FFXIII still on track for 2009 release
Development work "going favourably".
Final Fantasy XIII director and writer Motomu Toriyama has said "development is going favourably for a 2009 launch".
That puts the PS3 role-playing game back on track after Square Enix boss Yoichi Wada said the Dragon Quest IX delay may have a knock-on effect.
Toriyama's words spill from the pages of Japanese magazine Famitsu, read and translated by bookworm Kotaku.
Toriyama added that the FXIII demo - due April 16th as part of the Advent Children Complete Blu-ray - will be over an hour long, and designed to be played over and over again.
The content, he said, doesn't reach up to when heroine Lightning meets Snow, the bandana-wearing blonde one with a cheesy grin.
Final Fantasy XIII won't be released here until after April 2010. Europe and North America will also gain an Xbox 360 version, although Square Enix won't start working on that until the PS3 game is on the way to shops in Japan.
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Comments (33) Latest comment 3 years ago
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One can only hope.
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Square, you used to be cool. Now you just produce medicore RPG's for a platform that doesnt want them. Idiots.
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The platform wants them. The intended customers just don't want the platform.
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I was going to say I would love a console version of TWEWY but then I'm not sure that would work all that well or hell just hurry up with kingdom hearts 3 or a remake of Vagrant Story.
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Yup, and that's the anoying bitt. Due to development on the 360 version not starting yet it's probably going to delay the PS3 version in the West.
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And on Square being cool: After experiencing Nippon Ichi/Atlus games, I think part of the past 'coolness' was being caused by not being able to experience the competition here in the West.
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Incidentally Disgaea 3 by Nippon Ichi is published by Squenix in the UK.
@VicViper
The Vandal Hearts games were SRPG's (Like Final Fantasy Tactics or Disgaea) and made by Konami. Vagrant Story maybe?
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]http://ga mer.blorge.com/2009/01/15/blame...[/link]
And i'm sure theres a million other links.
I find it amazing so called 'gamers' still dont know about this ... it was huge news at the time ... it still is.
MS have pissed off millions at the expense of 1 title that people wont be buying for their system.
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Publishing is of course different from developing but I'm glad they still have an eye for quality.
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MS paying for FF13 is one of the biggest mistakes they'll ever make.
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Square started to really lose it since FFX/Kingdom Hearts...
The Enix part had Level 5 help do Dragon Quest VIII for pete's sake... -_-
Nippon Ichi and Atlus are where it's at these days.
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Yeah, and they're all shit.
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Thanks Microsoft, your millions spent have made this one lone gamer happy (it seems).
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If by 'very long line' you mean 2 games then yeah, spot on.
Isn't the PS3 lead platform for this? So, ZuluHero, highly doubtful it will look better on the 360.
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If the game is to show up 5-6 months in US/EU after the JP version which is due by the end of this year and the launch is supposed to be SIMULTANEOUS on both 360/PS3, NO WAY in hell can they port a big production like FF13 in 6 months - simply no way. So I suggest, they stop that crap already ... I honestly dont understand why they're doing ... to spare the feelings of the PS3 fanboys ? For goodness sake.
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Why would SE lie about the development of FFXIII? They've been building FFXIII for the PS3 since day one, so it's no stretch of the imagination that they won't start proper development till after it's launched in Japan where there won't be a Xbox 360 version at all.
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I believe the facts.
Square really dont seem to understand how big of a mistake they've made.
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I just don't get why everyone gets so worked up about having to wait for a title until it's finished or who caused its development cycle to be so long. It remains to be seen whether the title is any good. And it's not like there's a huge draught of games until its release whenever that may be.
In the end SquareEnix are the only ones responsible for any 'delay'. They took MS's money (seems more likely than deliberately driving the company into the ground out of a hate for all things Sony - though stranger things have happened in business). It's not like they were forced.
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Yes doubling your potential customers is a blatantly silly idea.
All FF games take about 9 months to reach europe this will be the same, whats the issue?
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Yes, those are such terrible games *rolls eyes*
Square really dont seem to understand how big of a mistake they've made.
And you really tond seem to understand how bad of a grammer you make.
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No it wouldn't Metal Gear Solid is a testamant that established franchises can sell on the PS3 (hell it's outsold MGS3 already, not bad for a console with 1/5th the userbase that the PS2 had when MGS3 launched...), lord knows where people get the notion that these established franchises would suddenly struggle is beyond me.
Yes, those are such terrible games *rolls eyes*
My sentence was supposed to convey that after those games were released Square had gone to shit, with the exception of Enix's/Level 5's Dragon Quest VIII 4 - 5 years later, I've bought SE published games during that period of time, but the stuff developed from Square (internally) themselves have been uninspiring for a while.
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Scenario i) Console company X fronts the money for a game studio to develop a game fortheir console. Console owners benefit from getting a game that otherwise might never have been made. Console company X benefits from the association with a quality piece of in house developed software (see LBP, Zelda's and Halo)
Scenario ii) Console company X pays out money hand over fist to bribe a 3rd party company to not release a game for Console Y. No one benefits except for the owners of the 3rd party company who all get new Speedboats.
Who precisely does (for instance) the Lost and the Damned coming out solely for the 360 benefit? 360 owners are no better off for the game not coming out on the PS3. Admittedly Rockstar did get speed boats out the deal. This kind of behaviour shouldn't be applauded by fanboys squealling "We got exclusive X lolzor"; it's shite and Microsoft's anti competitive behaviour at it's worst. I know Nintendo and Sony have both been guilty of this in the past, but at the moment it seems to be Microsoft's main strategy and it sucks. Having said that MS do deserve a big pat on the back for the whole XNA thing, which has the potential to be a really awesome tool for the gaming community.
And as for doubling up users, you'd be surprised. Whereas FFX sold pretty damn well in the US and EU, XII sold relatively poorly in the rest of the world, meaning Squeenix made almost half their sales in Japan alone. At the time the PS2 was more or less ubiquitous and FFXII was an awesome addition to the series. TBH sales for the series seem to be in decline in the west at this moment, despite the quality of the games remaining high.
And the wait between FFX Japan and FFX Europe - 6 months. The wait between FFXII Japan and FFXII Europe - 11 months. Settle in for the wait.
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A - M$ are teh Sux they bribed Squenix
B - Squenix are teh sux they accepted bribe from M$
C - $ony are teh sux they should have bought exclusivity in the first place
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Good question. Given the generally poor quality of video gaming journalism it's often hard to find out the truth. Reports at the time seemed to suggest that there was an exclusivity agreement in place between Square and Sony. If this is true and Square broke it, it seems unlikely they did this without a big incentive as they would have to pay damages to Sony. A pointer in this direction is the fact that the game remains (as far as we can tell at this point) an exclusive in Japan. Given the small 360 installed base over there (despite the gazillion JRPGs released on the system) it might not have been worth it for Square/MS to break an existing exclusivity deal for that region.
Another thing is the announced simultaneous release. AFAIK Square isn't exactly known for its multiplatform development skills. Might not be unreasonable to deduct that a simultaneous release basically means the PS3 version will be delayed. Square wouldn't do that without a good business incentive (= money) as it means needlessly delaying revenues thus cost them money.
But in the end it's mainly speculation as it's not really a custom from either the platform holder's side or the publisher's side to admit money was being exchanged for favours. Probably due to the explosive nature of some of the userbase...
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We have facts about the delay caused by MS, and we have crap from fanboys trying to defend it.
I believe the facts.
Square really dont seem to understand how big of a mistake they've made.
What facts? Surely you're not considering that blog entry as facts? The random opinions of "internet man" aren't facts.
If you want some facts here they are: the European release of FF games has always been months after Japan. That is a fact and here are the last 6.
FF VII JP January 31, 1997 NA September 7, 1997 EU November 17, 1997
FF VIII JP February 11, 1999 NA September 9, 1999 PAL October 27, 1999
FF IX JP July 7, 2000 NA November 14, 2000 EU February 16, 2001
FF X July 19, 2001 NA December 20, 2001 EU May 29, 2002
FF XI PS2 JP May 16, 2002 NA March 23, 2004
FF XI Windows (PC) JP November 7, 2002 NA October 28, 2003 PAL September 17, 2004
FF XI Xbox 360 NA April 18, 2006 JP April 20, 2006 PAL April 20, 2006
FF XII JP March 16, 2006 NA October 31, 2006 PAL February 23, 2007
So what has Microsoft changed, exactly? The closest Square Enix have ever come to a simultaneous worldwide release was FF XI on the 360 after all. Square have said that the XBox version will not slow down the PS3 version but no doubt they are "teh lie" or whatever you kids are calling it these days. As for Square's "mistake", I don't think one or two incoherent ranting fanboys who think they know their business better than they do will concern them too much.
Welcome, bmxbandit, your particular brand of OMG IRANGRY AT EVRATYHING 4 NO RAISEN!! will fit in nicely around here.
Edit: clarifying something