Gearbox in talks to do new Halo game
But no deal in place yet, says Variety.
Brothers in Arms developer Gearbox Software is in discussions about the next instalment in the Halo series, according to a post on the Variety blog.
The poster says "a source... Close to Gearbox" confirmed the studio "has definitely had conversations with Microsoft about doing a new Halo game and is very excited at the prospect". However, no deal has been signed as yet.
"As far as I can tell, it's quite possible Gearbox will be doing Halo 4 (or whatever they end up calling it, but it's not a certainty yet," the poster concludes.
This isn't the first time such a deal has been rumoured. It's mentioned in the latest issue of Official Xbox Magazine (thanks Joystiq), which claims the new Halo game will be a launch title for the next Xbox.
But let's not forget, it's just a rumour for now. A rumour about a deal that hasn't even been signed yet, assuming it's actually happening, which it might not be, because it's all a rumour Allegedly.
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Comments (52) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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and thats from a dyed in the wool xbot
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If its gonna be a launch game for the next xbox, does that mean that we're not gonna see it for another 4 years or something? or does that mean that a new xbox is about 2 years away? i think they should release the next one on THIS xbox so i don't have to fork out for another one, but can get it sooner rather that later. bah
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...Close parenthesis?
Anyway, I'm not sure they're the most appropriate company to do this; I can think of a few better. Nonetheless, as long as it doesn't go down a strategic FPS route like BiA, I'm sure it will be good.
Also, I'm surprised MS don't have someone working on this already for the Xbox 3's launch. This game won't be a launch title if its not in development yet.
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Based on track record, I'd rather have Infinity Ward (CoD4) develop a future Halo game.
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Call me cynical, but any dev team who delivers a project 20 months late, and in that same 20 months the head of the team has managed to amass some 72,000 gamerscore seems to me to have questionable working practices. If all the pity stories of devs having to work every spare hour as deadlines approach are true, a score like that isn't possible without some serious slacking off.
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Clearly you didn't have an nVidia card then! It had terrible performance, it was slow, pretty ugly and had horrible controls.
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sorry for mixing it up. not my thread to comment I suppose. let's settle on 3 years then as compromise for a "launch title" and therefore new console.
it's all rumors anyhow.
edit: Typo
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Don't do that... I like 360s and I like you. What about that ?
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and by "not my thread to comment I suppose" is purely based on my limited knowledge on latest Halo titles.
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Give them a chance. Gearbox are an excellent studio. Bungie are doing a Halo game but they are done with the Masterchief arc.
Why? Because they dont want to be a one trick pony.
Get a grip.
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Yeah, that's the one I was talking about.
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i'm not a tosser! what i do with my penis isnt tossing, its LOVE MAKING!
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Great rant!
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Hmmm, I wonder who the new main character will be. I'm willing to put £20 on it being a female Spartan with very thick armour in the chest region called Mistress Chief. Well maybe not the name, but everything else is bound to happen.
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To add to your comments; she'll be wearing bright pink armour and be interested in interior design.
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You played CE on the PC and you still think this is bad news? You my friend have weird taste. Halo CE is the best console to PC conversion ever. People still Halo CE on the PC!
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As I say, I had a not-top-end nVidia card and it barely ran. This on a game that came out on Xbox some 2 years earlier. You either had to have a top-end nVidia card or an ATI card. Rubbish. It didn't even look that good.
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I don't get all the hate for Gearbox in this thread either, they have a great track record and understand the FPS genre very well indeed.
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Halo CE with a decent GFX card i looks awesome and still plays like Halo.
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If Bungie are adamant that they're not making the next proper instalment, I think Free Radical or perhaps even Swordfish Studios would make a better choice, though.
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My point being, that despite being old, it was completely not scalable. Therefore, it was a shit port. And my GFX card was perfectly reasonable thank you, it just wasn't an ATI.
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that's all I could find... Miiiguels is ~61k...
is that a lot?
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You know what? Halo runs perfectly on it and thats at 1680x1050 and High details ffs.
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Are you a little bit silly? The PC port came out in 2003 - did you have a 6600GT back in 2003? No. The nVidia cards still had the FX moniker FGS. I had a GeForce 5600 FX (not *that* terrible a card), and it ran like a dog with one leg. I easily met the recommended specs. It was a rubbish port.
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Pitchford's profile. 72,915 as of now.
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No, are you?
Ever heard how shit the FX cards were? Maybe that's why Halo ran like crap. The only semi-decent mid range FX card was the 5700 Ultra released near the end of the FX lifecycle - and even it had major problems with shaders.
Also, sorry - but anyone who actually paid money for a FX5600 has no right whatsoever to call someone silly. That card was an absolutely turd - sorry, but that's a fact. Even a guy who commented below you had a 5500, also one of the revised ones released about the time of the 5700 and the 5950 - after nvidia had actually tried to improve performance.
FX5600 ... lol. It had worse performance than a mid range GF4 Ti.
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Oh, and also... It lost co-op. Why ffs?
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Halo CE ran like a dog. Why GearBox didn't license the Unreal or quake engine to power the game I have no idea. Unreal 2004 came out about a year earlier on PC - looked miles better than Halo CE ever did and ran silky smooth - you could also throw in Quake 3 and Return to Castle Wolfenstien.
Maybe Bungie were determined to have their engine run on PC?
Halo CE didn't look anywhere near as accomplished as UT2004 and ran at about 20-30% of the frame-rate on the same system.
I think the point is - to most PC users of the time it came as a massive shock that - a port of a game that ran fine on a machine with 64mb total RAM, a 700 mhz cpu and butchered Gefore 3/4 underclocked hybrid - suddenly brought their 768 mb 128 meg Geforce card and 1200 mhz overclocked Duron to it knee's when UT2004 et al ran fantastically.
Even with all that extra hardware - it was palpably worse than the Xbox.
While arguments that the Xbox was designed as an out an out games machine, more efficient etc etc - fact stands - a game that came out a year earlier blew away anything on the Xbox (technically) and all PC users we're left wondering - what exactly was the Gearbox remit on the commission of Halo:CE
My guess would be - make it so shit and such a resource hog that everyone thinks the Xbox is more powerful than it really is.
Or the alternative is that Gearbox did the best job they were capable of - which wouldn't bode well for Halo 4 if true - unless the new Xbox is so powerful that even shitty coding would be unnoticeable on the first few titles (unlikely).
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That's true actually, i did upgrade to a 9800XT after that and it was still a dog.
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end of.
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27-Aug-08 15:27:58
"You' ll likely see another xbox is 2 years."
and will probably still be cheaper than the PS3...
/end troll bait
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They are bloody brilliant, just saying.
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i would like to see a halo from criterion i actually liked black.