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Fallout 3: Broken Steel DLC PC problems News

PC News by Tom Bramwell

5 May, 2009

It looks as though there's a problem with the PC version of Fallout 3's latest downloadable content add-on, Broken Steel.

According to early posts on the Bethesda Softworks forum and our own experiences here, the DLC downloads and then throws up an error.

The error says: "Not a cryptographic message or the cryptographic message is not formatted correctly. (Exception from HRESULT: 0x8009200D)."

There also appears to be a difference between the reported file-size (471.6MB) and the file you actually click through to download (510MB).

We're waiting to hear back from Bethesda about what's going on. The Xbox 360 version appears to be fine.

Hopefully there will be a quick fix. Goodness knows we could do without a repeat of the unfortunate problems that held up The Pitt for Xbox Live users.

Check out our Fallout 3: Broken Steel preview to see what you'll get when it does start to work.

UPDATE:: Bethesda has been in touch to update us on the PC version: "We're seeing the same error, which is a Games for Windows Live DRM Install error. Microsoft is working on fixing it, and we'll let everyone know once we've verified it."

The developer also said the following regarding unrelated Xbox 360 errors: "The Xbox Live servers don't seem to be fully synched yet with the additional achievements. This should fix itself automatically soon. People won't lose any achievements."

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Comments: 1-40 of 40 in total

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menage
05/05/09 @ 11:07
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Pfff, I'll wait a week even with the 360 version, bethesda are the fuck ups of DLC releases. Great games but shit testing.
dsmx
05/05/09 @ 11:15
#2
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Cryptographic error does make it sound like a DRM problem though, or am I just jumping the gun?
Buztafen
05/05/09 @ 11:24
#3
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So is this a 3 for 3 fuckup with DLC from Bethesda? Sort it out guys.....

/shakes head disappointingly
kinky_mong
05/05/09 @ 11:46
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Ermm... I thought the release of Operation Anchorage went smoothly?

It appears the knives were already out anyway ready for the slightest fuck up though.
dsmx
05/05/09 @ 12:02
#5
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Weird thing is that if bethesda don't fix this soon the pirates wil get a working version out there before bethesda do.
Matt_82
05/05/09 @ 12:04
#6
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Software from Bethesda glitched? Well I never.
schnide
05/05/09 @ 12:05
#7
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After everything that happened before, I just hope that Broken Steel can be released without..

..oh. Doh!
N@
05/05/09 @ 12:06
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Still no review for Broken Steel. >:|
dsmx
05/05/09 @ 12:07
#9
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How can they review something that's broken?
Rubarack
05/05/09 @ 12:11
#10
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Should be easy enough, if CU Amiga can review Epic 3 months before work on the game even started I'm sure Eurogamer could review Broken Steel ebfore its available in a playable format.
Eraysor
05/05/09 @ 12:22
#11
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Seems like DLC and Bethesda don't mix.
bratmandu
05/05/09 @ 12:27
#12
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Pleeeese don't let the 360 version be borked again!

Also, anyone know if the level 'un'-cap will be active before the end of the main game?

i.e. i'm at level 20 but haven't finished main quest yet, will I start gettin more exp during my game or will that only apply after the main game has 'ended'?
Skoptsie
05/05/09 @ 12:35
#13
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360 version is fine, or at least it seems so from the couple of hours I've played so far.

A minute or so after loading your save, you'll get a message popping up to confirm the Broken Steel stuff has been found and the level cap raised to 30.
Darren
05/05/09 @ 12:44
#14
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Hahaha. So it's the PC's turn for borked up Fallout 3 DLC is it?

Still I'm happy to wait until it is fixed before purchasing it because in my humble view Fallout 3 is better on the PC, mostly because of the numerous user mods and the fact that it looks better and runs smoother at a constant 60 fps on my setup.
Rirekon
05/05/09 @ 13:03
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Bethesda really aren't having much luck with their DLC are they
kangarootoo
05/05/09 @ 13:11
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@bratmandu

The level cap lift is immediate I believe.
sigmagoat
05/05/09 @ 13:33
#17
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Oh Bethesda dont ever change!
It just wouldnt be a bethesda game if it didnt ship broken and bug ridden
Zenimax media/Bethesda really are shoddy money hungry bastards!
Edited 1 times, most recently on 05/05/09 @ 14:35
skillian
05/05/09 @ 14:09
#18
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I've been moaning about wanting the official level cap raise before I start playing again, and now it's here I can't even be bothered to buy it. What a dick I am.

I think I've decided I've just had enough of Fallout 3, and I've also decided it's definitely not as good as Oblivion (with mods).

/runs
N@
05/05/09 @ 14:10
#19
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"How can they review something that's broken?"

They can review the Xbox 360 version, which is what EG usually do.
Vice.Destroyer
05/05/09 @ 14:37
#20
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The GFWL DLC has been pulled, aka pulling a 'Pitt'.
Darren
05/05/09 @ 15:24
#21
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@ N@ - Maybe EG got fed up of buggy 360 DLC and decided to review the PC version for a change? It would be kind of ironic if that's the case! :)
dsmx
05/05/09 @ 15:45
#22
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I called it, DRM getting in the way of people enjoying the game. Just think if DRM wasn't there all the PC players could be playing it right now.
designerheadache
05/05/09 @ 15:53
#23
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has Bethesda EVER released anything that wasn't broken?
Gearskin
05/05/09 @ 15:55
#24
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I need to finish it. The game, I mean.
RedSparrows
05/05/09 @ 15:56
#25
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I got Broken Steel, first of the DLC I have purchased, if only for the extra 10 levels (some of the Perks look metagame-changing, and funny...'self-nuke' looks good). Works fine, achievements a-ok.
DFawkes
05/05/09 @ 16:01
#26
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Bethesda has been in touch to update us on the PC version: "We're seeing the same error, which is a Games for Windows Live DRM Install error.

DRM causing problems? That's an entirely new thing! I'm kidding, it is a shame PC owners are having this problem, fingers crossed it's rectified as soon as possible.
dsmx
05/05/09 @ 16:18
#27
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DRM is the problem, I still fail to see how it benefits anyone. It cost money to put onto something, it doesn't work, in this case it stops anyone from playing the game and I fail to see what if anything it actually does to stop piracy.
N@
05/05/09 @ 16:20
#28
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Ah that would be unfortunate if EG decided to go with the PC version after The Pitt debacle.

I'm still waiting for the EG review before I buy this DLC but I am getting rather narked at the apparent delay. *sigh*
Sunyavadin
05/05/09 @ 17:10
#29
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Oh, it's out?


*glances at all those shiny points waiting to be spent*


Guess I'll wait for the glitches to be fixed before breaking my game.
Grayvern
05/05/09 @ 18:00
#30
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360 version for me is also broken, trying to finish up quests I missed and every time i get within a certain ditance of or fast travel to rivet city the game crashes, it also crashes on ancanosta station near rivet city when I try and fast travel there. if this isnt an isolated incident it indicates that bethesda didnt just do minimal playtesting, it indicates they didn't do any.
dacicus
05/05/09 @ 19:16
#31
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First a patch that "beep" up your mods. See the topics about the 1.5 patch. Now this. Bethesda really needs a minimum beta testing department.
RipperSU
05/05/09 @ 20:24
#32
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Well, from how I've been monitoring the situation, its being microsoft dropping the ball. It was actually Microsoft who corrupted the copy of the pit and its Games for Windows DRM software thats causing this particular problem. I think people are being too harsh on Bethesda.
christourlord
05/05/09 @ 21:09
#33
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The 360 content seems a bit broken too. I completed the first new mission, "Death From Above", but did not receive the achievement for doing so...
Dragul
05/05/09 @ 22:02
#34
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@ christourlord

[quote]The developer also said the following regarding unrelated Xbox 360 errors: "The Xbox Live servers don't seem to be fully synched yet with the additional achievements. This should fix itself automatically soon. People won't lose any achievements." [/quote]

Really disappointed about this sitatuion, I was counting on playing this one in the next 5 days...

MS really shitted on the GWL this time!
schnide
05/05/09 @ 22:56
#35
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Looking at Kotaku, it also appears the 360 version is suffering from other bugs that don't trigger conversation trees from Sarah Lyons at Project Purity, a potential story stopping bug. And I was just about to download this DLC! Glad I checked first..

..but not glad this has been borked too.
beckyh
06/05/09 @ 07:04
#36
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So how did this manage to pass testing and certification?
Doctor_What
06/05/09 @ 07:28
#37
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After the mediocre reviews and the DLC issues, I'm not so annoyed that I got the PS3 version any more :)
lmephisto
06/05/09 @ 08:02
#38
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Whatever the problem is they will fix it. so i don't really need to worry. So far my xb3 version works fine .
We all now learned to blame everything and everyone without even know why. Like it really matters from the time they fixing it and we all be happy.
Razorus
06/05/09 @ 10:08
#39
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Finished it last night. Not a big deal, feels like a regular wasteland quest. The only glitch I've suffered in it so far is the achievement one. Basically, I got the mission achievements but there's 100 points unaccounted for somewhere and the maximum achievement score is set at 1200 when it should be 1350.
lmephisto
07/05/09 @ 05:10
#40
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yeah it happened to me . Hopefully we are going to get these achievements. When you go on xbox 360 fallout's achievements you can see them but in the total score they are not appearing.

Comments: 1-40 of 40 in total

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