Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

Brütal Legend Preview

Xbox 360 PlayStation 3 Preview by Christian Donlan

29 April, 2009

Page 1 of 2. Page 2 ->

Tim Schafer's latest game takes place in a pick-and-mix fantasy world culled from a thousand different heavy metal album covers. A love letter to the enduring appeal of chrome, valkyries, ramshackle skeletons and the artistic potential of a well-handled air brush, it's a gnarly, frightening landscape, but also an oddly familiar one. As you might expect from Double Fine, the studio behind the leftfield charms of Psychonauts, it's a place in which all the little details are just so: each mountain of skulls has exactly the right number of dinosaur jawbones peeking through the clutter of teeth and eye sockets, and every mysterious druid you encounter has a hooded tunic of the most perfectly malevolent shade of scarlet.

Seeing the game in motion at a recent EA press event, with a developer running through a few missions, it becomes apparent that there's another layer of familiarity at work, too. Beneath the reanimated corpses and golden eagles with flaming exhaust ports sticking out of them, Brutal Legend takes a lot of cues from Hyrule Field and the Legend of Zelda. Once again, you're plonked into a large, rolling landscape filled with set-piece locations and boasting a comforting framework of steadily evolving powers to lead you through them, and once again each mission we're shown throws in a handful of delightful new toys, while every fight is enhanced by an instantly recognisable no-fuss left-trigger targeting system. There's even an Epona of sorts, if you can look beneath the flaming panelling, eight-ball gearstick, and massive, steroid-enhanced tyre treads of The Deuce, the snarling custom hot-rod Schafer's team has built for you to race around the countryside, leaving a trail of shattered bones and smoking feathers in your wake.

'Brütal Legend' Screenshot 1

Black's lines don't disappoint, but will Brutal Legend have anything to match the "Slowy Joey" exchange from Psychonauts?

So while Brutal Legend bills itself as an open-world game, don't expect the identikit streets and boroughs of a dozen crime titles, where the locations are simple templates for a brace of different mission types. Instead, it's the open world of a fantasy novel's end-papers map: a rangy, echoing place, taking in 64 square kilometres, where specific landmarks are built with specific purposes in mind. It's a setting to be patiently explored, each new tool placing a little more of the map within your reach, and, despite the fact that the whole thing looks like Skull Island renovated by Albert Speer, it's a setting you'll hopefully come to love during the process.

Unsurprisingly, given the company's lineage, Double Fine has crafted its story with easy charm. Eddie Riggs, voiced by Jack Black, is the best roadie in the world, and, following a backstage accident which sees him getting blood on his belt buckle (not a metaphor), he's sucked back to the fantastical Age of Metal, where the men have perms, the women have too much eye shadow, and giant V-8 engines swing from chains above flaming pits. As expected, a complex backstory has left the whole place in the grip of evil forces, and Eddie, using roadie skills such as building, organising, and hitting people with axes, must gather together and galvanise a team of hard rock heroes to overthrow a nasty gaggle of demonic oppressors.

'Brütal Legend' Screenshot 2

The developer has presumably spent a long time working on perm physics.

As the developer playthrough begins, Riggs wakes to find himself stranded on top of a mountainous altar, surrounded by masses of creepy demonic nuns wielding sacrificial daggers. In other words, he's either wound up in Sittingbourne, or is locked deep in the fiery embrace of a tutorial level.

Combat is split for the most part between melee and magic attacks, the former handled by The Separator, a massive dual-bladed axe. With a charge move that can break through blocks and a range of increasingly complex combos, even a single swing is capable of sending the screen into a mangled blur of claret and waving stumps. Magic, meanwhile, is handled via Riggs' Flying V guitar Clementine, all of the available attacks resembling stage effects, kicking off relatively sedately with brilliant little eruptions of flame and flickering walls of forked lightning.

To Page 2 ->

Advertisement

Are you excited about Brutal Legend on PlayStation 3/Xbox 360?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-44 of 44 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
local_celebrity
29/04/09 @ 23:36
#1
0
You buried this comment
Comment below viewing threshold
Show
It's no PaRappa the Rapper.
paketep
29/04/09 @ 23:37
#2
0
You buried this comment
Comment below viewing threshold
Show
PC, damnit!
ZuluHero
29/04/09 @ 23:44
#3
0
You buried this comment
Comment below viewing threshold
Show
eh.. how late is this?
Metalfish
29/04/09 @ 23:46
#4
0
You buried this comment
Comment below viewing threshold
Show
\o/
j,taurus
30/04/09 @ 00:11
#5
0
You buried this comment
Comment below viewing threshold
Show
i see :=>×
mkreku
30/04/09 @ 00:20
#6
0
You buried this comment
Comment below viewing threshold
Show
Hmm, my girlfriend at the time absolutely loved Psychonauts. Myself, I could never get into it (I always fall off everything in platformers). But I wonder if she would enjoy this..?
Red Moose
30/04/09 @ 01:08
#7
0
You buried this comment
Comment below viewing threshold
Show
I like the umlaut. It adds to the badassness.
ArcMonkey
30/04/09 @ 02:52
#8
0
You buried this comment
Comment below viewing threshold
Show
I know its been said before but...

BRING US IT TO THE PC

PLEEEEEEEEASE!!!
ArcMonkey
30/04/09 @ 03:05
#9
0
You buried this comment
Comment below viewing threshold
Show
I WILL have to get a 360 for this if it doesn't come out on PC :(
UncleLou
30/04/09 @ 04:18
#10
0
You buried this comment
Comment below viewing threshold
Show
"I like the umlaut. It adds to the badassness."

Whole bands were built on that cöncept.


Anyway, yeah - PC version, please.
Scimarad
30/04/09 @ 06:09
#11
0
You buried this comment
Comment below viewing threshold
Show
I hadn't even heard of this until recently and then I got excited even before I knew who was making it!

Can't wait - Sounds fantastic!
Twin_snakes
30/04/09 @ 06:27
#12
0
You buried this comment
Comment below viewing threshold
Show
Does anyone know if the PS3 is backwards compatible with phsyconaughts?
Edited 1 times, most recently on 30/04/09 @ 19:41
OnlyMe
30/04/09 @ 06:32
#13
0
You buried this comment
Comment below viewing threshold
Show
No PS2 games are backwards compatible with PS3 unless it's the early 60gig version you got.
metalangel
30/04/09 @ 07:45
#14
0
You buried this comment
Comment below viewing threshold
Show
Flesh is BURNING na na na na na! Can't wait for this!
space ace
30/04/09 @ 07:55
#15
0
You buried this comment
Comment below viewing threshold
Show
\m/
neonxaos
30/04/09 @ 07:55
#16
0
You buried this comment
Comment below viewing threshold
Show
I never did manage to get really into Psychonauts. The platforming was too clunky, the graphics underwhelming, the adventuring too slow and the humour was really not timed too well in my opinion. It may just be me, though.

This, however, looks to be a different beast entirely. It may do to action games what Full Throttle did to adventure games.
Cappy
30/04/09 @ 08:18
#17
-1
You buried this comment
Comment below viewing threshold
Show
They've proved that bald space marines aren't the least appealing main character design I guess.

A pean to crass, lowbrow shit.
Menace
30/04/09 @ 08:29
#18
0
You buried this comment
Comment below viewing threshold
Show
Escort mission? Hope they make this fun - as escort missions regularly tend to frustrate more than anything else.
ianegg
30/04/09 @ 08:33
#19
0
You buried this comment
Comment below viewing threshold
Show
Sorry to be pedantic, but no PS2 games are backwards compatible with any version the PS3. Maybe if you make a time machine and take the PS3 specs back 10 years or so and hope Sony can work some kind of emulator chip into the DVD spec for PS2 games. Of course you'd risk creating a paradox and destroying the entire universe, but it makes more sense to linguistically anal people.
Aggesan
30/04/09 @ 09:09
#20
0
You buried this comment
Comment below viewing threshold
Show
This game is gonna be great! Go Tim, go!
Olemak
30/04/09 @ 09:10
#21
0
You buried this comment
Comment below viewing threshold
Show
I bet with the escort missions in Brütal Legend are just like regular prostitute missions, except that they are a bit more classy and that you are allowed to choose if you have sex with the client or not. Opting out of the sex bit affects tipping, of course.

Cant wait for this game. Rocktober cant come soon enough.
Farfarer
30/04/09 @ 09:37
#22
0
You buried this comment
Comment below viewing threshold
Show
As much as I hate all these internet memes and similar bollocks...

...DO WANT.
rotmm
30/04/09 @ 09:39
#23
0
You buried this comment
Comment below viewing threshold
Show
@ianegg, "Sorry to be pedantic, but no PS2 games are backwards compatible with any version the PS3."

I'm not entirely sure what you mean here. Are you just talking about currently available PS3's? Because it's certain that nearly all PS2 games worked fine on launch Japan/US versions of the PS3, and that a large number of PS2 titles worked on early (60GB) EU versions.

@Twin_Snakes,

If you have one of those versions (and not a more recent 40GB or 80GB), then Psychonauts will work on your PS3.

http://www.ps3comp.com/ps2/PSYCHONAUTS-S...
Ashen-Shugar
30/04/09 @ 09:42
#24
0
You buried this comment
Comment below viewing threshold
Show
The more I hear about this game the more I get excited.

I was sold on it already and I thought it was a Conan style hack-n-slasher, but now I hear it's basically Schafer's take on Zelda???

The man has reached into my mind, stolen my innermost fantasy, digitised it and commited it to silicon. I'd sue the bastard if I didn't idolise him so much!

The released date cannot come fast enough...
Ryuken
30/04/09 @ 09:45
#25
0
You buried this comment
Comment below viewing threshold
Show
Needs PC version you know.
dingo75
30/04/09 @ 10:02
#26
0
You buried this comment
Comment below viewing threshold
Show
7/10 I called it.

Ah yeah and PC version kthx!
reelbigkris
30/04/09 @ 10:08
#27
0
You buried this comment
Comment below viewing threshold
Show
It seems that a majority of the people who want to play this game are PC owners. It's a shame that Schaffer has not developed this game for the PC, perhaps we will see it on steam later down the line. I bought psychonauts on release day not even knowing who Tim Schaffer was :)

I cant wait for this game, its fighting between god of war 3 and fat princess for my most anticipated game of 09!
ianegg
30/04/09 @ 10:16
#28
0
You buried this comment
Comment below viewing threshold
Show
@rotmm

it's what I like to call a joke... Some PS3s are backwards compatible with PS2 games, yes, but it doesn't make any sense to say a game is backwards compatible with future hardware.
iokthemonkey
30/04/09 @ 10:48
#29
0
You buried this comment
Comment below viewing threshold
Show
Yes, Jack Black loves The Metal. We get it, okay?

As for the name, is it pronounced "Broetel Legend?"
Gnort
30/04/09 @ 11:12
#30
0
You buried this comment
Comment below viewing threshold
Show
@iokthemonkey

The Heavy Metal Umlaut does not affect punctuation, it just makes your name cooler. Ask Lemmy.
Eraysor
30/04/09 @ 11:44
#31
0
You buried this comment
Comment below viewing threshold
Show
"But, while there's plenty in here for people who can tell Megadeth from standard-issue regular deth"

That's me sorted then. I cannot wait for this game, it looks like absolute perfection.
LowEnergyCycle
30/04/09 @ 11:55
#32
0
You buried this comment
Comment below viewing threshold
Show
@Gnort
"The Heavy Metal Umlaut does not affect punctuation, it just makes your name cooler. Ask Lemmy."

Oh dear. I've been calling them Moeterhead for so many years.
glaeken
30/04/09 @ 11:56
#33
0
You buried this comment
Comment below viewing threshold
Show
I am not too keen on the jokey Metal theme to this game as its been done to death really but the game itself sounds great. I just hope the theme does not get in the way of the game too much and they keep a rien on Jack "I'm really whacky me" Black.
Azazel
30/04/09 @ 12:30
#34
0
You buried this comment
Comment below viewing threshold
Show
You cannot kill The Metal - you can only hope to contain it.
Bigglesworth
30/04/09 @ 12:45
#35
0
You buried this comment
Comment below viewing threshold
Show
@glaeken

You mean done to deth, surely?
glaeken
30/04/09 @ 12:59
#36
0
You buried this comment
Comment below viewing threshold
Show
Indeed I do :)
ArcMonkey
30/04/09 @ 14:43
#37
0
You buried this comment
Comment below viewing threshold
Show
Will it feature Dave Grohl as a guest star?
Olemak
30/04/09 @ 15:07
#38
0
You buried this comment
Comment below viewing threshold
Show
Could be that this is an old man's videogame. I grew up with these bands and their incredible cover art (Iron Maiden!), so for me, a game taking place in this metal universe is pure nostalgia heaven. I will buy this on day one, no doubt.

But today's emo-kids could possibly feel a bit left out? I don't know, and I guess don't really care either, as this is a game clearly made for me. I really don't want them to water down the concept to give it a wider demographic appeal or whatever the marketing pseudobabble crowd would say. I'm just saying... not exactly a crowd-plaser, is it, this game? Or am I wrong? What do you young folks think?

That said, I think this metal dimension is a gleefully refreshing scene for a game. If anything has been done to deth, it is the post-apocalyptic wasteland, the generic medieval fantasy twee-ness, the dark gothic fantasy setting, the war-torn sci-fi colony planet and of course the dreary WWII battlefield. I hope a lot of kids will be drawn to this game's unique visual style and humorous, quircky storytelling (well, I am sort of hoping and guessing here, at the storytelling bit, but this is Tîm Shäfër we are talking about) and maybe discover some awesome music in the process.
glaeken
30/04/09 @ 15:39
#39
0
You buried this comment
Comment below viewing threshold
Show
I love Iron Maiden

It's not about the music it's about the campy/jokey Metal/Rock spoof concept that has been done to death e.g. Bill and Ted, Waynes World, Tenacious D, School of Rock, Spinal Tap etc.

I guess I would prefer something a little more original.

Ignore me though though as I am having a misable git day and I am sure I will end up liking the game.
Edited 1 times, most recently on 30/04/09 @ 16:41
Waldo
30/04/09 @ 15:56
#40
0
You buried this comment
Comment below viewing threshold
Show
This game has Rob Halford in it. 'nuff said.
Rictor001
30/04/09 @ 16:38
#41
0
You buried this comment
Comment below viewing threshold
Show
Psychonauts actually worked much better on PC as it used a mouse - aim / keyboard - movement control model and was definately the better version.

Come on, Tim, PC players put that extra wing on your house!
Twin_snakes
30/04/09 @ 18:42
#42
0
You buried this comment
Comment below viewing threshold
Show
@rotmm
thank you.
tesco
01/05/09 @ 07:50
#43
0
You buried this comment
Comment below viewing threshold
Show
Good to see the Heavy from TF2 getting out and doing other roles. He wouldn't want to get typecast.
Chalee
01/05/09 @ 09:02
#44
0
You buried this comment
Comment below viewing threshold
Show
@Glaeken - while you are right in saying that the spoof metal concept is hardly anything new, in videogames at least it is a refreshing change from the space colony/WWII/Aztec temple etc.

Comments: 1-44 of 44 in total

Want to comment on this article? Log in, or register!

Get Games.  Download Great PC Games!

X View gallery