Zack & Wiki: Quest for Barbaros' Treasure

Zack & Wiki: Quest for Barbaros' Treasure

Two words strike fear and loathing into my heart in the world of gaming: light puzzle. Just like some people can't read maps (like me), and some can't roll their tongues (can't do that either, actually), I absolutely, completely cannot fathom light puzzles. My brain is completely incapable of processing such esoteric concepts as angles of reflection, and every single time a light puzzle crops up in a game I'm reduced to a helpless, gibbering mess in front of my television whilst my brain tries to escape my head from sheer embarrassment at my complete and utter spatial incompetence. Usually I have to call someone up and get them to come over and do it for me. It's terrible.

I admit this to you because Zack & Wiki has a light puzzle quite early on in the game, and I had to go through this entire mortifying charade before I could progress. I've hi-jacked airships with ease in this game, figured out fiendish item-based puzzles on the first attempt, pieced together complex machinery, fooled big scary monsters, tamed baby dragons and used a Wiimote in more ways that I thought it was capable of - but present me with anything involving mirrors and the strategic placement thereof, and I'm as hopeless as someone's dad trying to play Guitar Hero at Christmas. While pissed.

Zack & Wiki follows a long tradition of excellent pirate-themed adventure games, and a not-so-long tradition of fantastically intuitive Wii games. It resurrects the point-and-click adventure in a modern, universally appealing, tactile new form, divided up into non-threatening chunks of gently demanding to outright fiendish item-based puzzle-solving. You take control of wannabe pirate Zack and his monkey companion Wiki in a hunt for the 21 bits of treasure (plus plenty more secret bits) that comprise the legendary pirate Barbaros. It combines baffling variety in its puzzles with gorgeous visuals, and along with MySims and Trauma Centre, it's a compelling reason to own a Wii for those of us who are completely sick of mini-games and ports.

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Zack & Wiki gets delayed

Marooned until January.

Capcom has confirmed our suspicions that promising adventure title Zack & Wiki: Quest for Barbaros' Treasure won't make it into shops this year.

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Zack & Wiki offends Islam

Capcom removes phrase.

Capcom has removed an Islamic phrase from forthcoming game Zack & Wiki: Quest for Barbaro's Treasure, following a series of complaints, is reporting.

Capcom gets double-extra-super bonus points for this one. Not only is Zack & Wiki one of the rare games made specifically for the Wii (rather than, you know, a cheap port), Capcom is continuing its stealthy campaign of taking the adventure genre to new and interesting places. Consider us sold.

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Project Treasure Island Z.

Hoisting the mizzen-mast this afternoon is Capcom, who has announced a new pirate puzzle-adventure on Wii for release this autumn.