Borderlands DLC to add another six hours
Dr. Ned roughly the size of a small zone.
Gearbox has revealed that The Zombie Island of Dr. Ned will be roughly the same size as a small exisiting Borderlands zone and provide around six hours of new gameplay.
"It's probably about the size of the Arid Badlands," design director Paul Helqist told MTV Multiplayer.
The Zombie Island of Dr. Ned is Borderland's first batch of DLC and costs the equivalent of $10 on PlayStation Network and 800 Microsoft Points (£6.80 / €9.60) on Xbox Live.
After buying and installing the content you will be able to fast-travel to Jakobs Cove using a teleporter. But you can get there without a teleporter as well.
Gearbox has designed The Zombie Island of Dr. Ned to cater for all players level 10 and over. Enemies, therefore, scale according to your character's power, which means you'll face as much of a challenge at 20 as you will at 50. Plus, each time you return the island's inhabitants will scale again.
While there is (obviously) loot to collect, The Zombie Island of Dr. Ned plays more heavily on location and plot. Most of the enemies you'll encounter are new or variations of existing baddies, and you'll find the eponymous zombies much harder to blow apart - they'll appear in larger quantities too.
Helqist said there's a monster called a Loot Goon that carries an enormous treasure chest on his back that can be plundered should you be able to fell the beast. "We have some fun surprises with Clap Trap, as well," he added.
Pop into our Borderlands gallery for pictures of The Zombie Island of Dr. Ned.
Alternatively scout out the Eurogamer Bordlerlands review to find out more about this Mad Max-meets-Diablo adventure.
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Comments (16) Latest comment 2 years ago
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what's the deal with phasewalk by the way? I just got to level 5 as the Siren and clicking LB seems to do nothing at all whereas with the other characters it launched their special attacks immediately. what am I doing wrong?
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Phasewalking is thus good for:
-covering a lot of ground quickly, especially handy if your friends have run on ahead or in the early stages to get back to questgivers to turn in before you get the vehicles
-respite from combat, as nothing can hurt you, you can just go into phasewalk to get away from foes and let your shield recharge
-killing things! My level 28 Lilith does 800% damage when she melees in phasewalk. What this means in real terms is I go behind a level 23 Badass Bruiser, he doesn't see me coming. I melee him, killing him instantly and the phase blast badly injures or kills all the weaker raiders around him.
Hope that helps!