FFXIII 360 was begun two months ago
Coming along nicely, judging by E3 showing.
Square Enix has revealed that work on the Xbox 360 version of Final Fantasy XIII began two months ago.
"Up to the trial demo version that was released [in April] in Japan, [FFXIII] was PS3-only in terms of development," producer Yoshinori Kitase told Giant Bomb (spotted by vg247).
"The Xbox 360 version is definitely following after the PS3 version, but [we] were finally able to come to a point in the PS3 development where some of the staff could take their hands off and start programming the 360 version."
Kitase and fellow producer/designer Motomu Toriyama gave an on-stage demonstration of FFXIII for Xbox 360 during Microsoft's E3 conference. The pair promised a Western release of spring 2010.
Head over to the Digital Foundry at Eurogamer blog for a technical explanation of how Final Fantasy XIII will work on Xbox 360.
Final Fantasy XIII launches this winter exclusively on PS3 in Japan.
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Comments (37) Latest comment 3 years ago
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FFXIII 360 was begun two months
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Still highly skceptical about SE's release date.
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It's not hard.
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Actually, it might be shorter than the normal wait we have between FF releases...
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The thing is that if its a port from the PS3 instead of done the apropriatte way, no only it wont be as good as the PS3 version but unfortunatelly will be as fucked up as it can go. But then again Square has been working on the 360 for quite a few years now and they aren't arrogants in my opinion so... lol if the PS3 version comes out bad it sure as hell wont be the reason you gave. The ports are always the mess not the original in those cases. ALL the ports from PSone age were nasty.. All the games that have been ported due to Sony's consoles weird programming have been so bad on both PC and xbox when ported. So lets hope they actually WORK on it.
Plus if u follow the link given from article itself you will realise why the visual effects will most likely look better on the 360 and thats cause the xbox can handle them ( 10MB eDRAM on the GPU ) when the PS3 cant. If you want details on that one follow that article for starters and then do some research
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AFAIK they do. They aren't writing an engine from scratch just for the 360, it would take years. This is converting the art models and assets and optimising it all to fit the 360.
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Its more likely both versions will be of same quality.
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+1
The PS3 fanboys have been saying a lot that didnt turn out to be the case the last three years. Oh just wait until "input PS3 Exclusive" arrives, then the true power of the PS3 will show and make the 360 look bad. Many PS3 exclusive have arrived none of them have wiped the floor with the 360 tbh.
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Only a while ago the PS3 fanboys were saying this game couldn't be done on the 360, what are they to say now. I love it when the PS3 nob heads (not all PS3 owners, only the fanboys) claim this is only possible on PS3, eating up the Sony line like a giant ganit, oh how I laugh.
I'm very reluctant to get into anything that could be seen as either PS3 or PS3 owner bashing but in fairness that "only possible on PS3" line they keep trotting out is - strictly speaking - completely true while at the same time terribly disingenuous. That's probably the mark of a good marketing slogan.
For example, it is true that Home is "only possible on PS3" because you can't run the client on PC or 360 (and neither can connect to the PSN), however there's absolutely no technical reason why you couldn't create the exact same experience on the 360 and certainly no reason why you couldn't do it on the PC.
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Exactly.
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How can you type this on the back of FFXII?
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It's one of those that looks a bit odd, but is actually fine.
Technically no. 'Begun' is a past-participle, and indicates completion. The correct form would be "FFXIII 360 began two months ago".
Grammar pedantry: still better than system wars.
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FXII did have a reasonably good start.. but lost its way through too many action combats and automatic mode doesnt help!
Yes glad to see ATB back for FXIII and should be a real fun game...whether on PS3 or X360!
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There is the arguement that PS3 development takes longer and the tools aren't up to the standard of 360's too, having said that with PC out of the equation they'd both benifit, they do share alot of similarities... both IOOE CPUs, both would work best with heavy parellelisation(on 360 theres 6 hardware threads, VMX128 registers on each thread that work pretty much in the same way the SPUs do) and so on.(both fixed platform, similar amounts of ram to work with and the more obvious stuff)
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Not really a lot of competition this year so far though.
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"Bollocks was it!"
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It has been made multiplatform to make it more acessable and it will now also print money for Square Enix for around 10 to 15 years
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