The Elder Scrolls Online on PS4 and Xbox One delayed by six months

UPDATE: Bethesda confirms, offers discount for those who buy on PC now.

UPDATE 3.00pm: The Elder Scrolls Online developer Zenimax Online Studios has confirmed the game's six month delay for PlayStation 4 and Xbox One versions.

The company has also announced an offer for those who buy the game on PC in the meantime. Purchase a PC copy before the end of June and you'll get the console edition at a reduced price (12.99 in the UK). You'll also be able to transfer your character over and still get the console version's 30 days of free game time.

"We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer's networks - which are both different from the PC/Mac system as well as different from each other - has been a challenging process.

"It has become clear that our planned June release of the console versions isn't going to be possible. Though we have made great progress, we have concluded that we'll need about six months to ensure we deliver the experience our fans expect and deserve."

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ORIGINAL STORY 09.23am: The PlayStation 4 and Xbox One version of MMORPG The Elder Scrolls Online may have been delayed by six months. It was due out this June.

Last night The Elder Scrolls Online Store FAQ included a note to say the console version had been delayed by six months, but it was swiftly edited.

It read:

"The Elder Scrolls Online officially launched on April 4, 2014 on PC and Mac. While it has become clear that our planned June release of the console versions isn't going to be possible, we have made great progress, we have concluded that we'll need about six more months to ensure we deliver the experience our fans expect and deserve."

There was also a line pointing to a non-existent blog post explaining the delay further. Did someone at Bethesda push a button early?

The pre-edited FAQ was of course captured by the internet, and published on Reddit. The FAQ currently includes the first line only.

Eurogamer has contacted Bethesda for comment.

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