Nintendo: Zelda series keeping motion controls
Skyward Sword waggling "will be used" in next Zelda.
The Legend of Zelda: Skyward Sword's motion control scheme is here to stay, series boss Eiji Aonuma has said.
Despite initial misgivings about requiring players to use the Wii Remote's MotionPlus attachment, Aonuma now believes buttons are a thing of the past for the Zelda series.
"I honestly think we cannot go back to button controls now", Aonuma revealed in a new ONM interview (via Kotaku). "So I think that these controls will be used in future Zelda titles, too."
Nintendo demonstrated a Zelda "experience" for the Wii U during its unveiling at E3 this year.
The Wii U's tablet controller was used as a touch-screen inventory.
Will players be asked to use a Wii Remote Plus and tablet controller together? Or will the inevitable Wii U incarnation include better usage of the tablet, too?
Zelda games for handheld systems will presumably keep the series' classic button controls. After this year's re-release of Ocarina of Time, the next 3DS Zelda game will be all-new, Aonuma recently said.
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Comments (63) Latest comment 5 months ago
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Well the swordplay was certainly very good in SS, yeah it wasn't perfect, you can't quickly change your sword angle without slashing, which is a pain when you'tre trying to get through electro boboklins guard, but otherwise it was great fun!
The swimming controls need to go though! Who thought it would be a good idea to switch from left hand above the waves to right hand control when diving? The flying would be okay if it weren't for all the flapping.
Finally, the aiming in SS is broken! It constantly goes nuts and aims off in the wrong direction at inopportune times! Yes, I know that you can press down to recenter it, but by the time you do you're already aiming off in the wrong direction. TP's IR aiming was far better.
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Leave out the waggle and balance stuff in future though, rope balancing was a pain even when it did work properly.
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While Kinect is doing well, at least with that you don't always have to use it.
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Unless you lazily have it all done with one button, but that would be mind numbingly dull and repetitive.
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Ghirahim is a nightmare to fight. It's incredibly annoying if you don't know if you simply have no clue what to do or if you are doing the right thing but the controls let you down.
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Presumably the difference between the Wii remote and Kinect is that you want to play Zelda and don't want to play Kinect games.
The feedback always says "stick with what you know", while also saying "do something new". It's no wonder that they don't listen to the feedback and go with whatever they think might be fun.
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I'm not saying Zelda is bad at all, the game is absolutely brilliant. It's just that even with the phenomenal improvements Motion+ offers the controls still aren't as reliable as I want them to be - precise yes, 100% reliable, no.
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About the Upad, the last thing I've heard is that Nintendo is maybe going to treat it as an in-game item. That should work pretty well!
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WTF!? Firstly, anybody who has actually played Skyward Sword will testify that the motion controls are perfectly implemented and nobody in their right mind would even suggest giving us the option of using "traditional" controls...the very heart of the game lies with Wii Motion Plus, any other control method would simply dilute the game.
Secondly, Kinect is doing well you say? It may have sold well (I don't know) but don't for a second try and tell me it has a library of AAA games which support the hardware. Lastly, Nintendo dying you say? Looking back on this gen in 10-20 years time only 1 console will be truly remembered for giving the industry a much needed shot in the arm AND being THEE success story...the Wii of course!
Why was it do you imagine Sony and Microsoft quickly brought out their own motion add-ons...or are you going to honestly tell me they had that planned from the beginning, giving Nintendo a huge head start then with their own devices not even making a dent? Good strategy, LOL.
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Honestly now, it may not be as immersive to some as waving a remote control around like a tit in front of your tv, but saying it's not possible is rubbish.
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Trust me, you wont be missed. It is your type which is holding the industry back, why all we have seen this gen is sequel after sequel after sequel, neither easy to distinguish from the next. Ocarina, Majora's Mask, Wind Waker, Twilight Princess and now Skyward Sword, all 3D Zelda's yet all wit their own style and unique hook.
I'm hugely excited the Zelda series is keeping motion controls as its core experience, to go back to "traditional" methods now would be a huge step backwards.
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Who waves their Wii Remote around like a "tit"? You could argue with Twilight Princess (Wii) that was the case but you sound like you are speaking from a man/boy who has not laid their hands on Skyward Sword..."waving a remote around like a tit" as you put it would only lend itself to you dying repeatedly in Skyward Sword, not progressing very far at ell.
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Agreed, it was fun but hardly optimal. I always came out of a fight thinking "if only i'd had buttons i would have more health"
At the very least the next zelda needs a button you can hold that would prevent rapid movement being registered as a sword swipe.
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The controls work just fine as you'd expect from any Nintendo game, but the thing that got me the most was the story. Without ever using speech I had a better understanding of what every character was feeling throughout than I get from most HD fully voiced games. It is some of Nintendo's best ever work and I can't wait to see where they take the series next.
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Agree with the second point you make, the next Zelda game should have a button/method which prevent rapid movement being registered as a sword swipe, this I believe is why the Zelda series should stick with Motion controls, so that the scheme may be perfected.
Remember, Skyward Sword has no equal, not a game which comes even within a whisker of achieving what is has already. Give Nintendo time to experiment/tweak and I guarantee it is those who stood by will reap the rewards...
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Rubbish, absolutely rubbish! Countless videos have been released since that awful Gamespot review was published which prove the guy reviewing the game to be a pleb, the controls work 99.9% of the time 1:1.
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This also goes for nearly all motion controlled games that involve waving controllers/body parts around.
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The Wii U will support Motion Plus, simple really. I would say the vast majority of people who buy the Wii U will already own a Wii/Motion Plus, for those who don't I hardly think the price of a Wii Remote will put them off...how many EXTRA controllers do most people own for their 360/PS3's for example?
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I doubt I look like either a "badass" or a "tit". Also, if I was that concerned with image I would be a very shallow person...
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Really now, I'm sure Skyward Sword is a great game, I've not had chance to play it yet as I no longer own a Wii, but I doubt I'm the only person out there who might feel a little self aware waving their arms around like a lunatic in front of the television when the same finesse of controls could be achieved as effectively with a controller, who is disappointed with NIntendo ignoring those of us who would rather play with a traditional controller.
I'm fine with them having the motion controller, it does work for some games, but having it forced as THE ONLY option is enough to turn me off.
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The game was built from the ground up to use Wii Motion Plus, how/why would you want to use a joypad for heavens sake!? To even ask for the option of using a joypad is missing the point entirely! Also, do you consider playing videogames a particularly mature thing to do? Its not! I play all sorts of videogames - i own a PS3 and Wii currently - but am under no illusion that what I am doing isn't very mature...
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I understand the Wii U will support Wii Motion Plus but the whole point of the Wii U is it's fancy tablet controller. (Well that's what Nintendo have been trying to shove down our throats ever since this years E3) I believe the tablet controller can be implemented brilliantly with future Zelda titles with it's combination of classic controller and touch screen based functionality. Why go back to a controller that has been around for over 5 years? Look to the future and innovate that's what I say.
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I am one of those people that is just disillusioned with Nintendo and all the others that leapt onto the motion control bandwagon. I had high hopes for it all, but after so many bad games or badly implemented controls, I just wish it would just die.
Nintendo continuous push of these controls means they are never going to go away and I will never get to comfortably relax and play another Zelda game again.
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Please, I hope you are not accusing Nintendo of not innovating! I believe if you are we should end this conversation right now. Whats all this talk about Nintendo "shoving its fancy tablet controller down our throats ever since E3!?
Nintendo the same as Sony and Microsoft promotes its products, no more, no less. I think the tablet will prove useful but why not give the option to developers of using different control methods, be it Motion Plus, Tablet or for the "traditionalist", controller. This way WE get the best games...
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Sounds less like you want to "relax" and more like you enjoy playing games in a coma. Videogames should be about interaction, experimentation and fun, hardly something which even the most hardened PS3/360 "fan boy" can accuse Nintendo of not implementing. Lets face facts, Nintendo's Wii is the only console this gen which differentiates itself from the crowd...hence as I said before Sony/Microsoft's bid to join the party embarrassingly late with its "own" motion devices...
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They'll have to prop up their U Tablet and use its sensor bar to waggle with?
FAIL.
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Based on Emil's description of sword behaviour and 'registering slashes', the sword controls clearly aren't 1:1.
Try again.
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I never said Nintendo are not innovating. On the contrary Nintendo are definitely the most innovative out of the big three in my book but it doesn't sound very innovative for Aonuma to say the next generation Zelda title should implement a control method which is over 5 years old wouldn't you say? Yes it would be great if Nintendo gave us different control methods for their future first party Wii U titles but we will have to wait and see if they do or not but honestly I wouldn't hold my breath.
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Exactly! Based on 1 persons description. Try the 99 others who do find it resisters 1:1...
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FAIL!? I'm not talking to somebody who ends an argument/discussion with the word "fail" in bold.
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Over 5 years old you say? I would suggest Wii Motion Plus is not only NOT 5 years old but few games yet have truly taken advantage of its potential...Skyward Sword being the only real fully-fleshed out game.
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The Wiimote itself is over 5 years old which Wii Motion Plus is now combined with so I class it as one peripheral but if you want to be specific yes the Wii Motion Plus attachment might only be 2.5 years old but knowing Nintendo's track record by the time the next gen Zelda is released it will be over 5 years old.
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Really disappointed with the news, I was hoping to only use the tablet controller.
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Full of shit alert!
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http://penny-arcade.com/comic/2006/11/13
Small, simple gestures. Easy.
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Anyone who had played the game for more than half and hour would already know this.
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Fair enough.
I still believe that they're compromising themselves by making the controls mandatory in all future instalments - and I have no problems with motion controls in general.
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It's not a resolution issue; Robin Williams is actually wearing those.
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I'm playing on a CRT with zero input delay and I'm telling you it's 1:1 (motion+ is 1:1 tech) and it tracks my movement as close as can be expected. We are not dealing with mirrors here so there has to be some time for calculation, but it's a matter of microseconds for it to react to what I'm doing, be it slow or fast swipes, it responds to what I do as I do it.
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And then NEGATING people who say "well i've actually played it, and it worked 1:1 for me"!?!?!
Unbelievable.
For the record, it worked fine for me too. The gamespot reviewer was just shit.
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You (again) I fear are missing the point. 2 and a half years old for what is relatively new technology is very, very young. The joypad has been evolving - with a lot of help from Nintendo - for how long now? Ideally I would like to see Nintendo run with the Motion Plus and keep it for not only the Wii U but whatever console supersedes it...a "remote" could be the new standard.
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