Kinect 2 so accurate it can lip read
Future Xbox consoles to come with Kinect 2 built in.
Microsoft plans to release a next-generation Kinect device so accurate it can lip read, sources have told Eurogamer.
Kinect 2 will come bundled with future Xbox consoles, we understand.
The intention is that Kinect 2 will offer improved motion sensing and voice recognition.
One development source told Eurogamer that Kinect 2 will be so powerful it will enable games to lip read, detect when players are angry, and determine in which direction they are facing.
Kinect 2 can track the pitch and volume of player voices and facial characteristics to measure different emotional states.
The current Kinect is hamstrung by having to pass data to the Xbox 360 through ageing USB technology - an issue discussed by Eurogamer last year.
When Kinect launched in November 2010 the depth sensor was set at a 30 frames per second limit and a 320x240 resolution limit. The issue relates to the USB controller interface, which is capable of around 35MB/s, but it only uses around 15/16MB/s. This artificial limit is in place because multiple USB devices can be used at once on an Xbox 360.
Kinect 2, however, can feed the next Xbox more information, and thus a higher resolution CCD [charge-coupled device].
"It can be cabled straight through on any number of technologies that just take phenomenally high res data straight to the main processor and straight to the main RAM and ask, what do you want to do with it?" our source said.
Microsoft reportedly plans to launch two very different versions of the next Xbox.
According to a Digital Foundry report on GamesIndustry.biz, the first is a "pared down machine" to be released as cheaply as possible. It is likened to a set-top box, and will act as a Kinect-themed gaming portal.
The second is a "more fully-featured machine" with optical drive, hard disk and backwards compatibility. This would be aimed at hardcore gamers and released at a higher price-point.
Next-generation talk has ramped up in recent weeks, with Edge reporting that the next Xbox will launch late next year.
Digital Foundry believes this is unlikely, however, suggesting a 2013 launch. The console is rumoured to be set for a reveal at E3 2012.
Edge also claimed advanced development kits were already at major publishers and their teams - a suggestion corroborated by Eurogamer sources. We have been unable to verify the rumour that AMD is providing the GPU, however.
A report by MSNerd called the next Xbox the Xbox Loop - or the Xbox TV, which may relate to the rumoured cheaper Kinect 2 SKU.
Eurogamer understands Loop was the codename of Microsoft's early motion-sensing technology that predated Nintendo's July 2008 Wii Motion Plus announcement. It was a device that wrapped around a player's arm, and was said to be more accurate than both the Wii and the PlayStation Move controller.
Microsoft told Eurogamer it "does not comment on rumour or speculation".
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Comments (176) Latest comment 3 months ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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/Sarcasm
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EDIT: Yodith, there is hope.
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Imagine what hackers can do? And it may finally bring accurate yet cost-effective kinematic data analysis to sports. Yay.
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You can just say "camera" and we won't think any less of you.
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Having said that, I've never played Kinect, as it's not my bag at all and is clearly a laggy piece of crap.
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Microsoft finally caught on to the Apple model of sales.
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For a mass consumer product that aspect of Kinect's design was incredibly short-sighted. Perhaps they did the best they could within the constraints the 360 put on them. Or perhaps they just didn't care.
Either way, its pretty much the main reason I've been so down on Kinect to be honest - we don't all live in open plan Ikea-styled apartments or massive middle-class American homes!
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By the way, anyone else think next Xbox could have something to do with the infinity sign (loop, two times 360)?
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The overall cost of having this would be my major concern and the starting price of any future xbox will be one to watch out for...
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No, you paid Ł130 for a version that works with this gen of console. That's like saying you shouldn't have bought an Xbox or Xbox 360 as they are just prototypes of the Next Xbox.
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As for the news, sounds good.
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Seriousely..i bought the kinect with promise more games would appear. A year later and there have hardly been any game releases or kinect support at all. WTF man, both sony and MS where shouting that motion controlled games would be the future yet both systems have a serious lack of games on their motion control devices. Sure sure some dance, fitness and sport games but we where promised more.
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But the idea of buying something else that says "Microsoft" on it doesn't appeal.
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When you've spent so much money on this tech and marketing it, you're naturally not going to want to support games that don't use it.
And this is why the 360 is almost certainly my last Microsoft console ever. I don't have anything against motion controls, I think Kinect is impressive and will only get better.
But I play games to relax. I don't want to be flailing my arms around, running around on the spot, or moving my body in any way. And so I find Microsoft's likely lack of interest in people like me (the majority?) quite troubling.
I'm less worried about a Move-focused PS4 because Sony appear to like to support titles that can be played with both a DS3 or a Move controller. And even with Move, it's easier to play sitting down.
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Dont put it in the console as I bet there is enough problems trying to keep it cool as it is.
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Dave Bowman: Hello, KINECT. Do you read me, KINECT?
KINECT: Affirmative, Dave. I read you.
Dave Bowman: Open the Xbox disc tray, KINECT.
KINECT: I'm sorry, Dave. I'm afraid I can't do that.
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- indeed, it will only make it that much more expensive to buy!
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Now THAT's an input system.
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What, like this?
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"Dave, although you took very thorough precautions in the pod against my hearing you, I could see your lips move."
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It's needs to be there for certain gaming types where it's better suited than the controller, it needs to be there as a supplementary device to controller based games (head tracking, voice control, video feeds), and it needs to be there as an alternative control for the UI. kinect works brilliantly with the new dash, especially when you want to find a XBLA title to download via Bing. Finally it adds some added value with things like Video Chat (which I use a lot so my parents can chat with the grandkids).
If Kinect 2 makes these things work smoother (and it definitely needs to sort out the space issue!) then I'm all for it.
A bit of a leftfield idea but I'd LOVE MS to make their controller snap in two parts as it would solve the problem of Kinect games needing buttons/sticks. It's doesn't need motion detection and the controller could stay exactly as it is now. It would be quite comfortable to use in two parts even for normal gaming I imagine.
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Fixed.
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I'd rather hear about a 720 spec, or its launch games instead.
It would be interesting to see a game with sign language or lip reading, though.
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...has almost 100 games that support it:
http://en.wikipedia.org/wiki/List_of_PlayStation_Move _games
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Nice video and proof of concept, but it isn't a product, its a science experiment.
How do you put new animals in Kinectimals? You scan a barcode. Whoopity doo.
The important thing isn't resolution, its the manner in which you interface with the technology to get the desired result. The multi-stage, stepping around at 90 degree angles to get a full scan is never going to practical - especially for objects that aren't stable, free-standing entities like a person.
What you need to bear in mind is that a mass market entertainment product cannot require laboratory conditions to function, because that 1% of instances where it works will always be trumped by the 99% of cases where it only works partially or not at all.
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God, he sounds like Professor Denzil Dexter from The Fast Show. "We took a beaker of bull's urine and heated it to 190 degrees..."
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Can you link me a video? I'm genuinely interested in how you'd isolate the object to be scanned. The way Mental1st's video works is pretty simple because the only supporting point of contact is the floor-plane - simple geometry than can easily be clipped off.
Holding something irregularly shaped in your hands is a far more challenging proposition because (1) the points of support in the camera's FOV cannot be placed in such a predictable position, and (2) the actual point of support is no longer a flat plane, but another irregularly shaped 3D solid with a far greater likelihood of occluding the object to be scanned.
I'm not being obtuse by saying this; being able to hold an object in your hands and have the machine scan it and create a 3d version in virtual space is the "dream" that Kinect is selling.
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In the Microsoft video in question, the kid holds up a skateboard, the xbox scans one side, he turns it over and it scans the other.
Edit: @Greybeard, below, this is the video where "They said" it could be done.
Actually when I did the video search I forgot that two object scanning titles are current available already, Googly Eyes and build-a-buddy, as part of Kinect Labs.
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The skateboard scanning sequence is from the E3 2009 sizzle reel, and is fake.
Its also deliberately deceptive is the impression it gives is that the whole board has been scanned in for use, whereas all it actually shows is the decals on the board being imaged.
http://www .youtube.com/watch?v=p2qlHoxPioM
Smoke and mirrors 101.
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http://www.eurogamer.net/articles/ps3-break- apart-motion-pad-sighted
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Now they certainly aren't great but there's enough there to see that they could be improved upon if they weren't just free downloads.
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The voice recognition seemed to struggle to hear over game noise sometimes. You almost have to shout at times. Perhaps this lip reading will mean it doesn't have to, or perhaps it can better interpret any audio ambiguities and thick accents.
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http://www .youtube.com/watch?v=EwCO1hsh0OQ
http://www.youtube.com/watch?v=MvUJxJ07N_A&feature=rel ated
Not the best implementations (but then none of the Kinect Labs are really), but does prove you can do it.
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Even the Wiimote falls down sometimes if you happen to dare to recline in your own home while indulging your hobby. (try swooping without turning in skywards sword whilst almost horizontal)
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Every damning comment here should be be +20 at least.
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Hmmm... So holding onto a joypad with both hands is not classed as conforming to it's shortcomings? Try drinking a cup of tea whilst playing a FPS.
The reason we don't generally think of it as a shortcoming is because we have got used to it. In many ways Kinect actually has less shortcomings than a pad.
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I love new tech but I hate the way these companies over sell them as some kind of 'experience'.. we need something like the equivalent to punk music to happen to the games industry and bring some reality back.. and get rid of all this corporate zen like bollocks.
When did gaming become so utterly dull and without attitude?
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Which lips: north american, south american, european, japanse..?
In order to READ something you have to know the language. How many languages will kinect know? I rest my case.
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http://youtu.be/1s-PiIbzb hw
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So many people seem to have a irrational hate for this device. I understand you want to keep playing games on your controller, but Microsoft is not stopping you from doing that. I have been enjoying the likes of Skyrim, Rayman and Dark Souls the last couple of weeks and I didn't have to use Kinect for those games.
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MS talks a good game about how good their Kinect 2 will be but remember how good Kinect sounded and looked when we saw Milo tech demo etc whereas what we got was a camera and a bunch of shovelware.
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Googly Eyes isn't bad, but its basically creating an extruded 2D shape from a 3D source (front/back analysis isn't a 3d scan) and from looking around on youtube the results are pretty variable at best (the cat one is hilariously malformed).
Not sure about the other little app, but my point still stands that its not easy to import 3D real-world data into the system because its a fiddly process that's far from foolproof.
This sort of problem is always going to be Kinect's achilles heel. Don't get me wrong its an admirable piece of tech, its simply that its a very "loose" device when it comes to data acquisition. This applies to motion data as well as spatial/volumetric data as well.
In layman's terms the issue is simply that the more complex the thing Kinect is observing, be it a shape or a involved/lengthy physical motion, the more the inaccuracies will mount up to the extent the translation gets fudged and the less usable the result.
More data (as in higher scan resolution) is helpful as it should bring accuracy up, but ultimately its still limited by the nature of the data; for example scanning front/backface only -at whatever res- is still missing input data from top/bottom/side-elevations. And the results will inevitably suffer.
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All i want to know
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I would lol if they released a "Kinect 2" while people are still wondering where all the games for Kinect 1 are.
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I mean, the standard Kinect API has to turn this big noisy stream of pixels coming from the cameras into something usable for games development. Hats off that it works as well as it does already!
That said, I hope that devs will start to think a bit more out-of-the-box to apply this tech. Dance and Sport games are fun and all, but there should be lots of possibilities that are less derivative.
The only example I can think of that was quite innovative is Kinectimals (but perhaps I'm missing some obvious examples?).
I have the feeling that a developer like ThatGameCompany could turn this tech into something quite unique and meaningful. I mean, look what they did with sixaxis!
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Now that would be the machine for me!
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/reads comments above
Oh good, not just me then. I also think I'm not the only person for whom the inclusion of Kinect makes it much less likely I'll buy the next Xbox, and I was a big fan of the last two. I think the time's ripe for Dreamcast 2.
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how about..
fuck off?
cheers.
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Hehe I wish I'd thought of that comment.
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And then it'll be released, and yet again the only game we'll see for it were possible on the eyetoy 15 years earlier.
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with such amazing titles like twister it hard to come up with a good enough answer!
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On another note: is anyone else concerned about having an incredibly powerful, Internet enabled, face-tracking, lip-reading camera/sensor in their living room beaming data to a faceless corporation miles away?
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Said by whom?
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So this article is bollocks and completely illegitimate?
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It does sound like the next Xbox is going to be announced at next years E3 with all the new info that's come about recently though.
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Don't expect it to radically change "our" gaming, it's more for the wider audience. Plus there is nothing wrong with that.
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I do agree it's a long way from perfect, but we don't really need perfect data acquisition for games. It would be nice for it to be better, but as long as it can do the job to some degree then it's fine by me as it's better than anything else like it (in games) and not something that will be happening all the time anyway.
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So it's a failure seeing it hasn't dealt with the core gamer? My kids and their friends love playing Kinect games. They used to always play on the Wii or on Lego Starwars on the 360, but this has got them playing other games that actually get them moving. I think that's pretty good going tbh.
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not really. the xboxes did exactly what they were supposed to do. they played the games they were designed to play, and were fit for purpose. they also had a long lifetime before they were replaced by the next generation of kit. they were iterations, not prototypes.
the kinect promised much, delivered much less, and people were fooled into buying them, and clearly felt cheated thereafter - look at the sales figures for kinect (very high) versus the sales of kinect-only/enabled games. and now kinect already has a mooted replacement promising pretty much exactly what they promised for the original, but didn't deliver.
kinect *was* a prototype. sorry.
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tinfoil mask is a must
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Xbox released Nov 2001. 360 released Nov 2005. That's a 4 year gap between consoles.
Kinect released Nov 2010. Kinect 2 expected released date Nov 2013. That's a 3 year gap.
So the Kinect will potentially have a life span only 1 year less than the original console. That's not too bad. Also, the Kinect 2 is for the next Xbox and not the current, so it's lifetime will actually be longer than that.
Anyway, time between revisions does not make something a prototype otherwise every Apple product is a prototype.
Kinect is not prototype (the prototypes were better) and Kinect 2 will be an iteration.
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What I want is backward compatibility for Xbox Live games on the next console i.e. I could still play [your game choice here] (360) online on the 720.
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Edit: What I do want is ace graphics, BTW.
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the only benefit of a Kinect is for Microsoft.
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I hope Microsoft fail, I hope they fail because Nintendo took a chance when releasing the Wii, they took a chance because they set out to open up a new market AND make motion controls integral to the experience, NOT simply another add-on! Watching Microsoft (and Sony) releasing its motion add-ons has been little more than an embarrassment. I hope next gen Microsoft and Sony take a chance and release something fresh, something which takes a gamble rather than hanging on the coat tails of others.
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Kinect sold well, that is not up for debate and, if you measure success by sales alone then yes, Kinect has been a success. But, as with the Wii, the quality games have been lacking. I suspect, unless you have kids under the age of 10, as with the Wii, your Kinect will be gathering dust.
Bulding the Kinect into the NextBox is a logical move for MS but, without quality games, it will just be another gimmick.
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now purchase kinect 2? What re you fucking kidding me?
Kinect is relatively new how can u put out news like that.
At elast MS should grant people a fair discount on the new kinect...
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The same thing that happened to XBox1 and PS2 owners: They can buy something new and improved if they want.
I can't remember Philips giving me a discount for a CD player because I bought a cassette player once.
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"Don't expect it to radically change "our" gaming, it's more for the wider audience. Plus there is nothing wrong with that"
No theres plenty wrong with that!
All this dumbing down so gran can play is whats destroying gaming as a whole.
I think when Nintendo invented waggle thats pretty much marked the begining of the end of gaming.
Sure theres still(some)great games being made but for how long?
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I can see your lips baby, do me now...
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