Rare: Voice control the future for Kinect
'Xbox pause' "just the beginning".
For most of us, playing games using motion sensing Xbox 360 add-on Kinect is about waving your arms about and jumping up and down.
But in the future, it'll be about your voice – and you'll even be able to have conversations with it.
That's according to the boss of Kinect Sports developer Rare, who reckons talking to Kinect will play a key role in the games you'll play on it in the future.
"We're going to make using your voice much more front and centre – we've just scratched the surface on that," Scott Henson told MCV.
"The ability to say 'Xbox Pause' and it pauses is just the beginning. It's magic, but it should be just like having a conversation moving forward.
"We'll continue to advance and continue to make it better for both your body and your voice. I would say we've only scratched 10 per cent of the possibilities of what we can do with Kinect."
Canned Lionhead game Project Milo utilised Kinect's voice recognition software to simulate a virtual relationship between player and a young boy.
Microsoft is expected to unveil a raft of new Kinect games at its E3 press conference in June.
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Comments (51) Latest comment 1 year ago
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iPhone: Play songs by Elbow
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http://www.youtube.com/watch?v=5FFRoYhTJQQ
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That's what Games on Demand is for. I have to admit I do like not having to change discs after trying it a few times.
Actually, it would be kind of cool if you could launch installed games by shouting at your Xbox. Being able to say 'Open tray' is all well and good, but you still have to get up to stick the game in the tray which kind of defeats the purpose. I don't think that's what this Rare guy is thinking of, but it might be kind of handy.
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All in all, I got caught up in yet another hypetastic ornament for my house.
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Still seen nothing to temp me to buying a kinnect even if they lowered it to forty quid.
Ps game got it on offer for eighty if u feel like testing out the speech recognition function this guys yapping about.
Personally think kinnect might one day be an additional feature within gaming , offering small but fun gameplay features , but as far as being central to games, fuck that !! U can keep ur giant camera/microphone
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13/04/11 @ 15:04
"Personally think kinnect might one day be an additional feature within gaming , offering small but fun gameplay features , but as far as being central to games, fuck that !! U can keep ur giant camera/microphone "
in my opinion: titles like Dance Central demonstrate that there are ways to do really good Kinect-only games.
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open breach and clear!......NO OPEN BREACH AND CLEAR YOU DICKS!!!
Oh fuck it ill do it myself!
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HELL YEAH!!!
And while you're at it Rare, a HD version of Jet Force Gemini wouldn't go amiss either!
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"Sonic boom, Left, Left, Left, Block! forward jump with Heavy kick"
Coming soon "Super Street Street Fighter IV: Coach Edition"
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Did anyone else feel uncomforatble reading that?
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You were considered as one of the best.
Gamer hearts around the world were filled with excitement when the golden R appeared on their television sets.
Lets go back to those days.
ontopic: still waiting for a killer app.... how about Jet force Gemini kinect?
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"Personally think kinnect might one day be an additional feature within gaming , offering small but fun gameplay features , but as far as being central to games, fuck that !! U can keep ur giant camera/microphone "
in my opinion: titles like Dance Central demonstrate that there are ways to do really good Kinect-only games."
couldnt this have been done with an eye toy by all accounts though? i think the tech is interesting and has its uses, just not in "core" genres currently, or to be more accurate, not as fundamental part of gameplay.
Its main appeal seems to be to "causal" gamers.
thats not a condemnation of it, its just appealing to myself
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"turn the power off" the player eagerly shouts across to his kinect as it rests by the front of his television.
The xbox powers down.
"oh for fucks sake!"
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So you dont mean Jet Set Willy HD 3D 7.1 DTSMA then?
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Voice Chat still not that popular on the PC but it sure took off on the 360 when they included the headset. MS did motion controls first on the PC but it too the Wii for it to take off. The PC is a good place for technology to start but it's not the place for it the gain mass acceptance until some type of retail product makes it easy and simple to use where any one can do it.
in my opinion: titles like Dance Central demonstrate that there are ways to do really good Kinect-only games."
couldnt this have been done with an eye toy by all accounts though? i think the tech is interesting and has its uses, just not in "core" genres currently, or to be more accurate, not as fundamental part of gameplay.
Its main appeal seems to be to "causal" gamers.
From a person who have had the eye toy before Kinect was even a serious thought for MS, yes, dance central could be done using the Eye toy but it would be a poor experience. First, the Eye toy is very dependant on the lighting in the room. I have played Dance central with one lamp in my living room. This would be impossible to do with the Eye toy especially the distance needed to accurately track my movements.
I believe people keep forgetting that it only takes one piece of technology to make something that is good great. In the Eyetoy department, its a good device that is really hampered by it's inability to handle low light situations. Kinect not only solves that problem but also give you 1 to 1 on top of that. Also Kinect gives you those 4 noise canceling mics which is great within my home since I have no problems using the voice.
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Still dance central not really the killer app that kinnect needs to convince non casual gamers that kinnect is worth investing in. In fact I'd be ashamed of any non female friends that bought it .
I recognise the tech achievements of kinnect, but currently its little more than a fancy piece of tech with no real application within majority of what we "core" gamers would consider to be key genres and ip's , and so far not even any real hint at how devs might find use for it in near future.
There's also limitations within the kinnect hardware in terms of being able facilitate movement of characters on screen in any suitable manner and that there seems to be lag response between actions and on screen representations .
Add to this, that there's no tactile response unless u introduce accessories ( thus defeating controller free gaming ideology of kinnect) for shooting or driving games etc, kinnect seems to currently be a very unattractive option to core gamers.
Hopefully in future they will find some interesting and substantial ways to implement kinnect into games that "core" gamers cafe about. Otherwise it ultimately has to go down as a bit of a flop, not commercially of course, bit in terms of substantial contribution to developing gaming.
Right now i'd not pay more than £30 for it, and only out of novelty value really , plus the media functions of it. £ 80-100, not a chance
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Please please please make Banjo Kazooie Nuts and Bolts 2!!!
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Proper voice recognition is still way to resource heavy. Maybe next gen if people are willing to trade in some graphical effects for a bit more magic in voice recognition and natural language processing.
Having proper conversations with a computer AI is probably still a lot further off. I haven't seen a reasonable translator yet, software is still far behind getting a grasp on language.