Diablo III has real money auction house
Game cannot be played offline.
Blizzard has revealed that Diablo III will allow players to trade in-game items for real money via an officially sanctioned auction house, integrated in the game.
The move was revealed to press at a preview event for the game's beta at the company's offices in Irvine, California.
It was also confirmed that the game will require an internet connection to play at all times.
The auction house, the first of its kind, will be exclusively for player-to-player trading; Blizzard will not sell items through it. The aim, explained executive producer Rob Pardo, is to provide a secure and fun environment for a player-driven economy to develop around the game, which focuses on the acquisition of randomised loot.
Blizzard will take a "nominal" flat-rate fee for each listing and sale, and an additional fee if players choose to cash out payments for sold items via a third-party payment provider such as PayPal.
There will be separate auction houses for each region and currency. Another separate, but functionally identical auction house will exist for players who wish to trade using in-game gold rather than real currency.
Players will be able to trade items, components and game gold on the auction house. Blizzard is considering allowing the sale of game characters, too. Trading via the auction house will be completely anonymous.
Players will be allowed a small number of free listings per week to encourage participation in the currency auction house, making it possible to begin trading without making any payments.
Once an auction has sold, sellers can choose either to pay the proceeds into their Battle.net account balance, or cash out via the third-party payment provider. There will be one approved partner for payments, but Blizzard did not name the company as the deal has not yet been struck.
Money earned from auction sales and paid into a Battle.net account can be spent in the Diablo III auction house, but also at the Blizzard Store on merchandise, games, or services such as World of Warcraft subscriptions and character transfers.
Other auction house features include a "smart search" function that finds loot appropriate to your characters, automated bidding and buyout opions.
Blizzard said it did not plan to create a similar real money auction house for World of Warcraft, despite the prevalence of unauthorised real money trading around the massively popular MMO. Pardo explained that Blizzard felt the idea did not suit the "prestige system" of WOW's item game, where items are tied to specific achievements and bind to game characters. But it was considered a good fit for the "merchant economy" stimulated by Diablo's randomly created and freely tradable items.
By collecting a fixed rather than a percentage fee on auction house sales, Blizzard will have no incentive to manipulate the game design in order to make more money from the auction house, Pardo argued.
He also stated that there would be no other charges or micro-transaction costs for playing Diablo III.
Pardo further confirmed that the game will only be playable online. This, he said, was due to the deep integration of Battle.net online features and the desire for all player characters to be persistent and able to move seamlessly between solo and co-op play, as well as to prevent cheating and improve security.
Other Battle.net features announced for Diablo III included matchmaking for the Versus player-versus-player mode, a public game finder for co-op, immediate drop-in co-op for friends, and a Banner system that displays your achievements and play style to other players.
Blizzard also showed a new, radically streamlined skill system for the game, which allows players to freely customise their characters on the fly. The public beta test was revealed to cover the early stages of the game, taking players up to a low-level boss fight with returning foe the Skeleton King at Tristram cathedral. All five character classes will be playable.
You can read about all these in more detail in our Diablo III beta preview. Check back soon for an in-depth analysis of the real money auction house.
You may also like...
-
Dirt Showdown Review 83
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 47
-
The Cave Preview: Double Fine's New Game for Sega 16
-
Going Hardcore in Diablo 3 90
-
Ghost Recon: Future Soldier Review 130
-
App of the Day: Hiragana Pixel Party 14
-
Judge recommends US Xbox 360 ban 169
-
First Castlevania: Lords of Shadow 2 image spotted 15
-
Diablo 3 real money auction house delayed again, client side patch out next week 14
-
New Minecraft XBLA content incoming 16
-
David Cameron spends "a crazy, scary amount of time playing Fruit Ninja" 39
-
Diablo 3 Review 244
-
Gearbox: Aliens: Colonial Marines a "massive" project, hundreds working on it 13
-
Double Fine reveals Ron Gilbert project The Cave 9
-
Fake Angry Birds developer fined £50,000 25
Comments (103) Latest comment 10 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Why couldn't they ruin Star craft 2 instead I liked Diablo better.
I wasn't planning to buy it anyway because of the whole cartoony feel of it but this kind of reasures my decision anyway.
Oh by the way I wouldn't be surprised if project titan was a Diablo MMO.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It was also confirmed bad09 will not require this game. The more this industry does it the more they push me into the arms of the pirates.
Comment below viewing threshold Show
Gold farming -> buying everything off the gold auction house -> selling those items for real money in the real-money auction house?
Also, always online, bad call...
Comment below viewing threshold Show
You know what distrubs me the most that on other sites people can't wait to spend money on this.
Comment below viewing threshold Show
Comment below viewing threshold Show
'The game can pay for itself!'
Then slowly I realised just how stupid that thought was. Everyone will think of this as a money maker for them, not realising that it's Blizzard making the profit.
Everyone will laud it as a game changer, but really it's pay to play, just more subtly placed.
Comment below viewing threshold Show
You clearly didn't read it all...
"cash out via the third-party payment provider"
Comment below viewing threshold Show
Yeah it's depsressing people are so desperate for games they put up with kind of thing. Of course the hostile publishers/devs out there count on those people to be able to keep it up, look at Ubi their name is mud and their PC sales down but enough people are still buying it for them to continue down this path. You hear it all the time "I'd rather a game with silly DRM than no game".
It won't go away until people stop paying for it....or you join the pirates they claim it's there to "stop".
Comment below viewing threshold Show
I mean seriously? Is this really necessary?
But offcourse there are always those blind enough to be milked from their money, yeah blizzard doesn't need to make good games... they already know what makes mankind tick. "Just throw them something they will eat it and call us gods!"
Comment below viewing threshold Show
And:
Another separate, but functionally identical auction house will exist for players who wish to trade using in-game gold rather than real currency.
Comment below viewing threshold Show
Comment below viewing threshold Show
It's just going to make the game feel like work, I can't stress enough how much this is a horrible idea.
Comment below viewing threshold Show
Drop the dumb AH idea. I wonder if ACTIVISION had a say in this?
Allow the game to have an offline mode FFS.
We , the gamers, are paying for it, is this another game we don't ever really own?
What happened to the days of a simple single player game that didn't involve being constantly connected to the 'net?
As appealing as another Blizzard game is, I am seriously considering NOT buying this one, for the above two reasons.
Comment below viewing threshold Show
they're going to be pissing money
Comment below viewing threshold Show
Why the hell can't we just have a game without some bullshit attached to it like everybody wants.
Comment below viewing threshold Show
Utterly PATHETIC what happened to Blizzard since the Activision merge.
Some people still will have the nuts to defend a devastating decision that turns from a game that rewards personal effort into a game that rewards your wealth... Is sad that such kind of people exist.
Comment below viewing threshold Show
If someone wants to do that in their own game then fair enough, if i don't want to spend money i still don't have to as there is an in game currency auction house.
Comment below viewing threshold Show
Gold-farming is a multi-million Dollar industry, people are stupid enough to want that kind of stuff. If Blizzard manage to make money from them rather than Chinese gold-farmers, more power to them. I see it as an idiot tax that will support my (free) game.
Comment below viewing threshold Show
The real money thing, might cause a bit of an uproar, but this was already an aspect of the previous games, so i can understand why Blizzard would want to have a more official process in D3 as well as a peice of the pie.
Comment below viewing threshold Show
If you wanna gamble on things, there are lots of gaming site for stripping money from customer.. and games that are pointed to a audience of kids (mainly) shouldn't have instruments to do such tinghs.. I already see teenager selling crack to buy things off that bloody auction hause.. I was waiting for this game but man.. now it feels so wrong to go and get it..
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Er....since when? Just because your TV has internet doesn't mean it won't work without a connection. Blu-rays have BD live, the movie still works without internet though.
Nothing is internet "reliant" outside of interent multiplayer gaming (of course!), the games industry are the only ones anywhere who think they have the right to tie the products you buy to the internet chaining you like a dog to your ISP, and even then they only do it on PC outside of a couple of Capcom PSN games.
The internet should be constructive added benefit to your product not a controlling chain around your customers neck.
Comment below viewing threshold Show
Comment below viewing threshold Show
I wonder how many great games are going to be completely ruined in the future because of pure, greedy idiotic crap like this? It certainly has happened more often than I would like to think of in the past year or so. This could seriously spell the end of my gaming passion.
Comment below viewing threshold Show
Comment below viewing threshold Show
I refuse to play a single player game that requires an always on Internet connection. Unacceptable.
Comment below viewing threshold Show
This game went from Hero to ZERO for me.
Comment below viewing threshold Show
Completely agree.
I hate that some people think that everybody has an internet connection and also that everybody has an ISP that provides quality connections instead of shity ones that work like Russian rulett.
Some are even stupid enough to believe that it's necessary for everything nowadays to have a permanent internet connection so that our masters can supervise and controll us anytime.
Nothing is necessary unless you make it so.
Comment below viewing threshold Show
Comment below viewing threshold Show
Yeah I don't really understand that "logic" either. I love the internet and even a decent connection now I don't touch BT. I still don't want to invest in products that are chained to the internet and just cannot understand why some do and even think it's OK.
Comment below viewing threshold Show
And there is the fail.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Sorry for my English, it's not my first language.
Comment below viewing threshold Show
Comment below viewing threshold Show
Yep and if I decide to stop my connection for a while to save money or I lose connection through hardware, router, ISP, exchange problems or I go to an area without internet I couldn't moan about not having access to the web. Still At least I can play my legally bought single player games....oh wait.
/ rolls eyes
Comment below viewing threshold Show
I thought it was blatantly obvious that I was talking about (the lack of) subscription fees/micro-transactions, not the initial purchase price, but seemingly not. Blizzard are a company that keeps their severs running for 10+ years, unlike 99% of the rest who switch theirs off after a couple of years.
Comment below viewing threshold Show
I can absolutely see why some people don't like that, but surely you can see why many people think it's OK? Time I've been offline while gaming in the last 10 years? Maybe 1 hour, in total. I can accept that kind of DRM if there's actually a benefit involved, like here: cloud-based storage of characters, which means single- and multiplayer is seamlessly integrated. I see Diablo 3 as a semi-MMO.
Comment below viewing threshold Show
To disparage people who actually don't care about these issues (as several people in this thread have done) for buying this game is kind of offensive actually. If these decisions by Blizzard turn you away from the game, don't buy it. Yeah, I wish Blizzard would support offline or LAN play, but it's not that big a deal for me. It's good gameplay I want most. If it lacks that, then that's a deal breaker.
Comment below viewing threshold Show
Comment below viewing threshold Show
Your power could fail. Or your hardware could break. Then you also wouldn't be able to play your legally bought single player game. So why is nobody complaining that single player games require an active power grid and functioning hardware?
Comment below viewing threshold Show
Comment below viewing threshold Show
No I really don't see why some think FORCED online connection is OK. Of course I understand the benefit of having the option of cloud saving, drop in co-op etc. but do not see the benefit of FORCING people to connect and disabling games if they don't, it merely encourages, and personally I feel highlights an important need for, DRM free torrents and crackers.
I've said it before how many of the industry apologists would be fine buying a CD or DVD/Blu-ray that FORCES you to be connected to listen or view? Why the games industry got supporters of this anti-consumer movement that stops no piracy I'll never know but then I guess many gamers are emotionally attached to these corporations so defend them.
Comment below viewing threshold Show
A need? Don't be ridiculous. If you disagree with them, fine, don't buy it, don't play it. The self-entitlement speaking from that quote is quite, er, breath-taking though. Why the spoiled child attitude? I don't get it.
Comment below viewing threshold Show
Lack of microtransactions? This whole article is about the micro-transactions in Diablo 3, no?
Also, I have a pretty nice internet connection, but it's been playing up recently. Time offline in the last week - probably around 10 hours. I have a new router coming on Wednesday.
Comment below viewing threshold Show
So a feature no-one needs leads t a requirement no-one wants -that's excellent game design, that is.
Comment below viewing threshold Show
Comment below viewing threshold Show
I buy a game to own it's mine. Publsihers want to stop me owning my games now they have the power of the internet but I, like most of us, want to continue owning games. Cracker and torrents are increasingly the only way to safeguard the products I buy to own.
It's not "self-entitlement", it's what's gonna keep me buying games if this nonsnense gets worse, I already have coasters instead of legally bought games if my internet dies and I need to re-install. Crackers and torrents are providing a service to consumers as well as pirates now and that's the industries own fault.
Comment below viewing threshold Show
But anyway, most people these days play on consoles. Locked-down, razor-blade business model cash-grabbing machines where you pay a fat chunk of license fees with every game you buy, and pretty much a guarantee that you won't be able to play your games a few years down the line - I personally think they are much bigger restriction for consumers than, for example, a requirement to be online on an otherwise open platform.
My point: We all have our different thresholds what's acceptable and what isn't, I just try not being so nastily judgmental about it.
Comment below viewing threshold Show
As for the AH... meh, i ain't gonna use it, if other people wanna piss their real money up the wall for some random digital loot then let them.
Comment below viewing threshold Show
Well the consoles are closed ssystems I agree but I don't get where you claim you won't be abel to play games years down the line.
/ hugs Dreamcast
I do understand levels of tolerance but there are limits and people can blindly accept things they really shouldn't. online DRM such as this is one of those things because by accepting it and finacially supporting it you are killing this hobby for a great deal of us and on top of that it's not even stopping piracy but encouraging it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Games used to be so innocent...
Comment below viewing threshold Show
Its 2011. People still spouting this shit is just madness. Stop making excuses just to pirate games. Who the fuck doesn't have their broadband connection on the entire time their pc is on?
Btw anyone claims turn it off all the time is either lying or psychotic. Take your pick.
Comment below viewing threshold Show
Encouraging people to buy console versions isn't really gonna help the PC market is it? No one to buy games on PC means no PC games for that minority who are happy with this kind of DRM, and they are a minority otherwise everyone would do it and the likes of EA and Capcom would not have backed down, Ubisoft sales would not be down and their market share smaller.
Comment below viewing threshold Show
"Your power could fail. Or your hardware could break. Then you also wouldn't be able to play your legally bought single player game. So why is nobody complaining that single player games require an active power grid and functioning hardware?"
Stating the obvious. "I would like the new Diablo III, please. Oh, and could I also have a can of air? Or do I need an online subscription?"
Comment below viewing threshold Show
Again: stop being so judgmental. I don't accept anything "blindly". And yet again: we have different thresholds. People who buy a 3DS don't care enough about region-locking not to buy one. Fair enough. People who buy games on consoles don't care for the extra license fees and lack of mods. Fair enough. I don't run around telling them what not to do so they don't "ruin" my hobby, though.
Comment below viewing threshold Show
EDIT: Regarding future support i.e. the idea that at some point Blizzard could take away the servers rendering the game useless; has this happened before with their support of previous games and couldn't Blizzard just patch the game at the point since they would no longer be supporting it?
Comment below viewing threshold Show
Comment below viewing threshold Show
Well we could debate this all day but it's not really "judgemental" I and many others feel you shouldn't support it and have every right to say so just like you apologists saying "oh but you are on the internet" "it's no big deal get over it" etc.
The fact is I and many others feel this type of restrcition will be the end of the platform for us if it grows worse and spreads and don't want that to happen because we love this platform. People who accept this stuff are encouraging these companies to put us off buying their products.
Comment below viewing threshold Show
- I insist to own. The auction thing is also complete rubbish of course.
EDIT: Spell
EDIT 2: Spell!
Comment below viewing threshold Show
Comment below viewing threshold Show
but you don't own anything. just a license that lets you play the software under the terms and conditions of the license.
Comment below viewing threshold Show
Sounds like a stealth subscription to me. If blizzard didnt take a cut from every real money auction i might accept it but they do so its just a money grabbing technique.
I loved diablo 2 but this is the first time i've had second thoughts in getting diablo 3.
Do blizzard actually want me to buy their game now or do they just want the "more money than sense" rich bastards buying it instead?
Comment below viewing threshold Show
There is an in game gold anternative, but this is going to create a two tier system. Items of any real use value will all end up on the real money auctions. I suspect Blizzard know this full well. I suspect they also know people will buy such things, full well. And when people cry "Microtransactions!", they will reply "It was not us, it was the community!"
Good thing i'll be making Guild Wars 2 my time sink.
Comment below viewing threshold Show
Comment below viewing threshold Show
but isn't the real money auction optional. ie you don't have to buy anything for real money unless you want to. how is this a stealth subscription if your not pay real money for items. all its going to cost you is the cost of the game itself.
Comment below viewing threshold Show
Too many people stating the obvious in here. True, I can't make copies of the game and hand them out to my friends etc. That should be a given to most people. But the general laws for using purchased software is nowhere near as intrusive as demanding a fully functional internet connection at all times.
Comment below viewing threshold Show
Well seeing as this isn't 20 years ago you don't need to, they simply download their own copy these days
Comment below viewing threshold Show
Comment below viewing threshold Show
Truer words were never spoken
Comment below viewing threshold Show
Goes without saying that because of the drm ill get a cracked copy and when the price drops low enough ill buy it for the multi. I do this for all games with this type of drm. The only way to push back folks. Still, gonna be a cracking game
Comment below viewing threshold Show
...
just like you apologists
Oh really?
Comment below viewing threshold Show
"Well, some people cheat and some people buy character, geuse we'll just have to ruin the game for the vast majority of normal players".
Comment below viewing threshold Show
Or a vocal minority? Who knows. Thing is, one of their main target groups for this will be WoW players. They are in the double-digit millions (and that's just active accounts), and won't bat an eyelid that they need to be online.
I also imagine that they took a good look at how many people who bought Starcraft 2 are/aren't online.
Comment below viewing threshold Show
I understand that you don't care that the game requires an internet connection. But do you feel the same kind of ownership for a game that requires it?
Comment below viewing threshold Show
It's cynical, but they are a business after all.
Comment below viewing threshold Show
@Shinetop: Electricity is necessarily required to power a PC, and goes without saying. Requiring an internet connection at all times is unnecessarily exclusive.
Comment below viewing threshold Show
It's almost amusing to see what big corporations do now, to test how far they can push their customers.
Comment below viewing threshold Show
I am now no longer buying this game. I do hope that it is pirated to death and /or gets shit reviews. Shitting on legitimate customers will only push them to get involved with the pirating/cracking scene. Are you REALLY that stupid? If i buy a game and i decided, ooh, that would be good to play on the laptop on the train or in my remote cabin in the middle of nowhere, I damn well expect to be able to do it. DO NOT PRESUME TO TELL ME WHEN AND HOW I CAN USE THE PRODUCT THAT I BUY (Short of doing anything blatantly illegal - although people WILL now)
YOUR STUPID DECISION IS AN AFFRONT TO ALL LEGITIMATE CUSTOMERS. Kindly fuck of until you remove this hinderance.
Comment below viewing threshold Show
Rather interesting that there is a fee charged for just listing an item irrespective of whether it sells - so there is a disincentive for people to simply lists loads of tat as it will cost them real world money, just like ebay, to list their wares. I'm sure this will be an interesting revenue stream for Blizz - at least they included another auction system for ingame currency where many developers simply wouldn't bother as they want your $$$'s.
Comment below viewing threshold Show
I understand that you don't care that the game requires an internet connection. But do you feel the same kind of ownership for a game that requires it?
Fair question - the one comparison I can draw is MMOs which I don't play anymore, where I definitely do not feel any sense of ownership admittedly, but then I couldn't play them anymore without paying a sub - that said, I guess Guild Wars would be an example, no? It's somewhere in between a single-player gamer I own on a disc and an MMO. I don't also feel like I particularly "own" the games I buy on Steam.
I don't really care that much about "ownership" in that regard though, and I am maybe too aware that my ownership when it comes to something like a game is restricted to a cheap plastic box and data carrier, anyhow.
Comment below viewing threshold Show
'Or a vocal minority? Who knows. Thing is, one of their main target groups for this will be WoW players. They are in the double-digit millions (and that's just active accounts), and won't bat an eyelid that they need to be online.
I also imagine that they took a good look at how many people who bought Starcraft 2 are/aren't online. '
According to the wow player data, majority of them is in asia. The same can be said about star craft 2, what with it becoming a korean national sport. Keeping that in mind, are you saying that diablo 3 is a game designed for asian markets?
I can't say anything about other people in the west, but myself, I play games like diablo for the story: I don't want the distraction of some random kid joining my game. Therefore I'm absolutely not interested in paying good money for a game that should be a single player product, and tries to hit me for even more money after the purchase. Money is tight nowadays. I'd like developers to understand that simple fact, and realize that their steath extortion won't sit well with people.
Comment below viewing threshold Show
Actually, yes, I had that suspicion for a while since I looked at the artwork/characters on the official homepage, which have a strong influence of your typical Asian MMO rather than Western RPGs. And that's a much bigger worry that I have, to be honest, that the game might be tailored more for this market, and that the single-player "playability", so to speak, might suffer.
Edit: I am definitely not playing games like Diablo for the story though, no. Quite on the contrary, games like this only work for me when the story doesn't really get in the way of the loot and the repetitive (and I mean that as a compliment) gameplay.
Comment below viewing threshold Show
Okay, just wanted to clear that up. I have never played an MMO partly because I don't feel like I own them and I hate that I don't have hard copies of my PopCap games collection from Steam (some of the games are in fact available at retail and on my "to buy list" though.) For me ownership is so very much more than a plastic case and a data carrier. That's the difference pure and simple.
Comment below viewing threshold Show
edit:
Typo, meant to be "use". Too fitting to edit it out, though.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Sure - each to his own and all that
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Once I get tired of this game, I could then sell all my items and my character and get back part or more money than the one I used to buy this game.
"Coop-play could become a lot more cutthroat when real money is on the line. Hope the make a decent party looting system to prevent ninja-ing the valuables. With every drop you'll be thinking: how much money will this thing be worth? Man, I don't think I am going to buy this game.... "
They have already showed that everyone will only see the items he can take.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Both day 1 purchases for me, glad I don't have to choose. Bit worried about T2 though, there hasn't been any update whatsoever on their website in ages. And they haven't even shown any screenshots yet - I don't quite believe it still is a 2011 release.
Comment below viewing threshold Show
It's on their servers. Meaning I can't back up all my game data. What if something happens at their end or if they get hacked (as everyone does these days), loosing user data.
And while I admit it's unlikely to happen any time soon, I'd like to know what happens if the servers are switched for any reason. If they go bust or get bought over by another company that might not have any interest in supporting the game.
In fact I'd like some gaurantees from all devs/publishers who are going down this route. I'm not renting your game, I'm buying it so what assurances do I get I'll always be able to play this? Until I get a satisfactory answer I wont buy it.
I also don't understand why they can't have seperate online and offline charachters with no overlap. You either play 100% offline, removing the need for a connection or/and have a charachter played 100% online. Im spending most of time in hospital at the moment over a long period and game on my laptop. Fortunatly this ward allows me to use 3G to get online, however most don't. So even if I do decide to get the game it's probably not going to worth it as I wont have the oppertunity to play.
Seems to me this is just going to limit their sales, even if only by a small amount. Why would you want to do that.
Comment below viewing threshold Show