World of Warcraft: Mists of Pandaria?
No it's not April.
Are those pesky panderan panda-people finally coming to World of Warcraft?
A new trademark registered yesterday by Blizzard to protect the Mists of Pandaria title has rekindled hope.
The pandaren people, who live in the land of Pandaria, are cuddly, drunken and very deadly martial arts masters.
The pandaren began life as an April Fools joke for Warcraft 3, but such was the fan response that Blizzard soon added them, via an expansion, to the game.
In 1st April 2005, Blizzard announced the Pandaren Express for World of Warcraft. This was an April Fools joke parodying EverQuest 2's order-a-pizza feature, but with Chinese food instead.
The pandaren were also strongly rumoured to be the new playable alliance race in the first World of Warcraft expansion, The Burning Crusade. Rumour has it that Blizzard had intended this, but at the last minute opted for the draenei race because of Chinese laws protecting the portrayal of the revered panda. And China, remember, is one of WOW's most successful territories.
Blizzard has not announced what the fourth World of Warcraft expansion will be, but we do know the developer aims to decrease the amount of time before we see one. The infamous leaked Blizzard release schedule claimed that the next WOW expansion will be released in Q2 2012 - a year and a half after Cataclysm.
A fifth expansion will be supposedly released in Q4 2013.
World of Warcraft patch 4.2.
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Comments (24) Latest comment 10 months ago
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If Blizzard could add pandarens in a way that wasn't silly, this could work brilliantly. What would the opposing Horde race be? Or would pandarens be faction-neutral?
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Yeah, that's been thoroughly debunked. No such laws exist limiting the use of violence against pandas in games. Dozens of online games in China feature pandas exploding into bloody chunks and generally engaging in violence. Legend of Mir springs to mind.
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Good info - thanks.
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@Softie2k
I think Emerald Dream is definitely on the cards, but I wouldn't expect to see it next. The Emerald Dream is, after all, Azeroth as it was "supposed" to be. Which means it would be a new imagining of the existing continents. After Cataclysm, I think they will want to get away from the familiar landmarks rather than revisiting them yet again.
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Emerald Dream is technically a copy of the entirety of Azeroth, geographically, just different. Like an alternate universe. So there's a lot to work with.
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In the latter's case, the Emerald Dream will be in WoW2.
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There seems to be some kind of accepted logic that when a MMO gets old, it should become Free 2 Play. I don't understand where this came from - as a model, it worked reasonably well for a few MMOs that werent doing particularly well (and one or two that were), but if a business has over 10 million paying subscribers, you don't say "Well, that's the 6 year mark - time to go free".
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Next up I'd like to see a really bold move. The Horde & The Alliance eventually have to band together again to deal with Deathwing, essentially becoming the Azerothian Union or some such collective name.
Two new factions , each with 5 races with some old and some new classes, create a detailed lore for them .
As the planet of Azeroth is explored more new massive landmasses are found. These landmasses are home to the two new factions, each locked in eternal combat against each other, and now they are aware of you, the Azerothian Union, and are openly aggressive. A 3 way war ensues.
The discovery of new magical teleports re-open those previously closed down in cataclysm and global travel becomes simple, with vast safe havens based around these teleport hubs near every city.
Meanwhile , consideration is given to all the previously forgotten zones of WOW:- Dalaran, Wintergrasp, the Burning Crusade etc etc and new reason is given to hunt and fight there, triple XP zones, greater honour in WG, which is now instanced for each level band from 20 onwards. Reason is found and given merit to go back to all the old WOW content and players are encouraged and rewarded to keep going back.
Account wise, you are able to have double the number of toons on any one server ( 20 ) or perhaps even better, have your account limit of 50 toons on one server if you want.
WOW becomes a vast planet, with a multitude of options, and the virtual elimination of ghost towns or ghost zones.
Then I woke up.
Damn, I should be on Blizzards payroll, I'd make WOW awesome. Well, more awesome than it already is at least.
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People still play FFXI and that's 9 years old. If people like something, they play it, funnily enough. Doesn't matter how old it is...I still play games from the 80's.
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just more of the same.