Two Tribes made Toki Tori 2, one of the first independently published games on Wii U. To say the game didn't sell well would be an understatement. It bankrupted the company.
Game Boy Color platformer Toki Tori arrives on the 3DS eShop this Thursday, priced £3.60.
Two Tribes' well-received puzzler launched late enough on the Color that it was overlooked by many. Here's hoping the bird-based puzzler sprouts another set of wings here.
This week's update also brings another four tracks for musical RPG spin-off Theatrhythm: Final Fantasy. Each of the following costs 90p to download: Movement in Green (FF10 - FMS), Sunken Shrine (FF01 - FMS), Battle Theme (FF10 - BMS) and Fight On! (FF07 - BMS).
A sequel to eccentric Game Boy Color/WiiWare/PC platformer Toki Tori launches on Mac and PC in Spring 2012, Dutch developer Two Tribes has announced.
Releases on "downloadable stores from Apple, Nintendo and more" will follow some time thereafter, according to the announcement.
There's not much more to go on right now, other than a development blog and a few bit of concept art which you can check out below.
The launch of WiiWare - small games that you can download from the Wii Shop - is the fulfilment of part of Nintendo's promise for the system. As the hype was building before the console's launch, Nintendo made much of the idea that the system would encourage creativity and lower the bar for developers - allowing people to experiment with innovation without taking huge financial risks. A year and a half after launch, here we are. WiiWare allows developers to create small games - with small teams and small budgets - and then make them available online, priced at 500 Wii points (GBP 3.50, or EUR 5.00) and upwards. Speaking with us in Frankfurt ahead of the launch, Nintendo's European marketing boss Laurent Fischer confirmed that there was no content approval process - developers can create whatever they want, provided it passes the technical approval process and gets a recognised age rating.
Nintendo's WiiWare service for downloadable first- and third-party games has launched in Europe with six brand new games to try out.
The headlining duo are LostWinds from Frontier Developments, which earned itself a handsome 9/10 in our review, and Final Fantasy Crystal Chronicles: My Life as a King from Square Enix, which is a sort of RPG Sim City.
The other launch titles are Dr Mario & Germ Buster, a Wiimote-enabled remake of the classic Nintendo puzzler; Star Soldier R, a high-scores shoot-'em-up from Hudson; TV Show King, a basic quiz game from Gameloft; and Toki Tori, a puzzle/platform game where to play as a chicken.
Since you've already stared lovingly at the European WiiWare launch line-up, some of which are due out on 20th May, we thought you might like a bit more information on each of the games. Prices listed are based on US and Japanese equivalents, as Nintendo was unable to confirm European pricing when we asked.
(Update 20th May, 7.17am: Pricing is now confirmed. The only two on this list not available at the 20th May launch are Pirates: The Key of Dreams and Pop.)
Dr. Mario & Germ Buster (Nintendo) - 1000 Wii Points (GBP 7 / EUR 10 approx)
Nintendo has announced the European WiiWare launch line-up, which is headlined by LostWinds from Frontier and Final Fantasy Crystal Chronicles: My Life as a King by Square Enix.
Yesterday saw the launch of the US WiiWare service, featuring six titles, but we actually get eight in Europe on 20th May, missing out on the US' Defend your Castle and V.I.P Casino: Blackjack but gaining Dr. Mario & Germ Buster from Nintendo, Pirates: The Key of Dreams from Oxygen Interactive, Star Soldier R from Hudson and Toki Tori from Two Tribes.
Update, 12.05pm: Nintendo has been in touch to say "not all eight titles will be immediately available from the May 20th launch date". The wording in the press release was, "From 20th May onwards a whole host of brand new creative games from developers across Europe and the rest of the globe become available, including..." followed by a list. We've asked Nintendo to clarify which ones will be out when.
A new version of Game Boy Color classic Toki Tori is to be released as a WiiWare download.
Two Tribes Publisher Capcom Chick Chick Chick Chick Chicken Capcom picked up Toki Tori from Netherlands-based Two Tribes at a time when the company could have been forgiven for abandoning the ageing GameBoy Color format altogether. Instead they have released what turns out to be a surprisingly entertaining and deceptively cute little platform puzzler. This is a genre which rarely involves any kind of complex plot content to trouble your mind with, and Toki Tori is no exception. For some unexplained reason, an unknown force has abducted all the eggs on a chicken farm. Only one egg remained, containing Toki, who hatched just in time to see his brothers and sisters flying off into the distance. He followed them until they all dropped inside a castle, which then proceeded to fling them all over the place. So it's your goal as Toki to find all the eggs and discover the force behind this nonsense. This incomprehensible mission leads Toki across a massive sixty levels, spanning four seperate lands. And while the developers could have settled with just serving up a mediocre platform adventure, instead they have injected a fiendish puzzle element into the proceedings. Lay A Little Egg For Me Progression through each level involves the use of Toki's ever expanding set of skills, which can result in anything from the construction of a small bridge to teleporting you a short distance across the level. Without his tools Toki is a pretty useless chicken; he can waddle, waddle a bit faster with a double-tap on the D-pad, climb ladders and fall as far as you like, and he can jump a miniscule amount. One other skill that you find yourself using constantly is the ability to scroll around the entire level layout, which allows you to plan your approach before you set out. The design of each level is relentlessly crafty and at times completely unforgiving, especially once you get past the initial training stages. The game rarely relies on throwing a torrent of beasties at you to throw you off course though; instead the creatures are integral to the puzzle, along with the placement of each egg, and any beasts that you do come across can be dispatched by firing a freeze gun at them, turning them into a block of ice. Success is usually a case of trial and error as you stumble about each carefully constructed level, and you can be sure of screwing up at least once on each. The challenges you come across are often infuriatingly difficult, and you will probably find yourself having to reset the level over and over again. Strangely though, you don't find yourself simply switching off your GameBoy, throwing it out of the window or grinding it under your foot. Rather you persevere and just keep trying, and that's where Toki Tori's success lies - it's just so compelling. Conclusion A cutesy platform puzzler with an evil learning curve that bends at a 90-degree angle makes Toki Tori quite a shock to the system at first. Blending this with well-animated and colourful characters, devious level design and a charming soundtrack make Toki Tori an entertaining and challenging addition to any mobile gaming collection though. 8