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FFXIII 360 was begun two months ago News

Xbox 360 PlayStation 3 News by Robert Purchese

15 June, 2009

Square Enix has revealed that work on the Xbox 360 version of Final Fantasy XIII began two months ago.

"Up to the trial demo version that was released [in April] in Japan, [FFXIII] was PS3-only in terms of development," producer Yoshinori Kitase told Giant Bomb (spotted by vg247).

"The Xbox 360 version is definitely following after the PS3 version, but [we] were finally able to come to a point in the PS3 development where some of the staff could take their hands off and start programming the 360 version."

Kitase and fellow producer/designer Motomu Toriyama gave an on-stage demonstration of FFXIII for Xbox 360 during Microsoft's E3 conference. The pair promised a Western release of spring 2010.

Head over to the Digital Foundry at Eurogamer blog for a technical explanation of how Final Fantasy XIII will work on Xbox 360.

Final Fantasy XIII launches this winter exclusively on PS3 in Japan.

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Comments: 1-39 of 39 in total

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uglygamer
15/06/09 @ 09:42
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Does the title make sense?

FFXIII 360 was begun two months
Edited 2 times, most recently on 15/06/09 @ 10:43
Steroyd
15/06/09 @ 09:45
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replace was with development, and it makes that little bit more sense.

Still highly skceptical about SE's release date.
Edited 1 times, most recently on 15/06/09 @ 10:47
JohnnyWashnGo
15/06/09 @ 09:48
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I have a creeping suspicion that the 360 version will be superior to the PS3 version. This isn't due to the hardware being better to code for or more widely understood, but due to the fact that doing anything a second time usually yeilds superior results. Like the old programming matra says: 'Plan to through one away'.
DDevil
15/06/09 @ 09:51
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SYNTAX ERROR
Wastelander
15/06/09 @ 09:54
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I was under the impression that Square use a multiformat PC-based engine nowadays for ease of porting anyway.
convercide
15/06/09 @ 09:57
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Development on FFXII 360 began two months ago.

It's not hard.
Raziel
15/06/09 @ 10:00
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I was scared the Xbox version might delay the PS3 version for the rest of the world, but an early 2010 release date is no problem at all.
Actually, it might be shorter than the normal wait we have between FF releases...
Bigglesworth
15/06/09 @ 10:11
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I can't find the technical explanation at the link provided. All I see is some guesswork and supposition based on analysis of the PS3 framebuffer.
woodnotes
15/06/09 @ 10:16
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@ JohnnyWashnGo: You clearly haven't played all those PS3 ports then.
ardamillo
15/06/09 @ 10:17
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Showoffs :)
Doctor_What
15/06/09 @ 10:20
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@JohnnyWashnGo: This is the first time they've done a conversion, so by your logic it should be duff.
davisorle
15/06/09 @ 10:30
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@ JohnnyWashnGo
The thing is that if its a port from the PS3 instead of done the apropriatte way, no only it wont be as good as the PS3 version but unfortunatelly will be as fucked up as it can go. But then again Square has been working on the 360 for quite a few years now and they aren't arrogants in my opinion so... lol if the PS3 version comes out bad it sure as hell wont be the reason you gave. The ports are always the mess not the original in those cases. ALL the ports from PSone age were nasty.. All the games that have been ported due to Sony's consoles weird programming have been so bad on both PC and xbox when ported. So lets hope they actually WORK on it.

Plus if u follow the link given from article itself you will realise why the visual effects will most likely look better on the 360 and thats cause the xbox can handle them ( 10MB eDRAM on the GPU ) when the PS3 cant. If you want details on that one follow that article for starters and then do some research :)
Gurgeh
15/06/09 @ 10:39
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"I was under the impression that Square use a multiformat PC-based engine nowadays for ease of porting anyway."

AFAIK they do. They aren't writing an engine from scratch just for the 360, it would take years. This is converting the art models and assets and optimising it all to fit the 360.
muscleblade
15/06/09 @ 10:41
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If the 360 version actually performs better than the PS3 version technically the little faith i have left for PS3 will be gone.
Its more likely both versions will be of same quality.
Edited 1 times, most recently on 15/06/09 @ 11:42
Bealsy
15/06/09 @ 10:50
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ROFL @ article title. Nice bit of engrish.
Negotiator
15/06/09 @ 11:08
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Only a while ago the PS3 fanboys were saying this game couldn't be done on the 360, what are they to say now. I love it when the PS3 nob heads (not all PS3 owners, only the fanboys) claim this is only possible on PS3, eating up the Sony line like a giant ganit, oh how I laugh.
davisorle
15/06/09 @ 11:14
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To make it MORE clear about the game.. The game engine itself is being woprked for the 360 and as u read already the development has started or whatever. I dont think Square Enix wouldnt make that work carefully. i mean WTF... come on ppl. So I don't think we can consider this as a port at all. The thing is IF the engine is optimised too much for the PS3 that they wont waste too much time to fulyu optimise it for the 360 as well!? Don't know what are the odds for that one but knowing how much easier it is to work on the 360 and they are already aware of the platform all will go well and the game will be stunning. I give it a 98,5% on that :p
muscleblade
15/06/09 @ 11:21
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@Negotiator

+1

The PS3 fanboys have been saying a lot that didnt turn out to be the case the last three years. Oh just wait until "input PS3 Exclusive" arrives, then the true power of the PS3 will show and make the 360 look bad. Many PS3 exclusive have arrived none of them have wiped the floor with the 360 tbh.
neilka
15/06/09 @ 11:26
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IN 2009 FFXIII 360 WAS BEGINNING
sneetch
15/06/09 @ 11:37
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@ Negotiator
Only a while ago the PS3 fanboys were saying this game couldn't be done on the 360, what are they to say now. I love it when the PS3 nob heads (not all PS3 owners, only the fanboys) claim this is only possible on PS3, eating up the Sony line like a giant ganit, oh how I laugh.

I'm very reluctant to get into anything that could be seen as either PS3 or PS3 owner bashing but in fairness that "only possible on PS3" line they keep trotting out is - strictly speaking - completely true while at the same time terribly disingenuous. That's probably the mark of a good marketing slogan. :)

For example, it is true that Home is "only possible on PS3" because you can't run the client on PC or 360 (and neither can connect to the PSN), however there's absolutely no technical reason why you couldn't create the exact same experience on the 360 and certainly no reason why you couldn't do it on the PC.
Anufea
15/06/09 @ 11:38
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WHAT HAPPEN??
muscleblade
15/06/09 @ 11:40
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@sneetch

Exactly.
NotSoSlim
15/06/09 @ 11:42
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Only morons thought a pc based engine couldnt be done on the 360. SE didnt say the egine was pc based until a just over a year ago. Maybe thats where the ''only on PS3'' assumption was made.
Steroyd
15/06/09 @ 12:21
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I think the series is becoming a little stagnant recently, so high hopes for this. Good to see ATB back.

How can you type this on the back of FFXII?
Darren
15/06/09 @ 12:27
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I guess this shows how easy the 360 is to code for if FFXIII 360 was only started two months ago and was already looking fine at E3.
Bigglesworth
15/06/09 @ 12:42
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"FFXIII 360 was begun two months ago" is a perfectly fine sentence...
It's one of those that looks a bit odd, but is actually fine.


Technically no. 'Begun' is a past-participle, and indicates completion. The correct form would be "FFXIII 360 began two months ago".

Grammar pedantry: still better than system wars.
Edited 1 times, most recently on 15/06/09 @ 13:43
Negotiator
15/06/09 @ 13:01
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I just wish that this "only possible on PS3" line was taken by the fanboys like it is, and that is total bullshit. A way to try and justify a huge price tag, on a console that has no tech (apart from bluray) advantage over a much cheaper and older console. I own both consoles, and both are very good, but no game on anyone has made me think that the PS3 or the 360 is more powerful.
Zaltan
15/06/09 @ 13:49
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I think the XBOX version will be better because of all the DVD's it will use, I used to love swapping discs all the time on PS1 so I really hope Square can break there record and make it 5 DVD's!!!
Edited 1 times, most recently on 15/06/09 @ 14:50
GamesConnoisseur
15/06/09 @ 14:10
#29
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FXII WAS overhyped and Sony fanboys and gave too much of 10/10 by most reviewers, andecotal evidences of my FF loving friends is that they were bored with the game and never finished it. Me included.. I m one of those who did the whole FF series, even the FX-2 spin off!

FXII did have a reasonably good start.. but lost its way through too many action combats and automatic mode doesnt help!

Yes glad to see ATB back for FXIII and should be a real fun game...whether on PS3 or X360!
sigmagoat
15/06/09 @ 14:16
#30
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I think its a shame that they are doing a 360 port myself. They are taking people of the game development to work on the port job. That cant be good.
I think its a waste of everyones time porting JRPGs to the 360, the audience just isnt there. Take for example Star Ocean A New Hope, RRP slashed by 50% by many UK retailers in its first week of sales.
metallicorphan
15/06/09 @ 14:33
#31
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which is a shame,as i am playing star ocean now and its one of the best games that has appeared on the 360 this year
NotSoSlim
15/06/09 @ 14:56
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In my opinion its one of the worst but each to there own

:)
Calgon
15/06/09 @ 15:08
#33
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Funny I made a post recently that kind of fits here, but then the engine in question is PC based unless they've changed it for FFXIII.

There is the arguement that PS3 development takes longer and the tools aren't up to the standard of 360's too, having said that with PC out of the equation they'd both benifit, they do share alot of similarities... both IOOE CPUs, both would work best with heavy parellelisation(on 360 theres 6 hardware threads, VMX128 registers on each thread that work pretty much in the same way the SPUs do) and so on.(both fixed platform, similar amounts of ram to work with and the more obvious stuff)
El-Dev
15/06/09 @ 16:01
#34
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"which is a shame,as i am playing star ocean now and its one of the best games that has appeared on the 360 this year"

Not really a lot of competition this year so far though.
penhalion
15/06/09 @ 16:54
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To this article I simply say

"Bollocks was it!"
toa_boa
15/06/09 @ 17:00
#36
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Talk about a company being unanimously apologetic about a business decision, that was made to ensure that a title would make money :-)
SFG_Clan
15/06/09 @ 21:04
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Interesting, I think both platforms will be exactly the same and before the ravenous angry PS3 fans descend upon my person to inflict grevious bodily harm. It won't matter, OMG my lighting is better than yours, I dont honestly care.

It has been made multiplatform to make it more acessable and it will now also print money for Square Enix for around 10 to 15 years
Edited 1 times, most recently on 15/06/09 @ 22:04
Vertius
15/06/09 @ 21:55
#38
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"Was begun?" Is this how you treat the Queen's language!? Fie!
islate
06/01/10 @ 19:14
#39
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Battle difficulty will be greatly increased, too, making this "the most difficult ff13 walkthrough ever", if director Motomu Toriyama is to be believed.

Comments: 1-39 of 39 in total

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