Geometry Wars is "not going to stop"

They have enough ideas for 10 games.

Those of you enjoying Geometry Wars: Retro Evolved 2 will be pleased to hear that Bizarre Creations has no intention of giving up on its popular two-stick arcade shooter.

"Geometry Wars is definitely a franchise," Bizarre's Craig Howard told MTV Multiplayer. "It's not going to stop."

Programmer Stephen Cakebread said the team has "enough game ideas to do Geometry Wars for probably about 10 games". MTV reports that a small team has been tasked with planning ahead.

"It depends on what will work," Cakebreak also added, which might sound like an obvious point, but taken in the context of the rest of the interview, which focuses on the sequel's development, it might be a stumbling block.

"We were initially like, 'Ooh let's get a Geometry Wars out next year,'" Cakebread said of the period following the first game's release. "When we sat down, we realised we didn't really know what we wanted to do with it."

Let's hope the ideas are freer-flowing this time, because we thought Retro Evolved 2 was splendid - six mostly excellent game modes, several amusing Achievements and a lot of leaderboards to show the rest of the office they all suck.

Comments (20) Latest comment 4 years ago

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  • DutchDemons #1 4 years ago

    probably means they have 10 ideas, not all good ones and they will implement 1 idea each year.

    i get the impression that Geo2 is easier than the first 1...especially the achievements...any truth in that?
  • alimokrane #2 4 years ago

    Easier, yes but bloody hell this iteration is a lot more addictive! I cant stop playing the damn game.
  • DigDugDo #3 4 years ago

    Well it's taken me a good few goes, to unlock the Wax Off achievement. Smile will take me forever, I suck at that game mode :(
  • gingerlink #4 4 years ago

    surely if they have 10 ideas, wouldn't it be better for everyone if they made those 10 ideas 10 gametypes and just have the one extra game before thinking up a new lot.

    I've only got game over and smile to do now, I almost got game over, then died on all of the last 6 :(
  • alimokrane #5 4 years ago

    @gingerlink

    But that way they wont be able to charge us 800Mp for each idea ;) I do indeed agree with you but it'll never happen :(
  • SBfistfun #6 4 years ago

    Stephen Cakebread, what a silly name
  • mcmonkeyplc #7 4 years ago

    How about online co-op?!
  • onyxbox #8 4 years ago

    yeah, they're all in GW Galaxies :-D
  • muscleblade #9 4 years ago

    @DutchDemons

    I have 60G in the original and 160G in the sequel. Im very close to get the game over achievement. So you can say 175G - the last 25 is a bitch to get though (smile achievement).
    Edited by 1 at 12/08/08 @ 11:18
  • CreepinJesus #10 4 years ago

    It's easy to continue with GW: all you need to do is think of a new name, and bam! A "different" version of Geometry Wars.
  • muscleblade #11 4 years ago

    I will buy all the sequels. Bring em on.
  • LeeroyJenkins #12 4 years ago

    You guys are too cynical when it comes to what they will add to a sequel (i.e. just one new game mode and a new name, ship it!).

    Geometry Wars 2 is, I would say, a near perfect sequel for a Live Arcade game. You've got just the right amount of new game modes as to not disappoint or spoil, the graphics are significantly polished. The co-op and competitive game modes are just right and the leaderboard integration is a nice welcome addition overall. Hats off to Bizarre I'd say.

    I'd expect a similar level of development and improvements in GW3. Bizarre make decent, well iterated sequels, they aren't EA Sports.
  • pikemon #13 4 years ago

    as long as i can shoot with a wiimote!
  • BoffBoff #14 4 years ago

    You called him 'Cakebreak' in the middle of that article...
  • Wyrm #15 4 years ago

    I hope these 10 ideas take the game into Darwinia style territories, adding depth, and not just 10 ideas for new powerups or explosions.
  • DutchDemons #16 4 years ago

    well, the reason i loved geo wars 1 was that it was so fucking hard...surviving 1 million points is insane at first.

    I played the demo of geo 2 and i blazed through it...sure, i am a little more skilled now than first touching geo 1....but it just felt easier. To compare, i booted up geo 1 and i hit a brick wall...just like the old days:-)

    So, if this is a sign of things to come (e.g. Geo 3,4,5....10), then i'll pass. Still having a laugh with geo 1.
  • muscleblade #17 4 years ago

    @DutchDemons

    I dont see your point at all. Getting high on the leaderboards is where the challenge is at and the smile achievement is actually even tougher than surviving 1 million in the original i imagine. A friend Dax XL on live has 200/200 in Geo wars but he really struggles getting the smile achievement in Geo Wars 2. They just made it more bearable overall for most gamers. Smart move imo.
  • InsoFox #18 4 years ago

    Easier how? Like Geo Wars 1, the modes gradually ramp up in difficulty until you fail. It uses a different system for scoring entirely, so it's hardly surprising that the scores in GW2 are higher. It's just as hard, and some modes are truly punishing.
  • DAN.E.B #19 4 years ago

    i agree geo2 is a great game
    the fact you dont loose all your multipliers when you die is much better imo
  • David_Snakes #20 4 years ago

    '"It depends on what will work," Cakebreak also added, which might sound like an obvious point'

    Cakebreak?