New Xbox 360 dashboard "an advertiser's dream"
XBLIG devs have their say on Metro UI. MS responds.
Indie developers have had their say on the new Xbox 360 dashboard, with some complaining that it buries Xbox Live Indie Games.
While indie games do appear in Bing search results - that is, if a gamer knows the name of the game they're looking for Bing will find it - the new Metro user interface has replaced the dedicated XBLIG channel with an Indie Games tile some are concerned will disappear as Microsoft rotates its promotions.
Mommy's Best Games (Weapon of Choice, Explosionade) boss Nathan Fouts told Eurogamer he was happy with the new search functionality and "Related" tab, but said the dedicated Indie Games portal is "now more hidden and confusing than ever".
Indie Games are not listed in the New Arrivals section of the Marketplace, nor the Genre listings. Instead, they are found through a tile labelled Game Type.
"The image for that (of course) is a woman doing a karate kick dressed in a hoodie in front a brick wall with graffiti," Fouts said. "There's a revolving tile that currently also links you to Indie Games but it's sort of random if someone will see that or even if IG will be listed there next week.
"For me the truly disheartening news is that the 'games' tab on our game console is now several pages away from the start," he continued.
"'Videos' is now before 'games'. For better or worse, the new Metro layout is an advertiser's dream. Every single page main page now has an advertisement on it (you can't scroll away any more), there are dozens of secret little places to feature things, and it's easy to get lost. But simply getting to the main portal for Arcade, Games on Demand or Indie Games, or for that matter my own game library is a chore. I like the 'quick list' but if it would have a simple connection to my complete library, it would be a huge help."
Avatar Battle Bees developer Brett Eveleigh told Eurogamer many developers were losing faith in XBLIG - and the new UI only accelerated the problem.
"Microsoft take a back-seat approach and only really gets involved to take a cut of your sales and make the games slightly harder to find with each new dashboard update," he said.
"Not that anyone wants to go through the pain of retail/arcade style certification but it feels like Microsoft has abandoned the platform in favour of Windows Phone 7. But instead of admitting it they're brushing it under the carpet and hoping it'll go away.
"It's easy to lose faith when you see a dating game that looks like it took 10 minutes to make and uses some stock images of women in low-cut tops sell better than lovingly crafted, quality games that have been made by talented developers."
XBLIG pricing is, according to Eveleigh, another point of concern.
"Indie games can be sold for either 80, 240 or 400 MSP. The problem is that 80 MSP might as well be the only price point, since people just don't buy games that cost more, so developers are forced to under-value their games to get people to even consider them.
"This is of course a trend with indie/downloadable games at the moment as it was recently highlighted about the devaluation of Indie games on PC and we all know about the situation on the App Store but those platforms are at least easy to find/access and have huge amounts of users which goes some way to offsetting the devaluation, this just isn't the case on XBLIG."
A number of XBLIG developers Eurogamer spoke to, including Cthulhu Saves the World developer Robert Boyd, said the new dashboard will probably result in reduced sales.
"It feels to me that Microsoft is trying to promote individual games more but hide the [XBLIG] channel as a whole," he said. "I think this will result in less sales overall but only time will tell."
But what does Microsoft have to say about the new Xbox 360 dashboard and how it affects XBLIG?
A spokesperson pointed out that the firm provides a marketplace, free development tools and a peer-review system for developers to create XBLIG titles and launch them affordable on Xbox Live, but stressed that indie developers must put marketing effort into their games in order for them to be successful.
"Indie developers have told us they are looking for an easy route to market, which is the biggest hurdle to overcome, and we've provided that for them with Xbox Live Indie Games," the spokesperson told Eurogamer.
"But they've got to take that next step and do marketing after the launch. We encourage indie developers to work together and support each other in marketing efforts, like the Indie Games Winter and Summer Uprising promotions."
"The new Xbox 360 Dashboard update provides improved ways for consumers to find great indie titles, including the ability to search with voice," the spokesperson continued. "We've been experimenting with Xbox 360 Dashboard promotions for indies, such as our Halloween 'Shocktober' campaign. And we've been helping the community support their own amazing promotions, including the recent Summer Uprising.
"Indie games on Xbox 360 are generating a growing revenue stream for developers. In fact, the average revenue for the top 50 indie games is now well over $100,000 per title. When you consider the increasing install base of Xbox 360 consoles (over 960,000 consoles were sold in the US during the week of Black Friday 2011), it's clear that Xbox Live Indie Games is a great opportunity for developers."
Still, Microsoft said it was listening to feedback from developers and is "taking it into consideration for future programs".
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Comments (90) Latest comment 6 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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I never thought I'd see the day where I actually prefer the free PSN dash over the premium Live one.
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I don't buy those Microsoft comments. On iOS every game that develops a bit of a viral following (or buys 5star ratings but that's a different debate) has a chance of being easily found in "Top 25" by casual browsing and making it very big. They don't need to spend loads of money and time on marketing, quality games can speak for themselves. Indie being buried under that ridiculous "Game Type" tile is a nightmare for those xbox devs.
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Funny that you should use the farmers analogy, because you sound like a fucking sheep in your post.
BbbbbaaaaAAAAA
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Two years ago something like RC Airsim sold like mad and people were wondering why (because production value was abysmal). Not it's down there in the top rated list with less than two stars and doesn't sell at all while the good games (and games, not apps) rise to the top.
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In all those softwares, the key to Metro UI is it's semi-ability to customize and "Pin" most-used apps/shortcuts to a start-screen
Is that possible on the new update? If not, then call me synical as to why MS would "forget" to do that.
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*FACEPALM*
What planet are you living on? Poor MS have to pay the content providers, huh?
Here's a cutting-edge idea for you - why not just bin all the needless tinsel and give us back our games machine? How about it!
Seriously, STFU with your barmy suggestions, please.
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They did make it more important to be featured in ads, so those that can afford to walk away with only 51 % of the revenue instead of the standard 70 % will choose that option and be just as visible as before. The problem with indie games has never been the navigation but the huge backlog of crappy games and apps. Out of 2100 games only 400 have three or more stars.
And while it's true that all price points above 80 points don't sell it is also true that most games simply don't have enough content to justify anything above 80 points. You play those games for twenty minutes and then it is over. Look at something like TIC. Sells for 240 points and offers one level, repeated three times. As long as games offer no content people will prefer the 80 points price tag.
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But that's the side of the list that the PS3 defaults to when you turn it on. You don't have to scroll past TV, Video and Social tabs to access your games library or store, so you're pretty much shooting yourself in the foot with that comparison.
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LaserCat
DLC Quest
Techno Kitten Adventure
Escape Goat
Platformance (both are quite nice)
Toy Stunt Bike
Flotilla
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Cheers dude. Yeah I thought as much. It's a shame really because I have my headset on most of the time. Plus the kinect voice is so poor as well. One of my mates has it and uses it as a mic. All you can hear is the bleeding game! I really hope they stop pushing Kinect. By all means whack it into the PC market and make it to fabulous things, But the implementation is so poor for xbox at the moment.
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It's obvious MS are only just getting started. I am 95% sure we will regularly be getting ads in games loading screens in the next 2-3 years.
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I do like the new dash, but the Marketplace is a real mess!
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Now, though, the adverts are at least always accompanied by something actually useful, which is back to how it was with the original blades system.
Still, Indy Games does need some sorting out. In fact their three-tier download games store (with demos and DLC besides!) has turned into a bit of a legacy mess in general. I am sure that Microsoft know they must sort it out eventually, but since they haven't chosen to do it now, I think they're probably waiting for the next hardware revision. Or at an outside chance, following the release of Windows 8 and its marketplace, in next year's Fall Dash Update.
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Actually in-game advertising is growing rapidly and spending on it is expected to reach £1bn by 2014: http://www.brandrepublic.com/News/908125/Screen-Digest-forecasts-1bn-boom-in-game-advertising/
And there are ads in the loading screens of Deus Ex HR on PC, which is obviously a new game.
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As Dan said this isn't just an XBLIG issue, they've buried what was one of XBL's largest revenue streams, XBLA, behind the same mess! I have some experience in UI design and it took me ten fucking minutes to realise I need to click the Type tile. It's wrong, plain and simple. To make matters worse and even more laughable when you do get to the list of XBLA games it also shows games that aren't even out yet with no way of filtering them out so I can't look to buy something NOW! (Not to mention 'New Releases' is currently broke).
I really like Metro but this particular iteration needs some pretty serious tweaking - not just in the Games side either. As MENTAL1ST said, NXE was pretty much worse IMO for adverts even if only due to the fact that you had to scroll through them to get to other tiles because of the X/Y axis nature or NXE.
Anyway, sort it the fuck out MS. Ta
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It's seems to me MS have deliberately made it hard to find downloaded games on the HDD and trying to forcing users to use the search function which requires Kinect to be practical - not even headset support which would work just as fine. It's not user friendly and forcing ads on the dashboard is an insult.
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Just games really, not ads, not movies, not apps, not zune-whatever...
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One issue I have always had with indie games is the fact that they require a constant connection to xbox live to play them. Yet this is rarely mention by anyone. If I buy an indie game why am I unable to download it to my hard drive for offline play?
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Xbox: "..."
Player: "Xbox, bing new indie game"
Xbox; "..."
Player: "Xbox... are you there?"
Xbox: "Have you tried the new Yell of Honor? What about Caveman Halo: Combat Devolved?"
Player: "No! Xbox, bing indie"
Xbox: "Are you sure you didn't mean 'bing first party titles'? Here, have a list of Batman titles for no reason"
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Doesn't that mean that people are able to find those to buy them then..?
And that in fact they are making a choice between your equally promoted "quality game" and those titles..? In large enough numbers to be outselling them? Meaning people can find them and are choosing to do so..?
Doesn't quite track when you stop and think about it really. They *are* buried away but still... clearly people are finding those games alongside the "quality" ones and making a choice that results in those selling better.
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One is that Microsoft almost need to artificially create a value distinction between indie developers and XBLA to maintain the attraction of the latter - that happens to an extent through the inherent limitations of the XNA API, but also through marketing. This argument would be stronger if MS did actually pro-actively market XBLA games, and there's been numerous great write-ups (right here actually) about how that hasn't happened. It pains me to say this as a developer (almost as much as it pains me to say 'as a developer') but I do side with MS on the idea that indies need to be responsible for their own marketing, and I don't really see it as MS's responsibility to bubble up indie games. It's a weird market because anecdotally it does seem like it's the developers who want XBLIG more than the userbase.
Another issue is that I think MS feed off the credibility they gain from having an indie platform way more than the revenue they scrape from those sales. I get the sense they're a little embarrassed by it, and it does now sit somewhat awkwardly beside their WP7 effort. Sure, XBLA has good and bad games, but there is still some sort of quality baseline that a lot of XBLIG titles do not even aspire to reach. A cursory scroll through the new indie releases does not reflect well on the marketplace, even though buried within there are great developers pushing out lovingly-made games. It's that sort of signal:noise ratio that consumers are used to in the 'app store' world but not so much in what at first glance looks like a curated market of equal standing to XBLA.
Also, this is a slight tangent but on the dashboard more generally, I think there's a distinction between advertising and advertising. I do find it a bit poor that a 'premium' service has ads for any old nonsense, but the vast majority of these tiles don't strike me so much as advertising but ways of surfacing content within. It's like calling Eurogamer's front page a giant advert because it links to a load of its own articles.
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Seriously, it's easy and cheap to dismiss the efforts of others. When will indie game developers finally become mature?
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Nintendo's online service is starting to look good.
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Maybe this is part of what MS are trying to do here and it could help XBLIG more than the old system!
Quite frankly I just didn't visit the XBLIG section much because most of it looked like tosh. Some issues to do with placement, mixing stuff you can buy now with stuff you can't etc still needs sorting, but I'm wondering now if the specific issue of making the 'Type' filter (XBLA, XBLIG, GoD) more accessible would be a bad thing. Maybe XBLIG should just naturally appear in 'New Releases' along with other games.
I think that's what politicians would call a partial u-turn.
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I'm often puzzled as to why in the UK we accept 20 to 30 minutes of adverts in the cinema before the trailers, and yet in the USA they don't have adverts at the movies in the cinema.
The land of the commercial is advert free at the cinema, and we have to put up with adverts for booze, Lynx, insurance, cars ... like some kind of super extended tv break.
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You know what? Mr-Brett and the others quoted in this article are spot-on. How many people, hand on hearts, would be aware of things like Cthulhu Saves the World if EG hadn't reviewed it?
If I was an XBLIG developer, I'd be pretty pissed off with Microsoft, not just because of this awful update (which is horrible in far too many ways for me to list here) but because of their whole attitude to the service. People invested in XNA and learned to develop some pretty damn fine games with it, with the entirely reasonable expectation that they'd have some sort of visible presence on Xbox Live. For Microsoft to pull the rug from under their feet like this is disingenuous at best, and downright shifty at worst.
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MS' slogan should be - 'How can we monetise this?'
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"I like the 'quick list' but if it would have a simple connection to my complete library, it would be a huge help."
Both the exact same points I made on the forum thread for this. Huge UI mistakes IMO.
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Personally i don't see what all the fuss is about. If there is a title i want to buy i know about it prior to browsing the marketplace.
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Do Eg have an Indie games best of or something, would be good to see what's out there - esp. at those lower price points.
These ads will be coming to Windows 8 soon just you wait, pasted over your desktop wallpaper with no option to remove them.
This is a bit bad, Apple, Sony, none of them are as bad as this with ads on their systems, MS are taking the piss a bit tbh.
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Which is a pretty accurate description of the overall vibe of most XBLIG games available
I've noticed this about the XBLIG the first day I downloaded the beta for the dash weeks ago. But frankly, it doesn't surprise me. The Xbox 360 isn't really the natural platform for most of the games developed for XBLIG. It's like trying to sell bicycles on a car dealer. No matter how much goodwill the dealer owner has towards bicycles, they'll eventually be moved to the corner to make room for the main business. And one can't really blame the dealer owner.
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Im sorry if this makes me sound like a prick but if you can't find what you want in just a few seconds how do you ever finish a game anyway?
Yeah I sounded like a prick but you know what I mean.
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Sorry but I don't want ads for Sky TV shoved in my face every time I switch on my console. It's not like the ads are relegated to the sides, they are front and center and take prominence over all your game related stuff. It's like "SKY TV! SKY TV! BUY! BUY BUY! Oh and suppose you may also want to play your games."
As for the functionality, well browsing for games in the store is now very crappy; you can no longer search the list alphabetically by individual letter, you just get the whole A-Z in one long continuous line now. It's a step backwards as far as basic usability goes. It's all very well blabbing on about voice command via Kinect, but I don't have Kinect and I'm not getting it any time soon, if ever, either.
To be honest this whole update just feels like a cynical move to heavily coerce people into buying Kinect by reducing the dashboard's basic functionality without it. The whole thing stinks of unfettered coporate greed, and I'm sick of it.
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"It's seems to me MS have deliberately made it hard to find downloaded games on the HDD and trying to forcing users to use the search function which requires Kinect to be practical..."
And, as previously mentioned, voice search doesn't work outside US or UK, which makes the new update rather pointless for a lot of people. That I don't even have the choice to turn on voice control in english, really annoys me.
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Regarding indie games I don't understand this new complain, they first said Arcade titles got all the atention on the dashboard, now they are treated equally, since they are listed alongside XBLA and GoD titles. Maybe the problem is the last time I checked (last night) there were 2148 Indie titles, that's like 4x the number of Arcade titles, and the service is less than one year old ? How do you promote and give equal atention to than amount of titles ? Tbh, this service, if it has a problem, is that it is too prolific, which makes these complains quite interesting, I wonder if it was good.
About the "ads", or maybe a aestetically well place Metro square anouncing the Sky service, I have no problem with that, tbf it give a more cosmopolitan look to the ecosystem, a out of the nerd box call, but to each its own. Like someone says it bothers me a whole lot more the ads before the movies where I have to sit there waiting for the fil to b ig and forced ot watch some crappy and lousy videos. A square place anouncinf some entertainement feature on my ludic box which I can completly ignore (it doesn't force to buy anything, honestly) doesn't make me angry.
One aspect though, it should allow more (some!) customization.
You may now continue to be angry with everything.
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Also, it is interesting to see that if you like the new Dash or say anything about it you get rated down, if you throw your toys out of the pram and bitch and moan you get rated up. Gotta love the Internet.
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How about an Indie Games channel in the new Windows App Store?
The Windows Phone 7 App Marketplace?
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Also I quite liked MS response to what the Indie Dev was saying as it gives me a little bit of hope they do take Indie games serious, my worse fear is that it turns into another Game Room. No-one wants that, MS were quite good how they listened and worked with Indie Devs during the last Dash update and made the appropriate changes soon after it's launch. I hope this happens again but to be fair, there has actually been some improvements made to the search list as the Xbox rep said, Bing search now allows you to search for keywords including the developer and even game types of Indie games, something you could not do before.
I also think Indie games are such a niche market and that the kinds of people like me, who enjoy these "quality games that have been made by talented developers." will also be the same types of people who will be have no trouble in finding them.