Rogueywon

God of War is a smash hit in UK chart

Rogueywon

3 hours ago

Single-player is dead, eh? Doesn't look that way from here.
47 2

Stardew Valley's multiplayer update "should be ready in about a month"

Rogueywon

2 weeks ago

So deathmatch, team deathmatch or capture the flag? What do we think the pro-leagues will end up favouring?
3 0

The Switch just got the perfect introduction to one of gaming's richest genres

Rogueywon

1 month ago

I do enjoy a good bullet-hell shooter. and this is certainly interesting to me.

However... I also find myself increasingly missing the old "Western" style of sh'mups - the ones with the slower pacing, fewer bullet, health meters and deep weapons options and customisations. Would be really nice to get some spiritual successors to the likes of Raptor and Tyrian on modern hardware.
6 0

Wave of bomb threats to UK schools blamed on Minecraft server feud

Rogueywon

1 month ago

Anybody read Arabic? Until told otherwise, I am going to choose to believe that the Arabic text in that e-mail reads something like: "I am out of the office on annual leave until Thursday 22 March. In my absence, please contact..."
13 0

Rogueywon

1 month ago

Fuckwits.

That is all.
56 0

God of War has grown up, but Kratos is still reassuringly furious

Rogueywon

1 month ago

@Devilligan I never clicked with Marcus Fenix right through the original Gears of War trilogy. Then we got GoW4 with his loathesome son and his endless procession of unfunny Nathan Drake-style "quips".

All of a sudden, I was nostalgic for the old Grunt-a-tron 9000.
24 5

Rogueywon

1 month ago

@Rhaegyr I liked him in the first two games. He jumped the shark in the third one, crossing the line from "generally awesome mass of uncontrollable fury" into "outright prat for the sake of prattishness and likely BMW driver".

The new version appears to have acquired a beard. This is not an improvement. I assume he is now the Non-Denomination-Specific Inclusive Pan-Gendered Deity of Passive Aggressive Letters to the Guardian and spends his days carrying his electric typewriter between Shoreditch coffee shops on his motorised Penny Farthing, to facilitate his work as a Brand Engagement Trendship Facilitator.
23 35

The biggest game installs: can anything top Final Fantasy 15's 148GB on PC?

Rogueywon

1 month ago

A fully DLCed PC version of Forza Motorsport 7 comes out at around 110GB. Forza Horizon 3 is only very slightly behind (actually, possibly slightly larger with Hot Wheels installed).

Expect this to become the norm going forwards, as more PC and XB1X games include assets optimised for display at 4K.
9 1

Final Fantasy 15's PC port unlocks the game's full visual potential

Rogueywon

1 month ago

Got to say, this looks absolutely stunning. Playing it on an i7 6700K and a 1080 Ti, with detail maxed but resolution scaling set to 75% (down from 4K). Holds a steady 60fps and looks gorgeous - better than Witcher 3 in places, which I don't say lightly. Leaves the console versions in the dust.

One thing to note - it's an absolute RAM-hog of a game. The in-game resource monitor has showed my System RAM utilisation peaking at 19GB in a few stretches of open-world exploration.
17 5

PlayStation blocks launch of creepy "pick-up artist" game Super Seducer

Rogueywon

2 months ago

@trufflesonline So a case of truth being stranger than satire, then.

In which case, I'm amazed this ever got anywhere near a PSN release.
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Rogueywon

2 months ago

I'd assumed from the Steam page that this was satirical. Are people not getting the joke, or was I wrong and it's actually in earnest?
14 3

Dispelling the myths of Bloodborne

Rogueywon

2 months ago

Let's be honest - Bloodborne is hard in places. Very hard. I say that as a Soulsborne veteran who has platinumed several games in the series.

The run to the first boss is hard. At that point in the game, you can't level up (unless you go seriously off-piste and outside of the expected path) and farming Blood Vials is erratic. I came to Bloodborne fresh off Dark Souls 2 and it still took me a few hours to reach the first boss (those damned werewolves on the bridge).

That said, once you get into the swing of it, the main game has fewer difficulty spikes than the first two Dark Souls games. Most bosses fall into one of two particular templates and the same basic toolkit will carry you through most of them (Rom is a rare exception that fits neither template, but I've never personally struggled with that fight).

The Old Hunters expansion, on the other hand, is insanely hard. On that I will brook no argument.
9 0

Trump administration increasingly bringing video games into school safety debate

Rogueywon

2 months ago

Games are protected speech under the First Amendment. The US Supreme Court has ruled on this and the issue is closed. Not massively clear what Trump could actually achieve here.
10 1

Bloodborne, Ratchet & Clank make for one of PlayStation Plus' biggest months yet

Rogueywon

2 months ago

This feels like a step back to the early days of PS+, when it launched on the PS3. It's not spread across so many platforms, but judging by this month's offerings, the balance is swinging back towards old-but-not-obsolete AAA titles, which is the level that initial PS3 offering was pitched at.
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Why are turn-based games so good at creating stories?

Rogueywon

2 months ago

@feistycheese I've not done a proper WotC playthrough yet, but by the end of my epic XC2: The Long War playthrough (which clocked in at just under 130 hours), I had quite a few squad members I was very attached to.

I also had one I'd developed an irrational hatred of. Kept sending them into nasty situations on point, but they had the devil's own luck and always pulled through (usually while the AI ignored them and chose to splat a couple of promising rookies instead).
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Rogueywon

2 months ago

@dirigiblebill Aye, got my eye on that. While it was real-time-with-pause, rather than turn based, I had a lot of fun with BattleTech 2: The Crescent Hawk's Revenge back in the day.

Ok, ok, when I say "fun", I mean "hours and hours of screaming frustration at the sheer bloody difficulty of the thing, interspersed with brief stabs of elation when I beat a mission", but that's basically the same thing.

That goddamned mission where you have to hide from a huge Clan army in the mountains for 30 minutes (or however long it was). I still get flashbacks.
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Rogueywon

2 months ago

Some of my most memorable gaming experiences from my teens, back in the 90s, were in turn-based strategy games - I'm thinking here particularly of the (now sadly almost forgotten) Battle Isle series. The tension and dread when you hit "end turn" and passed control over to the AI for its turn was pretty epic; waiting to see whether the formations you'd painstakingly assembled over the course of your own turn would stand up to what the AI could throw at them. It engaged the imagination in a way that the RTS genre which edged it out, for all of its immediacy, couldn't replicate. Despite being "less realistic", the turn based games somehow felt like a more visceral recreation of the tension of a shifting battlefront.

There are still some military turn-based strategy franchises around - chiefly Advance Wars and Super Robot Wars - but neither of them quite capture the scale of Battle Isle and its '90s contemporaries.
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Half-Life returns in Final Fantasy 15 on PC

Rogueywon

2 months ago

So yeah... the big ending twist to Final Fantasy XV... Noctis is Gordon Freeman's descendant and Insomnia was built on the ruins of City 17.

FF15 was Half Life 3 all along.

Now can we please stop talking about Half Life 3?
14 0

Xbox chief Phil Spencer: "Microsoft needed a reboot"

Rogueywon

2 months ago

They've still got major problems to solve, though. MS frequently feels like a company whose left hand does not know what the right hand is doing.

Just look at the mess over the Windows Store and the UWP. Almost all of their major releases on it have been dogged by basic issues around purchases, pre-loads and licensing - problems that Valve, EA and others solved years ago. That a company which owns the operating system these things run on still struggles to provide basic functionality to Store is shocking.

So too the perpetual struggles to properly separate the UI for desktop and mobile versions of Windows. Design decisions driven by their mobile/tablet teams end up unnecessarily disrupting desktop users.

Some of these problems are probably outside Spencer's control. They are broader points about MS. But a big part of that problem is the existence of hugely powerful semi-autonomous fiefdoms within the company.
42 8

Warcraft 3 gets a big update as remaster rumours swirl

Rogueywon

2 months ago

@Wyrm I think I'd just about take the full, three-part StarCraft 2 campaign over it. But yeah, Warcraft 3 has got to be a contender.
1 1

Rogueywon

2 months ago

I'd be up for a Warcraft 3 remaster. I can't claim to ever have been particularly fantastic at it, but it was the only RTS I ever played at anything above a pure casual level.

Plus the campaign was pretty fantastic.
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Warhammer 40,000's Adeptus Mechanicus finally get a video game of their own

Rogueywon

2 months ago

@Mikumatt The horrible thing with Deathwing is that there was 90% of a really good game there. It just needed that last 10% of content and polish to carry it over the line. Without it, there just wasn't anything there really worth playing.
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Rogueywon

2 months ago

@Ringo-Prime To some extent you're right. The Dawn of War and Space Marine games are a fairly big deal, but it still feels like the licence is often used badly and opportunities are missed. Compare and contrast what Creative Assembly have achieved with the Warhammer Fantasy Battles setting.

You do sometimes hear suggestions that Games Workshop are a bit of a nightmare to work with when it comes to their flagship franchise. If that's true - which I obviously can't substantiate - it could be part of the problem.
2 0

Secret of Mana's 3D remake is good fun - but won't impress retro purists

Rogueywon

2 months ago

@grassyknoll Indeed. And with its poor battery life and unergonomic controllers, it's not even a particularly great platform for many games, even before you start considering technical horsepower.
21 29

The video game industry's loot box problem isn't going away

Rogueywon

2 months ago

An important point to note here; if the two bills which would restrict the sale of games with loot boxes to under 21s are passed, they will swiftly be overturned in the courts. There is ample precedent on this and it is not even a matter of controversy.

The US Supreme Court has recognised video games as a form of expression protected under the First Amendment. This is, on the whole, a very good thing and put paid to some very scary prospects back in the '00s. However, it also means that it is not legally possible to restrict the sale of video-games to minors. Unlike PEGI in the EU, the ESRB system has no statutory base in the US and relies on self-regulation. That doesn't mean it's ineffective; shop staff can and do get fired for selling games in contravention of ESRB ratings. But it does mean that the law cannot be used to enforce restrictions (in Canada, ESRB ratings do have a statutory basis).

Video game regulation bills like this come along from time to time and some of them pass (normally targeted at violence or sexual content, not at loot boxes). But they are effectively suicide-bills, which might send a public signal but do not change the law in any way.

Formal, legal recognition of loot box systems as gambling could have an impact in the US (whose gambling laws are massively tighter and more restrictive than the UK's), but I strongly suspect this could only be implemented at a Federal level (where it simply isn't on the radar).
3 2

Dynasty Warriors 9 review - long-awaited reboot falls flat

Rogueywon

2 months ago

KT and Omega Force have fallen behind the curve in the genre they created. Across almost all of their Musou games, plus the spinoffs (Nintendo and otherwise), they've fallen into the traps of wonky controls, dodgy framerates and overly-limited toolsets.

Marvellous are much, much better at the genre now, having borrowed heavily from fighting games to incorporate a better system of blocks, breaks, counters, dashes and air moves. They have deeper, more responsive and more satisfying combat, even if they don't have such huge casts. That holds as true for their booby games (Senran Kagura) as it does for the more respectable ones (e.g. Fate/Extella).
1 1

Overwatch the game versus Overwatch the esport

Rogueywon

2 months ago

Good news for Edwin. Hes no longer EGs most irritatingly right on writer.
10 11

GAME concessions are coming to Sports Direct shops

Rogueywon

2 months ago

Now if they'd just get CEX in the mix they could bring all of my least favourite smells together under one roof.
66 4

Final Fantasy 12 on PC delivers 60fps - but system requirements are high

Rogueywon

2 months ago

@smelly FF12 is decent, but it's one of the less readily accessible FF titles. You can pick up most of the other PS1/PS2 era games - 7, 8, 9 and 10 - and get into the swing of things pretty quickly. Of the other titles from that era, only 10-2 has a spiky learning curve.

FF12, on the other hand, is a more hardcore proposition. It shares a lot of its DNA with FF11, Square's first attempt at an MMO. It has a sprawling world which opens up to the player very quickly, making it the first game in the series since the NES era where it's easily possible for new players to wander into areas they have little chance of surviving. The battle system seems simplistic at first, but is probably the deepest in the series barring MMOs (and not always brilliantly explained). The story - usually a mainstay of the series - is less prominent than in other entries and often takes a back seat.

By all means play it - it's certainly a classic. But don't necessarily expect a traditional Final Fantasy game. A lot of people, self included, never clicked with it until their second playthrough.
1 0

Rogueywon

2 months ago

@samharper Yes, I'm guessing that was the wrong way around.

Disabling vsync does give a fair bit of screen-tearing in FF12. But it also removes a huge pile of input lag. This was the real revelation for me. The console versions had fairly heavy input lag as well. Take this away and it does feel lovely (though you do slightly have to re-learn your timing for the Quickenings).
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Rogueywon

2 months ago

@Mr_Writer85 I'd previously said JRPGs didn't need 60fps. After playing FF12 on PC, I can confidently say I was wrong.

It's an absolute revelation. Even basic movement feels infinitely more responsive than the console versions.
9 2

Relic leaves Dawn of War 3 behind as it moves on to new projects

Rogueywon

2 months ago

@MrTomFTW You didn't miss much. This competed alongside Valkyria Revolution for my "most disappointing game of 2017" award.

It was basically just a "nothing game". It wasn't quite a full blooded RTS or a MOBA. The unit controls weren't sharp or responsive enough for a MOBA, while the group-movement was poor and in-game economy was too shallow for an RTS. The best comparator I can come up with would be Command & Conquer 4. That is not happy company to be in.

Didn't help that the campaign's story basically ditched most of the threads from previous Dawn of War games. While the Blood Ravens were present, they were basically just window-dressing for a dull plod through the machinations of the Magical Space Wizards (the Eldar - WH40K's most boring and over-used faction).

The visual style was nice, but I can't find much else good to say about the game.
14 1

The Surge 2 announced

Rogueywon

3 months ago

I really liked The Surge. It had a few flaws, but the trajectory of improvement from Lords of the Fallen was shocking and the problems that remained weren't anything that couldn't have been iterated out through a sequel. I'm pleased it apparently did well enough to get that sequel.
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What EA is and isn't saying about microtransactions returning to Star Wars Battlefront 2

Rogueywon

3 months ago

Again, as we look forward, the big learning is there is no one-size-fits-all approach when it comes event-driven live services
The text above is an all-out assault on the English language. We need to take off and nuke the entire site from orbit. It's the only way to be sure.
12 1

BioWare's Anthem will launch spring 2019, EA confirms

Rogueywon

3 months ago

Mostly unsurprising. The Kotaku piece on this last week gave the strong impression that a 2018 launch date had never been plausible to begin with.

But I'm a little puzzled by "spring". That implies they probably aren't targeting a launch by the end of the financial year. That would be more remarkable than a slip to the January - March window.
6 1

BioWare's Anthem delayed until after Christmas - report

Rogueywon

3 months ago

The Kotaku piece also emphasises that Bioware sources believe this is a make-or-break game for the studio.

Kind of feels like the usual EA cycle of "buy beloved developer > put out a few decent games mostly developed before the buy-out > drive quality of games into the ground over the next couple of years > dissolve studio" is about to enter its final stage.
32 0

Battlefleet Gothic: Armada 2 announced

Rogueywon

3 months ago

@ambershee That's a touch irritating, yes, as the new names are a bit dumb. But worth noting it looks like we're skipping forward 800 or so years in the timeline here. The first game is set during the 12th Black Crusade, while this is 13th. So it's not entirely surprising that they'd want to bring in some of the changes they've made to the setting.
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Rogueywon

3 months ago

Oh awesome!

I really, really liked Battlefleet Gothic: Armada. It slipped under the radar when it launched onto Steam, not least because it arrived in the middle of a flood of fairly crappy WH40K games. BG:A got unfairly buried in the pile. It's a smart space-tactics game. Calling it "real time strategy" isn't quite right, because even though it has some of the characteristics of the genre, its board-game heritage lies very close to the surface and it is really about the micromanagement of a small number of units. The closest video game equivalent I can think of would be the old Starfleet Command games, which were themselves based on the Starfleet Battles boardgame.
0 0

Where do downloadable games go when they die?

Rogueywon

3 months ago

@BartsBlue The first three Monty Mole games had plots directly linked to the 1984 miner's strike - wikipedia has a short overview. Obviously, these being 1980s action games, we are not exactly talking about intricate narrative experiences here; it's a bit of text on the cassette box and loading screen.

I suspect the Manic Miner reference in the article is either a typo or a brainfart. I've looked further and can see absolutely nobody linking that game to the strikes. That it came out a year before the big 1984 strike seems fairly conclusive. Industrial unrest among miners had been a part of the British landscape for decades by that point, but it didn't really become a cultural touchstone until the final round in 1984.
8 0

Rogueywon

3 months ago

So, playing Manic Miner outside the context of the miners' strike in the UK in the 1980s gives the game different resonance.
Umm... wasn't Manic Miner released a year or so before the "big" miners' strike? I've never seen that game linked with the miners' strike before. A quick google search for the obvious terms doesn't show anybody else making the link either.

Perhaps what was meant here was Monty Mole? That series, which started a year later, was explicitly linked to the strikes.
50 1

John Cena in talks to star in a Duke Nukem movie

Rogueywon

3 months ago

What Could Possibly Go Wrong? (TM)
19 0

Fox buys developer Cold Iron Studios to begin work on new Alien shooter

Rogueywon

3 months ago

it will apparently "explore areas of the universe that fans haven't gotten to experience".
Translation:

It will be another sodding story about a mad scientist experimenting on the aliens and the aliens getting lose and the player getting stuck in the middle of it.

That is the only story they ever use for Aliens games. In fact, it's pretty much the only story they've ever really done across the various books, comics etc that comprise the Aliens expanded universe. Isolation broke the mold and if Creative Assembly were back on the case, I'd feel more optimistic. As it is, I remain to be convinced.
12 0

Jelly Deals: Tesco offering an Xbox One X with up to six games free

Rogueywon

3 months ago

@AgentDaleCooper It's feeling a bit like Wii-U redux, isn't it? Where the retailers start doing very aggressive discounts/bundles, because they're unhappy at the volume of unsold stock.
32 12

Final Fantasy 15 Royal Edition announced, PC version dated

Rogueywon

3 months ago

Seems I probably made the right decision in neglecting the play the DLC for this. A replay on PC in March, with all the additional content, could be just what the doctor ordered.
2 0

Code Vein is anime Bloodborne with added buddy bonding

Rogueywon

3 months ago

@ziggy_played_guitar Bamco very much want this to be seen as an anime-style Soulslike and I think there are enough shared elements that the comparison is a fair one.

Companions won't be a completely new thing for the genre. While they're not a major feature, Nioh does give the player an NPC companion for a few missions.

Not loving the idea of constant companion chatter, though. Contrary to the article, I think even Uncharted could do with a lot less of it. A lot will depend on the execution, but this does make me nervous.
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Total War: Three Kingdoms announced, taking series to ancient China

Rogueywon

3 months ago

@Les
I read through most of it but at some point got tired of the 'heroes' massacring the common folk during pretty much every battle they got involved in.
Welcome to Chinese internal warfare. Totally different military ethos to either Europe or Japan (the previous main Total War historical settings). Wholesale slaughter is par for the course, rather than the exception.
2 2

Rogueywon

3 months ago

@Dagdriver Disappointing? Why do you say that?

I'm really excited to see what they do with the setting. Basing it on the Romance of the Three Kingdoms (which the trailer does imply) rather than on more prosaic historical records would also add some interesting extra twists.

If there's one slight element of disappointment for me, it's that we won't get to see some of the higher-tech stuff like aircraft and tanks that they've been trying out in the Warhammer games. But that's only a very small niggle indeed.
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Rogueywon

3 months ago

@Merefield Water Margin is set hundreds of years after the War of the Three Kingdom.

But a fairly huge volume of East Asian fiction (not just Chinese, but also Korean and Japanese) is based on or inspired by the Romance of the Three Kingdoms. It's one of the absolute touch-stone works of East Asian literature, with a cultural influence that can even be compared to Shakespeare's in the West.
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Rogueywon

3 months ago

Fascinating! I did kinda guess they might go here, as it's one of the really big historical settings they've not touched on yet.

As is a common theme among historical Chinese conflicts, this one involved casualties on a scale basically unthinkable in the West until the World Wars. Wonder if we'll see any reflection of that in the game.
9 0

Meltdown and Spectre: does patching your PC impact game performance?

Rogueywon

3 months ago

Since I applied the patch last week, I've only noticed margin-of-error scale differences in almost all of my games. That said, I play almost everything in 4k these days, so CPU throttling is not a common occurrence for me.

The only title I've seen a measurable (small, but nevertheless statistically significant) hit to is Total War: Warhammer 2. It's a CPU-heavy game in general and I'm guessing it uses the CPU in ways which are particularly vulnerable to the side-effects of the fix.
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