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Dragon Age: Origins Review

Xbox 360 Review by Oli Welsh

6 November, 2009

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BioWare is fond of saying that it takes its time tailoring its games to be the best they can be on the formats they're released on. Since its seduction by consoles - beginning with the Xbox-first release of Star Wars: Knights of the Old Republic back in 2003 - it's been as good as its word.

You can debate whether the extra time taken to adapt KOTOR, Jade Empire and Mass Effect to PC was cover for exclusivity arrangements with Microsoft or genuine format-specific perfectionism, but the end result has been the same each time. The company's long-standing, PC-gaming faithful was rewarded for its patience with excellent new versions, and sometimes new content to go with them.

That just makes this console version of Dragon Age: Origins all the more disappointing. A return to the company's Dungeons & Dragons roots (if not the D&D licence and ruleset itself), often called the spiritual successor to Baldur's Gate, Dragon Age was always a PC game at heart and by design. In fact, for the first few years of its development, it was exclusively so.

Interface and technical limitations make the voyage from PC to console - from an open book to a closed one - more difficult than the reverse. But with the simultaneous release delayed while a complete PC version of the game did the rounds - presumably to allow the Xbox 360 to catch up, with the PS3 lagging behind by a couple of weeks - we hoped the extra time would allow BioWare's multi-format standards to be upheld. It hasn't.

'Dragon Age: Origins' Screenshot 1

EA hasn't released any Xbox 360 screenshots...

Reviewing the PC version of this sprawling single-player RPG, I found a studious, staid and worthy epic. Dragon Age is a huge and thoughtful game, smothered in detail and founded on a flexible yet solid RPG system which boasts absorbing character progression and tactical combat challenges.

Steering your own highly individual course through it - directing the ebb and flow of its plotting and its characters' relationships through word and deed - you'll be enticed by its openness. Unfortunately, you'll also be alienated and a trifle bored by its dry setting, rote side-quests, lifeless and bloated dialogue and clumsy attempts at edginess, like a college professor trying to act cool. That it draws you in regardless is testament to its craft.

All of that remains true of the Xbox 360 version tested for this review, so I'm not going to repeat it length here. The game's raw material - the acres of stuff pumped out by BioWare's prolific content factory - is just the same, but the overall experience is dealt quite a blow. The conversion's failings make some of the game's flaws a little harder to forgive, but even worse is how badly it undermines Dragon Age's strengths.

'Dragon Age: Origins' Screenshot 2

Action-game flourishes, like the slow-mo finishing moves on bosses, seem forced.

Let's be charitable and shrug off the poor-quality audio compression. There's a tinny, scrambled edge to the dialogue now, but that can only be because there's so very much of it to be accommodated without the benefit of a hard disk install. And whilst I might take issue with the script's pompous, long-winded exposition and lumpy characterisation, I'm certainly not going to complain that I have so many conversational options, supporting so many permutations and combinations of party companions and their unpredictable moods. That's what brings Dragon Age to life, sometimes in spite of itself.

The 360 game suffers visually too, however, and that's harder to let pass. On PC the game is reservedly handsome, enlivened by atmospheric lighting and a fine finish on the game's virtual actors. On the Xbox, though, Dragon Age looks just plain ugly and out-of-date. It's plastered in muddy textures, washed-out colour and bad shadowing, giving it a grimy look that doesn't suit the classical art style at all, and exposing the rough-hewn, low-detail environments in a harsh light.

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Comments: 1-50 of 207 in total | next 50 »

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Darren
06/11/09 @ 16:21
#1
-3
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Ouch... a PC 8/10 becomes a 360 6/10.
DaM
06/11/09 @ 16:21
#2
+8
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/sprays coffee over PC
butler`
06/11/09 @ 16:23
#3
+36
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PATTERN SPOTTED

ps3 version will get 4/10

jklol
DDevil
06/11/09 @ 16:24
#4
0
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From what I hear in this case I think the PS3 version would get the same score or slightly better.
Ninja_Tino
06/11/09 @ 16:25
#5
+1
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According the gamespot the ps3 version is better than the 360 version, so perhaps a 7? Or maybe just still a 6. A grand shame though. I was really, really looking forward to this game and while I always knew it would be better on the pc I wasn't expecting such a dramatic difference.
dither
06/11/09 @ 16:26
#6
0
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God fucking damnit, 6?! I need a new video card :(
Deathbysoup
06/11/09 @ 16:27
#7
0
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bioware did an oopsie

*editted due to spelling fail
Edited 1 times, most recently on 06/11/09 @ 16:28
butler`
06/11/09 @ 16:29
#8
-1
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In seriousness it's gutting. I wanted the consoles versions to be worthy. I cba playing a single player rpg on the pc when I could just as well be playing WoW.

Roll on Mass Effect 2 then I guess.
cragtek
06/11/09 @ 16:30
#9
+10
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Holy shit.

/pats self on the back for buying PC version.
Zidargh
06/11/09 @ 16:30
#10
+3
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I still find it incredibly difficult to see how the reviewer, "found a studious, staid and worthy epic." But was also ,"alienated and a trifle bored by its dry setting, rote side-quests, lifeless and bloated dialogue and clumsy attempts at edginess, like a college professor trying to act cool."

I appreciate he said how he was drawn in none the less and this was to the game's credit, but to me that just seems contradictory.

As such, I wouldn't leave the console alternative out of the running just yet. Just read a better review.
Edited 1 times, most recently on 06/11/09 @ 16:31
Byzanite
06/11/09 @ 16:31
#11
0
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Ouch!! Back to Forza this weekend for me then. Shame I was really looking forward to this.
groovychainsaw
06/11/09 @ 16:31
#12
0
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Phew - glad i picked this up on PC last night, and glad i read around before deciding... hopefully my PC is good enough for it to look superior to the xbox version now!
DrDamn
06/11/09 @ 16:31
#13
+39
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Would have been much better to have someone else review the console versions. A perspective comparison is nice but having someone who has presumably ploughed 70 hours into a particular interface and become comfortable with it to then judge a different one is foolish. It would also have been a good idea to get a second opinion on the game itself. Missed opportunity.
Darren
06/11/09 @ 16:31
#14
+9
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What was the reason given for the lack of the zoomed out view on the consoles incidentally? It's just a perspective change after all that could have been implemented by having the right analogue click act as a toggle between it and the standard viewpoint. The consoles are more than capable of displaying this viewpoint as Sacred 2, Marvel Ultimate Alliance and it sequel have proven.
Boomerang
06/11/09 @ 16:32
#15
+20
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I'd like to see all reviews have a paragraph or box-out with another reviewer's opinion. Would be a useful counter-point.
Azazel
06/11/09 @ 16:33
#16
+3
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"Shields up!"
RedSparrows
06/11/09 @ 16:33
#17
+16
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'Ouch... a PC 8/10 becomes a 360 6/10. '

Darren, insightful as ever ;p
lennon
06/11/09 @ 16:35
#18
+6
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I have to say I am surprised. 8 hours solid yesterday. Loved every minute.
Darren
06/11/09 @ 16:35
#19
+10
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One thing worth mentioning is that the same reviewer has played the PC and console version so going from one to the other is obviously going to highlight the flaws far more that it would for the average gamer who is playing the game only on a 360 or PS3. That doesn't mean the issues don't exist, just that they're less likely to be a hindrance to the game experience if they haven't seen or played the superior version.
DUFFMAN5
06/11/09 @ 16:35
#20
-1
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...Ok then. I was not sure, and I'm still not sure. bargin Bin me thinks onward and upward towards Assassins Creed II then.
dangerpuss
06/11/09 @ 16:36
#21
-2
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Really lazy to get the same guy to review both versions. And the game deserves far better than a 6.
miiiguel
06/11/09 @ 16:36
#22
0
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'Ouch... a PC 8/10 becomes a 360 6/10. '

Darren, insightful as ever ;p



ahahah! The revenge of the PC gamer! It had to be the 1st..., and if we were talking of such comment but in reverse order it would be "oh go away console troll".
shogo10
06/11/09 @ 16:37
#23
+3
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I'm happy with the pc version, and I'm glad Bioware didn't strip it down just for the sake of equality with the console versions.
OnlyMe
06/11/09 @ 16:40
#24
+1
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So, uh, not as good as Sacred 2 then? I really enjoyed Sacred 2, but I expected Bioware to wip up something better than a 6/10 game on the consoles.
Kremlik
06/11/09 @ 16:40
#25
+1
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As with ME i think more 'love' went into the pc version mainly because thats why Bioware know their stuff. ME's 'reboot' with the menu system on the pc felt far better then it's 360 counterpart, so by reading the review I can tell compearing console to pc from a Bioware standpoint - pc would be better.

if you don't compear I think it would have got a better score, either way this review states 'get the pc version' however if many skipped reading the pc review and just saw the score on the 360 they would dismiss the game which is a shame has like I said it's really just a techical booboo not the game that the score is based on
Fidjit
06/11/09 @ 16:40
#26
+3
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The 360 version of Dragon Age is averaging nearly 90% on games rankings - everyone apart from EG seems to be loving it. Which makes me think that perhaps EG have lost the plot here?
ryandsimmons
06/11/09 @ 16:40
#27
+12
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So the Xbox review both comes out after the game is released, and by the guy who reviewed the PC version?

Firstly after 70 odd hours on a PC playing the same game with different input is hard (hell just try play the same game with PS3 or 360 controllers, I kick ass on Fifa on 360, am crap on the PS3) and secondly are we expected to think that he actually gave the game a proper try?

Who the hell would be unbiased having to replay the same game straight away and who would play more than the first hour or two?

Every review agrees the PC version is superior, but Eurogamer seems to be the only place that didn't actually treat the 360 version as it's own game.
justsomeone
06/11/09 @ 16:41
#28
+8
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thanks to EG for once again providing a thoughtful, balanced and nuanced viewpoint.

i say this because there may be an inevitable backlash of folks insisting EG are "wrong", and quoting 9/10 scores in other sites as proof.

vive la différence.
lennon
06/11/09 @ 16:42
#29
+3
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@Onlyme - IMO This is way better than Sacred 2.....
Smoped
06/11/09 @ 16:42
#30
+9
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Having played some ten hours or so of the 360 version so far, I kind of agree with most of the points raised in this review, but for some reason it keeps pulling me in and I keep enjoying it despite these falws, imperfections or whatever you want to call them. It does kind of feel like an older game, but I don't really see that as a problem.
Zephro
06/11/09 @ 16:43
#31
+3
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It has to be said I am happy in my heart of hearts that a game is clearly best on the PC, you just can't recreate a mouse and keyboard with a controller.

Some games are always going to suffer for that and everyone just needs to accept that and stop ballsing up PC development to try and fix it.
telboy007
06/11/09 @ 16:43
#32
+10
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I'm enjoying the game, although I knew not of the PCs more expansive combat system. But the 360 gfx are shit.

EDIT: Don't mark me down fucktards, I have the 360 version and those textures are awful.
Edited 1 times, most recently on 06/11/09 @ 16:52
Jockie
06/11/09 @ 16:44
#33
+8
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@ Fidjit, if you mean Metacritic and the like, a lot of those are multi-format sites and the PC copy was the first version to be sent out for review. It's more than likely the site editors will just have tagged their reviews as multi-format, despite being reviewed on PC.
kingmong
06/11/09 @ 16:44
#34
-2
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6 out of 10 my hoop! there's no way this is as bad as the games that get 6/10 on this site.

controversy for the sake of it.

sorry EG, usually a big fan but major wtf time
WinterSnowblind
06/11/09 @ 16:46
#35
+5
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I'm all for different opinions and such, and I'd even agree that the PC version is the way to go if you want to play this game.. but 6/10, are you serious? I thought you guys were harsh on the PC version, but this is just ridiculous. Yes, the combat and pacing is changed to make it more like Mass Effect, rather than Baldur's Gate, but it's still a suberb game. I'd give it an 8/10 for the story alone.

Even with a few niggling problems, I can't see how anyone could possibly justify giving the console version such a low score.
AllMetal
06/11/09 @ 16:46
#36
-3
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Quite surprised really, the face-off article should be interesting. I'm guessing the ps3 will have to have a mandatory intall.
Widge
06/11/09 @ 16:46
#37
+1
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the only way the ps3 version would be wrthy of a 7 is if it has keys and mouse... otherwise, whats the difference?
codshin
06/11/09 @ 16:46
#38
-1
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Interesting enough the two guys who did the reviews on both the pc- and 360-versions at eurogamer.de gave it a 10 out of 10 each...

Well, but that's only the german sister-site of course ...probably retards, huh? ;P
Windypops
06/11/09 @ 16:46
#39
+1
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How disappointing. Really fancied this on my Xbox. In particular, I was looking forward to the zoomed-out view of things, reminiscent of Dungeon Siege back when I had a gaming PC. It seems unforgivable to lose such features on a current-gen console; they'll never compete with PCs, but plenty of console games have scalable, persistent gaming environments. Pisser.
Scimarad
06/11/09 @ 16:49
#40
+2
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Hmmm.

Having played both versions I have to say they both have their good and bad points. Personally I think the differences aren't the total screw up that reviewer is trying to suggest but, hey, it's only an opinion when you get right down to it. Personally I would have preferred the combat turn based but we can't have everything...
lucasmax
06/11/09 @ 16:49
#41
+6
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Yawn... Oli in not liking rpg that is not WoW shocka'
malteaserhead
06/11/09 @ 16:49
#42
0
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From what I have played so far, and it isn't much, I'm finding the control scheme worse than those in ME and Kotor.
Still enjoying it though.
Edited 1 times, most recently on 06/11/09 @ 16:50
mingster
06/11/09 @ 16:50
#43
-1
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I'm going for a prediction of 7 on the PS3 version.
Better textures .. lower framerate tho.
the_mtfr
06/11/09 @ 16:51
#44
-2
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Good writing, Oli Welsh guy. I am so glad you reviewed this instead of Dan Whitehead.
marronthered
06/11/09 @ 16:52
#46
-7
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wud there be any audio compression on a BD?
was looking 4wrd to this guess ill just get fallout3 goty edition
malteaserhead
06/11/09 @ 16:53
#47
-1
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:D
That was my first thought too Tony
NorUraeus
06/11/09 @ 16:53
#48
-2
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I hope EG does a PS3 review to, with the extra storage space the sound and textures should be better (as noted by gamespot). Seen some complaints about the framerate though, but hopefully Bioware can fix that with a patch.
andywilkie35
06/11/09 @ 16:54
#49
-3
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COR BLIMEY!
kendoji
06/11/09 @ 16:56
#50
0
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Oh man I'm gutted. I'm a huge Bioware fanboy, and will get this for the Xbox anyway, but I'm definitely not in a hurry now. Oh well, that will give me more time to enjoy Forza.

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