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Bastard of the Old Republic Article

Retro PC Article by John Walker

22 February, 2009

Page 1 of 3. Page 2 ->

There's something you need to know about me. I'm a good guy. I'm a generally decent person. I have my many faults, and certainly my large share of means to be irritating, rude, and bothersome. But ultimately, it's fair to say I'm a kind, reasonable individual. I'm not the sort of person who, for instance, would usually be found mocking victims of bullying, endorsing racism, or murdering victims of sexual assault. [I can vouch for this. John Walker is a man of whom I once wrote, "his heart is so big it is possible he has no other organs". - Ed]

When I play a BioWare role-playing game, my characters tend to not only lean toward the nicer side, but almost immediately start twinkling with the magical pixie dust of purity. It's embarrassing, but I just make the decisions I believe I'd really make, and end up that way.

The task I set myself was to play the original Knights of the Old Republic, making the worst, cruellest, most spiteful, murderous and downright evil choices available at every choice. I've played the game before - in fact, it's one of my all-time favourites - but I was the most angelic creature in the galaxy. This wasn't going to be easy. This is the story of mysterious Republic Scoundrel, Simon Evil, and his adventures on the planet Taris.

Knights of the Old Republic (KOTOR from now on) was originally released in 2003. By this time the Star Wars franchise had already far out-stayed its welcome at LucasArts. The twelve months around KOTOR alone churned out Star Wars: Bounty Hunter, Star Wars: Galactic Battlegrounds - Saga, Star Wars: Galaxies - An Empire Divided, Star Wars: Jedi Knight - Jedi Academy, Star Wars: Rogue Squadron III - Rebel Strike, and Star Wars: The Clone Wars. You can see the problem. And don't forget this was the year between Episode II's Attack of the Clones and Episode III's Revenge of the Sith. By this point, Star Wars could piss right off.

'Bastard of the Old Republic' Screenshot 1

Ah, a whole city of people to rob, insult and kill.

KOTOR did something very clever. It set itself 4,000 before Lucas's rapidly unravelling stories, releasing itself from the hideousness that the once-so-loved universe had become, able to pick out the best parts of the mythology (Jedis, Sith, droids, the Force, Wookiees and spaceships). BioWare was given a splendid amount of freedom to create its own stories, far enough away to not mess up the canon of the ongoing films, and not necessarily as simplistic as the kid-friendly tosh of the day.

Shortly after a terrible war between the Sith and the Republic, times are still not peaceful. The great big bad Darth Revan is gone, presumed dead, and his prodigy, Darth Malak, is determined to wipe out the remaining Jedi in the galaxy. Together with your motley collection of Star Wars familiars, you travel to various planets, attempting to piece together an ancient Star Map that will lead you to Malak's dastardly Star Forge, and stop his evil antics. But before any of that happens, there's the planet Taris to escape.

I picked a Scoundrel because that seemed the most immediately naughty choice. I think an argument could be made for Soldier if I wanted to get all Billy Bragg about it, but Scoundrel it was. Simon Evil, I named him, because it's always funny when you make an RPG have characters call you something silly. I pick the evilest-looking head on offer, bald with a goatee - a clear sign of evilness. And I roll him to show strengths in subterfuge and manipulation, because all the best evil people use these methods. Pointy beards and sinister remarks are the targets aimed for by the stylish baddies. Punching quite hard and being good with weapons, oddly enough, seem far more the domain of the hero. Oh, and he's a man. Because I usually play girls. Men are always more evil.

'Bastard of the Old Republic' Screenshot 2

Yes, of course by running around her in circles!

The story begins on a Republic ship, being attacked by Malak's Sith forces, as I desperately raced to get to an escape pod by having a equipment menu tutorial. Few opportunities for malevolence here, beyond refusing to let him explain things to me when I didn't remember how they worked. Which was more stubborn stupidity than anything harmful to others. However, there was soon a chance to be a dick, as the pressing importance of rescuing the Jedi Bastila was explained to me, letting me reply that I couldn't care less, and I wasn't risking my life for her.

Of course, KOTOR isn't going to let you get away with that. For all the remarkable freedom of behaviour it offers you, it's going to drag you kicking and screaming through the main plot no matter how much you petulantly protest. Being an enthusiastic participant disguises this nicely, but rebel against the core plot and it becomes a little awkward as it tells you that you're going to have to do it anyway, so shut up and follow me. However, you do get the pleasure of hearing the shocked reaction of those around you that you'd say such things. "Sounds like Malak and Revan have the right idea," I muttered to my horrified tutorial guide.

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Comments: 1-50 of 77 in total | next 50 »

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caligari
22/02/09 @ 01:28
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Wow - what a strange time for a new article to appear!
lolife.se
22/02/09 @ 01:44
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Man, that's the funniest I've read in a long while. Mainly because I recognize it so well, of course. :-)
Xensor
22/02/09 @ 01:47
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Heh that was a good read :) I never really play the bad guy in rpg's, its not my nature. Let all just be friends and get along! :P Anyone know if in Mass Effect, after you've knobbed that blue bird, you can wave some cash in her face and ask her if she's got a sister? Now thats a fun kind of cruel :P
jaluuk
22/02/09 @ 01:47
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's Darth Mal*a*k mate :)

Of course, I'm only pointing this out as I've just done the exact same thing as you - my characters are normally good - and I'm gutted that I don't have a well respected gaming site to post my experiences to!

KOTOR2 next...
Edited 1 times, most recently on 22/02/09 @ 01:48
bdc
22/02/09 @ 01:59
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I love this game. The twist halfway through floored me and there hasn't been anything like ever since.
Lamont
22/02/09 @ 02:10
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Can't wait for SWTOR. In before the cheap whiny bastards who keep going on about the fact it's an mmo.
persus-9
22/02/09 @ 02:34
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Great article, I've been looking forward to this one since you mentioned it on RPS.

I have to say I feel your pain, I've been tempted to force myself to go for the evil options to see the other side of the game but I've never been able to do it. I just identify too much with the in game character, heck I missed half the content of Mass Effect because I felt I shouldn't be messing arround with side quests when the future of the galaxy was at stake.

Now thanks to your bravery I'm getting an idea of what it'd be like.

Thanks.
Slabbathepave
22/02/09 @ 02:58
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I like to put myself in these situations when faced with these sorts of moral choices. I find that when played that way these particular games are somewhat tailored to not only my playstyle but my mindset.

Pleasingly it turns out i am a bit of a shit...not evil but certainly not above banging your sister from behind with a picture of your mum taped to the back of her head, whilst you wait in the next room.
Trip SkyWay
22/02/09 @ 03:03
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Funny stuff. I can very rarely bring myself to take the evil path, so it's good to hear what's down there.
BrokenSymmetry
22/02/09 @ 03:21
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Great article.

I tried many times to play KOTOR on the dark side, but I always fail early on. I just can't sell that serum on Taris to the crime lord. Can't do it.

Edited 1 times, most recently on 22/02/09 @ 03:21
ardamillo
22/02/09 @ 05:00
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You monster :)

I could never be very evil in KOTOR. Mass Effect is different in that you can be a renegade without being really evil.
UncleLou
22/02/09 @ 05:48
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Great article!

I also suffer from the same pathological benevolence.
TheLittlestHobo
22/02/09 @ 06:28
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A GENUINE CLASSIC! (and I'm not really a big Star Wars fan)

I was obsessed with KOTOR and didn't want it to end after completing it as Good, so I played it through again as Evil. For the most part I managed it (except I bottled it on Zaalbar's sidequest; I couldn't bring myself to go dark on the big furry lug.) The most traumatic part is near the end when you kick off the dark ending by having to force your crew to take sides. Of course, the good guys make a stand so there is a big unavoidable battle. That just killed me. I agonised for ages on initiating that sequence. I even tried reloading, going back through all the dialogue permutations looking for a way to save them. But it was no use; to see the dark ending you have to fully commit. So I closed my eyes and didi the deed. Really gutting. (Though through the pain there was a spark of light relief as when it all kicked off, Carth ran away like a girl! Was almost worth it for that lol moment.)

I was gonna do the same thing with Mass Effect, but those haunting KOTOR memories stopped me.

Anyway, good luck John, your soul will need it! :)
Genji
22/02/09 @ 06:30
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Yeah, I'm far too nice in my games, too. Mostly, the rewards for being a goody-two-shoes are far better, anyway.

I really like the way that Mass Effect handled it. Being a Renegade in that just made you an asshole - not necessarily evil. I enjoyed being an asshole in Mass Effect. Other games don't have nearly the same level of satisfaction, apart from a quest or two in Fallout 3.
Barbellion
22/02/09 @ 07:45
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A brilliant read, very funny and very true. I tried to do the same with Mass Effect and just couldn't - after an hour of being so very horrible to everyone I couldn't face any more and went and had a bath so my halo resumes its usual sparkle.
willy359
22/02/09 @ 07:48
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I did this once, and man, I felt like a turd. What I did to Mission and the Wookie at the end is about the most evil thing I've ever seen in a game. I felt genuine self-loathing.
nocutius
22/02/09 @ 09:05
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Ah KOTOR, the best SW game ever, and one of the best games of all times.
I usually play as a good guy the first time, then try it from the other perspective. It can be unpleasant, but i just can't give half of the game up.
N.A.T.O
22/02/09 @ 09:13
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I'd forgotten what a hoot being evil in KOTOR was! I must track that game down again. I also remember playing through Jade Empire as a bastard as well, nothing quite like selling people into slavery : )
Mogs
22/02/09 @ 09:18
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'Lucas's rapidly unravelling stories'

Hugely tedious. Stopped reading there.
paulf
22/02/09 @ 09:19
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i completed this game on with the dark side ending and immediately started it again to put things right :)
smoothpete
22/02/09 @ 09:36
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"bald with a goatee - a clear sign of evilness" - hey, screw you man, I ain't evil!
NegativeZero
22/02/09 @ 09:37
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This is actually one of the reasons I liked the writing in KotOR II more - you could go out of your way to be an insufferable asshole, but if you did then several of the dark characters would criticise you too. There's a lot more moral ambiguity in it and the more impactful dark side options seemed to be less overly 'evil' and felt almost justifiable from a certain point of view.
DFawkes
22/02/09 @ 10:06
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Dia was asking for it. That's all I'm saying.

I'm usually the same as the author. I know it's just a game, but I don't do things that I find amoral. I did try a Dark Side run, but just felt like a prick.
Colonelkurtz
22/02/09 @ 10:07
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Wow, thank you for going down a road i'll never be able too. Let's just hope you don't come out of it a changed man. I once tried a dark-side character in the original kotor, but i only managed to play him when i was in a bit of a bad mood, and i didn't even do the most heinous quests.

Mass Effect is another story though, and i thought they did the actual moral balance much better. Instead of being satan incarnate, you're just someone who prioritizes the mission before everything else. I actually loved playing trough the game twice, and actually being happy with the character i'd created
Stompy
22/02/09 @ 10:17
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I suggest reading Primo Levi if you want to find out about the 'banality of evil'.

You may retch at the thought of being evil in a game, but I wonder what you are doing in the real world to promote good?
local_celebrity
22/02/09 @ 10:26
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Language, Timothy!
Katsumoto
22/02/09 @ 10:34
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'Lucas's rapidly unravelling stories'

Hugely tedious. Stopped reading there. "

Is there anything that doesn't piss you off? You seem to get angry with almost everything! Try and find some enjoyment in life, it's fun!

Great article, and I agree with the people bigging up Mass Effect's "nice guy/asshole" thing, I really enjoyed being a bit of a dick in it. Much easier than being straight out evil, the difficulties of which this article showcases well!
BigJonno
22/02/09 @ 11:17
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I've never found being evil hard in games until Bioshock. KotOR, KotOR 2, Jade Empire, no problem. Huge preference for being good and I'd always take the good path first, but I loved replaying the Bioware games to see the results of different choices. Bioshock, on the other hand. Killing an innocent little girl when you could save her? No thanks.
Mogs
22/02/09 @ 11:22
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I enjoy many things in life, such as pandas.
AlMcD
22/02/09 @ 11:23
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Nice article. Brings back memories of KOTOR.
kendoji
22/02/09 @ 11:32
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Haha I thought it was just me. I sometimes try to do an evil run in these games, but invariably change my mind and switch to good, or start over. Just can't do it!
Kelduum
22/02/09 @ 11:49
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Yes! Embrace the power of the Dark Side!

When you get to Tatooine, don't forget to take the plate from Sharina Nal, sell it, then tell her you are keeping the money!

Peace is a lie; there is only passion!
Edited 1 times, most recently on 22/02/09 @ 11:50
RedSparrows
22/02/09 @ 11:55
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'I suggest reading Primo Levi if you want to find out about the 'banality of evil'.

You may retch at the thought of being evil in a game, but I wonder what you are doing in the real world to promote good? '

Yes, one can read Sofsky (if you wanna be Foucauldian), or Primo Levi, or any number of texts that try to deal with the banality and incomprehensible horror of the 20th century.

But you can also play KOTOR and feel shit about being a bad guy.

I always play a goody. I'm too soft.
Edited 1 times, most recently on 22/02/09 @ 11:58
HolyJebus
22/02/09 @ 12:05
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I too am a wussy when it comes to moral decisions in games. I'm currently playing Far Cry 2 and recently I shot my female companion in the head thinking she was an enemy. I haven't slept in a week.
RedSparrows
22/02/09 @ 12:10
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Hahaha, if i kill someone by accident I reload my game, regardless of time lost.

Well, usually.

Although, the Dark Brotherhood quests in Oblivion were just awesome.
Edited 1 times, most recently on 22/02/09 @ 12:10
_Price_
22/02/09 @ 12:21
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I've only succeeded in playing a Dark Side character once, and even then I only 'turned' following the infamous Darth Revan revalation. It just feels wrong.

Have to say that I've never had any issues being a bit a bastard to Bastila though. She just rubs me up the wrong way in the same manner and Kreia in KotOR II. Arrogant snob.

Anyway, yeah. Bring on KotOR III.

/Bindo

Dammit.
Igl85
22/02/09 @ 12:58
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Well, I understand him completely. I am never able to finish the evil/bad side of the story. I'm always the good guy. Can't help it :D
glottis0
22/02/09 @ 13:59
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The best bit of being evil (which I'm sure most people never saw because they only click the 'default evil' choice) was turning Bastila evil too, so she got all gothed up..
Maykael
22/02/09 @ 14:11
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This actually informative. It's impossible to me too to play evil in RPG's (especially BioWare ones) so I finally get to find out how it is.
hyperkineticninja
22/02/09 @ 14:39
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God I love this game, another good one was the "Romeo and Juliet" type quest, so many possiblities there! And of course what you can do with Mission and her Wookie at the end!

On a different note, you know that box you are asked to transport by the Hutt but not open it? Did anyone open it? I did, was very interesting...Especially with what comes towards the end!
Restart
22/02/09 @ 14:43
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Really good article. You should write more stuff along the lines of this!

Personally I'm completely the opposite, in that I act like a complete bastard in everything I play. As I like to see the consequences of actions that I would never do in a real life situation. However, Fable II really made me question my actions, I felt especially guilty seeing how my poor dog was becoming corrupted by my actions... :-(
xbendystevex
22/02/09 @ 14:58
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I usually play as girls too, but end up playing through this sort of game at least 4 times so I can do the good/evil boy/girl thing. Being a complete dick is waaay more fun though, you can't help but love cackling along to a game surely? And glottis0, you're right, that IS a fantasticperk of the evilness..
spiderfan2099
22/02/09 @ 15:08
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Friggin' hilarious. Look forward to the next part, you should do KOTOR2, Fable 2 and Mass Effect as well!
BigJonno
22/02/09 @ 15:46
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KotOR Bioware's best RPG, followed by NWN? Blasphemy! NWN was a terrible, terrible RPG, though a good platform user created content.

Baldur's Gate 2 forever!
Miths
22/02/09 @ 16:45
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That sounds an awful lot like how I've felt when I've (usually briefly) attempted to play an evil character in various RPGs over the years.
Yes, it's just fiction - they are all just silly, little characters on a computer screen, but if the writing (and voice acting) is solid, they can feel a lot like real people and that means I'll naturally treat them like I would actual people. Which for me tends to consist of being nice and helpful towards likable characters (including the mildly annoying ones, like Mission Vao) and rather abrupt and dismissive towards those that are mostly just annoying, like Carth :).
Rev. Stuart Campbell
22/02/09 @ 16:47
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"I'm sure it's meant to be a funny, reverential type look back at a classic, but all it does is comes across as a poor attempt at wit, and ego self fellatio. It's a really poor piece that spends too long masturbating and not enough time going down. While perhaps the author sought to lend a comedy leaning to his opinions all he has done is provide a joke 2.0+ piece. Thank frell some of the old writers are still about. Once upon a time VG reporting was done properly, these so called educated types can't see past their next quip, let alone pass judgement on, and actually write about something and make it interesting. It's almost as if VG reporting has been relegated to the quick laugh category. Yay."


Really, though - what?
morriss
22/02/09 @ 17:08
#47
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I'm always good. I love it.

KOTOR is one of the best games ever. Shame they've decided to murder the franchise and make it an MMO. Thank God for Mass Effect.
Edited 1 times, most recently on 22/02/09 @ 17:09
LowEnergyCycle
22/02/09 @ 17:22
#48
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Wow. What's wrong with Old Man BlackLodge?

Cheer up!
greysuitedman
22/02/09 @ 17:29
#49
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this article surprised me to be honest...I played KOTOR2 (not got around to 1 yet) and I was as evil as a 1950s irish priest from the get go

i figured that was the fun of the game, plus all the co-characters were jerks. I particularly like the way sometimes being "evil" in the game is actually just being a boorish stubborn and slightly stupid dickhead.

of course the amazing money shot for being a wanker throughout kotor2 was at the end, after about 5 chances to spare someone's life where it stops just short of "NO REALLY, PLEASE SAVE ME, I THINK YOU SHOULD" I killed her and then the entire universe imploded.
Razorus
22/02/09 @ 17:57
#50
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Haha, great article man! Proper good times in KOTOR. I usually end up like that when I play choice-based RPGs, or Bioware games in general. I try to make the decisions as close to how I would naturally react, and I usually end up more good than bad, but surprisingly close to neutral. This means that some of the choices I made were naturally evil....:S

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