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Top 50 Reaction: Shadow of the Colossus Interview

PlayStation 2 Interview by Tom Bramwell

16 January, 2006

More so than ICO ever did, Shadow of the Colossus has proved divisive amongst those who've played it since its American and Japanese releases. But like ICO, it proved hugely popular with our writers (placing third in our Top 50) and with Eurogamer readers as a whole. The latter's arguably more impressive given that it's achieved that entirely on the strength of imports, with the game only due out in Europe on February 17th.

With this in mind, the game's creator Fumito Ueda was high up on our list of "people to bombard with questions after the top 50". Fearing that it would take a while to get through the various channels that separate European journalists from Japanese developers these days, and conscious that we've already spoken to him twice recently (once in Tokyo, once in London), we didn't ask too much, but we did focus on the game as played, rather than the game as a prospect. We only hope it won't be another few years before we get to see Ueda-san and his team in action again.

Eurogamer: We've been enormous fans of yours since you released ICO, and it was lovely to see Shadow earn such a positive reception. What is your opinion of the game now you have finished development?

Fumito Ueda: Personally, there are some regrets, but I think that that was the best we could considering the team's resource and skills. I felt the same with the previous title, ICO, and I think I will feel the same with my future titles. Although I know that it is not possible, I always seek perfection...

Eurogamer: You seem to specialise in creating quiet characters who live through their actions. Why do you think that is?

Fumito Ueda: It is because it has to be like that currently.

I think that the hero is the player, so I want to respect the intention of the player and make sure that character won't act against the player's intention as much as possible. To make it happen naturally without showing strangeness, characters of ICO and Wanda [Shadow's Japanese title] were created that way. I would create some talkative characters if I could come up with a natural and accurate representation.

'Top 50 Reaction: Shadow of the Colossus' Screenshot 1

Eurogamer: Which was your favourite colossus, and what do you find particularly satisfying about it?

Fumito Ueda: That would be the first humanoid type colossus.

I think that this colossus can freely move around the most compared to other tetrapod and snake types, and you can feel that it is intelligent. I can put into various ideas as the colossus is available for different actions and the action that you see when player gets caught is big as well.

Eurogamer: What was your favourite game of 2005, and why was it special to you?

Fumito Ueda: Although it is difficult to pick one as there were many great games in 2005, I would pick "biohazard 4". Overall quality of the game such as graphic, interaction, and sound, etc. was high, so I liked it. My other favourite games include "God of War", "Ryu-ga-gotoku", and "Peter Jackson's King Kong The Official Game of the Movie".

Shadow of the Colossus is due out in Europe on February 17th. It will be joined on the shelves by a re-release of ICO, following several years of people shouting loudly at Sony about its under-exposure.

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Comments: 1-22 of 22 in total

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valli
16/01/06 @ 12:16
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I was expecting lots of details about improved PAL content for SotC... Still, wonderful stuff his team are producing, can't wait to see the next output!
disc
16/01/06 @ 12:18
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See, they've got good taste.
Cloudane
16/01/06 @ 12:21
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Fumito Ueda's taste > Everyone.
mustardkid
16/01/06 @ 12:23
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"Shadow of the Colossus is due out in Europe on February 17th. It will be joined on the shelves by a re-release of ICO, following several years of people shouting loudly at Sony about its under-exposure."

unfortunately you're more likely to experience years of people shouting at eurogamer for "overrating it" and for scoring it 1 point higher than {insert game of choice here}
Edited 1 times, most recently on 16/01/06 @ 12:23
tengu
16/01/06 @ 12:30
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Awesome game, best of 2005 without a doubt. Can't wait to see what the guy does next.
disc
16/01/06 @ 13:19
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Yeah mustardkid but what are you supposed to do about that?

Ico and Shadow of the Colossus are both games that don't do what popular games do and because of that people playing them will be disappointed when they arent given new weapons and new levels every 10 minutes of gameplay.

I applaud them but the kids used to GTA and wanting to kill everything in sight will be bored.
ElephantMonkey
16/01/06 @ 13:24
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If the PAL game has even 1 extra Colossus I'll be buying it despite also having the NTSC one!
Dr.Haggard
16/01/06 @ 13:26
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Criminally short interview, but I do like this series of 'Top 50 Reaction' articles, great idea.

As tengu said, GOTY by a country mile (Resident what?), and with the PAL release in Feb it can be GOTY this year too :-)
jack_klugman
16/01/06 @ 13:28
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Does anybody know much about Ryu Ga Gotoku yet? Can we expect a PAL release?
Machiavel
16/01/06 @ 13:28
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Thanks for not substituting "psychonauts" as his game of the year ;)
disc
16/01/06 @ 13:41
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Should buy the PAL game just to be able to lend it to people without a modded PS2 :)

Oh and next time Sony, just make the machine regionfree.
Edited 2 times, most recently on 16/01/06 @ 14:08
el_pollo_diablo
16/01/06 @ 14:53
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"I was expecting lots of details about improved PAL content for SotC..."

Me too. Come on EG, give him another ring.
Inspirius
16/01/06 @ 15:00
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Is anywhere actually offering the double pack of SotC and Ico yet? The best I can find is them separately on gameplay. I was hoping I'd be able to pick them up for £40 total.
Carlo
16/01/06 @ 15:34
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2 from the very top of the greatest games on the PS2 for £40?

Have some decency man!
Feanor
16/01/06 @ 16:10
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So even he thinks RE 4 was GOTY, hehe.
Bezzy
16/01/06 @ 16:35
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What a jolly nice man! Very well tempered approach to design - not forcing the character on the player. I love it.
Zero_
17/01/06 @ 03:55
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Much like ICO (How it was improved for the PAL Version), how so will SotC be improved for the PAL version, if any improvements at all?
thefilthandthefury
17/01/06 @ 16:26
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I don't want to "kill everything in sight" or "get new weapons every ten minutes" but ICO bored the hell out of me beyond all belief.

Still, SotC looks good, so I'll definitely be giving it a go.
symmetry
18/01/06 @ 07:45
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Just started playing SotC yesterday evening. What a game. Suffice to say I dreamed about tackling Colossi all night...
Cheapshot
18/01/06 @ 12:46
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What did they improve on with PAL ICO anyway? Just curious.

Can't wait to play it next month along with SOTC, this is gonna rock!
Edited 1 times, most recently on 18/01/06 @ 12:48
Roddy100
19/01/06 @ 03:27
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Can't wait for the 17th. I'll be buying SoTC and ICO.

I only rented ICO when it was first released (loved it) and after I had enough cash together to buy it, I went down to the game shop and what do you know? Discontinued.

Finally, a second chance :o)
Edited 1 times, most recently on 19/01/06 @ 03:27
Aysir
19/01/06 @ 10:22
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I don't remember the PAL Ico being any different from the US one. Except we had a FAR better cover and a nifty limited edition case :)

Comments: 1-22 of 22 in total

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