LA Noire tops Japanese chart
inFamous 2 also makes strong debut.
It's been a good week for Western developers on the notoriously parochial Japanese software chart, with LA Noire and inFamous 2 taking the top two spots.
As detailed by Andriasang, the PlayStation 3 version of Rockstar's detective epic was number one, selling 58,436 in its first week, while Sucker Punch's inFamous 2 sold 33,474 in second.
Bug-blasting sequel Earth Defense Force Insect Armageddon followed in third and fourth on PS3 and Xbox 360 respectively.
Here's the full top 20:
- L.A. Noire (Rockstar Games, PS3): 58,436 NEW!
- inFamous 2 (SCEJ, PS3): 33,474 NEW!
- Earth Defense Force Insect Armageddon (D3 Publisher, PS3): 30,189 NEW!
- Earth Defense Force Insect Armageddon (D3 Publisher, Xbox 360): 17,817 NEW!
- Wiimote Plus Variety Pack (Nintendo, Wii): 17,008 NEW!
- Little Battle eXperience (Level 5, PSP): 15,807 (Life to date: 244,790)
- The Legend of Zelda: Ocarina of Time 3D (Nintendo, 3DS): 14,985 (240,738)
- Steins; Gate (5pb., PSP): 13,700 (99,088)
- 007 Goldeneye (Nintendo, Wii): 13,216 (49,390)
- Wii Sports Resort (Wii Remote Plus Pack) (Nintendo, Wii): 12,877 (388,074)
- L.A. Noire (Rockstar Games, Xbox 360): 12,621 NEW!
- Super Street Fighter IV Arcade Edition (Capcom, PS3): 10,512 (65,436)
- Atelier Meruru: Alchemist of Arland 3 (Gust, PS3): 10,421 (116,762)
- Tales of the Abyss (Namco Bandai, 3DS): 10,034 (84,207)
- To Heart 2 Dungeon Travelers (AquaPlus, PSP): 9,321 (46,717)
- Class of Heroes 3D (Acquire, 3DS): 8,353 NEW!
- Pokemon Black & White (Nintendo, DS): 8,271 (5,227,336)
- Gundam Memories: Memories of the Battle (Namco Bandai, PSP): 6,559 (72,327)
- Yakuza Of The End (Sega, PS3): 6,297 (394,902)
- Haruhi Suzumiya's Mahjong (Kadokawa Shoten, PSP): 5,285 NEW!
The PSP returned to the top of the hardware chart after a couple of weeks playing second fiddle to the 3DS.
Sony's handheld sold 26,373, down from 29,871 last week, while the 3DS shifted 22,943, down from 30,233. The PS3 followed in third and the Wii in fourth.
- PSP: 26,373 (Last week: 29,871)
- 3DS: 22,943 (30,233)
- PS3: 22,900 (26,441)
- Wii: 13,068 (12,423)
- DSi LL: 4811 (4963)
- DSi: 4725 (4504)
- X360: 2016 (2244)
- PS2: 1309 (1222)
- DS Lite: 56 (138)
- PSP go: 34 (7)
You may also like...
-
Dirt Showdown Review 79
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 39
-
The Cave Preview: Double Fine's New Game for Sega 15
-
Going Hardcore in Diablo 3 88
-
App of the Day: Hiragana Pixel Party 14
-
Ghost Recon: Future Soldier Review 129
-
Judge recommends US Xbox 360 ban 168
-
Double Fine reveals Ron Gilbert project The Cave 8
-
Fake Angry Birds developer fined £50,000 22
-
Diablo 3 Review 244
-
Gearbox: Aliens: Colonial Marines a "massive" project, hundreds working on it 12
-
Metal Gear Solid HD Collection Vita release date 43
-
Kingdoms of Amalur studio execs jump ship 36
-
Screenshots of Amalur dev's Copernicus MMO leak 21
-
Dragon's Dogma Review 133
Comments (17) Latest comment 11 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
I actually think it's far too fast. Having so many cases that are so short means that you never truly get invested into the story because things are over just when they get interesting.
I think they should have gone down the route of Ace Attorney; have four, maybe five cases that last hours and have plenty of variation and twists whilst maintaining a gripping plot throughout each of them, and make them all interconnected by an underlying theme or plot element.
L.A Noire just feels like I'm played an incredibly shallow version of CSI with fedoras.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Fuck off LA Noire.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
My beef with it was that I wanted to play it like a Phoenix Wright or other point and click game, where I'm usually able to pick away at the cases until I figure out who actually committed the crime. That was going well enough to start, but then you get a question wrong and suddenly everything you don't want to happen, happens. I wasn't solving anything at that point, but the story was determined to continue. Then it left me at a point where it insisted I do Street Crimes for a bit, which I'd been avoiding in favour of the detective work.
I should get through it sometime, but it just left me cold and even more keen to play another Phoenix Wright game.
Comment below viewing threshold Show
Every XBox owner in japan must have bought it!
I kid... I kid...
Comment below viewing threshold Show
Infamous 2 also doing well is also very encouraging, (I wonder if the inclusion of Cole in the E3 SFxTekken game helped it at all, its possible). Infamous 2 might also be doing well out there, because the first game was offered as a free game when PSN went down, possibly in japan too. Guess its true that free publicity works.
Hopefully, this trend continues, as they start to see that western/gaijin games aren't as bad as they used to be many years ago.
Comment below viewing threshold Show
what the hell are you going on about? is that some sort of a joke? or do you really need to go back to school?