Halo 3
On Snowbound, spike grenades and Cats.
It's probably tattooed onto Peter Moore's face, but Halo 3's release later this year will be big. Bigger than all of us. Bigger than Tom's credit card bill. And as with the very biggest games, the information drip-feed would torture even Jack Bauer into confessing that, yes, he prefers the Xbox 360 to the PS3.
So what do we know so far? Well, despite haven written nine million news stories on a game no one's ever seen outside Bungie, we know very little. You know, the names of the new weapons, the Mongoose ATV, the names of some maps, but little of consequence. Here's a World Exclusive guess: it's going to be a bit like Halo 1 and 2, but with high definition badgers.
And to continue the agonising process of filling up our factometer on the game, we grabbed content manager Frank O'Connor to see if he had any more nuggets to reveal. Interview by Gregor Wildermann of Eurogamer.de.
Eurogamer: What do you think didn't work that well in Halo 2 and will be changed for Halo 3? How do you judge the criticism to Halo 2 in general?
Frank O'Connor: We're continually looking for ways to improve things we've done before, so of course we welcome and acknowledge criticism and look for ways to make the game better. We're probably our own harshest critics, so literally, there isn't a single element of Halo 2 that we're not trying to improve upon.
Eurogamer: How will the snow-terrain in the new map Snowbound change the gameplay and tactics?
Frank O'Connor: Well you'd be surprised how much the sun reflecting on the snow affects your aim, but mostly the terrain is there for atmosphere. It won't really change gameplay, or how your player runs for example - but at the moment, you do leave footprints that can be tracked for a few seconds before they fade away.

The Master Chief. Obviously.
Eurogamer: Who had the idea for the Spike grenade and how will this weapon affect the gameplay?
Frank O'Connor: Spike grenades are the invention of our design team and of course their look is heavily influenced by how the art guys interpret the design team's request. As for gameplay, it shares a lot in common with the plasma grenade - but is harder to see against an object and that allows it to become a deadly trap for following attackers.
Eurogamer: Could you describe how you tested new weapons like the Spike Rifle or the Spartan Laser? Did you kick out other weapons and why didn't they work?
Frank O'Connor: Well, we haven't lost a single weapon thus far, but we've improved a few. Our test process is simple. Play it, play it some more, take notes, make changes, play it more.
Eurogamer: Who had the idea for doing a beta test with American soldiers in Iraq and can you give an example of specific changes just made from their input?
Frank O'Connor: The idea came from inside Bungie and it was simply designed as a holiday treat for hard working men and women who are fans of Halo. There was no political, publicity or gameplay testing purpose, so that's really all we're prepared to say.
Eurogamer: Games like last Resident Evil 4 or Gears of War implemented in-game events to immerse the gamer more into the gameplay. What do you think about that or is the single-player-mode of Halo 3 still reliant on the main story?
Frank O'Connor: As ever, we'll tell a story and surround the player with that story in a number of traditional and occasionally innovative ways.
Eurogamer: Is there a science-fiction movie which comes near to the dynamic of the Halo game?
Frank O'Connor: Lots of them. Our influences come from many different kinds and genres of media. Movies, books, TV shows and one Broadway Musical. I will not reveal which one. Let's just say it's magical and packed with dancing cats.

The bluey white thing. Probably not a new playable character.
Eurogamer: What's your view on the Halo movie and are there still hopes that the project will continue? And has Peter Jackson played Halo 3 already?
Frank O'Connor: We'd love to see the Halo movie made and our relationship with Peter Jackson is as strong as ever. If we find out more, we'll be sure to share that information with you.
Eurogamer: What's the weirdest fan reaction you've had to Halo?
Frank O'Connor: Definitely a painting we received. I cannot tell you what the contents were, since this is a family show. Let's just quote Joe Staten, our resident scriptwriter, who exclaimed, "Where is Sgt. Johnson's moustache?"
Eurogamer: What three words would you use to describe Halo 3?
Frank O'Connor: Icy hot stuntaz.
Eurogamer: If the Covenant ruled the world now, which existing leader, politician or actor would represent them perfectly?
Frank O'Connor: Well the Covenant are powerful, so they would have Koizumi's incredibly powerful hair. They are vicious and heartless, so they would have Simon Cowell's personality, and they have an incredible array of deadly weapons, so they would have Ted Nugent's armory.
Halo 3 is due out on Xbox 360 later this year. Check back soon for our thoughts on the Halo 3 Beta Test.
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Comments (70) Latest comment 5 years ago
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Frank O'Connor: Icy hot stuntaz.
... come again?
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How did you come up with the new weapons?
"Our game designers decided what they did, and our art designers decided what they looked like"
And will there be a good story?
"Yes. Yes there will."
And what about characters? Can you tell us more?
"We will have characters too."
oh and:
"You do leave footprints that can be tracked for a few seconds before they fade away"
teh real next gen!
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/is excited
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Mind you: "magical and packed with dancing cats"
^ That I'd buy!
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It used to be big in the days when Sony still made consoles.
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I played Halo, it was a FPS.
I tried Halo 2, it was Halo all over again.
I'm not going to buy/play Halo 3.
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"We beat the Wii," boasts DICE winner Epic Games
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peace
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It doesn't sound very good. I've not even heard of the first, was it really necessary to make a third?
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what did you like about these games
what did you not like
post your thoughts
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Halo 2 - Best multiplayer FPS on a console to date.
Halo 3 - After the tragedy that was the Halo2 single player story, I'm not putting much faith into the Halo 3 single player campaign (altho hopefully the will sort out the online co-op mode and support 4 or more players... cud make it worthy if they pull that off). However, I have high hopes for the multiplayer and expect it will be even better than Halo 2
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I am a 360 owner from day one, i had every other existent console (yes, also the virtual boy!), but was never a big fan of xbox, which i bought very late and only for ninja gaiden and the possibility to read any dvd (it was of course modded!). I never thought halo was "special", a very good game but nothing more. Maybe i didnt spend enough time on it, still i am surely not a halo-fanboy. I just dont understand why EG is always so ironic/sarcastic whenever there are news about this game or 360 in general. Just read the news about ps3 and you will see the difference. it seems like there is no love for 360, and i dont see why, since it provides us with good games and at a more reasonable price! i dont care its produced by M$, nor that its american, nor that most games are FPS (but i am grateful for viva pinata, dead rising, oblivion, geometry wars,lost planet, gears...). And my 360 doesnt make me love less my wii (what a funny sentence...), or my (future) ps3. So EG, please stop treating her like the lesser sister, or you will end up looking like others site (the ones you try so much not to look alike)!
/rant off
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Hoping that Halo 3 > Halo 2
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Manager/Boring bastard
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Sorry.
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...What? Eh? In-game events? You mean...cutscenes? Scripted sequences? Emergent gameplay elements? By my definition every game ever made that has some modicum of plot beyond "make a row of 3 the same colour", by definition has in-game events. It's kind of inherent.
Also, Junichiro Koizumi is no longer in power. Possibly his hair still is though, the shadowy power lurking behind Shinzo Abe, freed from the moderating influence of Koizumi's Elvis impersonations.
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woah!
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Zing!
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Badgers AND Halo - the circle is complete.
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And WTF is a Spike grenade? Is it anything like a Hedgehog grenade?
/stirs
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Please god tell me he's joking.
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Do you feel it EG?
Icy hot Stuntaz jpg - Nice photoshop work on all the jewellery boys
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And they should use the Texas song Halo as the next game's theme. That one's for free guys.