Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

Army of Two First Impressions

Xbox 360 PlayStation 3 First Impressions by Oli Welsh

12 February, 2008

Page 1 of 2. Page 2 ->

It's not even out yet - we haven't even played it for more than forty minutes - and Army of Two is already a guilty pleasure.

EA's two-player, co-operative shooter is the spitting image of one of its mercenary anti-heroes: ugly, crass, shallow, ruthlessly profiteering, faintly preposterous, and thunderously dumb. It's a game that seems to have been engineered to attract the loathing of gamers of refined taste. To make matters worse, it's the spawn of the videogame publisher everyone loves to hate: that dastardly franchise monopolist, EA. Boo! Hiss!

And yet, every one of those forty stupid minutes was enjoyable. By the end of them, we'd even come to respect the game. On the face of it, Army of Two is simple to the point of being basic, but beneath its veneer of dunderheaded macho claptrap, it's actually a very clever game indeed. An idiot savant, you might say.

Admittedly, its cleverness is on loan from another genre. Army of Two pilfers the 'aggro' system common to MMOs, wherein players seek to control the amount of threat they cause to enemies and direct their attention (or aggro) to one of their number, so that others can heal, sneak, or attack unmolested. (Tom has already explained aggro, along with many other important facets of Army of Two, thus saving us the bother. Thanks, Tom.)

'Army of Two' Screenshot 1

Of course, even theft can be cunning, and it was clever just to think of applying this RPG system to a brutish co-op shooter in the Gears of War vein. It was cleverer still to do what no MMO we can think of has successfully done: make the aggro system explicit, clear, easy to understand and manipulate. The very beginning of the game's cuss-filled tutorial explains it in simple (four-letter) terms, and there's an enormous aggro swingometer dominating the screen. If that weren't enough, the player drawing aggro glows an angry red, while the player being ignored by enemies fades towards transparency, indicating that they're in an effective stealth mode, and can run around without getting shot at.

'Army of Two' Screenshot 2

Cleverest of all - and here we must give credit to those presumably evil and exploitative management suits at EA - was to delay the game until it worked to perfection. Initially due at the end of last year, Army of Two got pushed back three months for 'tuning'. We asked assistant producer Matt Turner if this was a rare occurrence within EA. "It is," he answered. "We were extremely happy. We weren't expecting to get the chance. So we were relieved."

Aside from receiving a fresh lighting pass, the game has spent its reprieve period being fine-tuned to improve its flow, and going by our playtest, it was time well spent. Co-op aside, Army of Two is an utterly conventional, unremarkable third-person shooter, with linear levels and objectives. But it plays effortlessly well, the pacing is just right, it's free of choke points, every ruffle has been smoothed. The automatic duck, which allows you to use cover without pressing a button or having to stick to it, is particularly liberating.

'Army of Two' Screenshot 3

More importantly, the co-op dynamic is one of the best ever seen in a shooter. The aggro system works so well, it's guaranteed to be one of the most-copied game features of 2008. Over time, you can choose to be a specialist in either drawing aggro or dropping it by customising your equipment - including, in a touch so absurd it almost seems like a parody of EA games' obsession with street bling, pimping your gun with gold plating and diamonds to make it more threatening.

To Page 2 ->

Advertisement

Are you excited about Army of Two on PlayStation 3/Xbox 360?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-48 of 48 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
barnard666
12/02/08 @ 07:45
#1
0
You buried this comment
Comment below viewing threshold
Show
This game looks like it will fill a hole in my games collection...

EA seem to be turning around these days...just leaves Disney / Touchstone to fill their roll of releasing pap.
Tejstar
12/02/08 @ 08:11
#2
0
You buried this comment
Comment below viewing threshold
Show
This game seems to wear its heart on its sleeve, it knows exactly what it is trying to achieve and seems to portray that well. Despite a lot of the ambivalent previews I've seen this is one title I'm looking forward to a lot!
disc
12/02/08 @ 08:11
#3
0
You buried this comment
Comment below viewing threshold
Show
Dropping feature that isn't a benefit to the game.

Good on ya devs! More of 'you' should do it.
Fab4
12/02/08 @ 08:12
#4
0
You buried this comment
Comment below viewing threshold
Show
Another game with beefed up macho men in so much armour that it actually makes it difficult to tell if they are men...and they say there is a glut of WW2 games. *rolls eyes*
gal2319
12/02/08 @ 08:12
#5
0
You buried this comment
Comment below viewing threshold
Show
I said it before and i'll say it now:
this game is going to ROCK.
we've been waiting ages for co-op goodness, and it's finally arriving.
can't wait to play with a close mate over XBL!
BathiBoi
12/02/08 @ 08:21
#6
0
You buried this comment
Comment below viewing threshold
Show
so you wanna be a player than just pimp my gun!

great game great game great game
Dukkha
12/02/08 @ 08:23
#7
0
You buried this comment
Comment below viewing threshold
Show
Might be a good game but from now I will not by another game with main characters I know I will hate.
Is it really to hard to make a co-op game without ridiculus macho main characters? At least Rainbow 6 characters mainly keep quite and are more standard military guys doing a job and not trying to win some contest about who can sound more like a person in a bad 80's actionmovie.
Pulsar_t
12/02/08 @ 08:23
#8
0
You buried this comment
Comment below viewing threshold
Show
Samey.
BathiBoi
12/02/08 @ 08:32
#9
0
You buried this comment
Comment below viewing threshold
Show
i like this overturned prolls
muscleblade
12/02/08 @ 08:42
#10
0
You buried this comment
Comment below viewing threshold
Show
In a free scandinavian mag called gamereactor the game got an 8/10. Really making good use of coop was the biggest pro. Not very good on your own was the drawback. Its cool that a small scandinavian mag get world exclusive reviews like this. Looking forward to this i love coop games.
disc
12/02/08 @ 08:47
#11
0
You buried this comment
Comment below viewing threshold
Show
That review was of the game before they delayed it so it wouldn't have these changes and tweaks.
GordonCaladan
12/02/08 @ 08:55
#12
0
You buried this comment
Comment below viewing threshold
Show
"I Can't Quit You Dom"
mechamonkey
12/02/08 @ 09:16
#13
0
You buried this comment
Comment below viewing threshold
Show
Co-op instantly makes a game like this so much more fun, I'm loving how developers are adding co-op in more regularly lately :)
Amajiro
12/02/08 @ 09:31
#14
0
You buried this comment
Comment below viewing threshold
Show
A moose once bit my sister.

Does it have split-screen co-op or is it online only?
LeeroyJenkins
12/02/08 @ 09:33
#15
0
You buried this comment
Comment below viewing threshold
Show
Want.
Gnort
12/02/08 @ 09:35
#16
0
You buried this comment
Comment below viewing threshold
Show
I love co-op in shooters, and a friend of mine will probably be very keen to play this with me, but every preview, every trailer, every bit of marketing material for this game has been so crass and awful that I'm not sure I will be able to bear playing it.

Which is a pity, as it sounds quite good.
Nova5lag
12/02/08 @ 09:36
#17
0
You buried this comment
Comment below viewing threshold
Show
Gamereactor isnt a small Scandinavian mag at all it has a high circulation (for a gaming magazine) and it if FREE like Game Informer in the USA people can go and pick it up in the local games shop.
BillyBrush
12/02/08 @ 09:51
#18
0
You buried this comment
Comment below viewing threshold
Show
Have they got anymore time to polish...

if so when pimping ones gun Westwood hollering 'big baby' would add to the je ne sais wot

it does look awful, but in a good way...games fail so often on the narrative front anyway, even the good ones that something to take the piss out of is fine by me
monkie_king
12/02/08 @ 10:00
#19
0
You buried this comment
Comment below viewing threshold
Show
There's an automatic duck?
kangarootoo
12/02/08 @ 10:15
#20
0
You buried this comment
Comment below viewing threshold
Show
Oli, can you switch between "2 player coop" and "AI sidekick" games on the fly, or are they seperate game modes that require a restart in between?

If you can drop in and out, how open is it? Can player A start a game alone, then be joined by player B, then leave the game and let player B be joined by player C (if that makes any sense)?
kangarootoo
12/02/08 @ 10:17
#21
0
You buried this comment
Comment below viewing threshold
Show
"There's an automatic duck?"

Yeah, its got wheels instead of webbed feet and when it goes quack it sounds a bit like Optimus Prime.
menage
12/02/08 @ 10:20
#22
0
You buried this comment
Comment below viewing threshold
Show
Agreed on the crap characters. Like I want to identify with mask wearing fat necked juvenile beefcake from hell. No thanks.

But the game itself;f turned around pretty well then. Previews 3 months ago said it was heading for disaster.

the_inchworm
12/02/08 @ 10:26
#23
0
You buried this comment
Comment below viewing threshold
Show
A pure co-op game sounds like heaven to me. As someone who loved the involved side scrolling beat-em-ups, and as someone who thinks gameplay > plot, this is topping my list of games for '08. Like a modern Virtua Cop. Awesome.
Skooch
12/02/08 @ 10:32
#24
0
You buried this comment
Comment below viewing threshold
Show
Boo to big, hulking, exaggerated characters - let's have some run-of-the-mill normal human beings for a change that move and act and talk completely normally....down to imagination, yay to normal-dom.
haowan
12/02/08 @ 10:35
#25
0
You buried this comment
Comment below viewing threshold
Show
looks like a piece of shit
BathiBoi
12/02/08 @ 10:38
#26
0
You buried this comment
Comment below viewing threshold
Show
the masks are best at the characterdesign i think.
but i'm a mask fetish ;)
Edited 1 times, most recently on 12/02/08 @ 10:39
w00t
12/02/08 @ 10:40
#27
0
You buried this comment
Comment below viewing threshold
Show
It does. Edit: Look like a piece of shit, that is.

Macho snore-fest.
Edited 1 times, most recently on 12/02/08 @ 10:41
BadBoyBonner
12/02/08 @ 10:41
#28
0
You buried this comment
Comment below viewing threshold
Show
Sometimes it looks photo-realistic and sometimes it looks like it is running on the Dreamcast. Will wait till it is out to judge the fidelity.

As for the game play - sounds like it could be awesome - a ballsy co-op game built from the ground up has been a long time coming - my wait is nearly over - hope it was worth it.
Oli [staff]
12/02/08 @ 10:42
#29
0
You buried this comment
Comment below viewing threshold
Show
kangarootoo - Yep, co-op is drop-in drop-out, just like Gears of War. I don't know the specifics on how it works, though.
DonnieDarko333
12/02/08 @ 10:58
#30
0
You buried this comment
Comment below viewing threshold
Show
Roll on this time next month! Hopefully the game will be out then!
lemonfist
12/02/08 @ 11:11
#31
0
You buried this comment
Comment below viewing threshold
Show
"Its cool that a small scandinavian mag get world exclusive reviews like this"

Yep. Just like when they reviewed Sudeki about two months before its release, based on preview code.
Peew971
12/02/08 @ 11:16
#32
0
You buried this comment
Comment below viewing threshold
Show
On pre-order since day one.
gal2319
12/02/08 @ 11:17
#33
0
You buried this comment
Comment below viewing threshold
Show
"Sometimes it looks photo-realistic and sometimes it looks like it is running on the Dreamcast."

Like Halo 3 is?
Chtulie
12/02/08 @ 11:50
#34
0
You buried this comment
Comment below viewing threshold
Show
Seems like March and thereabouts is The best time of the year to launch a new IP.
muscleblade
12/02/08 @ 12:09
#35
0
You buried this comment
Comment below viewing threshold
Show
@disc

Wrong - the review wasnt out until Friday 08/02 and the game is finished btw.
muscleblade
12/02/08 @ 12:14
#36
0
You buried this comment
Comment below viewing threshold
Show
@Skooch

"Boo to big, hulking, exaggerated characters"

No way - im bigger and more muscular than these guys by the look of the pictures and im roid free. + super soldiers use superroids of course.
Xerx3s
12/02/08 @ 12:15
#37
0
You buried this comment
Comment below viewing threshold
Show
gal2319: Well, H3 does indeed look good but calling it photorealistic is stretching it a bit. Nevertheless, it looks exactly like it should.

See what I did to your petty negative hater comment?
haowan
12/02/08 @ 12:29
#38
0
You buried this comment
Comment below viewing threshold
Show
took it seriously?
gal2319
12/02/08 @ 12:31
#39
0
You buried this comment
Comment below viewing threshold
Show
@Xerx3s
was only J/K mate..
i'm not a H3 hater.
Calgon
12/02/08 @ 13:39
#40
0
You buried this comment
Comment below viewing threshold
Show
I dont get why some people would feel ashamed at playing a macho game for "boneheads and jocks" no matter how good it is, yet turn around a cry when someone points out, say... Marios target audience has always been kids. Its insecurity that causes that reaction without even giving it a look in, you dont have to take it seriously and it doesnt reflect your intelligence one bit if you enjoy such games.

Also it looks even more insecure not liking a game just because the characters are muscley, then discussing your taste in men lol... just play the damn thing does it really matter that much?

So anyway it looks like it could be fun, I hope this is a sign that EA are serious about turning things around and putting out some quality games with the funds they have with consistency.
Edited 1 times, most recently on 12/02/08 @ 14:06
groovychainsaw
12/02/08 @ 13:52
#41
0
You buried this comment
Comment below viewing threshold
Show
Don't understand the comparison to left 4 dead? Left for dead doesn't have split screen co-op, therefore is not the same sort of thing at all. I'm all for split-screen co-op, it's difficult to find people online you'd want to spend time playing alongside.
bobshirunkel
12/02/08 @ 14:07
#42
0
You buried this comment
Comment below viewing threshold
Show
The Guardian has a short piece today about EA's supposed change of heart: EA chief admits, 'Oh my God, we killed Bullfrog'

Making games that people want. Whatever will they think of next?
RamblinSydRumpo
12/02/08 @ 14:39
#43
0
You buried this comment
Comment below viewing threshold
Show
Also Left 4 Dead doesn't have a stupid gameplay contrivance that makes one of the characters turn invisible and allow them to walk directly up to the enemy without being seen. Having watched the gameplay footage this is now totally off my list. Looks really idiotic.
Edited 2 times, most recently on 12/02/08 @ 14:41
gman7714
12/02/08 @ 15:54
#44
0
You buried this comment
Comment below viewing threshold
Show
@ Calgon

+1

I was thinking the same as you but couldnt put it into writing as eloquently as you did.

My 2 cents - Even though I'm a skinny runt I wouldnt want FPS/TPS characters in my games to look like Mr Bean
matrim83
12/02/08 @ 17:25
#45
0
You buried this comment
Comment below viewing threshold
Show
Sounds fantastic. More Co op games please.

And EA really are starting to release some quality titles.
DAN:SOLO
12/02/08 @ 18:56
#46
0
You buried this comment
Comment below viewing threshold
Show
@ Calgon

could,nt agree more.
asphaltcowboy
12/02/08 @ 21:00
#47
0
You buried this comment
Comment below viewing threshold
Show
Knew it was worth keeping the faith for this one! Sounds cool! Well done EA for adding more dev time and not just shoving it out with a crapload of marketing! Oh and is there splitscreen co-op or is it network/live only?
3william56
13/02/08 @ 08:02
#48
0
You buried this comment
Comment below viewing threshold
Show
I want my blinged up gun to look like this:

"Meow!
Edited 2 times, most recently on 13/02/08 @ 08:05

Comments: 1-48 of 48 in total

Want to comment on this article? Log in, or register!

X View gallery