find a copy for less than £30...?
  • Der_tolle_Emil #23 4 years ago

    I'm really glad you reviewed the Wii version because I'm not sure which version to get - either this or the 360 version (I already own the classic saga on the 360). I think I will pick up the cheaper one which will probably be the Wii version. The controls don't sound bad at all but they don't sell the game to me either. A big plus is that the Wiimote and the nunchuck are really comfortable to hold because the controller is broken into two bits.

    Does it support 480p and widescreen? Because that is an absolute must for me.
  • Katsumoto #24 4 years ago

    omg only 8/10 wii is shit etc. I can't wait to pick this up, have managed to somehow avoid playing any of them on any format thus far, so am looking forward to it immensely.

    But seriously, who thinks Revenge of the Sith (revenge of the SHIT more like hurrrrrrrrr) is better than Return of the Jedi? TRUE Star Wars nerds go as far as to deny the existence of the prequels. In fact, what am I talking about?
  • AlvySinger #25 4 years ago

    Why is every criticism of the Wii now considered trolling?

    I've had a Wii since launch and every game I've played to date has felt like a gimmick, and I've tried most. Case in point, Mario Strikers - all that waggling was simply not fun (same for Zelda too)

    Of course, I could still be jaded by the horror of Red Steel.

    Give me a 360 pad and a comfy sofa any day.
  • Pac-man-ate-my-wife #26 4 years ago


    Pretty much all I needed to know. :)

    Now, where can I find a copy for less than £30...?


    Your wish is my command! ;)

    http://ww w.amazon.co.uk/exec/obidos/ASIN...
  • Pac-man-ate-my-wife #27 4 years ago

    @ AlvySinger

    It's not 'every criticism' it's when folk walk into the comments of a review, say nothing about the game and instead criticise the Wii for whatever spurious reason they've got today.

    If it was interesting or even related criticism I don't think people would mind much.

    For example look at Darren's comments as opposed to andromeda's.
  • Katsumoto #28 4 years ago

    Can we get a definition of gimmick? This site has confused me over the last year or so.

    Fair enough if you don't get on with the wii controls, that's your preference. But the fact that I have loved the wiimote controls in every game I have for the wii (including mario strikers... it works excellently imho), surely points to something. Unless you can prove i'm literally the only person with this view and should be locked up. Which could be the case?

    Basically, I don't see why pressing a big button with an X or an A on it is any better than waggling a stick, except that pressing a big button with an X or an A on it is what people are used to.
    Edited by 1 at 09/11/07 @ 09:20
  • Killerbee #29 4 years ago

    Ta Pac-man. :)

    I notice that there's a little Wi-Fi logo in the top left corner of the box... anyone know what that's actually used for if it's not online play?
    Edited by 1 at 09/11/07 @ 09:23
  • Daikon #30 4 years ago

    Every true fan can remember at least one incident where Star Wars brought tears to their eyes.

    Yes. Three times even, for each of the horrible prequels.
  • FaceOmeter #31 4 years ago

    "Revenge of the Sith isn't as good as Return of the Jedi, but that's because it's even better."

    WHAT?!?!?!?!!!!1111

    ;)
  • fattulip #32 4 years ago

    Revenge of the Sith better than Return of the Jedi?! Are you on drugs? How can I possibly trust the opinion of someone that thinks this, and worse, thinks star wars fans think this.

  • IAmBatman #33 4 years ago

    Is it worth it if you've only played one of the previous games?
  • defdaz #34 4 years ago

    Quote: Are we the only people who actually like C-3PO and think R2-D2 is a ****?

    Probably.
  • jimbob101 #35 4 years ago

    Is the camera still completly rubbish when playing co-op? Repeataly respawning one character on 1mm wide ledge.
  • GingerNathan #36 4 years ago

    "I think discussing the Wii's control method is very relevant; its innovative Controller is all it has to offer over Nintendo’s previous console. "

    It's not when it's the comments section of a game that uses the Wii remotes functionality in a very minimal way, an minimal way that works fine it must be added. To come in with crappy 'Gimmick' comments is trolling, pure and simple.
    In the same way that this was the work of a troll/tosser.
    "hmm - wonder if the PS3's lack of AA and memory is going to cripple it on this game.
    "
  • ZuluHero #37 4 years ago

    I kinda agree with EG on the whole star-wars thing. Yes, when we were little and sat there watching the original trilogy in cimema's we sat there in awe.

    When i sat there in the cinema 20 odd years later, watching the prequel-trilogy and looking around me at children all sat there with that same expression on their faces.

    I don't think the films were ever meant to appeal to adults like they do to children. We have fond memories of the original trilogy because we grew up with them. Trying to get a child to sit down in-front of the Original Trilogy (even after watching the prequels) is really hard work. And i bet if you ask those children in 20 years which star-wars 'trilogy' they prefered and they will answer the latter ones everytime.

    On saying that though, i too liked all the films... And im not like a huge star wars nut or anything :)

  • GingerNathan #38 4 years ago

    "Trying to get a child to sit down in-front of the Original Trilogy (even after watching the prequels) is really hard work. "

    My six year son prefers the old three (ESB being his favourite), that's not to say he doesn't love Episodes 1,2, & 3.
  • Rirekon #39 4 years ago

    I love how you've listed this as the Xbox 360 version and yet talk up the Wii version constantly ;-)
  • symbiote #40 4 years ago

    The most overrated, dull, repetitive and shallow gaming I've ever had the displeasure to experience. The kind of trite comic book store employees and young children get excited about. Great movies, utterly raped by the gaming industry.

    It summed it up for me the other day when I saw some tall, skinny, gothy, spotty dude in one of those stupid patchwork-hellraiser-ankle-length leather jackets with his overweight, pink-haired, don't-have-the-waist-for-hipsters-but-fuck-it missus jumping up and down and squeeling whilst holding the game box because it's "so fukcing cool"

    I've never wanted a shotgun so bad.
    Edited by 1 at 09/11/07 @ 10:55
  • BadBoyBonner #41 4 years ago

    Der_Tolle_Emil

    Wiki seems to think it does support 480P although obviusly no specific mention of the PAL version.

    http://en .wikipedia.org/wiki/Lego_Star_W...
    Edited by 1 at 09/11/07 @ 10:46
  • symbiote #42 4 years ago

    "But the novelty does wear off"

    The Wii's overriding characteristic. Sorry. Bad mood today.

    Nah fuck it. It IS a shit console.
  • UncleLou #43 4 years ago

    Like the Wii or not, I can't for the life of me understand how anyone who has played a shooter on the Wii can say the controls are gimmicky.

    Real progress compared to analogue pad controls which requires games to use all kinds of features to make them halfway usable most of the time. Not to forget that, even for traditional use, the controllers are so much more comfortable to hold as you're not forced to keep your hands together in front of you most of the time.

    I for one hope MS and Sony shamelessly copy the idea for their next consoles. Pads? Good riddance.
  • PiranhaUK #44 4 years ago

    Der_Tolle_Emil:

    Yes it does support both.
  • symbiote #45 4 years ago

    "Like the Wii or not, I can't for the life of me understand how anyone who has played a shooter on the Wii can say the controls are gimmicky"

    Because as someone who is a diehard shooter, I get fucked off when domething that I'm supposed to point at the screen aims slightly off and is all over the fucking place if the light's shining in the room.

    What was wrong with using light-gun technology, a gyrosocpe AND infra red? Now THAT would work. None of this half-way house shoestring budget crap.
  • MikeN #46 4 years ago

    "Revenge of the Sith isn't as good as Return of the Jedi, but that's because it's even better".

    This is the same RotS that had Vader's comic McBain-esque "Noooooooooooooooo!" right? I'll grant you the effects and battle-scenes in Sith do surpass Jedi but Jedi trumps it in terms of trivial things such as you know, acting & dialogue.
  • ZuluHero #47 4 years ago

    jeez, mouse-owners used to complain about using pads, now we have pad owners complaining about the wii's contol method... its never gonna end is it? :p
  • aldo_14 #48 4 years ago

    What was wrong with using light-gun technology, a gyrosocpe AND infra red?

    Not versatile enough to build a console round, is it? And I'm struggling to think of a truly good lightgun game offhand.

    Think what you like of the Wii, but I've never, ever, had a console that's got the missus, my parents, my brother (and his other half) and the various aunts, uncles, cousins (and kids) asking to play it. For me that's got to be a good thing. Well, the missus anyways.

    I'd agree that the Wii controller doesn't always work, and if the developers don't use it properly it becomes a huge liability, but when it works IMO it's the bestest thing there's been in a long, long time.
  • Fitzmogwai #49 4 years ago

    Give me Star Wars Jedi Knight with a wiimote or give me death.
  • LiamK #50 4 years ago

    "This is the same RotS that had Vader's comic McBain-esque "Noooooooooooooooo!" right? I'll grant you the effects and battle-scenes in Sith do surpass Jedi but Jedi trumps it in terms of trivial things such as you know, acting & dialogue."

    This is the same RotJ that wasted the first half of the movie on a stupid runaround on Jabba's barge before we got to the good stuff?

    (To be fair, I love the second half of RotJ, Ewoks and all. But that first part...urgh. With or without the music number.)
  • Britesparc Verified Creative, ITV #51 4 years ago

    It's nice to see a genuinely positive review of a LSW game for a change, and also nice to hear it coming from a fellow Jar Jar Apologist :-D
  • rudedudejude #52 4 years ago

    Coming from a strong Mouse and keyboard background myself of pc gaming for 10 years, the wii FPS controls on MP3 are completly awesome and very similar.

    Why after playing that you'd be satisfyed with adjusting some tiny crappy mushroom wheel on a ps3 or xbox pad, trying to propoerly get it right as opposed to just lining it up and letting off a few shots with your remote is beyond me.

    The Wii FPS controls are VERY familar for mouse and keyboard users, I think it's the console FPS people who are so used to pad only controls that simply don't like the way the Wii works with games like MP3 and find the transition difficult. I play MP3 at about the same speed I fly through CS:S, it's nice, fluid and direct.
  • ZuluHero #53 4 years ago

    I have to agree with you there Adam T. I think the Wii's method of control is more akin to using a mouse (wii-mote) and the WASD (nunchuck).
    Edited by 1 at 09/11/07 @ 12:05
  • moggsy #54 4 years ago

    @ UncleLou

    I for one hope MS and Sony shamelessly copy the idea for their next consoles. Pads? Good riddance.

    Please god no!

    When I play a game on my 360, Bioshock for example, I forget that I'm holding a controller. I become so immersed in the game that the control method is unimportant.

    Can the same be said for most Wii games? I've never played on one so it's a genuine question...
    Edited by 1 at 09/11/07 @ 12:09
  • figaro7 #55 4 years ago

    Tried the first lego star wars and thought it was average, havent thought much of the collection since, each to there own.
  • pyrat6 #56 4 years ago

    @symbiote "I get fucked off when domething that I'm supposed to point at the screen aims slightly off and is all over the fucking place if the light's shining in the room."

    Well I've played it in a bright room without problems. You must have delirium tremens or something.


  • pyrat6 #57 4 years ago

    "Not to forget that, even for traditional use, the controllers are so much more comfortable to hold as you're not forced to keep your hands together in front of you most of the time."

    This is in my opinion a much overlooked advantage of the wii controllers. It's feels strange playing my 360 after a wii session. It's not about immersion, simply ergonomics. You're not forced to have your hands (and arms and shoulders) in a set position.
  • MoGamer2006 #58 4 years ago

    Good point - I tend to lounge on the sofa now, the nunchuck-holding arm draped over the, er, arm and the remote-holding arm resting against my thigh. it's really comfortable - much nicer than being hunched over a normal controller.

    And while doing all this I am, of course, naked.
  • ZuluHero #59 4 years ago

    "When I play a game on my 360, Bioshock for example, I forget that I'm holding a controller. I become so immersed in the game that the control method is unimportant.

    Can the same be said for most Wii games? I've never played on one so it's a genuine question... "

    But you only mentioned one (albeit very good and one of the best) 360 game - So i'll counter that with yes, Metroid Prime 3.

    Never before have i played a game that makes you feel like you are actually in that world actually doing physical stuff. From sitting in your cockpit, using dials and buttons, to opening doors and ripping debris from the environment.

    Its not just immersion from pretty graphics and a well written script - its immersion on the next level.

    I hope that answers your question? :)
  • andromeda #60 4 years ago

    @Charroux

    whatever.

    glad u like your wii.

  • Matfink #61 4 years ago

    "And while doing all this I am, of course, naked."
    LOL'd at this gratuitous addition, though uncomfortably picturing it :o

    RotJ = The Muppet Show gone wrong.

    Hope they fixed a lot of the bugs in the two separate LSW's before combining them for this milking.
  • UncleLou #62 4 years ago

    And while doing all this I am, of course, naked.

    :D
  • pyrat6 #63 4 years ago

    "And while doing all this I am, of course, naked."
    "LOL'd at this gratuitous addition, though uncomfortably picturing it :o "

    You mean MoGamer isn't a fit girly ?? Oh no - I wish you had told me that 4 or 5 minutes ago !
  • Katsumoto #64 4 years ago

    I'm too pressed for time, so I'll just say I agree with unclelou and othe people advocating the wiimote as being superior to the standard pad for shootiness. People who say "god i can't aim" are just not doing it right, evidently. And don't say "I shouldn't have to learn how to use it" - try giving a pc gamer a pad and telling him to play bioshock. He'll be fumbling all over the place. The wiimote, as others have said, is a step towards getting the sort of precision that pcgamers like myself crave, because I dont like seeing someone then slowly dragging the cursor vaguely near them and spamming the trigger.

    I am not, of course, saying that people who are used to pads should FUCK OFF AND DIE - that is what they are used to and that is also fine. But to say it is somehow "Superior" is a bit narrow minded
    Edited by 1 at 09/11/07 @ 13:46
  • moggsy #65 4 years ago

    @ ZuluHero

    Yes it does, answer my question that is. The answer is, as ever, it depends on the game and how well implemented the game's controls are. This applies equally to any platform.

    It's a shame I cannot summon up enough enthusiasm to purchase a Wii as I am genuinely interested in seeing whether I would agree with the comments here that the Wii control 'is the future'...
  • ZuluHero #66 4 years ago

    Agreed.

    Imagine what they could have done with Bioshock and the Wii controller though :)
  • Dermoth #67 4 years ago

    Novelty doesn't wear off anywhere else, of course. It's only Wii novelty that wears off.

    *goes back to sleep*
  • paul_haine #68 4 years ago

    What's the ripped robe theory all about? I googled but the first result was something about Jesus and the second result was this very review...
  • Feanor #69 4 years ago

    I founf the lightsibares really underpowered in Lego Star Wars II. Those pig guards in Episode VI kicked my ass playing as a Jedi, but any character with a blaster was much easier to use.
  • Pulsar_t #70 4 years ago

    @figaro7

    I agree. LSW is indeed average but there's that childhood charm that keeps bringing me back (the LEGO one, I couldn't care less about Star Wars even though I'm a big scifi nerd - there's a first for everything :p). TT as a studio has ALWAYS been average as well.
  • ph101 #71 4 years ago

    "The Wii FPS controls are VERY familar for mouse and keyboard users, I think it's the console FPS people who are so used to pad only controls that simply don't like the way the Wii works with games like MP3 and find the transition difficult. I play MP3 at about the same speed I fly through CS:S, it's nice, fluid and direct. "

    Exactamundo.
    And I will add, people who bemoan the fact you dont necessarily aim at the screen miss the point. It isn't meant to be a light gun.
    Think of it like this - you dont aim your mouse at the screen - you move it relative to where you see the cursor on the screen. Same for the wiimote.

    Case in point I have a projector hooked up to my wii and sometimes the sensor bar is not directly below image - but it is simplicity for me to just sit with the sensor placed bar moved infront of me while I look at the image, and play the wii with the afore mentioned left hand nun chuck/right hand aim/naked combination. Hope that makes sense.

    Oh but lego star wars does look very shallow, why no online, and I wish some more serious FPS would come out for the wii with controls that work as mp3 has demonstrated.
  • Der_tolle_Emil #72 4 years ago

    The game is shallow. I own the classic saga on the 360. But it's just so much fun. From the gameplay perspective there isn't anything remotely ground braking, from a technical standpoint it's average at best - the presentation however is fantastic and the cutscenes will definetly make you laugh out loud.

    It's a fun game, don't take it too seriously and just enjoy the hilarity that is Lego combined with Star Wars.
  • J*C #73 4 years ago

    Soooooooo this is the wii lightsaber game!

    Rubbish. come on lucasarts, were is the REAL first person saber game?
  • BanjoMan #74 4 years ago

    I have mates who cream themselves over this shit. Is it really any good?

    I love Star Wars, but... this is Lego. Right?