Kinect "can't do a good lightsaber game"
Move's will be "damn better", says Sony dev.
One of the chief architects of Sony's motion sensing platform PlayStation Move reckons the upcoming Star Wars game for rival motion sensing add-on Kinect won't be much cop.
Anton Mikhailov, a software engineer at Sony Computer Entertainment America's research and development department and the brains behind the algorithms that make the Eye camera interpret movement of the Move controller, reckons "there's no way Kinect can do a good lightsaber game".
And while LucasArts and Sony are yet to announce a Move-compatible Star Wars game, Mikhailov guaranteed, "It'll be damn better than Kinect's."
"I'm not in the product planning division so unfortunately I can't tell you much more about that," Mikhailov told Eurogamer when asked about a possible Star Wars Move game. "But technologically it's 100 per cent feasible.
"We can overlay objects over the controller in AR. You've seen that in Start the Party, and swords are a really popular one. The fidelity is certainly there to do all sorts of Star Wars kid-style action. You can very well do the lightsaber."
The main difference between Move and Kinect is an obvious one: Move uses a controller the Eye camera detects, while Kinect offers controller-free gaming.
Star Wars Kinect was unveiled during Microsoft's E3 2010 Project Natal extravaganza event with a short trailer.
It's set for a Christmas 2011 release, and, according to Kinect poster boy Kudo Tsunoda, is "super compelling".
However, there has been concern surrounding the project - we've seen nothing of Star Wars Kinect since its brief E3 2010 video demonstration.
The game is quietly in development at Ghostbusters: The Videogame creator Terminal Reality, which is using the Infernal Engine to build it.
The video shown during E3 2010, which you can see below, suggests Star Wars Kinect is an on-rails third-person action game in which the player wields an imaginary lightsaber and duels Darth Vader.
Mikhailov added: "I'm usually not very aggressive, but I will say it'll [Move's Star Wars game] be damn better than Kinect could ever do.
"There's no way Kinect can do a good lightsaber game. Just never. Unless they give you a stick. If they give you a stick then they can do OK, but then they're going to ruin their whole no controller motto.
"I've seen the demo but it's so scripted, and wasn't it like, faked?
"Technologically I find it hard how you can do a lightsaber, because there are so many ambiguities, and it's nearly impossible to track the angles of your wrists.
"I can sort of see them doing it, like hold your hands together and move like this [holds them out in front of his body], and then from the x, y, position and for the angle. If anyone's listening, you guys should try that. That would probably work all right."
Mikhailov should know: he revealed to Eurogamer that Sony stopped research on 3D camera technology before it settled upon Move.
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Comments (123) Latest comment 2 years ago
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[link url=http://www.youtube.com/watch?v=3EeJCln5KYg
]http://www.youtube.com/watch?v=3EeJCln5KYg
[/link]
Knocked together by a PC coder in a matter of days. The game will just need to come with a stick.
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How can you possibly duel Darth Vader if both your lightsabres go through each other?
Swordfighting where the swords can't touch? Yeah, great fun.
Oh, unless you're going to show your sword clashing with Vader's sabre, but your own hand is down at your hip at the end of the swing? How do you plan to resynchronise, Sony?
Lollerskates.
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what he meant "we're worried about kinect compared to move"
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..."knocked together by a PC coder in a matter of days"
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I think move is indeed better suited to an action game than kinect, but i very much doubt the game will be any good anyway.
Motion controlled action games can be hideous, i'm trying to forget that samurai wii game(the name escapes me).
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Whilst part of me wants to stay clear of this whole discussion to the number of fanboys from boths sides I imagine will descend. But regarding the Pyschotext posted, some people are already displeased with the ammount of room Kinect needs, having a 3 foot broom handle to swing around will lead to many a smashed lightbulb and vase.
I hope both the games turn out well.
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Theres these things called force powers, which Kinect would be perfect for.
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I think I stopped wishing for such a shallow concept when I was 12.
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True but Kinect is marketed as a non-controller device ("You are the controller" etc) so basing a Kinect game on the requirement of a stick, will shatter the whole concept. I doubt MS will even allow it.
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How can you possibly duel Darth Vader if both your lightsabres go through each other?
Swordfighting where the swords can't touch? Yeah, great fun.
Oh, unless you're going to show your sword clashing with Vader's sabre, but your own hand is down at your hip at the end of the swing? How do you plan to resynchronise, Sony?
while this is an issue to some extent it can be designed away in various ways. Just look to the wii motion plus samurai sword level in... err... is it wii sports resort? if you have a system of attacks and parries. also have a look sports champions. It's doable and can be very fun if it's done right.
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The EyeToy was originally made for PS2. For the PS3, Sony released a new camera called the PlayStation Eye. The EyeToy is, as far as I know, *not* compatible with move. The PS Eye on the other hand, is.
That is all.
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Which kind of proves the point that if your hands are the primary focus, you may as well have a controller in your hand to play! Which as Mikhailov points out, shows the limitations of Kinect's "hands free" approach.
Then of course you have to think about how the player moves about in the world, which again calls for a secondary, nunchuck-style controller for best efficiency if you want to be more than a "Fruit Ninja" style flail-a-thon.
LOL at the rate-downs. Seriously, Kinect system-warriors?!? FFS
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he's absolutely right. you cant do it justice, the camera can not pick up the subtle movements of your wrist, you can forget about twirling an imaginary lightsaber for a start
Those were my thoughts exactly!
In reality, I would be boasting that any game is going to be better than Kinect Star Wars. By the looks of it, you'll have automatic shot deflection and just need to perform the occasional swipe or slash to kill a storm troop. And it's ok, you don't have to move at all - they all run directly towards you! Also imagining any lightsabre duels to be instructional (like a previous game but I can't remember which) - yellow arrows appearing on screen for you to mimic.
Will be rubbish.
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Sony now claim that Move can be host to a great light saber game? Well, ok then! But where is it? Stop promising great stuff unless you can deliver. I don't care wether it's MS or Sony or Nintendo or whatever; Less talk, more (actual) quality products plz!
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Edit: I'm not so stupid as to believe a trailer. From the first post of this thread though...
http://www.youtube.com/watch?v=3EeJCln5KYg
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For example someone holding a special stick might be somewhat trackable but the lag would make it horribly unresponsive and the injuries (and lawsuits) would be a huge risk.
The best option would be to implement a Move style controller, but then it's not really Kinect anymore. So I think the comment is fair.
Also substitute lightsaber for sword, bat, club, gun etc. The lag is the killer but also the inability to accurately judge how the thing is being held and swung.
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"There's no way Kinect can do a good lightsaber game. Just never. Unless they give you a stick. If they give you a stick then they can do OK, but then they're going to ruin their whole no controller motto."
This statement however is just bull. Stick, no stick, who cares. In fact if I could use nothing, to a banana, to toy lightsabre I'd be thrilled. Lag will be the real issue.
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EG showed the trailer for the game, not the person "controlling" it. This is what was actually happening at E3 2010 when MS were demonstrating this new Kinect Star Wars game: http://www.youtube.com/watch?v=iGUREo0Hh64
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Theyll still both be shit, though.
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This is speaking from the experience of my regretted purchase. Move will probably work better in time sensative situations but I am not buying one.
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[link url=http://www.youtube.com/watch?v=WYB4aNjrlYg&NR=1
]http://www.youtube.com/watch?v=WYB4aNjrl...[/link]
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What fresh horseshit is this?
"Shatter the concept"... what a pretentious moron!
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Kinect Sports, Dance Central, YourShape. That's just 3 games which conclusively prove you wrong.
"This is speaking from the experience of my regretted purchase."
No, I dont think so.
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You mean the same microsoft that have announced there are plenty of hybrid controlled games in development?
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Made me lol hard
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Well informed post.. oh wait... Move controllers have built-in rechargeable batteries. Dammit!
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i think he was getting at the fact that the kinect takes... is it 5 or 6 batteries?
[edit]... hmmm. i must have imagined that... i just checked the office one and it's got no batteries... what did i see someone putting loads of batteries into...??
[edit2] this is worrying... i think i actually dreamt it... i really can't remember... what the hell takes 6 AA batteries (except for the gamegear)?!
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Won't somebody think of the children??
They're all playing the Wii?
Oh, OK then.
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Love my kinect.
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Kinect itself 'may' be slower to detect things than Move but that is because what we usually see is it detecting a full body rather than just one or two solid objects. If Kinect were used just to track a small controller held in the users hands (say a stick with a glowing ball on the end?) then I'm sure it could be quick enough for a decent game.
Also, if MS do manage to optimise the code more and further reduce lag (after all it is code and it can be patched), then the possibility of having full body detection along with lightsaber detection 'could' make the game much better than what could be done with just Move (you could potentially have a lightsaber fight with someone, but also be able to kick and dodge as well).
EDIT: Damn it! I sound like such a Kinect / MS fanboy. TBH I don't really care for either Kinect or Move.
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What if your mate is the controller... can you hold him like a controller?
/gets ugly pictures inside head. hurts
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I can think of something that looks a little like a Move controller that takes 6 AAs. 8)
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[link url=http://gamercrave.frsucrave.netdna-cdn.com/wp-content/uploads/2010/10/gameboat.jpg
]http://gamercrave.frsucrave.netdna-cdn.c...[/link]
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Brilliant.
So what if it needs a stick, that's fine with me and I couldn't care less if the marketing people can't use the 'controller free' tag line. The core difference is that Kinect can use a peripheral AND body capture whereas the Sony ice-cream cone can ONLY do the stick element. Surely, therefore, Kinect holds more advantages for the future.
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Yep, and during them arguments it was 3 years+ of 'waggle LOL' yet now it's 'our waggle is better'.
Sigh.
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Star Wars Kinect + Free Lightsabre accessory = Ubergeek sell.
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I think he means the Microsoft who have approved a Kinect game from EA which comes with an extra, seperate peripheral.
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you r the controller with a controller
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Start the party and Sport Champions: Gladiator shows me it will work. Put your money where your mouth is
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do-do-do do do-do doooooooooooooo...
do do de-do
do do doot-de do..
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The video I'm refering is to is a little further down the page, under RELATED VIDEOS looks like some guy in his bedroom with a few days to spare begs to differ.
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You were the controller.
Edit:
@makeamazing
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"Star Wars Kinect + Free Lightsabre accessory"
Never going to happen. What MS will do is sell a new controller which can be used with Kinect. The current 360 controller (as well as the new one available in the US now) would be useless with Kinect as it doesn't have any motion detection hardware, which would be needed if they want some kind of decent 1:1 tracking.
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"The core difference is that Kinect can use a peripheral AND body capture whereas the Sony ice-cream cone can ONLY do the stick element."
Not true. The PS Eye can do what ever the Eyetoy can do and the Eyetoy was tracking body movement (no controller) before the 360 even launched. There is also game coming out on Dec 7th (Kung-Fu Live) in the US that uses full body tracking on the PS3 with just the PS Eye (no Move or DualShock 3 controller needed).
I have no idea if it's any good, but videos on YouTube and a preview from Joystiq suggest that people with a £24 camera are getting pretty much the same experience as MS's £130 Kinect offers.
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Kung Fu live also comes out in Europe the day after.
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Cheers, I didn't see that. Being a fan of Star Wars fan films and the LCC, that's quite interesting to see. I wonder if anyone would consider using this in LCC#9 rather than the tried and tested available software options.
To give you an idea of what they would have to achieve (and it's certainly possible on PC with additional software, not sure about 360), check out Ryan vs Dorkman 2 and Ryan vs Brandon 2.
*edit*
@ jefranklin18
Cheers, didn't know it had an EU date.
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You are right - I stand corrected
But it still does undermine the whole "you are the controller" motto if games suddenly requires a stick (or other accessory) to work.
Btw, the concept smells a lot like Eyetoy Hero
http://www.youtube.com/watch?v=3yKYdJpSRgc
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Go pat yourself on your e-peen.
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Doesn't take much to impress you
Beat this. (just some ancient footage from youtube)
http://www.youtube.com/watch?v=rzYFiin06MY
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So you are writing off a platform that has been out for three weeks by comparing it to the number of core games on a platform that has been out for 4 years?
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But if you can show me a SINGLE "hardcore" kinect game which is currently in development.. Which doesnt rip off a wii or eyetoy game - i'll let you carry on thinking it's the bestest thing eva...
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Move can track your lightsabre, but nothing else. Then again, maybe you can attach 10 Move controllers to your body?
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Steel Batallion?
And can you do the same for Move for me?
For the record, I own all the consoles, this gen and last, and I've never slagged off the wii.
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Sorry sony, EPIC fail on this one and its a really sad day when you just try and talk trash about competitions products because you obviously are ashamed of your own ripoff.
@smelly Steel battalion ? and ALOT more. just wait and see what MS has up their sleeves - hybrid
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When the avatar is on screen and you move your hands etc it moves exactly in time with my movements.
Is it bias or am i just lucky?!
Anyhow, I haven't experienced any lag in Adventures/Sports/Your Shape......
Star Wars WOULD "need" a stick tho for sure.
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Exactly. That defeats the entire purpose of Kinect right there. And seriously, that $500 million that was being advertised on that piece of trash could've gone towards making 7 or 8 more core IP's for the system, but MS chose to be morons about it & chose to advertise the hell out of Kinect in which many people like myself won't give a flip about...
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'Mars Attacks'
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People who spout crap about either just don't see the bigger picture of the gaming industry.
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And can you do the same for Move for me?
@darkmorgado, to be honest what you have quoted there is a game that WAS hardcore, with a 40 button or something controller. There is no guarantee that the Kinect version will be hardcore or not dumbed down. Just trying to be honest, until you see it, there is no way you can tell otherwise. I mean Dance Central is great, but that is a bit smoke and mirrors to some extent, and i am still waiting for a game that really shows off the best of Kinect.
As for move, i think KZ3 and Socom are sufficiently hardcore arnt they?
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They were great... those were the days.
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Did you even watch the video you posted? The point is that Kinect, as a GAME, is not possible. Or it would be unplayable. Meaning it would be as fun a walking through molasses. Sure you could do it. But it's not fun.
The lag is terrible and in that video he's holding an object which is going against what the purpose of the Kinect was built for: You are the controller, remember? That video is nothing more than a bad version of the PS Move.
"ORLY?
http://www.youtube.com/watch?v=3EeJCln5KYg
Knocked together by a PC coder in a matter of days. The game will just need to come with a stick.
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Nothing? When was the last time MS made a first party game?
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With the input lag added to it's problems I just can't see the point. All we gamers wanted was a 1:1 lightsaber in our right hand and a controller for movement in our left hand. Kinect just can't provide this and so all the games will suck for it.
Move is better
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Because they are trolls who haven't used it themselves.
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I LOL'd at that. If anyone knows anything about fake demos it's Sony.
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I hate motion sensitive games i expect them all to be crap as standard.
Much like games based on films this is a double score it cannot be good whoever makes it.
As far as Move vs Kinect.
Move has major issues with being too sensitive for many games hands shake, kids don't do being very careful. But removing this vis a vis sports champions and you may as well be playing on a wii. I also find you MOVE away from the cam then move back in front and thats it back to the recync or your character starts juddering around the place . Lost more sales in store demoing move than we ever gained.
Kinect has moments of lag mostly with jumping some games really just cant use the tech ie motionsports, fighters unleashed (just trys to hard.)
I personally like kinect for the whole desktop thing granted they have ruined the look for the sake of the tech but that is very boys with toys but that is it.
At the end of the day PS3 vs 360 they may as well be the same console shy of the bluray and 360's superior online so i go with whats important more games so for the moment 360. Same goes for motion Crapola announced game Project draco, New Forza, Steel battalion PS3 -nothing argument ends