Japan's PS3 3D game updates next week
SSHD, WipEout and PAIN. PAIN's to cost.
Sony has announced that the first 3D updates to PlayStation 3 titles will be released in Japan next week.
Patches for Super Stardust HD, WipEout HD and PAIN will be released on 10th June according to the Japanese press release.
While the 3D-specific updates to Super Stardust HD and WipEout HD will be free, gamers will need to pay 300 yen to grab the PAIN 3D update.
There's no immediate word on European release timing or pricing for the 3D patches.
Sony is not expected to release a firmware update relating to the 3D functionality, having already covered that off with April's 3.30 release.
The company is also shipping new Bravia 3D TVs this month and has promised to provide four games free to people who buy them: full 3D-enabled versions of the three mentioned above, along with a single-level 3D demo of MotorStorm: Pacific Rift.
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Comments (20) Latest comment 2 years ago
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Clarification: all I'm saying is that, in my opinion, it's early days for struggling games companies to be jumping in for the big 3D push.
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3D is with us (whether we like it or not) and no TV manufacturer can afford to be left out of the race in case it does take off.
I think to many consumers, the benefit of 3D is perhaps even clearer to them (no pun intended) than HD was/is - as evidenced by the amount of folks that experience their "HD" via a SCART cable...
In any event - I'd love to see them in action, as I'm keen to have my cynical take on 3D replaced with frothing excitement.
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Gamers HATE change and lastest techs! Because change costs money, and is only for the richer among them. It's a playground community where the cool kids are the ones with the latest gadgets, but you still can't be cooler than everyone else on such standards, lest you be shunned by the herd.
**Don't you know 3day is for squinting tards and gives you headaches and shrinks you knob? Makes you sterile also. And lawl, it's just a fad anyway lol! And it doesn't work although I never saw it in action. And it's no value added to movies, because Avatar was such a dud, visually and commercially.**
(also there was no way to experiment HD without seeing it, and people still bought into it)
3D will work. 3D already works. It's not a fad. Trolling to the contrary was already annoying a year ago. Now it's just... despicable.
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But if this really does go well, I look forward to playing games in 3D once it's affordable. Sounds like great fun
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It's the next gen of consoles that are really going to push 3D. Let's be honest. The 360 and PS3 have even struggled at times to maintain 2D 720P graphics with DigitalFoundry showing that many games are actually running at a lower resolution than that but then upscaled. So much for the original promises of native 1080P graphics on every game. The next gen should be able to handle 3D 1080P graphics but we're still looking at a minority of people who are going to be able to experience it at home. Over 90% of the people who buy a new TV right now are going to go for a 2D model because they're much better value. Even in a year's time that won't change significantly.
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However, after going to the Gadget show in Birmingham and checking out the 3D TV's....I have to say I'm pretty impressed. Sure, I think the cost of TV's is going to have to come down to around the same levels as current LCD TV's (which will most probably take a while ). Also, there is the question of what type of 3D tech will take off. Passive (which only requires the cheapy 'cinema' glasses) is probably going to appeal to the masses, as the glasses are dirt cheap. The Active ones (glasses that require charging) are a bit more expensive , I've heard costs of £50 - £100 mentioned.
As for Sony releasing 3D updates.....no harm in that, though I don't think they should be charging for them, especially if they are hoping to really push the whole 3D experience
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I shall be reminding you of your stance when the first round of figures come in!
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Sooooo penguin - how much time have you actually spent playing in 3D? I'm gonna guess.... none. And you don't seem to know much about 3d, because yes, the frame rate (in WOHD) suffers a little, but the colour issue is not there as TV is a much brighter, much closer source. Check Jimbo Cameron's comments on how Avatar looks on a TV vs in the cinema if you don't believe me.
I'm personally not going to buy one at the moment, but (a) gonna hotfoot to the nearest shop to have a go of WO as soon as it comes out here, and (b) will be thinking very hard if i need a new tv for the games room.
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With regards to colour degradation, I was referring specifically to cinema. Some movies have been able to compensate better than others, and it also depends on the projection technology used (e.g. 2K or 4K) but it is true that 3D movies often lack the clarity of 2D ones.
And I actually have already played 3D games on a PS3. Impressive but it's rather like watching 3D movies at the cinema. With the exception of Avatar, few movies have really been filmed with 3D in mind - it's been an afterthought during post production. It's the same with the first batch of games like Wipeout. It's questionable how much extra it actually adds to the game over and above playing it on a big 50-inch HD screen with good speakers around you.
Killzone 3 may be the first proper 3D game to be released.
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Anything that requires putting specific glasses on to see it is doomed to the cinema or a niche market at best. What are you going to do? Have 5 pairs of glasses for when you have friends round? pffft.
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I like that you point to very real concerns about real trifles >
The difference between a game and a film not thought with stereoscopy in mind is that a game is based on 3D objects within a 3D environnement, that is calculated more than made present - rendered. There is no way you can render it on a flat screen, but it is still build as a 3D universe. Except for the reticular lense and hud, and some lighting effects not needed in a flat 3D game but necessary in a depth rendition of it, there wasn't more to add to wipeout.
There are 3D flatscreens, though, that transform 2D movies, games and TV and process them so they will look 3D based on a series of 2D pictures. It's magic!
Avatar was hardly thought for 3D, by the way, in that although it was filmed in stereoscopy, it relied heavily on CG and harldy set a new standard about the benefits of 3D for cinema as art. There was this shot of a droplet that guided the viewer's eye, but other than that, 3D wasn't made into something pertinent for narration.
That is possible, however, and maybe its gimmicky nature in Avatar led gamers to think that there could be no benefit for gameplay in stereoscopy. I think we will see new creative modes of narration and gameplay mechanics in the future, thanks to stereoscopy.
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This is again why I think it will be gaming that takes off first for 3D because when you're playing a game you're concentrating on the screen and not getting distracted by other things.
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