Bushnell does like some games
Not a Halo 3 or GTA fan, though.
Having heroically declared that all modern games are rubbish just the other week, Atari founder Nolan Bushnell has gone back on his comments to some extent and paid tribute to Tetris, The Sims, Spore, Wii Sports, Dance Dance Revolution and Guitar Hero as laudable examples of innovation.
Bushnell had said, you may remember, that "Video games today are a race to the bottom", describing them generally as "pure, unadulterated trash" that made him "sad". Speaking to GameTap, Bushnell clarified his stance. "What I have consistently been concerned about is sort of the repetition and the lack of innovation," he explained. "Innovation is one of those things that I value very highly, and I just find that as much as I applaud the beautiful, fantastic production guys of Halo 3, it's really Doom 1 in different clothing."
Bushnell also attacked the Grand Theft Auto series, which "not only doesn't teach you anything, it teaches you the wrong things" and "values antisocial behaviour". Rubbish jumping animation, too.
Ultimately, his core argument is that innovation is largely absent from modern videogame development - something he extends to console hardware manufacturers too, whinging about the PS3 but celebrating the Wii - and he rejects the interviewer's assertion that in business, "it's almost impossible to ask that level of sort of creativity and that rapid evolution". "Not true," Bushnell responds. "Let me tell you...you know, the knives that kill innovation are the editors. Too many of the innovative ideas are killed at the decision-making stage of what is going to be produced."
Check out the rest of the interview for Bushnell's reflections on games like Tetris, for which he has a tremendous admiration, and the rest of his reaction to the reaction.
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Comments (40) Latest comment 4 years ago
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One or the other Nolan.
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As for GTA, while he may not like some of it's values theres no real denying that it innovated in being the first real 'sandbox' freeroaming city game and in its use of radio stations.
Also, Tetris as a 'modern game'???? Fuck off.
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So, mr. Bushnell, you are in a position where you can make a difference when it comes to video games. Choose wisely:
(a) Whine about the state of affairs
(b) Do not whine about the state of affairs
and combine it with:
(c) Innovate
(d) Do not innovate
then combine it with
(e) Make a game using it
(f) Do not make a game using it
I'd recommend (b)+(c)+(e). Kind of keeps you from eating your own words later on.
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Forge maybe but the 4 player co-op and built in video capture? That's just technological innovation not gameplay innovation.
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Look at films, many creative and innovative films still conform to the conventions of their particular genre. It would be impossible for every new film to create a new genre just as it would be with games.
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I also can't argue with Tetris being one of the few examples of perfect game design (at least it is in its original Gameboy incarnation). But I wouldn't necessarily say that the clever peripherals of Guitar Hero or Dance Dance Revolution are really gaming innovations - they're still just button pressing games.
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So we just make a original game then fuck off and think of something different, rather than refining gaming ideas until they are polished and a shining homage of what came before.
Doom is Spasim in different clothing!
Cock
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He's like the world's most legendary pizza restauranteur.
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Including 'pong' that a certain Nolan Bushnell ripped off from Ralph Baer's Magnavox Odyssey version.
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You could make the most innovative game ever and it could still be shit. I think he's missing the point somewhere.
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Innovate, blah blah... this discussion seems to be constantly brought up.
Correct me if I'm wrong but isn't there alot of innovation lately.
mass market online multiplayer gaming, co-op play over the net, large widespread MMOs, the Wii, the DS, the Casual gamer scene, Guitar Hero, Portal, Katamari, XBLA and PSN, DLC, Brain Age, Achievements.... etc, etc.
And also the many many games that are taking current genres and adding to and refining them... ala Halo 3 (saved films, forge), Bioshock, Forza (car art, Forza TV, auction house) etc.
Thats also innovation.
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Also, he entirely misses the point of GTA. The game's not trying to, and never has attested to, be teaching anyone, anything. It's just this sandbox, that you can run riot in. Usually there's a storyline to give it some point, too. Leave your brain on standby, and jump in, Mr. Bushnell. Or go and play something more targeted to your tastes, instead.
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I can safely assume we wouldn't be good golfing mates.
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Gaming is better now than it's ever been. Interface design is light years more intelligent, RPG battle systems are far more deep and involving, and gameplay mechanics are far more refined. The only real hurdle is the 3D camera, and every game seems to make more and more progress in the realm of camera heuristics.
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Step 2: Screw off.
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I loikes Guitar Hero and Tetris. I also loikes HL2, GTA and Halo 3 because I'm not some bitter washed-up pointless old hippy who wrote two games, one crap complex one and one crap simple one that's known for purely nostalgia reasons.
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And what does Pong teach you that GTA doesn't?
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'No Bushnell, dig up!'
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How to be innovative.. Because it was pretty much the first of it's kind.
"Halo is just Doom in different clothing"
Yes it is.. only a fool would argue differently
"So does that mean developers should leave the FPS genre for dead? "
Yes. If they're not doing anything new with them
Seriously, whats the point in effectively playing the same game over and over? Do you not WANT innovation?
I know i do. And by which i mean.. not the same game with a different story tacked on.
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GTA: San Andreas
GTA: Vice City (it feels totally broken on foot nowadays)
Driver 2 (pushed the PS hardware, but it really is horrendous in '07)
GTA (like micro machines super deluxe in multiplayer on the PC)
The issue is that there's not even an attempt at making a family friendly alternative to GTA - and tons of kids have played it to death.
This is something that should be addressed.
However, I can't remember being educated by Robocop, Rambo, No Retreat No Surrender, Commando, The Terminator...
I watched all of those films as a child - and shouldn't have, but they didn't HARM ME AT ALL YOU FUCKIN BASTARDS!!! I'LL HAVE ANY OF YA!!! WANT A GO?!?!?! COME ON THEN!!!!!! YA FUCKERS!!!!
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Erm, im pretty sure the makers of "simpsons hit and run" will disagree with you there.
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Rockstar must have been shitting themselves.
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Nothing wrong with refining a genre to improve the gameplay, otherwise God Of War would be Golden Axe, or Double Dragon, or Kung Fu Master.
The problem is when obvious flaws are not fixed in reasonable time, or when known and expected improvements are held back in order to draw out the annual milkage over the lifespan of the console.
Pro Evo...?
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/explodes
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Isn't Doom just Wolfenstein 3D in different clothing?
EDIT: Quote marks.