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Gears of War 2 Hands On

Xbox 360 Hands On by Christian Donlan

29 September, 2008

Page 2 of 2. <- Page 1

The scripted moments themselves are undeniably thrilling as incoming mortars curl down out of the sky flinging wakes of black smoke behind them, noisily taking out your neighbours in chunky explosions, and crumbling the nearby mountains into rockslides. To top it off, a frantic battle against a Locust-controlled derrick provides the necessary spectacle for a mini-boss encounter with none of the annoying QTEs.

As you arrive in a deserted mountain town the game switches pace yet again with the addition of a new enemy. The Ticker is an overgrown cockroach with a mine charmingly grafted to its back: attacking en masse, success lies with detonating them from a distance, often triggering a chain reaction of delayed explosions, which is sometimes useful, and sometimes just highly amusing.

There are new weapons, too, such as the mortar, planted in the ground with the left trigger, and fired with the right. It's fiddly at first, with aiming controlled by holding down the right trigger. But as your skills improve, mortars come into their own and provide a way of raining death down on distant Boomer crews while your co-op partner tidies up closer enemies.

Act one saves its greatest thrills for the very end, however. The first is an audacious tunnel set-piece which literally turns out all the lights, sending the screen into total blackness before unleashing a skittering, twitching horde of Tickers who can only be located by the creepy clicking sound they produce and the sporadic light of gunfire.

In its simplicity, it's one of the more memorably frightening moments since Half-Life 2's Ravenholm, and is immediately followed by a second highlight: a fleeting glimpse of a new Locust, the Skorge, spotted merrily screwing around on a derrick, showboating with his dual-chainsaw-bladed bow-staff. The Skorge is apparently the Samurai of the Locust world, scalpel to the typical grunt's sledgehammer, and despite the fact he looks a bit like a Bionicle that's been left on top of a hot fireplace for too long, he promises to be a nasty piece of work. "He's a handful," suggests lead designer Cliff Bleszinksi, helpfully.

'Gears of War 2' Screenshot 3

With the inclusion of a side-story that sees Dom searching for his wife, Bleszinski wants a much wider audience to play. Come for the story, stay for the improved gibs - good luck with that, Cliff.

With the campaign looking spiky in all the right places, multiplayer seems likely to provide a burst of leftfield innovation in the shape of the new Horde mode. Playable on any of the multiplayer maps, Horde is pure score rush, which sees five players facing of against waves of different variations of enemies, which means it's presumably like working the late night shift in a BP garage.

There are 50 waves in total, with the enemies improving in terms of accuracy and health every ten (the garage analogy breaks down at this point). Bleszinski, who it's safe to assume is probably rather good at this kind of thing, has only made it as far as wave 27. Be warned.

As Horde only pauses rather than resetting between waves, the emphasis is on the post-fight scramble for newly-spawned weapons then the rush to find a good spot before the next onslaught. Playing on a new map, Day One - a surprisingly colourful city intersection, complete with neon signs, a '50s diner and an amusement arcade filled with chirping and bleeping cabinets - offers a mixture of street-fighting and second-storey gantries for sniping and boomshot attacks, and as the waves pass, the game flows between high and low combat very naturally.

'Gears of War 2' Screenshot 4

The Cog breastplate still makes Marcus look like an Autobot caught part-way through transforming into a portable stereo.

The enemy AI, as in the main campaign, seems significantly improved, with Locusts rolling out of trouble or making a break for distant cover when they come under fire. You also get the chance to check out some of the new weapons - such as the gatling gun, which is intensely powerful but slows you down and, as a low-slung weapon, can't be used when taking cover.

The new up-close favourite is the Scorcher, an extremely pleasing flame-thrower which is completely useless at a distance. There's even portable cover in the form of the boomshield, which looks like a hubcap designed by Jean-Paul Gautier, and can either be wielded with the left trigger or planted in the ground.

Although there's no real danger of Gears getting caught in the end-of-year crush, its proximity to unknown quantities like Mirror's Edge and LittleBigPlanet means Epic's good old-fashioned carnage has not generated quite the amount of excitement as it could have so far.

But deep down this is a far from old-fashioned game. As the single-player continues to bring a touch of Resident Evil's thoughtfulness to the futuristic pomp of Halo, and the multiplayer broadens its scope to take on tantalising aspects of Geometry Wars and co, it seems a pretty safe bet that this Christmas, the frosty air will ring out with the sound of a million Locust heads being stomped underfoot.

Gears of War 2 is due out exclusively for Xbox 360 on 7th November. Check out our Eurogamer TV interview with Cliff Bleszinski for more on the game and how its developer feels it's improved.

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Comments: 1-50 of 89 in total | next 50 »

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mcmonkeyplc
29/09/08 @ 16:04
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Gears of whorelol 2
Gaol
29/09/08 @ 16:09
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This looks great.

Loved the first one on PC. Lot of folk want to knock it now but the visceral 'feel' of combat is terrific. Will probably buy a 360 when its released, at the new cheaptastic prices. Just waiting on the 1680*1050 support to see what that looks like.
Garibaldi
29/09/08 @ 16:09
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Grimaced at the mention of 'timebomb' enemies ( one of the staples of gaming I just really hate ), but hopefully Epic can pull them off adequately.
miiiguel
29/09/08 @ 16:11
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"Donnelly
29-Sep-08 17:02:55 I give this preview 8/10 "

Article posted at 17:00, coment "reviewing" it 2m 55 sec later. Fast reading... lol!
Eighthours
29/09/08 @ 16:11
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It does look rather good, I have to say.
Moonprince
29/09/08 @ 16:13
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To many good, new games coming out at the same time. Maybe next year when its second hand...
agparrot
29/09/08 @ 16:19
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Yup certainly looking forward to this..... any chance of a play at the Expo?
Physically_Insane
29/09/08 @ 16:24
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WANT
Thunderbolt!
29/09/08 @ 16:27
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Having played Army of Two before this I was initially shocked when getting shot your buddy doesnt come over and save you as you can save them. The driving sections were pants though! Although I did enjoy it once I got used to the gameplay mechanics.

I'll be getting this for the multiplayer which rocks.
Edited 1 times, most recently on 29/09/08 @ 17:34
Monkey_Puncher
29/09/08 @ 16:29
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Looking forward to it, co-op will be excellent as always!
rauper [staff]
29/09/08 @ 16:32
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agparrot: We're working on it....
mkreku
29/09/08 @ 16:36
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The main thing that bothered me in Gears of War (except for the ridiculous big bodies/small heads character designs) was that the battlefield was so static. You could barely even break a window! Gigantic explosions that leave a small black spot and no destruction?!

Did they increase the destructability in the sequel?
Xerx3s
29/09/08 @ 16:38
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Probably with fable 2 my most anticipated game this year. It will be another awesome coop blast (dates set :D).
legendmir
29/09/08 @ 16:39
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loved the bp garage joke tee hee
shamblemonkee
29/09/08 @ 16:45
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gears of bore, yawn!
miiiguel
29/09/08 @ 16:48
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Not bored enough to not post in its thread though..., lol.
doragor
29/09/08 @ 16:50
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sounds delicious. bring it!
Xerx3s
29/09/08 @ 16:54
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"gears of bore, yawn! "

/makes fun of mister high and mighty trying to look intelligent there
bad09
29/09/08 @ 16:55
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It will be fun to dive into gears 2 if only for the online! SP was OK (a little dull and repetitive but good) but gears only really comes into it's own when facing human opponents, it's a shame they didn't up the max players a little more. Let's hope gears 3 will have Battlefront size games for serious carnage!

squarejawhero
29/09/08 @ 16:56
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Definitely one of the best, if not the best outside of Crysis, looking games in this gen. Incredible. Not so keen at all on the narrative in any way, shape or form (it's frankly, bollocks), but for sheer eye candy it delivers on all fronts. Except naked jubblies.
Skooch
29/09/08 @ 17:01
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Sounds brilliant. Can't wait for this. I still play Gears 1 online and it has a great MP already, just needs a little refinement here and there with some different modes. Horde online with mates will be absolutely brilliant.

/taps fingers
Chufty
29/09/08 @ 17:08
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Did they just mention geometry wars?

Something very similar to Horde was in UT2003 I think, and was a bit pants to be honest. I'm sure this will be better though.
andywilkie35
29/09/08 @ 17:09
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don't care what anyone says, I thought the first one was brilliant so I'm looking forward to this, and I'm not even a fan of games like this usually, i'm an rpg player! but yeah if this is the first one but just better in areas then I can't wait.
captainrentboy
29/09/08 @ 17:15
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Baring in mind that was just the first chapter, it's certainly all sounding a lot more Epic in nature than the first one, it appears there were like 4 or 5 big highlights just to that one section.
If they've managed to keep that up throughout the single player campaign, and not just limit the ''wow'' factor to the first hour or so, it could turn out fackin' awesome.
Edited 1 times, most recently on 29/09/08 @ 18:17
miiiguel
29/09/08 @ 17:20
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"don't care what anyone says"
You shouldn't. For every high-profile game you have the propotional amount of angry ppl bashing it (GTA; Halo; Gears 1). Fact.
kj66246
29/09/08 @ 17:24
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Where is the "And, ultimately, whether the world really needs another game about shooting monsters in the face" comment we had in the Resistance 2 preview..? ;-)

This look good like the sound of using the baddie as cover. Nice :-)
patchbox360
29/09/08 @ 17:37
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lucky bastards! anyway back to read the article
bcolter
29/09/08 @ 17:40
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This is why I still come to EG... Certainly not "MaddieGate".
bonker
29/09/08 @ 17:52
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"Gears of War is what people who don't play videogames probably think all videogames look like. "

Er, I *do* play videogames and even I think 'all' games look like this.

Brown/green
+
Guns
=
Modern videogame.
Edited 1 times, most recently on 29/09/08 @ 18:52
29/09/08 @ 17:52
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Nice one. Looking forward to this and Resistance2.
Edited 1 times, most recently on 29/09/08 @ 18:52
Calgon
29/09/08 @ 18:16
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Nice preview that, Christian, it really is sounding very promising and it looks great too.
Krun
29/09/08 @ 18:16
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More homo-erotic than He-Man vs Skeletor with machine guns for eyes.

Whooo-yaaarr!
Optyk
29/09/08 @ 18:31
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@Bonker:
Thats game realism for you. Unfortunatly, the real world doesnt look like Mario Galaxy.
However, in the event that the real world does look like Mario Galaxy, seek help.
QotSAfan
29/09/08 @ 18:32
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Did i read you protect broken derricks to make a change from a journey where you are "railroaded"? I utterly despise game design like this.

"And, ultimately, whether the world really needs another game about shooting monsters in the face"
Edited 1 times, most recently on 29/09/08 @ 20:19
Widge
29/09/08 @ 18:32
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Looks like a good game on spec. I know about 0% about it though. I may check the first one on my PC someday.
Widge
29/09/08 @ 18:34
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RE: realistic games. As soon as you deviate from a realistic palette, the entire net goes up in spasms. "OMG! ITS FOR KIDS!"

Mirrors Edge seems to be the visual saviour of FPS at the moment.
Zappa
29/09/08 @ 18:37
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Gears 1.5

dumb story and crappy graphics, just look at those textures.

Horde mode is so dumb no story, I can play wave after wave on a PS3 demo LMAO!!
squarejawhero
29/09/08 @ 18:39
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Zappa hasn't taken his meds again.
The Bodybuilder
29/09/08 @ 18:40
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Zappa's a slapper
Zappa's a slapper
Zappa's a slapper
Zappa's a slapper

I repeat

Zappa's a slapper
ademkermad
29/09/08 @ 19:04
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why wasnt i invited to this event?
Xerx3s
29/09/08 @ 19:11
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Zappa: Should a game for you then, considering your intellectually handicapped level.
captainrentboy
29/09/08 @ 19:16
#42
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Is Zappa the new resident annoying cunt then?
Bloody hell, how many people do I have to ignore on here?
miiiguel
29/09/08 @ 19:19
#43
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Zappa gave Gears a rate of 1, I bet the game really gets on her nerves, lol.

Anyway, I confess I'm quite egoist, so I feel happy to realize that at least, this handicaped girl is not showing up.
wellzy4eva
29/09/08 @ 19:33
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to be honest, I'm surprised there isn't more Gears of War 1.5 comments, certainly after the amount of halo 2.5 comments there was...

Ah well, I've preordered it anyway, cos it's throwaway fun at the very worse and I could never get on with Halo 3 (Half Life 2 is still better on pc IMO)

I reckon 8 outta 10 though, cos I get the feeling they will be refining the game type rather than revolutionising it, and the changes won't be enough to push it above 8 outta 10 (At least it's not a Gamespot/IGN 8 outta 10 which comes with a price tag, lol)
richardiox
29/09/08 @ 20:38
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Resistance 1.5, Motorstorm 1.5, Wipeout PSP.5 etc.
Swings and roundabouts, who cares so long as they are good games.
Chufty
29/09/08 @ 21:15
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Release date for PC? :P
onyxbox
29/09/08 @ 21:17
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The more and more Cliffy B opens his mouth... the less I wan't to like Gears 2.

Cliffy: Please stop it now. C'mon seriously, just shut the f'ck up now, you're not doing yourself any favours.
Optyk
29/09/08 @ 22:08
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The above is an example of vauge and generic hating.
He hasnt said specifically why cliffy B should shut up.
StooMonster
30/09/08 @ 00:36
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They say there's not going to be PC version because of piracy, which is ironic considering that every single Xbox 360 owner I know has a firmware modified console (amazingly easy apparently) and pirates all their games and don't buy any ... at all; I expect all of these people to be hoisting the jolly-roger for GoW2 too.

Why can't we have a PC version again?
Pulsar_t
30/09/08 @ 02:25
#50
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lol seems I got modded :P Fanboys are still irritating, however..

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