Why LA Noire PC edition is late
Dev not started until console DLC done.
Development on the PC L.A. Noire: Complete Edition did not start until all work on the game's console brothers was complete, Rockstar has said.
That includes all of Team Bondi's work on the vast array of post-release DLC missions, Rockstar exec Jeronimo Barrera told IGN.
"We're big fans of PC games and love getting our games into PC gamers' hands as quickly as possible," Barrera explained. "In the case of L.A. Noire, we did not have the time to begin PC development until we were able to wrap up work on the console version of the game, and all of its DLC.
"It's also important not to rush our PC development so we can deliver a high-calibre experience that not only takes advantage of the platform's benefits, but is also worth the wait."
Shortly after completing L.A. Noire, controversial developer Team Bondi closed its doors. Work on the PC version was undertaken by UK outfit Rockstar Leeds.
L.A. Noire: Complete Edition is due out in the UK on 11th November. All existing DLC cases and other content are included in the box.
Players can fiddle with the game's resolution, frame-rate, anti-aliasing (up to 6X), anisotropic filtering (up to 4X) and SSAO, plus set user interface scaling, shadows, textures, lighting and overall level of detail.
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Comments (27) Latest comment 7 months ago
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Hopefully I'm wrong, and there is a technical issue why they have chosen to port LA Noire but not the RDR that gamers have been crying out for.
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Be thankful it includes it though as Grand Theft Auto IV had no AA support at all despite the fact the Xbox 360 version used (a somewhat basic) 2x MSAA. These days though, with DX10/DX11 and FXAA/MLAA, there's absolutely no excuse at all for not including some kind of AA support in PC games.
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and what method? (MSAA, FXAA, MLAA, CSAA, etc)
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RDR Rockstar!
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I reckon that (and probably piracy concerns) has a lot more to do with it being late.
Another interesting thing here is that LA Noire is now apparently a full-on Rockstar franchise
EG is becoming more and more like other game sites that are just mouthpieces for publishers and marketing. Do any of you guys care about being an actual journalist or is it just the free games? How about posing some critical questions sometime? Some fact-finding here and there? A follow-up to a previous story?
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... 'Piracy'
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Also watch out for the console trolls above lol
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4xAnisotropy is maybe because the "MotionScan" texture limitation.
so higher aniso maybe resltin graphic glitch like flicker or see boundaries
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That's spot on.
Before that incident there was no mention of the PC release, if it went on to become an 8 mill selling game like RDR they wouldn't have bothered with it. Just as they won't bother with RDR.
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Yes, the money is made on consoles because stupid sheep like you choose to play on the inferior machine.