Battle over Fallout Online MMO rages on
Bethesda and Interplay still going at it.
The future of MMO Fallout Online was cast in doubt today after it emerged that Bethesda and Interplay were still embroiled in a thought-settled lawsuit over the post-apocalyptic IP.
Fallout wiki The Vault (via Gamerlaw) has received court documents that confirm the lawsuit is ongoing.
Apparently Bethesda continues to argue it owns all the Fallout IP rights. It claims it gave Interplay rights over the Fallout trademark and nothing else, meaning it had no right to use essential Fallout ingredients such as weapon art and game concepts, for example the Pip Boy and what's called the "World Bible".
Which would, of course, make making a Fallout MMO game very difficult.
The upshot of all this, according to games lawyer Jas Purewal, is that Bethesda could block the release of Fallout Online or have it transferred to Bethesda's ownership.
The battle for supremacy over the Fallout MMO is a tale of mudslinging and counterclaims. In 2007 Interplay sold Fallout to Bethesda, which went on to create open-world epic Fallout 3.
However, part of the deal was an agreement that Interplay would retain the right to develop a Fallout MMO. It has sent newsletter updates out to gamers sporadically over the course of the last few months. You can sign up for the beta.
In 2009 Bethesda sued Interplay, claiming it had breached its agreement. Bethesda said Interplay had forfeited all remaining rights in the Fallout IP. Interplay denied and counterclaimed.
In 2009 Bethesda unsuccessfully applied to a court for a preliminary injunction effectively prohibiting Interplay from doing anything with the Fallout IP until the resolution of the lawsuit. The court refused. Bethesda appealed, then dropped its appeal.
It then emerged that Interplay was using Fallout under license from Bethesda, which suggested a degree of cooperation between the two companies.
And in October Interplay claimed the long-in development MMO would launch in the second half of 2012.
The company has so far refrained from showing much from the game because "anything we show will help Bethesda in their fight", Interplay president Eric Caen said.
"It's worth remembering that ultimately all of this remains to be tested in the litigation, so the ownership and the future of the Fallout IP is still undecided," Purewal added.
The case continues.
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Comments (34) Latest comment 1 year ago
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/watches elf in a dazzled snowy haze of histeria
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They protect their IPs?
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I think Interplay should have rented the IP, not sold it outright! Like royalties!
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Just today?
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Meaning that:
A: They have broken the terms of their license blatantly.
B: They don't have a game.
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Bethesda is rightly worried that anything Interplay squeezes out will diminish the brand. Interplay are probably just praying that even a mildly successful MMO trading off the success of F3 and New Vegas will save them from bankruptcy and total annihilation.
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Is that one of those lawsuits that's decided by having lawyers with telekinetic powers fight to the death using their superhuman abilities?
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Interplay
(Wasteland) -> Fallout -> Fallout 2 -> Van Buren -> Fallout: Brotherhood of Steel
Bethesda
Fallout 3 -> Fallout: New Vegas
14 Degrees East
Fallout Tactics -> Fallout Warfare
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I might be wrong, but I thought that it was obsidian that made new vegas, and bethesda just published it?
All bethesda did was fallout 3, and it might be just me, but that game has as much to do with fallout as wolfenstein.
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You'd be right. Obsidian developed it, Bethesda was the publisher.
Then you go and spoil your well observed point by claiming Fallout 3 has nothing to do with Fallout, like some NMA fanatic who insists on an isometric viewpoint with their dying breath.
I played Fallout 1-3 on release, and view them all as legitimate and well executed (if not entirely bug free) entries in an entertaining and memorable series. Regardless of their viewpoint.
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Black Isle Studios made Fallout 1 and 2 - I used the publisher because they are, eventually, responsible for building up the franchise name. In this case, at least.
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BTW (to editir0 please delete the two twats posts immediatly above). No one wants to buy your shite so FUCK OFF!
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BTW (to editor, please delete the two twats posts immediatly above). No one wants to buy your shite so FUCK OFF!
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Everyone is entitled to their opinion.
P.s.
Just to clarify, my opinion on this matter is as follows: if the game uses neither ruleset, view, general mechanics, location, nor even comparable quality of writing (a rather crucial factor in a genre such as Role Playing game), then for all practical purpose it can be called Duke Funtington's Custard Pie Fight is as well as Fallout 3, for all the relevance is has to the series. Which by the way, heavily reminds me of the upcoming xcom remake. But I digress.
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How do I know this?
I dont, I made it all up
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Interplay sold Bethesda the Fallout IP, but kept the right to make an MMO. This was publicly announced when they sold the IP in 2007. They're "cashing in" on something they clearly had the rights to.
Beth probably sniggled at the idea of Interplay pulling off an MMO and assumed it would go nowhere, which is why they began suing them when Interplay provided Bethesda with a playable demo in 2009. If you didn't want Interplay to make a shitty fallout MMO then you SHOULDN'T HAVE LET THEM KEEP THE RIGHTS TO MAKE ONE.
How do I know all this? Publicly released court documents. They're on the Vault if anyone's interested, and will probably be more entertaining that the Fallout MMO (already more entertaining that fallout3).
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