EGTV: David Doak on Haze
Free Radical boss David Doak fights the good fight.
Steroids are great. I'm as strong as an ox and can keep going with barely any rest. Nothing can stop me now - I'll be enormous soon. Oh, but what's this little thing? Why are all these people looking at me and talking behind my back? I'll crush them like pesky little flies!
It is, bizarrely, the same message Free Radical boss David Doak is trying to get across in our exclusive Haze developer diary, now showing on Eurogamer TV.
We all think we've seen everything to do with the first-person shooter, largely thanks to our detailed preview and in-depth interview. We know it's about a giant company called Mantle who outsource military muscle to governments around the globe. We also know their success largely comes from a chemical stimulant called Nectar, which makes its soldiers virtually superhuman.
And although it works just like it says on the tin, it also has its drawbacks - an arrogance you'll have to exploit as Rebel soldier Shane Carpenter if you want to survive.
You see, Nectar-high soldiers have faster reactions and better perception, but also a blinkered view of their surroundings. You'll be able to approach them, punch them in the face and steal their weapon, or play dead and spring up behind enemy lines once they've passed - simply because they don't factor that audacity into their winning equation. It's this brain over brawn approach David Doak feels sets Haze apart from the crowd.
"Now you have to work on your wits, looking for ways you can make the troopers go wrong," says Doak. "With Haze we want to create the shooter people think of when they think PS3."
But it isn't all maths and homework. Other headline features include four player online co-op throughout the entire campaign, as well as normal and objective-based multiplayer. It also looks very nice, as you might expect.
Enough of our waffle though, head over to Eurogamer TV for the exclusive Haze developer diary, now showing.
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Comments (22) Latest comment 5 years ago
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Damn! Beat me to it!
Really looking forward to this after the last video - An almost sure way to get me to buy a game is to have split-screen co-op
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On the PC. ;_;
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Ontopic: This is deffinately looking like one of the few promising games in the PS3 library/pipeline so far, whether it will turn out to be worth the hype is another matter(but atleast its not hyping for the sake of hyping just because its exclusive as with Killzone2).
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Still. I think Haze looks interesting.
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I'm with Les thouroghly (holy crap my spelling) enjoyed TS2 hope they have humour and stay away from the damn laser guns this time.
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And as for the exclusivity, I think it works in Haze's favour. Haze wasn't getting noticed at all before there were rumours it was becoming a PS3 exclusive. As soon as that was announced, suddenly (Sony fans at least) became interested in it, and the game has been received far more exposure since, both on sites and forums.
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So this next title should be interesting. Haze looks great, and it's a cute concept. Not a Crysis beater, no, but then nor is anything
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But after seeing it in action, I must say it looks amazing. Can't really place why, but it looks like my absolute perfect FPS, and has me much more excited than Halo 3's single player (not bothered about multi tbh). The whole premise behind the game really appeals to me.
If this turns out to be a genuine PS3 exclusive and not timed, I will be very pissed. You hear me Nekotcha? I will hunt you down....
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I wonder if that was read word for word from their timed exclusivity contract.
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Super-soldiers that let you simply stroll up to them and punch them in the face because it's 'audacious'?
Righty-o.
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It's on a bunch of websites...