Relic's wonderful Warhammer 40,000 real-time strategy series Dawn of War is free to play on Steam this weekend.
Relic Entertainment has a five-year plan for World War 2 real-time strategy game Company of Heroes 2, a plan that includes a raft of expansions, updates and - potentially - new armies.
Relic Entertainment will move its Warhammer 40K strategy games over to Steam in a bid to keep their multiplayer portions alive.
Sega sent a press release overnight about its Relic acquisition, and seemed to suggest it had acquired the Warhammer 40,000 IP as well.
Dawn of War and Space Marine developer Relic Entertainment will continue to invest in PC game development despite the recent spate of high-profile video game leaks.
THQ has signed a new "multi-year" extension on its exclusive Warhammer 40,000 licensing agreement with brand owner Games Workshop.
THQ has officially lifted the lid on Warhammer 40,000: Dawn of War II.
The sequel will be PC-only, and returning developer Relic is aiming for a spring 2009 release. Those of you buying Dawn of War expansion Soulstorm will be invited able to take part in an upcoming multiplayer beta test.
Dawn of War II has few surprises on its feature hitlist, other than a fully co-operative multiplayer campaign for you and your friends - just like Red Alert 3, which claims it pioneered the idea.
Belgian magazine PCGameplay is reporting a sequel to Warhammer 40,000: Dawn of War is on the way, according to IGN.
Only two classes, Orkz and Space Marine, have been mentioned so far. There will be co-op campaigns for both. It's also being reported that the game will support DirectX 10 and multiple CPU cores.
Relic has been developing the game since September 2006, and it's due out next year.
Speaking to our sister site, GamesIndustry.biz, Relic Entertainment boss Ron Moravek has revealed that forthcoming PC RTS Company of Heroes could make it onto next-gen consoles - along with previous hit Warhammer 40,000: Dawn of War.
Released today in the U to the K (and across Europe, but that doesn't rhyme), Warhammer 40,000: Dawn of War – Winter Assault is Relic's first expansion pack for, well, you can probably guess what for, and we've got a demo version up on Eurofiles this afternoon.
How do you like your science fiction? I've always liked it to be completely over the top, and a little bit messy. The ultra-brutalist battle-goths of Warhammer 40,000 amply satisfy such tastes, especially when they remember to fall on the right side of violent and nasty. Yet somehow the combative characters of Winter Assault are, for my tastes at least, slightly too cartoonish to sit correctly in relation to the nastiness threshold.
Games Workshop seems to have a bit of a split personality in that regard: sometimes the Warhammer universe is profoundly grim, and other times those death monks really don't seem so bad. Hey, maybe they're even a bit funny. Ah well, we can't have it all, and in most other respects Dawn of War (as well as Winter Assault) manages to be both nightmarishly vicious and sense-bludgeoning good fun. Warhammer's far-future universe is one of pure war, and the countless billions of folk who have nothing better to do are worshiping evil, piloting death-machines or getting high on psychic energies. In a universe without shopping, there is Only War.
As RTS games go Winter Assault and its parent game are more concerned with being spectacular than they are about being sophisticated, but we appreciate how that works - some games are more about the light and noise than about the cerebral juices. And in Warhammer 40k, above all sci-fi worlds, there is a blinding light, and a drunken orchestra of noise. Hyper-baroque pseudo-religion and cog 'n' piston mecha-war meld into a startling caricature of a future where genocide is exquisitely animated. When you get past the lavish design and density of gadgets, Dawn of War and Winter Assault are both fairly shallow, but perfectly balanced and utterly compelling.