Tron Evolution

Spotlight

Digital FoundryXbox 360 vs. PlayStation 3: Round 28

Splatterhouse, Nail'd, Blood Stone, TRON: Evolution and The Force Unleashed II.

Digital FoundryTRON: Evolution PS3/360 gameplay performance

Frame-rate analysis of the UE3-powered movie tie-in.

Digital FoundryTRON: Evolution PS3: 2D vs. 3D

PS3 TRON: Evolution analysed in both 2D and 3D modes.

Digital FoundryTRON Evolution PS3/360 Face-Off

Disney's movie tie-in compared on 360 and PS3.

Key events

July Xbox Games with Gold titles announced

July Xbox Games with Gold titles announced

The Banner Saga 2! Tumblestone! Tron! More!

Microsoft's announced July's Xbox Games with Gold titles.

On Xbox One, Xbox Live Gold members can download the superb strategy game The Banner Saga 2 for free during July.

Competitive multiplayer puzzle game Tumblestone is free from 16th July to 15th August.

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Disney shuts Tron/Turok developer

Farewell Propaganda Games.

Propaganda Games, the studio behind the recent Tron: Evolution movie tie-in, has been closed, owner Disney Interactive has confirmed.

Xbox 360 vs. PlayStation 3: Round 28

Digital FoundryXbox 360 vs. PlayStation 3: Round 28

Splatterhouse, Nail'd, Blood Stone, TRON: Evolution and The Force Unleashed II.

Woah. It's hard to believe that it's been almost five months since we posted Face-Off Round 27, the most recent of our multi-game comparison features. Here, in an effort to make up for the deficit, is a compilation of the most interesting games to come our way, with the promise of further roundup coverage next month.

While none of the releases covered in this feature are absolute must-buys, it's equally fair to say that each and every one of them has its own unique charms, and in a market where games just a couple of months old are savagely discounted, even a Eurogamer 6/10 rated title can provide plenty of value when the price is right.

Here's a quick rundown of the titles we're covering this time:

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TRON: Evolution

TRON: Evolution

Unnatural selection.

What do the programs on your computer get up to in their idle moments? Parkour, apparently, at least according to this prequel to the sequel to the 1982 movie about what happens when Jeff Bridges has a fight with Atari.

While the image of Microsoft Word scurrying about atop digital skyscrapers is rather ludicrous, it's part and parcel of a slightly muddled reimagining of the stark pixel realm from the original movie; where once there were minimalistic worlds drawn only from glowing neon lines, there's now a sprawling city riddled with curious anomalies.

Programs mill about aimlessly in its streets, illuminated by street lamps (computer programs have poor night vision, it seems). There's a computer nightclub, with a bartender serving digital booze, which at least explains why Firefox keeps crashing. There are even vents in the pavement, spewing steam. Steam? In a computer? But, hey, it's difficult to take the physics too seriously when there's a rainstorm later on. By the end of the game I was left feeling a lot like Futurama's bewildered Hermes, faced with Bender's undersea cigar. "This just raises further questions!"

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Disney discouraging used Tron sales

Disney discouraging used Tron sales

Adopting Project Ten Dollar-like stance.

Bundling download codes for extra content in pristine boxed copies of games is trendy - even Disney's doing it.

Tron: Evolution will gift extra multiplayer maps and skins to anyone who buys the game legitimately, new, from a shop. It's meant to discourage second-hand sales.

The extra maps - Codestream Nexus and User's Plaza - will take the game's multiplayer total to six.

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Tron Evolution

Gridrunner.

Movie games, you used to be so dependably awful. GoldenEye aside, when it came to wonky storytelling, witless level design and insipid mechanics, you always came through for me. It was perversely comforting really like being mugged by a duvet. So what happened?

TRON: Evolution

"I am the next generation of System Monitor."

The videogame inspired by the 2010 film inspired by the 1982 film inspired by 1982's videogames: it would be a weird enough conceptual feedback loop without the 28-year temporal kink in it.