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Flower Hands On

PlayStation 3 Hands On by Simon Parkin

20 January, 2009

Page 1 of 2. Page 2 ->

Before you even launch Flower you've read everything you're going to be told in words about how to play it: "Tilt Controller to Soar. Press Any Button to Blow. Relax, Enjoy." It might not be quite so concise as Pong's "Avoid Missing Ball for High Score", but Flower's instructions are still unusually succinct and, like those displayed on the side of Nolan Bushnell's arcade cabinet, they are given outside of the game experience, in the PlayStation 3 XMB.

Once you land inside the game, you learn only by doing. For that reason, at first glance Flower appears to be the most beautiful tech demo in the world: no more, no less. You soar over Elysian fields, wheeling down through Zelda-green tall grass and then back up again into a SEGA blue sky. The camera fisheyes to take in a perfect pastoral world in glorious widescreen, one without evidence of man or animal.

It's the experience of a dream, a game in which you play not as a space marine or a plumber or a busty archaeologist, but as a gust of wind. Your disembodiment is profound because this is a game played almost without touch. Rather, you tilt the controller to direct yourself around the scene, the only clue to your presence the petals that are swept up into the air with your passing. The control of movement is as sublime as any we've felt on PS3, and, free of a character to move and all the messy physics that a body imposes, the result is the purest of interactions between gamer and game.

But once you've grown accustomed to the bright, hyper-real idyllic environment, and once you've satisfied your appetite for flying around unfettered, loop-de-looping unseen beneath the clouds without so much as a reticule in sight, a single question dominates: um, so what now?

'Flower' Screenshot 1

Flower now has a European release date in mid February, just in time for Valentines. Aw, etc.

Then you start to notice the results of your actions: the particle effects and whooshes that fire every time you fly close to a flower and sweep up its petals. And then you notice the arrangement of those flowers on the ground, their placement not random enough for nature; as purposeful and ordered as crop circles. And then, when you trigger all of the flowers in that formation you see the bursts of energy and change that tear across the ground, sprouting new life and colour below. Ah. So there is a game in here after all.

It is, in fact, a game of vibrant cause and effect: you start small, scooping up a single petal into your breeze before scooping up more and more into your conga line of confetti, until it flutters back tens of metres. In one level each group of flowers you open triggers a new gust of wind, one that powers a wind turbine high above. Trigger all of the interactive spots in a field and you might tear off down a gulley, snaking through rock formations while desperately trying to steer over new petals and pollen to add to your train. Each petal you collect triggers a sound sample, notes fluttering over the sparse piano to create a intertwining soundtrack, a freeform marriage of sound and interaction just as mesmerising as that first heard in Rez.

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Comments: 1-50 of 170 in total | next 50 »

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Pro_Gamer
20/01/09 @ 11:33
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Wow. A game with flowers. How awesome....
Edited 1 times, most recently on 20/01/09 @ 11:35
Goffee
20/01/09 @ 11:35
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PSP version please!
DFawkes
20/01/09 @ 11:36
#3
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Looks better than expected. Wow, I managed to find the space bar! Take that Professional Gamer!
X201
20/01/09 @ 11:36
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Has it got trophies?

;)
Widge
20/01/09 @ 11:37
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For some reason it reminds me of Fluid (loosely) on the PS1. That had a vague music creation thing to it but the crux of the game was just 'flying' around pre-rendered environments making noises. I loved it though.
Widge
20/01/09 @ 11:39
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Pro_Gamer is more of a Killzone 2 kind of guy, so I can see why this wouldn't appeal
jonsaan
20/01/09 @ 11:40
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Most Wanted.
uglygamer
20/01/09 @ 11:40
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Sonys answer to Mario?
Darkedge
20/01/09 @ 11:40
#9
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sounds interesting and very very pretentious - if it's a good experience however, I think i'd love it.
absolutezero
20/01/09 @ 11:41
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I think im looking forward to this so much because it looks like its going to be what I thought all the Pixeljunk games should be. Relaxing experiences with no time limits, no energy bars and little to no frustration. It just looks wonderful.
HarryPalmer
20/01/09 @ 11:43
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Sounds awesome

/wants
Dizzy
20/01/09 @ 11:45
#12
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Reminds me of Nights... and that is a good thing.
Pro_Gamer
20/01/09 @ 11:46
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Widge, I just don't find a game about *flowers* appealing. This is NOT what PS3 gamers deserve.. o_0
ZuluHero
20/01/09 @ 11:47
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"But is it game?"

No its a plane!

/coat
kendoji
20/01/09 @ 11:51
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Sounds incredible. Exactly the kind of fresh thinking that the industry needs.
Kryon
20/01/09 @ 11:52
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It looks super, thanks for asking.
Quine
20/01/09 @ 11:52
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Price?

1080p?
kangarootoo
20/01/09 @ 11:55
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"Widge, I just don't find a game about *flowers* appealing. This is NOT what PS3 gamers deserve.. o_0 "

So what DO PS3 owners deserve? Games that are always about guns? I love shooters as much as anyone, but I also like new things. If the only games available on the PS3 were shooters, what would be the point of owning one (the XB360 has more of them).

If this is fun to play, and reasonably priced, its probably a win for me. I'm man enough to say I quite like flowers and blue skys and stuff... errr, just, you know, whilst I'm outisde having a cig in between bouts of shagging and strangling rabbits and stuff.
mowgli
20/01/09 @ 11:55
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/throws dead meat into cage

Why are most of the top ps3 games, all so void of any game play? MGS, Heavy Rain, this.... Maybe it would make sense to just buy a bluray player on it's own.
YobRenoops
20/01/09 @ 11:56
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I shall give this a go as I enjoyed Flow and I like to blow and it just may grow when I shoot my bow at a crow so it falls below.

*edited because I realised it was time to rap....
Edited 2 times, most recently on 20/01/09 @ 11:58
Syrok [mod]
20/01/09 @ 11:58
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@X201: Yep
VicViper
20/01/09 @ 12:01
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I bought a PS3 for stuff like this, oh and wipeout HD and valkyeri (?) chronicles, Sony always gets the games that are slighty different to the norm.
Slighty more out there stuff that is in many ways vastly more entertaining than your gears of war and halo's (Don't go mental now I own them too). Having seen the videos of this in motion the release can not come soon enough.
VandelayIndustries
20/01/09 @ 12:07
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Ahh, It'll be a nice counterpoint to all the bloodshed in the likes Killzone 2, Fear 2 and Resi 5.
stepneg
20/01/09 @ 12:08
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It looks and sounds like magic carpet without the fun
disc
20/01/09 @ 12:08
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Shame you can only buy one copy per PSN account. I'd buy 10. Easy.
dryden555
20/01/09 @ 12:10
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but it is worth whatever money they want for it? it seems much like a tech demo.
mowgli
20/01/09 @ 12:10
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@ disk... why?
squarejawhero
20/01/09 @ 12:10
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kangarootoo equates sex with violence?

/backs away
disc
20/01/09 @ 12:16
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mowgli: Because it is 10 times more interesting than most games for me :P
DiscoMonkey
20/01/09 @ 12:27
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halo killer
farticusmaximus
20/01/09 @ 12:31
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"So what DO PS3 owners deserve? Games that are always about guns?"

This says far more about you than the OP.

Where do you get the idea that anyone complaining that this 'game' provides no substantial gameplay must automatically like shooters, and only shooters? That's an exceedingly narrow-minded view. There are 1001 ways of providing proper substantial gameplay without guns.
bionutz
20/01/09 @ 12:37
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mmm. dunno. it might be an overblown thing like little big planet.
wait and see.
Chufty
20/01/09 @ 12:40
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Why do people think that if something doesn't appeal to them, it has no place existing at all?

Someone could make a killing selling brain cells to some of EGs readership.
menage
20/01/09 @ 12:41
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I love this most of the time, shame I never touch it after one night. I've bought to many of these things that I never check again to even bother with it.

Great for pretentious reviewers who only have to play it once or twice and give it an opinion, not so great for me as a gamer who actually has to buy it.
Edited 2 times, most recently on 20/01/09 @ 12:43
captainrentboy
20/01/09 @ 12:51
#35
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Looks lovely, but ultimately, to me anyway, it sounds a bit shitty.
I think it would keep me interested for around 10 minutes, and then I'd want to shoot something in the face...
CHAZBIGPOTATO
20/01/09 @ 12:53
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Simon Parkin, didn't you used to present Childrens BBC from the broom cupboard?
wonton
20/01/09 @ 12:56
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nope, its an interactive screen saver

/reads review
HuggyAtHome
20/01/09 @ 13:00
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"I just don't find a game about *flowers* appealing. This is NOT what PS3 gamers deserve.. o_0"

Well people like you don't "deserve" to play it you narrow minded fool - everybody else will no doubt really enjoy something different. What, pray tell, do PS3 gamers deserve??
Edited 1 times, most recently on 20/01/09 @ 13:01
Pro_Gamer
20/01/09 @ 13:09
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What, pray tell, do PS3 gamers deserve??

Er, something other than an interactive screensaver perhaps??
guernican
20/01/09 @ 13:11
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And not a single mention of PixelJunk Eden in the review. That must have been tough.

It's still a mystery to me why so many people should assume that if something isn't interesting to them, it shouldn't be of interest to anyone. Heaven forfend that humanity has become so self-obsessed. It's obviously the fault of all those nasty video games.
Edited 1 times, most recently on 20/01/09 @ 13:13
Goodfella
20/01/09 @ 13:12
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But there are games other than 'interactive screensavers', which apart from anything this game isn't anyway.
Edited 1 times, most recently on 20/01/09 @ 13:12
canIdoyabombsforya
20/01/09 @ 13:19
#42
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Pointless game for grannys and girlfriends? oh wait...its on the PS3, thats alright then. Wow, looks impressive.
wonton
20/01/09 @ 13:22
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Erm, I was kidding, trying to make a point about jumping to conclusions before actually playing the game or even reading the text.

Nevermind.
Widge
20/01/09 @ 13:25
#44
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"It's still a mystery to me why so many people should assume that if something isn't interesting to them, it shouldn't be of interest to any"

/font size 72

THIS
NegativeZero
20/01/09 @ 13:26
#45
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So regardless of what you do, it blows? :P


I'm really looking forward to this personally. It's nice to see a developer try and make a game that's actually relaxing to play.
Doctor_What
20/01/09 @ 13:29
#46
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All games are just interactive screensavers, so that's really bloody irrelevant. The real question is how satisfying they are to interact with:

The Call Of Duty games are decent on a minute-to-minute basis, but after a couple of hours you feel like you've got shell-shock, so for me that's not a very satisfying experience on most days.

MGS4 bored me to tears with the cutscenes, but the actual gameplay was excellent - the balance of the two wasn't satisfying to me.

Gears Of War became very dull as the amazingly polished minute of gameplay was repeated over and over again until the awfully written plot ended. It was okay, and moderately satisfying, but not superb.

Linger In Shadows was cheap and gave about an hour of interesting and new-feeling interaction. I did find that satisfying.

Bioshock has an interesting story, reasonably fun AI, and a great looking world to explore. It might not have had the best gameplay, but it was satisfying.

LBP has such a sense of fun that I found it satisfying...

But they're all just interactive screensavers! You press buttons and things happen. Woo! I find it amazing that so many gamers kid themselves that they are truly playing anything that wasn't pre-ordained by the game's designers. They're sequences of events set up for the player to go through, all the player does is complete a less-or-more complicated sequence of interactions to make the game move onwards.

Flower, judging by the article, is immensely satisfying to control. The movement gets you around in a fairly novel way, which makes it stand out a lot. Would you say that it was more interactive if you were using the sticks to control your movement rather than tilting the pad? I noticed on the POP thread that people thought that the game was non-interactive because you had to press a single button to make the Prince move around. How is this different to holding R1, pressing up on the left stick, and pressing X? Just because the interface is more complicated it doesn't mean that your interaction with the world is any more complex.

In very nearly all games you simply move from one objective to the next, you could claim that the movement is the game, but really it's just dressing to make you realise how little influence you really have on the world. Flower sounds like it's stripped out the dressing, and I find the prospect very refreshing.

{If you want to talk about console wars (yawn) then this is the kind of artsy game that makes me love PSN much more than XBLA. There are some good games on XBLA, but if I want something thoughtful or arty then PSN has a far wider range of choices along with the normal retro shooters, puzzlers, and suchlike.}
kangarootoo
20/01/09 @ 13:30
#47
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@squarejawhero

"kangarootoo equates sex with violence?"

Hmm, well I would do if I was actually the machistic meathead I was mocking. I guess my humour is a little dry for textual delivery.

Read my post again, but imagine I put on the voice of a blokey chav for "errr, just, you know..." onwards.
kangarootoo
20/01/09 @ 13:32
#48
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"Why do people think that if something doesn't appeal to them, it has no place existing at all?"

In a nutshell, stupidity.

(well ok, maybe not, but that is how this thread makes me feel :) )
farticusmaximus
20/01/09 @ 13:34
#49
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"Pointless game for grannys and girlfriends? oh wait...its on the PS3, thats alright then. Wow, looks impressive."

Herein lies a cold, hard fact: If this 'game' was on any other platform it would have been torn to shreds.

It's quite easy to see why the PS3 is doing so badly when it keeps getting gameplay-free shite like this. It's perfect for the audience of pretentious fawning fops that have turned the PS3 into the equivalent of a fucking beatnik poetry bar.

Hey guys, lets all sit around listening to toneless contrived shite, click our fingers, drink too much coffee and think we're too cool for society.



Slipstream
20/01/09 @ 13:34
#50
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Yeah this looks very nice. I hope it lasts alot longer than ReZ, which was good back in the day, but recently buying it on my 360 has shown the game has not aged well at all...waste of points >.

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