EA dev outs Dead Space 2
Ishimura the scary stuff.
EA technical director Patik Patel may have unwittingly confirmed the existence of a Dead Space sequel.
His LinkedIn profile lists "Dead Space 2/Project ETA", according to Superannuation. This could be Dead Space: Extraction for Wii, although the "ETA" timeframe suggests not. No other details are offered.
This is hardly surprising, as silver-haired EA boss John Riccitiello has talked about Dead Space as "a long-term big winner for us" before. The original survival-horror FPS was also a critical hit for EA, and carries a Eurogamer reader average rating of 8.6 out of 10.
Dead Space: Extraction arrives on Wii this autumn and is shaping up well. Head over to our Dead Space: Extraction preview to find out more.
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Comments (26) Latest comment 3 years ago
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If they don't make a Mirror's Edge 2, I'll cry.
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Left4Dead is keeping me from playing this at the moment. I love the relentless mowing down of zombies, waiting for the tank attack and finale fury... can't beat it.
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100% Agree there! I nearly missed out on Dead Space thanks to the EGs review. Played the whole game in 2 sittings and was riveted throughout
Thankfully EG readers have more sense! I hope that this turns out to actually be a sequel and not the wii game as mentioned in the article.
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I only played DS this year when I was playing catch up with last years games i missed. Bloody hell, I should have given that game my full 60 bucks instead of Gears 2, waaaaay more interesting.
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It probably won't get one though...
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Get one-time perks at some terminals like Pack Rat (more storage slots) or cheaper ammo or stronger melee!
Make containers that you can't open hackable, or introduce a system that will open containers based on either a tool which you purchase upgrades for or is disposeable and you collect like ammo (eg 5 takes up an inventory slot).
Collect pieces of enemies and bring them to an analysis lab to improve or invent weapons to deal with particular enemies (some processing time required before weapon is ready)!
More of the ghosts!
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Dont get me wrong i think this website is ace and i am on here most days but that review was WAY off the mark....
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Go Riccitello! Sic it to the whiny bitches with DS2!
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Some guy stands in his control room telling me to go and do all th dangerous work, baddies jump out of vents, spooky voices whisper... It was atmospheric for the first few missions, but I'm on mission 5 now and it's turning into a solid but uninspired third person action title. I'm hoping that it's going to pick up pace in the second half.
For my money, the only games that have terrified me from beginning to end were the Project Zero (Fatal Frame) series. Scary as hell. DS has brilliant presentation, but the core mechanics are too limited in their range at the moment.
This makes me sound like I'm not enjoying it - I am, but it's a 7 or 8 out of ten for me.