Grayvern

Destiny 2's launch week uproar shows why developers need to talk about money

Grayvern

7 months ago

Won't somebody think of the poor tax avoiding companies. They are people too don't you know, it's the law.

Also the xp to level goes up every level, and we don't know if there's a cap on that growth
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Nintendo New 2DS XL review

Grayvern

10 months ago

Wait is that a single piece of plastic on the top screen, and without speaker holes, meaning that dust won't get between the plastic and the panel, wow.
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I'm not sure what David Cage is trying to say with Detroit

Grayvern

10 months ago

@RGeefe sense8 was actually a fairly decent TV show, way better than anything cage has ever done.
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Grayvern

10 months ago

@Excelsion no that's both of the new Wolfensteins it's why the new order is so good.
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Grayvern

10 months ago

@LittleBigDave if you don't have an explicit message in mind the work is still going to create some. Not accounting for the fact that using real world issues to give your story meaning while not addressing those issues can often be intellectual cowardice and sometimes veers Into appropriation.
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Grayvern

10 months ago

@Rama26285 there's not really anything controversial about saying that David Cage has nothing to say and is terrible at storytelling compared to Yoko Taro.
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Grayvern

10 months ago

The mind palace as a concept existed well before Sherlock.
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Steam Greenlight had to go, but its replacement might just work

Grayvern

1 year ago

@nevernow You are right. It's also important to remeber when dicussing valve that they are a privately held company.
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Grayvern

1 year ago

@nevernow basic capitalisitic greed may be evil but it's at least more understandable than tech companies frequent forays into, and adherance to, cockamamie ideology.

(of course the two often combine see the neoliberal nightmare of potential cultural erasure and caste creation that is soylent. When the people into it start touting it as a cure for world hunger not a curio for the maladjusted)
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Grayvern

1 year ago

@Genius Which doesn't mean we shouldn't be calling out steam for what Ritzer called Mcdonaldization. Husbanding their own profits over consumer well being using unpaid labour in the form of, for instance, steam curators a system that has largely fallen by the wayside anyway.
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Grayvern

1 year ago

@nevernow That was rather my point and also angry men on the internet see: Jim Sterling.

IMO Steam would be better if it was two completely seperate storefronts (tabs?) one curated by employees salaried by Steam numbering in at least the tens and the other a wild wild west where anyone can publish almost anything for a small fee.
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Grayvern

1 year ago

The supermarket analogy really undermines the argument, supermarkets carefully select what they stock. Supermarkets are in fact so stringent that they systematically drive farmers bankrupt.
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Overwatch Skill Ratings are changing again and Competitive Play should feel nicer

Grayvern

2 years ago

@youhavenomail In my experience I get wins when the enemy teams sr is higher and losses when the enemy teams sr is lower. Which seems odd but oh well.

I'll also echo others statements about how maintaining rank is easier the higher you go.
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ARG! Overwatch community fed up with Sombra teasing

Grayvern

2 years ago

@connormagill except that even on console where bastion torb and symmetra have a way easier time of it a hard counter isn't needed.

To be honest I can imagine Sombra being more of a pet class with 'hacked' robot buddies

I could imagine a case where Hacking could affect more on of the cast, soldiers ult, D.VA's mech, Zenyatta, every character with a cybernetic limb. But I don't see blizzard wanting to introduce that many difficult to discern interactions.
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BioShock's fascinating but inescapable failure

Grayvern

2 years ago

Any assumption that players of videoames weren't aware of false choice and linearity is basically insulting. It's not that bioshock's revelation undermines itself or the design of the game is that it is trite and assumes players weren't knowing and accepting of this aspect of videoames.

Honestly the real problem with the revelation is how trite the statement is. It's not wholly dissimilar to Chris Avellone making hammers the warrior weapon in Planescape Torment except the whole game doesn't hinge on this point. So I think bioshock ultimately speaks more to Ken Levines shortcomings than anything else.

Then again this article is itself reheated from the depths of 2007 and isn't really much better than weekday it builds on, the definitive statement on Bioshock probably still being the consilvania (or was it videogaiden) review.

I think as a story device it speaks more to Ken Levines shortcomings and perhaps arrogance.

As statements go it's about as meaningful as Chris Avellone noticing that most fantasy games bias towards swords and making great hammers the warrior weapon of choice in Planescape, but unlike bioshock's the whole game doesn't pivot on that observation.

Ultimately we ate also talking about a somewhat concrete limitation of the form, that isn't in any more need of addressing than fake 555 numbers in film.

The real question this article is searching for is probably in the tension between simulation, storytelling, and gameplay.
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Overwatch: Blizzard answers the big questions

Grayvern

2 years ago

@crossbit It doesn't even highlight the most impressive streaks either, a soldier 76 quintuple kill is overshadowed by a lackluster junket rip tyre that's a double. In fact junkrat is around 50% of the plays of the game that I've seen so far. I've seen that grenade to the nads so many times at this point.
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Keith Stuart on violence in crime fiction and video games

Grayvern

2 years ago

The problem is that in aping crime fiction her story also represents its endemic problem of fetishisation, and repugnant prejudicial representation of people with mental health issues.
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Why Blizzard gives new Hearthstone players bad cards

Grayvern

2 years ago

Thing is the game isn't really complex enough to warrant this.

I don't know about the sill ceiling but hearthstones skill floor is positively subterranean.

Although to be honest I never could play as much as I wanted because waiting for some players to go was often interminable.
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Destiny is nerfing shotguns, again

Grayvern

3 years ago

I heard this and was terrified for pve but none of the pve shotguns I use have shot package it's not needed.

I don't think this will fix pvp though its a map design issue.
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Darkest Dungeon might not be fun, but it is fascinating

Grayvern

3 years ago

Once you realise that you are meant to use your ability to retreat and even abandon quests entirely and that only certain flaws need removing, if party members are reaching full stress or getting killed you're either extremely unlucky, cocky or not good at the game.
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Law & Order airs episode dedicated to harassment of women in gaming

Grayvern

3 years ago

@Plankton1975 Except the Jurassic Park interface isn't completely fake http://en.m.wikipedia.org/wiki/Fsn
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Eurogamer has dropped review scores

Grayvern

3 years ago

@ruxleyford Which is one of the reasons I don't often read RPS reviews, when I look for reviews of games scores are useful because I like to read a range of reviews positive negative and non commital.

(I also follow podcasts such as the giant bombcast, podquisition, idle thumbs, and isometric for a wider spread of opinion in the form of discourse, which is often far more useful than normal reviews)
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Watch Super Mario Sunshine running in 60fps, thanks to Dolphin emulator

Grayvern

3 years ago

@smelly Well I would hardly begrudge anyone who bought any wii games on the wii u over the past few weeks from setting up dolphin and running those games in a way that doesnt make them look awful.

Considering the amount of scorn people show for resident evil remake remastered they actually seem to have done some work for a game whose RRP 3 less than the repackaged roms nintendo are currently selling.
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Sunless Sea review

Grayvern

3 years ago

@sloth09 His books are really hot or cold for me sometimes great, sometimes I can't read past the first 20 pages, and occasionally the metaphors are about as subtle as a carry on films double entendre.
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Grayvern

3 years ago

Need to give the game another chance but last time I played the beta it was nigh impossible to make more money than expeditions lost, and story snippets were both hard to come by and far far too sparse.

It played like the developers had carried over the forced free to play mistakes from fallen London.
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Nintendo reveals 25 minutes of Xenoblade Chronicles X footage

Grayvern

3 years ago

@grassyknoll Game online store download code 32
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Rise of the Tomb Raider details emerge

Grayvern

3 years ago

@dogmanstaruk not sure why you were down voted for that, I loved the game and look forward to the next too.

Even if part of the reason I played it so much was because I got the ps4 shipwreck shore save corruption bug.
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The next Sonic game is Sonic Runners

Grayvern

3 years ago

Rayman jungle run was really good though just because it's a mobile game doesn't mean it will be bad.
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Bungie finally squashing one of Destiny's most annoying bugs

Grayvern

3 years ago

@Crea To be fair things like pointless mandatory loot upgrades, the heavy ammo bug, and risable load times are issues that would be ignored if the games other problems weren't so big.
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Nvidia GeForce GTX 960 review

Grayvern

3 years ago

@Yautja_Warrior if you look at actual retail prices it's more like 180 vs 280.

Price is an important part of a hardware review, hardware isn't entertainment and price therefore becomes a more important and less iffy metric.

Dashed weid that people are equating careing about price with left wing rhetoric given that part of the rhetoric around capitalist competition is about lowering pricing and increasing efficiency. Or that a key contradiction of capitalism is that a dual reliance on both consumer spending and reliance on keeping wages low to maximise profit creates crises.

The more sensible reply isn't too engage though, and given most people place on the earnings bell curve simply point out that only a fool doesn't care about price.
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So, what do you actually do in No Man's Sky?

Grayvern

3 years ago

@Skirlasvoud procedural generation means built by computer program. It can mean the creation of a random environ but it can also mean pre-baked but originally created by program.
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Video: Resident Evil HD - what still works and what doesn't

Grayvern

3 years ago

Resident Evil HD is probably best played with original controls.

It weirds me out though that people claim that the only way a modern game could replicate such an experience would be to use obtuse controls rather than systemic restrictions such as stamina systems etc astounds me.
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Destiny image reportedly reveals major Plague of Darkness expansion

Grayvern

3 years ago

@mystacon common understanding connotational differences that aren't necessarily without merit, and aren't worth being so fatuous about.
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Face-Off: Lords of the Fallen

Grayvern

4 years ago

There seem to be some glaring qa problems with the game regardless of performance or platform though, I lost 7 hours of progress because my charcter clipped into some stairs and would die and respawn in the exact same place unable to move, in a nevernding death loop.
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Legend of Grimrock 2 review

Grayvern

4 years ago

@George-Roper But everything in Grimrock that was interactive was clearly signposted with visual and auditory clues.
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Anita Sarkeesian cancels university speech following school shooting threat

Grayvern

4 years ago

@StahlWurst It's ironically irrational to assume rational motivations in spree killers.
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Grayvern

4 years ago

@Needs_More_Tang Well choosing to fundamentally misunderstand the arguments and therefore not even have a hope of engaging with them obviously doesn't help.
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Grayvern

4 years ago

@StahlWurst You mean a bunch of people with probably no to little training firing off mildly , at best, inaccurate handguns raising the death toll considerably.
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Let's have more games that show rather than tell

Grayvern

4 years ago

@George-Roper there is a difference between day and date with game correct information and wiki's which are built on the kindness of strangers.
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Grayvern

4 years ago

@George-Roper It gave THAC0 tables and a complete spell list in the manual.

Those also aren't good examples if you chose spears in BG 2 the game screwed you over. CRPGs still regularly do this for no good reason.
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Grayvern

4 years ago

@George-Roper you are arguing for blind character building. Just because the level 1 abilities of a character appeal doesn't mean the level 10 or 20 ones will. Mechanical discovery in crpgs is a shitty replacement for good story and or scenario design. It's a crutch used to excuse the obvious flaws in comparison to tabletop rpgs , an unneeded crutch given Chris Avellone is probably a better storyteller than your DM, but whatevs.

The mark of a good RPG is replayability with different characters yielding different results not forced mistakes in the name of discovery.
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Grayvern

4 years ago

@George-Roper I mean every buyable skill throughout the game as well as proper formulas for damage etc.
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Grayvern

4 years ago

@George-Roper With all due respect that's complete garbage nearly all videogame RPGs are shitty with bad design as they don't give players the information relevant for character building straight off.

Divinity original sin is terrible in not having a plain text list of all abilities from the get go, no tabletop RPG does this because blind character building is bloody stupid.
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Microsoft's indie parity clause exists so Xbox One owners feel "first class"

Grayvern

4 years ago

@Burner220 I doubt it's anything that would stand up to any serious scrutiny if the targets of the policy were capable of challenging it.

The it's a business defence is also risable, but whatever.
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You can push The Evil Within beyond 30fps on PC

Grayvern

4 years ago

@TPReview Because without testing and adaptation it's entirely possible 60fps could break or harm elements of the game. BioShock's physics were crappy on PC because of that.

This could very well indicate that the company didn't want to spend the time making sure the PC animations etc run framerate agnostic.

PC users aren't a charity if xbox one games can be programmed for 32mb cache then PC games can recieve proper ports.
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Demon's Souls still feels fresher than its "Dark" successors

Grayvern

4 years ago

I've always much preferred Demons Souls story too.

The garbled mythology of Dark Souls which assumes interest without ever really seeming to work for it, was never that interesting to me. It isn't a mystery it's just Lucille Bluth manipulatively announcing "look at me getting off, being withholding".
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Eyes-on with PC Shadow of Mordor's 6GB ultra-HD textures

Grayvern

4 years ago

Everything on ultra on an MSI gaming 970 the only reason I'm not going to play this way is that the only way to eliminate the vsync related judder is to juggle settings.

Specifically I need to drop textures to high and turn both vsync and 60 limit on.
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Bethesda warns: you should have 4GB of VRAM to play The Evil Within PC

Grayvern

4 years ago

@PaulLFC Yes but by basically saying bugger it lets put out uncompressed textures to make it seem as if we care about pc, they ironically reveal how little they actually do as a quick glance at any hardware survey would let them know that they could be optimising for less vram but way higher gpu power.

Look at mass effect 1, 2 and, 3 in which the main perceptual difference in graphics doesn't come from high quality textures but much better lighting.
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Grayvern

4 years ago

@kingcrowbar Not really crysis 3 used like 2gb vram and I bet witcher 3 will use les than 4gb.

The 970 has 7ghz bandwidth on it's GDDR5 compared to 5.5ghz on the PS4 which by the way only has around 4.5 GB + 500 mb total for games, not total vram total, for the entire game.
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Nvidia GeForce GTX 970 review

Grayvern

4 years ago

@Suarez07 The reason pc gaming is so windows bound isn't exactly a mystery it's because microsoft ran a very clever marketing campaign for Direct X and open gl apparently was and is a mess.

Not that I understand the tech stuff, but you don't need to humans including programmers are a pretty irrational bunch, and solution choice isn't solely dictated by logic.

http://www.extremetech.com/gaming/182343-why-we-cant-have-nice-things-valve-programmer-discusses-wretched-state-of-opengl

http://www.gamingonlinux.com/articles/valves-rich-geldreich-notes-some-problems-with-opengl-directx-12-will-leave-it-in-the-dust.3676
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