Ubersoldier's Nazi-icon themes and lavish level design put it well ahead of many of its fellow low-budget shooters. Someone on the Burut team has a real flair for pseudo-occult Nazi science, as well as for creating grim facades of a burnt-out 1940s Europe. In places it's really quite beautiful, with intricate textures, gloomy, brooding architecture as well as some decently animated and beautifully modelled evildoers to populate it.
There are even a few action sequences in which Ubersoldier aims quite high - including some where you have half a dozen people with you to fight through a townscape, a little like the 'Follow Freeman' chapter towards the end of Half-Life 2. Some of these sequences are quite entertaining, and the game does at least know how to make a machinegun hiss and spit with satisfying weightiness.
Ubersoldier is set within an alternate universe in which the most outlandish of reported Nazi experiments are real, and where resistance fighters of central Europe are the ones fighting the true fight for freedom. You are a dead German soldier brought into a Nazi laboratory to live again as an enhanced killer-slave. This is where things break down a little, since you are immediately fed the most contrived plot device you've probably ever seen in a game: you've been programmed by a Nazi scientist and therefore you must do what you are ordered to do by the first person who gives you an order after you wake up. Naturally enough that's not a Nazi commander, but a young female rebel (shades of Alyx) who happens to burst into your cell at the time of waking up.