Killzone 3 Review
Nice guys finish Helghast.
Version tested: PlayStation 3
As the saturation point looms, the first-person shooter pie has been sliced increasingly thin in recent years. The difference between some games is only a few crumbs wide and players have become connoisseurs almost by default, able to discern the subtle shift in flavours between games that, to the untrained eye, are practically identical. We've become fussy gourmands, favouring a Call of Duty or a Medal of Honor based on tiny changes to the recipe.
All of which makes the games that serve up a distinctive taste even more polarising. Killzone 2 was one such dish. I loved its streamlined and ruthless construction, which dipped you into one long, aching push into the Helghan capital to confront and capture Emperor Visari. Where other games hopped between locations and storylines like a hyperactive child, Killzone 2 was all about life as a foot soldier in a crappy situation. The scenery rarely changed, the weapon set remained largely the same and the enemies varied little.
Despite its sci-fi trappings, it felt like a real military campaign where your goal was never more lofty than simply reaching the next objective, traversing a fortified bridge or circumnavigating enemy artillery. Movement was heavy for the genre, as if you were weighed down by the alien atmosphere. It felt muscular and foreboding, a conflict where traditional gung-ho videogame heroics were a quick way to get killed.
This single-minded and semi-realistic approach (shared with the similarly divisive F.E.A.R.) certainly wasn't for everyone. Sadly – for me, anyway – series developer Guerilla has gone out of its way to woo those who didn't click with the previous game's design aesthetic in Killzone 3. The single-player campaign trips over itself in its eagerness to offer something different with each new level, often losing its unique flavour and almost becoming just another slice of FPS pie in the process.
Jetpacks. Surprisingly easy to control. Still a bit silly.
The story grabs your attention with a cheap but effective "gotcha" opening, then hops back in time six months for around half the game before jumping forward again to bring you back up to date for a Star Wars-style finale. Along the way you'll pilot a mech suit, fly a jet pack, drive a thundering tank made from chainsaws and man numerous turrets, including the obligatory vehicle chase shooting gallery where you blast away at pursuing APCs while your ride follows its scripted, theme-park course.
You'll fight Flood-style alien spiders and lethal Helghan ninja-types who look like they've wandered in from Vanquish. You'll take down not one, but two enormous boss machines by clambering around in their guts or shooting their usefully exposed weak spots. You'll even end up essentially playing After Burner in space.
In terms of environments, you hop from ruined city streets to icy glaciers, from neon subterranean jungles to vast beige junkyards, from pristine laboratories to low-gravity spaceship corridors. There's even an extremely ill-advised stealth section where you can become completely invisible by crouching in a patch of waist-high grass no bigger than a pizza box.
For anyone who found the relentless march of Killzone 2 to be one-note drudgery, this sudden burst of attention-deficit gameplay ideas may well prove enticing. Certainly, there's not much to complain about where the mechanics are concerned. Guerilla is squeezing the PS3 for all its worth and, a couple of frame rate wobbles and NPC quirks aside, everything looks as gorgeous as a war-ravaged toxic planet can realistically be.
Control feels slightly lighter than in the previous game, but it still mercifully resists the lure of run-and-gun bombast. Each enemy encounter requires patience and tactics to get past. The duck-and-slide cover system remains in place, perhaps a little too sticky now for the faster-paced gameplay, but still handy.
More useful is an extra weapon slot, accessed on the d-pad, which now lets you carry a heavy weapon along with your rifle of choice and a pistol. This opens up room for chain guns, rocket launchers and the ever-popular exploding bolt gun to play a more active part.
Also added is the ability for your NPC partner to revive you. In Killzone 2, you could bring them back from a downed state, but they never returned the favour. Now they do. Well, sometimes – as welcome as this is, it's implemented in a haphazard way. With some tough checkpoints and a level of ferocity that means you can easily be killed in less than a second, even on normal difficulty, the uncertainty over your chances of reincarnation leads to frustration in some of the later sections. There's nothing to compare to the headbanging futility of the final battle from Killzone 2, but certain sections may still leave furious teethmarks in your Dual Shock.
Rico, now looking more like Mickey from Doctor Who than ever.
It's just a shame that the single-player story doesn't trust the intense mano-e-mano confrontations to carry the game. There's a sense of blockbuster creep, where simply having well-matched soldiers face off with each other in an engaging open environment is apparently insufficient to thrill jaded shooter fans. If Killzone 2 echoed the everyman grit of Spielberg's Saving Private Ryan, Killzone 3 frequently feels more like Michael Bay's Pearl Harbor.
The two-man hero team of Sevchenko and Rico help to hold the sprawling tale together, aided by some impressive mo-cap and better-than-average voice performances. However, they're rather overshadowed by the double whammy of theatrical ham supplied by Ray Winstone and Malcolm McDowell as power-hungry Helghan officers vying to take over from the deceased Visari.
Winstone's Stalin-esque Orlock, Admiral of the Helghan space fleet, barks, glowers and snarls like an East End cabbie with a wasp in his underpants. By contrast, McDowell channels Nazi plotters like Goering for his role as Stahl, the head of Helghan weapons development with a sideline in smug psychological wargames and oily betrayal. Both actors know precisely how far over the top they need to go, and the cut-scenes where they clash (most of them) are a real treat.
So it's a shame that, rather than following its own muse, it's now possible to spot where Killzone has drawn obvious inspiration from the likes of Call of Duty, Halo and Gears of War. By slurping up concepts from these rival shooter franchises, Killzone 3 easily ticks all the boxes that modern shooter fans expect without ever really putting its own stamp on the over-familiar elements.
Co-op is another feature that players expect, and after missing the boat with Killzone 2, it makes a long overdue debut here. The results are mixed, quite frankly. Available in offline split-screen mode only, it already falls short of the co-operative experiences being offered elsewhere, and doesn't always show off its own assets in the best way. Co-op also struggles to work with the numerous on-rails sections, but finds its footing in the more traditional FPS stages. Guerilla knows how to craft expansive battlefields without losing sight of linear progression, so there are always multiple ways for playmates to flank and flush out the enemy.
As is often the case with shooters these days, it's online multiplayer where it all falls into place. Freed from the constraints of story, Killzone 3's more nimble controls fit snugly with genre standards and the different ways of playing strike a pleasing balance between what you expect and what you'd hope to see.
Warzone mode is much as you remember, shuffling up different game types in an ongoing buffet of team-based slaughter. The new maps make excellent use of the already varied pathways included for single-player, but widened and tweaked with additional tunnels, vantage points and rat runs. The location-hopping also proves more beneficial here than in the rather disjointed story, giving the eight available maps a nice spread of palettes and weather effects. Party Play is also supported, thank goodness.
Changes have also been made to the career progression. Unlock points are handed out with each new level attained, and can then be used to open up new abilities in any of the different combat classes. Even novice players should be able to hit Level 10 without too much trouble, which grants enough points to max out at least one class. This freedom to chop and change from one class to another without locking yourself into one track makes it easier to try playing the game in different ways, and encourages more experimentation.
These flamethrower troops are a right pain the arse. Take them out quickly.
Guerilla Warfare is a new addition to the online menu, though it's really just a short, sharp dose of Team Deathmatch. Strange to think such a basic feature is only just making an appearance in Killzone, but it's worth having for the frag-happy killer in a hurry. Operations Mode is more interesting, teasing out a short-form multiplayer story with one team of eight playing as an ISA commando team, with the others cast as Helghast forces out to stop them. Played out over short objective-based sessions, with unique cut-scenes linking them together, it's a fun diversion that ultimately makes the omission of online co-op more disappointing.
The game also supports 3D and Move play, both of which work extremely well. The 3D is particularly impressive, offering subtle gradations of depth and intelligently layering HUD info over the top. It doesn't really add anything to the gameplay, but it ramps up the wow factor and will certainly justify any expensive TV purchases you might be planning to make.
Move gameplay is more of an acquired taste, proving to be surprisingly precise and intuitive during normal movement and gunplay with varying levels of automatic target lock. It only shows its limitations when the single-player starts getting all vehicular, and judged as a showcase of how motion control can work in a hardcore FPS environment, it sets a high standard. The proposed assault rifle peripheral looks pretty sweet as well.
Fans of Killzone 2 will love the improved multiplayer, but may find that the single-player side of things has lost a lot of its identity. It's always polished and breathlessly paced, but it no longer offers a distinct change of pace from the rest of the shooter herd. Killzone 3 is a powerful, impressive game that sets an imposing standard for Sony's 3D, Move-enabled future output; it's just a shame that in doing so, it's lost just a little of what made the series stand out in the first place.
8 / 10
Struggling with the game? Check out our huge Killzone 3 video walkthrough.
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Comments (211) Latest comment 1 year ago
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ROFL: Negged to death for mentioning 3d? fucking trolls.
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That's a "buy at launch" score.
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Cant wait to play it. People who are in doubt can download the demo and check it out. Killzone is generally not for everyone though.
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Where's coolbrittania.....
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/sarcasm
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/360owner
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Hm.
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Yeah,it just shows how EG is clueless about good games.
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Not because 8/10 is a bad score, but because it's an 8/10 FPS.
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how did my xbox fanboy impression go?
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Not that i hold anything against KZ or BO, cause i'm not on with with the FPS hate train. Its just that fanboys need not come around if they're lookin to start trouble.
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Purchase seems to depend on how much you value SP and MP...
KZ3 singleplayer not as good as KZ2 singleplayer
KZ3 multiplayer slightly better than KZ2 multiplayer
Nevertheless, I guess it's unmissable for people keen on using Move on an FPS.
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Yes, but Haze was shit both in technological and gameplay terms. Hardly a fair comparison. Killzone is probably the best looking shooter of this generation and I'm guessing it's architecture would not make coop easy to implement.
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I was pretty much the same, looked mighty purty though.
I'll probably get Killzone 3 but mainly to give the old Move controller a workout.
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Well then, what about Halo: Reach or Gears of War 2 then instead? I don't mind losing a bit of graphical prowess if it means Guerrilla can include online co-op. I don't think it's too big an ask from a major FPS in 2011 when you're always with an NPC anyway.
Edit - why is this comment voted down when my previous one using Haze as an example was marked up?! I only mention Gears 2 & Halo Reach as two decent attractive games with online co-op. I had hoped for the same from Killzone 3. I'll still buy it but online co-op would have been a nice bonus.
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Still, I'm sure I'll have fun with it.
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I hope to hear more positive aspects regarding the campaign as I don't care about the online modes.
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So... graphics over substance then?
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Anyway 8 seems to be the fps average nowadays
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Looked forward to KZ3 for a while since GG announced improvements in control lag, which was my biggest bugbear, even was hoping for critically positive review. This is still pretty decent and still dead set on getting it. But please can we try not to declare EG liars, fanboy, unprofessional etc etc when people haven't really themselves played whole game to form their own opinion either way!
Yes sensible to check other reputable reviewers, and no ign doesn't really count!
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KZ2 was one of my favourite online shooter experiences, so with the improvements made I'm expecting KZ3 to be fantastic in that area.
I'm looking forward to see if I can get the hang of using Move + Nav controller, but I was never exactly a particularly talented FPS player with a gamepad (or mouse and keyboard on PC) so it's not like a have a lot to lose by trying
I'm about to dive into the demo/open beta now, so I guess I'll figure out soon enough.
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From what i'm getting of this review, KZ3 with its co op options, more scale, and better support for peripherals makes it the best KZ yet.
I wasn't impressed with KZ1 as a PS2 title, and KZ2 lacked a few things while making other things better, but i think Guerrilla is a good developer and this effort deserves to be bought by any PS3 fan with a FPS trigger finger
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http://www.gametrailers.com/video/review... ( 9.4 / 10 )
CVG:
http://www.computerandvideogames.com/286... ( 8.5 / 10 )
IGN
http://ps3.ign.com/articles/114/1147560p... ( 8.5 / 10 )
Gamespot
http://www.gamespot.com/ps3/action/killz... ( 8.5 / 10 )
/ Ken
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About the review, it seemed Whitehead spent the first two pages comparing the story, pacing and set-pieces between KZ2 and KZ3, and then used the last page to hurriedly describe the game, and the focused pace of KZ2 and KZ3's reliance on set-pieces is what seems to have resulted in the lower net score. If that's what Dan feels, fair enough.
For me, reading between the lines, it's still a game I want, for the gameplay, Move, 3D, and visuals.
/pre-ordered
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great, one to buy when in bargain.
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Only the battlefield games, with its destruction and vehicles offers any variety in the fps market IMO.
Still buying this though as the ps3 is very short of decent , exclusive all out shooters, unlike the X-BOX360 which has imo , the amazing halo reach and the gears series still unmatched on sonys platform.
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Mp on shooters lack innovation , i hope homefront will be something more interesting, as crysis 2 was let down imo. Ill stick to blops(360, ps3 was abomination) , reach and bc2 and nam for now, maybe pick up kz3 later down line, as its good, damn good, just not enough to make me abandon the games ive got and part with £40
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Anyways for info destuctoid gave KZ3 a 10, sixth axis a 9, cvg and ign both gave 8.5
Played the mutiplayer beta this afternoon for a while and quite enjoyed it, only played against bots but thats because i wanted to try it using the move which i found to be very intuative and more than capable against the bots, other humans may be a different story(havent tried yet)
Will def be getting this on release and i suspect il play single player with move and multiplayer with the DS3
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I tend to see far more retarded 360 fan boys on here than ps3 fan boys (usually on face offs, and usually with no idea about the technical aspects of the issues at hand either), but have to concede, that ps3 fan boys are retarded too.
Think ppl need to get a frickin life, if they get so emotional and antagonistic towards ppl based upon their console of choice.
I own both and think both are great with pros and cons.
kz3 is great looking game and plays as good as any other shooter out there from what ive played, its just not different enough for me to justify buying it now when i got three great examples of the genre already.
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It was never the best fps game ever, but i enjoyed killzone 2 enough to give this a look(maybe a rental).
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I know what you mean BUT you could say the same thing about fanatical football fans who support their teams (even getting violent).
I own both but "support "Microsoft quite passionately and want them to" score" (Sony have given away far to many "own goals" to catch them this season) if you will, as IMO its a far better console on many levels.
Anyway killzone series is above average but i think the wait goes on for Sony to develop a FPS to match halo's sales and brand. recognition. No doubt , as usual , Sony will stifle killzone3 chance at success by a sparse and poor advertising campaign.
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I just dont get it, was excited for a coop campaign but now seems missed opportunity...
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I just dont get it, was excited for a coop campaign but now seems missed opportunity...
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Dunno Sony seems at least in europe(excluding uk) , Japan, Australia that Sony is the dominant force, whilst usa and uk 360 is the more powerful force.
Personally detest Ms as a company, and trust them as far as i could throw them, and whilst I hated Sony during their ps2 years when they were at peak of their powers, I still would say that I think they care more about innovation and creativity with games market than MS, who seem to just throw money at everything for success. However, I think that they would gladly screw us customers into ground, if they had monopoly of market too.
I want to play the best games, and want whatever i need to do that, but I cant say id root for either of them. I think the competition is essential to get best deal for us gamers, as otherwise, if one is dominant then they'll abuse that position, with us ultimately losing out.
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Not bad, I give it 8/10. You'd get 10 if it was also in 3D.
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I personally did not have any problems with KZ2 controls but I did become bored with the campaign and never finished it. It appears that KZ3 campaign has the set pieces of COD but also has a terrible plot and poor motivation to finishing the campaign besides seeing the next level. If this is the case, I am sure for most people that value a solid Single Player game, KZ3 will not hit the right spot.
As I get older, I play less and less multiplayer and more co-op. The fact that two player online co-op is missing is a big miss for me. None of my friends live close or even in the same city. Only having offline co-op lessen the value for KZ3 and probably has regulated the game to discounted purchase.
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But I'll have to play KZ3's single player to see if it is anywhere near that disjointed.
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poweroftehcelllololololol
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The game is better that KZ2 ....better campaign ,better online ,better visuals. An 8 isnt a fair score ,and you know it.
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The one think that really twists my nibblets is the camoflage perk, what a load of cock that is!
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The game is better that KZ2 ....better campaign ,better online ,better visuals. An 8 isnt a fair score ,and you know it.
Would 8.5 be a better score for you since KZ3 is receiving a few of those types of scores. Why even go on the score and just read the article since some things might be weighted for a overall score more towards your taste or not. For people that Like MP, it appears from a few reviews that KZ3 delivers. For people that like SinglePlayer and Online Co-op, KZ3 is lacking. Both camps are looking for something totally different and while the game might be an 8 or better for those MP looking players, for SP it might score less.
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Recently I have realised that (for me) most Eurogamer reviews for sequels are written in opposite-land by opposite-people.
Where EG sees the generic - I see intentional perfection of the genre. Where EG sees convolution - I see personality. Where EG sees ease of access and improvements - I see dumbing down and conformity.
This review sounds fair enough - but I am guessing that a lot of people that had issue with the controls of KZ2 will probably love KZ3.
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You guys should read other reviews
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If the EG reviewer was also limited in that fashion, i find it rather disappointing that this review is supposed to cover the MP side as well. There's no way the MP portion can be addressed based on that.
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Bulletstorm it is then.
Not sure about BS to be honest... i am not a big fan of any game that uses over the top swearing to get its message across... yeah i know thats part of its apparent appeal, but i am not a big lover of swearing to start with. In games/Movies when they over do it, its usually due to bad writing. Some of the scale of BS did look very nice though...
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I can see the core mechanic getting a bit boring after the first few levels, but anyway, I'm going off topic! I'll likely snag this at some point anyway. Been itching for a new online shooter, I refuse to even give a COD game a look and I'm a bit burnt on Bad Company 2.
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JimSterlinglol
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I assume you have played and completed it then?
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Sad to hear it's gone the way of COD... pff why does every game have to go the way of COD...
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Deleted it huh? But what is this?
Dimwit. Still, let's not let it get in the way of your conspiracy theory about how they give every game you like a bad* review.
Also take note of the different names under each review. This is a very simple concept but one which many seem to find hard to grasp: different people have different opinions, and just because they're all writing for the same site does not mean they agree.
*less than 10/10
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Yes someone having a different opinion is bollocks well done. Care to explain, or did you not think that far ahead?
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Yes, because KILL ZONE is a really mature, meaningful name. And it has so much depth to its shooty bang bang explosions. Oh I'm sorry, it's a meaningul treatise on the horrors of war and the trauma it induces on the human soul.
Think before you leak your brains on your keyboard.
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Perhaps there was a fourth that gave it 1? I bet they did that, the game-hating bastards.
edit: now who is deleting things hmm?
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Try to stop being a pedantic little faggot please.
Bulletstorm knows it's immature and doesn't try to hide it. Killzone likes to pretend its some respectable, serious, "mature" game when it's just another "kill everything that moves game" about shooting aliens in space with fuck all story.
Try to stop being a homophobic little cunt please.
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Fucking hell you're thick.
Two different reviews, two different writers. They do not have to agree. Try to understand it, it's really very fucking simple.
Here's quote from the guy who wrote the 10/10 review in the 8/10 review comments:
"What confusion? I thought it was a 10, Rob reckoned it was a 10, Tom reckons it's an 8. Gamers in difference of opinion, shock!"
Cretin!
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Well, calling me a faggot was a hint.
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Oh well that makes it ok then!
The word "faggot" is offensive no matter how its used, idiot. Do you go around calling people Nigger?
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Don't be a fucking moron by trying to suggest otherwise.
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I hope to god you're sterile.
Also: "lol" is not punctuation.
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For the record I'm not sure if kill zone 3 or bullet storm will be day one purchases yet. I've enjoyed both demos and like the fact there nothing like each other but both are missing that spark that hooks me instantly. Still both are only demos so will maybe rent the full versions come release and see if any are worthy purchases.
I think bullet storm will be lots of fun initially but fear for it's longevity. The game mechanics whilst different could get old real fast. As for KZ3 I'm still on the fence multiplayer wise. I'm enjoying it at present but really can't see me putting the hours into it like I did with both modern warfare games. I sold black ops last week due to it becoming real stale for me. MW and MW2 are far better online experiences IMO even with there annoying little glitches and nowadays hackers!
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You should at least be aware of how they are offensive. And frankly, considering how you had a go at people for making jokes about women on the forum (including one poster who is actually a woman, no less), you're also a massive fucking hypocrite.
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Just wow.
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And yet you've gone on a rant in the Killzone thread about Ellie and how feminism is just a way for dumb women to make themselves feel equal to men?
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It's embarrassing.
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I wouldn't bother with getting wound up with cabbit. You can tell a mile off he's obviously a bit simple. It's always the case when someone just uses foul language constantly because there not clever enough to come up with anything coherent.
Definite bulletstorm material!
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Most gay men have taste, you know. Don't delude yourself.
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Is move really good with it then? I have but put off buying move as I really didn't fancy it but if it's a worthwhile experience with this game I might be tempted to pick it up.
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You are nOt welcome here sir.
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Do you live anywhere near London ? Can I break your bones for the betterment of all humanity ? Much easier being a smart arse over the Internet ain't it ?
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edit: Thank you, mods.
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Dunno why they didn't stick a thumbstick on the Move as well. Problem would be solved.
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Pity you cant ban people from existence.
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Anyway, somebody mentioned why this is has a review and the BETA is only out. In short, the code is finished and the game that you can now download is pretty much final code but the reason for the BETA tag is because they are network stress testing. Simple as that.
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Its bloody satisfying though, and it seems weird to me now that in other FPSs our field of view and weapon are inextricably bound together.
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.
*Mumbles something about the 'public'l idea that FPS's turn players more voilent in real life...Not good for gaming image*
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Ha ha.......... I though that was a line from Gareth in the Office... I know you are going to get a ban hammer but that made me really spit my tea out with laughter... you crazy biggot
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Edit: thankyou
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This was always gonna be day 1 for me anyway - I am excite.
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One point though, how does wanting different locations equal ADD? Surely variety is a good thing.
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Not a huge fan of the Killzone franchise but I'm getting this. Loved the sound of the guns in KZ2.
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Yeah, and the reload animations were amazing. Along with gears, this is gun-porn at its very best.
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they should put that on the Box Art - would be a best seller lol.
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Overall, demo impressions are good. The singleplayer was always going to be gung-ho over the top bollocks, worth a playthrough but that's it.
Now, who wants a fight? Come and have a go if you think you're 'ard enough.
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From the MP in KZ3 I tried with bots, it already feels like it is in a FPS league of its own for modelling, artwork, camera facing geometry and programmable fragment shader FX; even top end PC GPUs with all their added processing grunt can't turn a 2m square (normal mapped) quad into deformed(tessellated) geometry if the production quality at the art level is missing, KZ2 demo looked great, but this looks much better again.
The Open Beta reminded of Kamino(SW AotC), where Obi Wan is fighting Jango Fett out in the rain, very, very polished and stylized.
The game engine seems to run smoothly and is responsive(but not twitchy like MW2 I borrowed), and the use of Move(without assists) certainly made successive headshots much easier than just using a DS3 for me (at my mediocre FPS pad level) once configured.
I don't believe Move support fully uses the (PSEye)camera, as the Move controller bulb is dark red (not pink like sports champions,Start the party, tumble) and you never see yourself in calibration(similar to time crisis, tiger woods, racket sports, John Daly's ProStroke golf, etc with red bulb); which I believe in Sony's TRCs indicates accelerometer function only of Move.
But sat about 3meter back from the screen(46”), I slowed the Move sensitivity(to 20%) and widen the dead zone (Horz/Vert 70%) and calibrated with my right arm sat a rest place(on thigh) for pointing at the screen. This seemed to fix the problems of spinning too quickly and made playing with DS3 for left side comfortable enough.
The reloading action is good, but I couldn't get the melee attack to work on Move, and do wish that there was a small move setup manual (like a downloaded Psone game has from the PS button/XMB) to help separate the confusion from DS3 only setup from Move controls. Melee attacks aren't an action you can guess at the last second(without a MG4 VR training room).
All in all it was great fun, and likely to be a game I'm buying now, that I previously wasn't. The single player for use with Move will hopefully provide enough value to warrant a purchase; and if friends who are still addicted to Black Ops get it, then I might even entertain some online MP with them.
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In short who cares if it got 1/10 or 10/10,Sony has 10000x better franchises than this
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There is a place where "true" FPS fans exist?
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So, technically, from my perspective, globe hopping inanity must be better, right? o_o Nope. Doesn't look like it. Whatever happened to the days of FPS when you'd spend the entire game with the feeling of each level being a grander conflict instead of a bunch of microconflicts were Blue and Red team happen to be?
Also, I imagine the multiplayer will be pretty good, provided those nasty rumors about a CoD style spawn system are untrue.
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A little swearing is fine, but page 3 seemed like Bulletstorm
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makes u lose faith in humanity doesnt it mate? all that crap whitney sang about the children being our future was lies, we have no future on this evidence
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Give me an example of a aaa shooter please. Based upon the quality of the title rather than quantity sold, cause if u say black ops I'll kill myself laughing, based upon the demo crysis 2 isn't ( sp may save it though) , bc2 is amazing online and nam adds a whole new experience to it, but it certainly isn't great in campaign mode and the mp
Doesn't appeal to everyone due to slower placed nature of game and larger maps making it less high octane. So I'm struggling here to think of a aaa shooter , halo reach maybe , but again campaign isn't awesome IMO and mp is great fun, but any more so than kz3, going from Demo alone , id say not, with kz3 being an almost perfect mix of bc2 and Cod for me in terms of getting a quick shooter fix( bc2 requires larger investment of time as games last longer) as there's an almost bc2 feel to classes and individuality they have.
I'd personally say if anything this is more aaa than any of the above titles , if by aaa u mean a high octane blockbuster kind of game that will appeal to masses but with substance too .
Again I'm not going to buy just yet at least as still have halo reach , bc2 and blops to get money worth out of, but if blops carries on being a lag fest and doesn't get sorted, I'll happily trade it in for kz3.
Finally I'd like to just say , what happened to people having ability to form independent thoughts??? Why do some people rely on sites to form their opinions ??? U can get an indication of things about a game for sure, but until you experience it urself , then it's pretty meaningless to form an opinion about games based on other peoples experiences as they not your own . Every review i read about gta 4 and red dead redemption told me how marvellous they are, but they were tedious as hell IMO with repetition at almost every step of the way, that once the initial novelty wore off, offered nothing to keep me interested , just go here and shoot this person, go there and repeat ad infinitum.
Form ur own opinions ppl , ur not sheep, and cerainly don't argue about how good a game is and isn't unless u have played it urself
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With this being a ps3 exclusive (except a small few notable exceptions) i expect first month WW sales(i.e. where 99% titles make vast ,majority of their money) to be no more than 1.5 million WW. Cod blops (psn top title) haven't been out long, plus map packs are incoming and more importantly the killzone series are marmite games, with the last game being a beautiful looking BUT generic FPS.
Also quite controversially i might add that ps3 gamers love to rave about their exclusives but going off sales figures not all that many seem to actually buy them.
Compare this to MS's much maligned but hugely successful Halo and Gears brands , each one beating 99% percent of ps3 exclusives all time sales, in their first few weeks!!!. Resistance fall of man up untill late 2009 was the only ps3 game to sell over 1mil copies ,in what is the worlds biggest market, America. hard facts but the unpalatable truth for sony.
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The whole eurogamer bias accusations start to gather weight after a while dont they, i got an email advertising first strike for sale on 360 other day.
In all seriousness though, i really like the kz3 beta, but im not sure its as polished all round as halo reach, Reach just has more game types etc. Hard to judge kz3 on basis of one level though. If people are criticising this game on basis of its storyline in sp, then tbh i think they should actually be able to give me a game with decent storyline in this genre, they are all awful. The best one ive come across was original halo on xbox, and i stopped listening to that before end and just didnt care anymore. Black ops story and the campaign itself were awful, yet kz3 gets slated for simply having a weak story, despite people saying the gameplay itself is very strong.
Will i buy kz3, not sure, ive got bc2, Reach and black ops, but if black ops carries on lagging like hell, then ill no doubt get kz3 and trade in black ops.Its not quite the stellar experience id hoped for, but then Im struggling to think of a game in this genre that has had that effect for a long time. Crysis 2 seems very underwhelming based on the demo, and bulletstorm was fun but seemed very shallow and lacking long term allure.Black ops, is , well .... it's call of duty. Its fun and manic, but has its faults, and Treyarch seems to have made the most broken call of duty ever.if we looking for a new shooter, homefront is last hope i think, but kz3 is a very solid and fun shooter that is as good as pretty much anything of it's ilk out there. Its got a feel of a cod.bc2 combination , and works great, just seems to lack a bit of anything to really set it apart from anything else out there.
@Dom4321
can u not make your own decisions?? an 8 is very respectable surely? what were u expecting from this game? reinvention of the wheel? its another shooter with on line multi player shooting, with more shooting, and some shooting thrown in just in case there wasnt enough shooting. If u looking for a solid ps3 fps, here it is, if u not interested in shooting things, well, this isnt game for u even later down the line. I dont think id give any fps a score of 8/10 anymore, as theyre all very similar, with same ideas rehashed again and again, but some are just better done. They are usually fun online, with campaign being pretty dull with weak storylines that are cliched unintentional parodies of moronic action fliks
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The whole eurogamer bias accusations start to gather weight after a while dont they, i got an email advertising first strike for sale on 360 other day.
In all seriousness though, i really like the kz3 beta, but im not sure its as polished all round as halo reach, Reach just has more game types etc. Hard to judge kz3 on basis of one level though. If people are criticising this game on basis of its storyline in sp, then tbh i think they should actually be able to give me a game with decent storyline in this genre, they are all awful. The best one ive come across was original halo on xbox, and i stopped listening to that before end and just didnt care anymore. Black ops story and the campaign itself were awful, yet kz3 gets slated for simply having a weak story, despite people saying the gameplay itself is very strong.
Will i buy kz3, not sure, ive got bc2, Reach and black ops, but if black ops carries on lagging like hell, then ill no doubt get kz3 and trade in black ops.Its not quite the stellar experience id hoped for, but then Im struggling to think of a game in this genre that has had that effect for a long time. Crysis 2 seems very underwhelming based on the demo, and bulletstorm was fun but seemed very shallow and lacking long term allure.Black ops, is , well .... it's call of duty. Its fun and manic, but has its faults, and Treyarch seems to have made the most broken call of duty ever.if we looking for a new shooter, homefront is last hope i think, but kz3 is a very solid and fun shooter that is as good as pretty much anything of it's ilk out there. Its got a feel of a cod.bc2 combination , and works great, just seems to lack a bit of anything to really set it apart from anything else out there.
@Dom4321
can u not make your own decisions?? an 8 is very respectable surely? what were u expecting from this game? reinvention of the wheel? its another shooter with on line multi player shooting, with more shooting, and some shooting thrown in just in case there wasnt enough shooting. If u looking for a solid ps3 fps, here it is, if u not interested in shooting things, well, this isnt game for u even later down the line. I dont think id give any fps a score of 8/10 anymore, as theyre all very similar, with same ideas rehashed again and again, but some are just better done. They are usually fun online, with campaign being pretty dull with weak storylines that are cliched unintentional parodies of moronic action fliks
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Fair play. It's just that if it got a 10 and was touted as 'teh best game evah', I'd have to give it a go. Wouldn't I? As it stands I won't. I have disagreed with the scores they post here in the past, but by and large I trust EG and its reviews.
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i never base my purchases on a single review or site, i always look around and get overall view of game, or best as i can . It doesnt always work or course lol. Red dead was generally peoples game of the year , and reviews were outstanding, and against my better judgement i bought it. Got bored of it so quickly though, it was gta 4 with horses, and i hated gta 4 lol
I just dont think u can base choices on other peoples opinions at all, when playing agame is so subjective as an experience, u just get some insight into a game, and see if it appeals to you i guess, and hopefully you share similar views.
even games with outstanding reviews dont always sway me to purchase a game, bayonetta got amazing reviews, but from demo and my understanding of what game was like, i refused to buy it, as i knew it would be money down drain.
I wish id not listened to hype behind black ops too, i wouldnt have bought it, had it not been for the outstanding reviews and claims of fantastic story and campaign blah blah. it was same old crap, diifferent name
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also herman hulst and dev team told some exclusive infos on this interviews. good job from Turkey.
http://oyungezer.com.tr/haberler/47-oyun...
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]http://www.lensoftruth.com/?p=27725
[/link]
Kz3 vs crysis 2 betas analysis
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Also, seems I missed someone making a dick of himself.
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My first and last cod game
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I am now more sold than ever on this game having played this and the mp beta. Finally damn this game is good looking, I still think uc2 edges it for overall art direction, but wow. There's clear hints at some technical limitations like bandwidth issues as smoke effects ate bit soft looking compared to rest of textures, and ruins overall impression a bit, but damn it's one of best looking games I've ever seen.
Can't see why it's got some harsh reviews, much better feel to it than blops for example , the ai isn't best( halo reach ai is immense), but I will try it on hardest level 2moro see if they brighter on that.
Music is amazing and did I say wow??? This game is beautiful, no video does it justice
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I am now more sold than ever on this game having played this and the mp beta. Finally damn this game is good looking, I still think uc2 edges it for overall art direction, but wow. There's clear hints at some technical limitations like bandwidth issues as smoke effects ate bit soft looking compared to rest of textures, and ruins overall impression a bit, but damn it's one of best looking games I've ever seen.
Can't see why it's got some harsh reviews, much better feel to it than blops for example , the ai isn't best( halo reach ai is immense), but I will try it on hardest level 2moro see if they brighter on that.
Music is amazing and did I say wow??? This game is beautiful, no video does it justice
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Only the playstation specific sponsored high scores proping it up at present
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The original Killzone, as far as I remember had lots of different locations, trenches, docks, jungle, swamps, spaceships and so on.
My point is that Killzone 2 isn't the only Killzone game, and all entries so far has been rather different. And frankly, I'm no fan of sequels that look and play too much like their prequels.
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FANBOYS SHOULD FACE THAT INSTEAD OF WHINING LIKE IDIOTS IN HERE
IT HAS A BORING STORY AND LASTS AROUND 5 HOURS TO FINISH IT !
I AM VERY DISAPPOINTED I WAS EXPECTING A BETTER SINGLE PLAYER EXPERIENCE FOR THE 60 EUROS THAT I GAVE FOR THIS GAME
EUROGAMER HAS DONE RIGHT FOR GIVING IT A 8.0 SINCE THE SINGLE PLAYER PART OF THE GAME IS WEAK AND SHORT
DO NOT LISTEN TO SOME FANBOYS IN HERE THAT SCREAM LIKE LITTLE CHILDREN FOR THE EUROGAMER REVIEW SCORE
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Killzone 2 was awesome, gritty, relentless and chunky.
I don't want to play a 6 hour 'thrill ride' in every game. Hope these reviews are wrong... but i doubt it
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Not my experience with the demo on either count. The 3D effect itself is fine, but the hit on resolution, particularly in cutscenes, is felt pretty hard. And overall, I found playing the game in 3D to be very fatiguing.
As for the Move, I still find it unsettlingly imprecise. I was hoping Killzone would be the game to change my mind about Move, but I just don't like anything about having that ridiculous wand in my hand. (And the cover controls - already a little vague with the Dual Shock - well, I couldn't make any sense of them w/ Move.) When I put away the 3D glasses and all of the Move gizmos, Killzone 3 got marginally better, but not so much that I can foresee buying it.
Meanwhile, more motivated than ever to sell back all this Move crap.
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ironically, he couldnt have come across a bigger fanboy if hed come in wearing a i heart MS tshirt and bill gates cock up his arse.
The ranting with caps throughout is a trademark fan boy sign