The Jak and Daxter Trilogy Review

Jak-knifed juggernaut.

Version tested: PlayStation 3

In many ways, the Jak and Daxter series serves as a chronicle of the declining platformer. Naughty Dog's PlayStation 2 trilogy starts off with an innocent collect-a-thon about a boy and his furry friend saving the world, but quickly shifts to a darker tone with an industrial setting, plenty of gunplay and an over-world that shows a much stronger likeness to Grand Theft Auto than the Precursor Legacy. The grim, later Jak games relegated most of their platforming to isolated tombs, ruins and ancient temples, signifying the genre becoming something of a relic.

As far as this HD upgrade for PS3 goes, it's a solid conversion with virtually no new content aside from trophies and 3D support. For the most part, developer Mass Media Inc's reverence for Naughty Dog's originals works, but it would have been nice for them to add an option for subtitles in the first Jak and Daxter, or implement separate controls for first- and third-person aiming, as what's inverted in one perspective won't be in another. Regardless of the lack of bells and whistles, remastering these games in 720p is still a significant visual upgrade of three of the most interesting platformers of the 21st century.

Jak and Daxter: The Precursor Legacy

Of all the games in this collection, Jak and Daxter: The Precursor Legacy shows its age the most - not just in terms of visuals (though its blocky character models do that), but in its design. This humble origin story hails from the days when platforming protagonists were expected to collect doodads and little else. They certainly didn't talk, and Jak instead expresses himself through dance, as was customary for the time.

1

Daxter's smooth animations are as lovely today as they were a decade ago.

While the aesthetics are dated, there is a charm to its vibrant environments, which recall the heyday of Naughty Dog's Crash Bandicoot as well as Rare's Banjo Kazooie. Everything is a little too colourful, but this works in the game's favour as it looks playful and inviting, though the character design is generally unappealing. Jak and his goat-people brethren look a bit off-putting, like the Gelflings in The Dark Crystal, whereas the hyper-adorable Daxter is frequently mocked for being ugly. It's like that Twilight Zone episode where all the people are half-pigs and the beautiful woman is considered hideous.

The Precursor Legacy isn't terribly complex, but it manages to make what could be systematic scouring of environments enjoyable with a host of novel touches that gives its seamless landscape a cohesive, organic feel. Help a fisherman haul in his quota and he'll give you access to his boat back at the village dock. Tinker around an ancient temple and you can activate a generator that powers plates throughout the neighbouring territories, granting access to new parts of the map.

Though the interconnected level design with no loading separates it from other platformers of its time, polishing off the last few collectible scraps in any given level can turn laborious. What was great for 2001 is still pleasant enough, but it's hardly a compelling argument that things were better back in the day.

Jak 2: Renegade

The old adage "if it ain't broke, don't fix it" clearly doesn't apply to the developers at Naughty Dog. After the critical and commercial success of Jak and Daxter they could have easily reiterated that formula, but instead they daringly pressed ahead, choosing to throw the baby out with the bathwater.

2

Jak be nimble, Jak be quick.

Jak 2: Renegade - or as I like to call it, Jak 2: Jak in the City - transplants the hopping hero and his fluffy orange chum to a dystopian metropolis. Gone is the affable, pantomiming protagonist of yesteryear. Instead we get a gruff-voiced, goateed, gun-wielding warrior. Luckily, the angsty streak doesn't last long, as Jak is still prone to pal around with Daxter. These two divergent personalities never quite mesh in a way that feels natural, though.

While he still leaps around some, Jak's old skills aren't enough to cut it in the hustle and bustle of modern times. He's now added driving, shooting and skateboarding to his repertoire. Naughty Dog wisely milks these diverse gameplay scenarios to their full potential, making Jak 2 one of the most varied games ever conceived.

One moment you'll be zipping around town on a hovercraft with Johnny Law hot on your six, and the next using your arsenal of firearms to evaporate hordes of feral creatures or enemy soldiers. Then it's time to race, perform tricks on your Back to the Future 2-style hoverboard, play a variation of Whack-A-Mole, transport prisoners around, or occasionally scale trap-ridden temples like the Jak of yesteryear. Areas are often revisited, but they reinvent themselves each time. The first mission in the sewers leads to a bug hunt, but the following visit turns into a hoverboard-based obstacle course. This reluctance to make the player do any one thing for more than 20 minutes guarantees a brisk pace throughout the surprisingly lengthy campaign.

4

Hit the road, Jak.

While Jak 2's restless zeal is surpassed only by its sequel, there are some ways in which it hasn't aged so well. For one, it is an extraordinarily difficult game, with checkpointing that could generously be called cruel. The lack of any kind of manual aim also feels dated, as all shooting leaves you at the mercy of the game's auto-aim. It's functional, but a little more precision would be appreciated. Elsewhere, the over-world bears a strong resemblance to Grand Theft Auto, with Jak haplessly tossing civilians out of their hovercrafts to zip around the colossal Haven City. Unlike GTA, only a handful of the actual missions take place in this hub, making it an extraordinary backdrop built almost entirely for show. It was a noble effort that adds ambiance and character to the world and connects the various stages, but Jak 2 clearly hails from an era when game designers mistakenly thought bigger was better.

Though the HD upgrade helps, time hasn't been kind to Jak 2's graphics. It pushed the PS2 to its limits, but what was showstopping eight years ago is garish today. There's a moment where our heroes find themselves crossing a bridge suspended high in the air, overlooking the city in all its glory. It should be an awe-inspiring sight, but the chunky, nondescript polygons make it look like a model. Compare this to a similar scene where Batman gazes upon Arkham City from Wonder Tower; it's shocking how far we've come in the last eight years.

Despite a few glaring concessions to its age, Jak 2 remains a joy to play and feels like a dozen games rolled into one. Not all are winners (the mandatory races continue to draw my ire), but those with the patience to looks past its sadistic difficulty, poor checkpointing and overly ambitious set-pieces will find that Jak 2 is more than the sum of its parts. A Jak of all trades, if you will.

Jak 3

Initially, Jak 3 is less Grand Theft Auto than Grand Theft Kangaroo, with our heroes galloping their way across a Flinstones-style village on squawking, half-lizard, half-marsupial creatures called Leapers. This peculiar scenario is at once familiar, yet different; a sign of Jak 3 evolving its predecessor's madcap sensibilities. (On a side note: riding a Leaper might be the finest implementation of rumble I've experienced, with the vibrating controller mimicking their every flap and waddle.)

Having already explored riffs on GTA, Tony Hawk and any number of racing games in Jak 2, Jak 3's major contribution to the series is the addition of an enormous desert wasteland which functions as a playground for vehicular combat. Taking out a series of armed dune buggies, you'll have to fend off raiders, chase down artefacts in timed challenges, and eventually take down the penultimate boss in an epic, kilometre-spanning struggle that can hold its own against anything in Shadow of the Colossus. Rather than stop there, Naughty Dog further cranks up the "What If?" machine by tossing in variations on Tempest, Pac-Man and Smash TV for no apparent reason other than it's fun. So why not?

3

Jumpin' Jak Flash.

Jak 3 doesn't simply throw everything at the wall to see what sticks; it also carefully addresses most of its forebear's mistakes. Just as Grand Theft Auto 4 and Zelda: Twilight Princess scaled back their predecessors' outlandishly open worlds, Jak 3's urban sprawl is a more condensed rendition of what we saw in Jak 2. The city is now a war zone, with corrupt guards, resistance fighters and monstrous reptiles duking it out, making it a more exciting place to traverse. The riotous streets also minimise traffic, so cruising around town is much less of a hassle - and Jak 3's sensible checkpoints make the difficulty far more palatable for mere mortals, ensuring this rousing final act zooms along.

Where the first Jak game was light-hearted and goofy and the second was tonally inconsistent between its grizzled protagonist and comic sidekick, Jak 3 strikes a delicate balance. The vastly more entertaining Daxter frequently takes centre stage and some late-game plot twists are just plain silly. Jak can also kill innocent civilians, who inexplicably turn into ammo with no repercussions, which might suggest a campier title - yet there's a genuine feeling of loss that comes from revisiting old locales that now lie in ruins. The final handful of missions are as thrilling and bombastic a climax as one could hope for, bringing this fine adventure trilogy to a close.

The Jak and Daxter series may not be as solid a platformer as Sly Cooper and its gunplay isn't as refined as Ratchet & Clank's - but in terms of ambition, invention and grandiosity, it remains leagues above its last-gen platforming brethren.

In the last several years, Naughty Dog has strayed even further from its platforming roots with Uncharted's automated climbing and jumping, making it no more a platformer than heating up a dish in the microwave is cooking. The Jak and Daxter series remains a fascinating document of the evolution of the action adventure; its heroes are unstuck in time, without a genre to call home. No series has been so willing to switch gameplay styles with such reckless abandon, and The Jak and Daxter Trilogy represents a shining example of what happens when a capable developer takes a huge risk. There's nothing else quite like it.

8 / 10

Read the Eurogamer.net scoring policy

Comments (43) Latest comment 3 months ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • DSR3 #1 3 months ago

    Brilliant games, wish it didn't come out the same day as the vita though.
  • captain_Carl #2 3 months ago

    Comment about 8/10!

    Never played these before so will pick them up. At some point. Probably not for a while though.
  • Darren #3 3 months ago

    I'm looking forward to this, especially the chance to play the first game again, but I'm disappointed that more wasn't done to update the visuals. I'd read that the game is sub-HD (960x720 or near-enough PS Vita-resolution) and, from the footage I've seen, has no anti-aliasing at all, making the games look rougher than they need to be and nowhere near as slick as the Sly Trilogy, ICO/Shadows of the Colossus and recent Metal Gear Solid HD collections.
  • metallicorphan #4 3 months ago

    I will probably pick this up,never even played Jak 2 and 3,but quite enjoyed Jak 1 back in the day

    Jak instead expresses himself through dance, as was customary for the time.
    They were the days,LOL
  • molekiller #5 3 months ago

    First one is the best miles ahead of the third. Jak 2 is the worst of them.
  • robbiejc85 #6 3 months ago

    @Eurogamer - LOVE the Radiohead reference! Sod it, I clicked on this story just because of the subject line - I don't even own a PS3 anymore!

    You know what though, I was listening to 'Airbag' for the first time in about 5 years and I thought - bloody hell - that is one of the best songs I've ever heard...why did I not notice that before?
  • Acquiescence #7 3 months ago

    Eighters gonna 8.
  • LiamIRL82 #8 3 months ago

    I love the first Jak & Daxter but I hated 2 & 3. I'm just going to buy the first one off the PSN, will they be released on PSN next Wednesday?
    Edited by LiamIRL82 at 16/02/12 @ 16:31
  • Whitster #9 3 months ago

    I've never actually played any of these before so this may be worth a punt. Shame they didn't get an update of the PSP Daxter title on there like Peace Walker though.
  • Darren #10 3 months ago

    @LiamIRL82 - I didn't realise they were being released separately. I only really want the first game so I buy cancel my pre-order and just buy/download the first game instead like you. Any idea how much the game will cost?
  • mazk #11 3 months ago

    Wish they'd included the psp Daxter solo game for completion. Ah well, these games were the finest platformers the ps2 had to offer.
  • Zerrin #12 3 months ago

    @DSR3 It's actually out tomorrow. I guess Sony noticed the fact that to actually release this game on the same day as their next major console would be economic suicide.
  • PixelEdged #13 3 months ago

    Get this on Vita Sony!
  • kingnothing12 #14 3 months ago

    If they are sold seperately then i'm all over the first one again, not too fussed abouth the other 2. If you watch the latest Jak doc Eurogamer put up, it does explain that porting these over with upgraded visuals was quite a challenge. Shame there is no AA at all though.

    The Precursor Legacy was one of my favourite ps2 titles, must of completed it a few times and collected just about everything.
  • danathjo #15 3 months ago

    Will buy the first one seperately when they come on the PSN/SEN and won't bother with the rest.
  • LiamIRL82 #16 3 months ago

    @Darren One of the mods commented on the Official EU Blog that they would be released on the PSN at the end of February but didn't give a price. I would imagine they could be €15 each
  • Abdu@EG #17 3 months ago

    Keep hating PS3 exclusives, EG. But they are there.
  • SuperBas #18 3 months ago

    Never buy a game that scores an 8, save a ton of money.
    Edited by SuperBas at 16/02/12 @ 17:21
  • yuggy #19 3 months ago

    Post deleted at 18:19:58 16-02-2012
  • ShiftBreaker #20 3 months ago

    Loved the first, wasn't impressed by the second, never played the third.

    I'm willing to give them another chance, but really, I'll just get this as an excuse to play the first one again.
  • andywilkie35 #21 3 months ago

    8/10 for three 10/10 games in HD on one disc, cheaper than most 5 hour shit games?

    Can only be EG. Fucking mental!
  • chaywa #22 3 months ago

    Now re-release Klonoa (yes i'm aware of the Wii version) and Klonoa 2 please!
  • DRUNK3N-_-DRAGON #23 3 months ago

    an 8 on hear is a 9 on other websites lol
  • RoOhDaMite #24 3 months ago

    I liked the second one most. The first one was a generic platformer. The second really was awesome introducing the flying cars and all. The thrid lost its focus and tried to be too many things at once with a lot of uninspired minigames.
    Edited by RoOhDaMite at 16/02/12 @ 20:03
  • RedSparrows #25 3 months ago

    I AM BORN AGAIIINN

    Where's my 3D platformer?
  • Srift #26 3 months ago

  • Nodka #27 3 months ago

    Good stuff, it is pity though they didn't include the other 3 Jak & Daxter games, they may not be as good as the Naughty Dog ones but they could have thrown them in there.

    Jak X Combat racing picks up after Jak 3, the Daxter PSP title is set during Jak 2 and the most recent Jak Lost Frontier title was on the PS2 and PSP.
    Edited by Nodka at 16/02/12 @ 20:19
  • beep #28 3 months ago

    The improvement in character models from the first J&D game to the second was/ is amazing.
  • ForozM #29 3 months ago

    These are some of the best games ever. Great review.
  • sfp_noodle #30 3 months ago

    Never got to play these back on the PS2 as I picked Ratchet and Clank as my platform series. Can't wait to give these a try, but as I'm lucky enough to be getting a Vita as a present these will have to wait until the summer time at earliest. Good score for some top last-gen games.
  • Pandy #31 3 months ago

    The grim, later Jak games relegated most of their platforming to isolated tombs, ruins and ancient temples, signifying the genre becoming something of a relic.
    Um... remember Super Mario Galaxy? The genre still had (has?) room to grow.
    The genre wasn't what was in decline, only Naughty Dog's interest in it.

    Also, I think the Zelda reference was supposed to be Skyward Sword, as Twilight Princess had pretty much the biggest open world of all the Zelda games.

    I hate to be picky but... oh no, wait! I love being picky. Sorted. :-)
  • RedSparrows #32 3 months ago

    someone make a PSN/XBLA/Steam 3D platfoemer with colours and ice and lava levels and a cast of wacky characters and a massive, imaginative, vertically crazy world.
  • sourc0r #33 3 months ago

    @SuperBas buy games that score 7 and below instead, get depressed and stop gaming, save a hell of a lot of money.

    anyway. didn't have this on my radar, as i've never played any Jak & Dexter title before I might give this a try some time.
  • Pinky_Floyd #34 3 months ago

    I'm going to ignore the score as I read the review first and it put me off even attempting to revisit these, with the exception of Jak 3. 

    The 8 must be for Jak 3 because Precursor reads like a 6 and Renegade reads like a 4.

    I never really enjoyed 1 or 2 at the time anyway so doubt the inclusion of 3 and an HD touch up will tempt me.

    Score shenanigans aside I thought this was a great review and very informative.
    Edited by Pinky_Floyd at 16/02/12 @ 23:43
  • JumpinJackFlash #35 3 months ago

    Loved Jak and Daxter: The Precursor Legacy on the PS2, i personally thought it was a better platform game than Mario 64.
  • frazzl #36 3 months ago

    Truth be told I only enjoyed and completed the first Jak title. Might get this compilation to try the other 2 sequels again when the price drops.
  • Zebula77 #37 3 months ago

    Will only be picking up the first one, probably my favourite platformer of all time. The other two are a bit too shooty and well, "grim".

    Shame it doesn't come out till wednesday (it's out on the US Store already).
  • gringohairpiece #38 3 months ago

    Love the Airbag reference in the sub-heading.
  • iCubPro #39 3 months ago

    Pre-ordered, can not wait to go pick it up next week and jump back in to Jak 2!
  • jablonski #40 3 months ago

  • mcreddie #41 3 months ago

    I remember these being quite tough. Well, the second one anyway. These are great games though, just look past that dastardly 8/10 score.
  • lucifon #42 3 months ago

    2 is one of my favorite PS2 games of all time. I never did play 3, but I wasn't big on the first.
  • Jonathan_Fakenham #43 3 months ago

    Looking forward to picking this up and doing a replay of the series. Hopefully they'll do a Vol.2 with the other three games at a later time..