Frame-rates for Namco-Bandai's horror revival.
Splatterhouse, Nail'd, Blood Stone, TRON: Evolution and The Force Unleashed II.
Arcade revival gets the Face-Off treatment on PS3 and 360.
18th December 2010
18th December 2010
18th December 2010
25th November 2010
23rd November 2010
8th November 2010
18th August 2010
15th June 2010
19th April 2010
14th October 2009
10th February 2009
Woah. It's hard to believe that it's been almost five months since we posted Face-Off Round 27, the most recent of our multi-game comparison features. Here, in an effort to make up for the deficit, is a compilation of the most interesting games to come our way, with the promise of further roundup coverage next month.
While none of the releases covered in this feature are absolute must-buys, it's equally fair to say that each and every one of them has its own unique charms, and in a market where games just a couple of months old are savagely discounted, even a Eurogamer 6/10 rated title can provide plenty of value when the price is right.
Here's a quick rundown of the titles we're covering this time:
Once upon a time it would have been bad news, perhaps even frightening news for videogame executives, but it's a measure of how far we've come that these days the following is written not in apology but in pride by a game's marketing department: "Due to its violent nature as well as some questionable enemies, Splatterhouse was the first videogame to get a parental advisory warning printed on the front of the box."
Based on the arcade series of the same name (pristine versions of which are provided as unlockable bonuses in this update) the modern Splatterhouse plonks you in a mysterious mansion, drenches you in power chords and forces you to hack and slash your way through hordes of the Corrupted. These spiky, slithery and generally antisocial monsters from halfway between here and Hell obstruct your search for your kidnapped girlfriend Jennifer, who is in danger of being bloodily sacrificed by a mad scientist.
Playing as questionably bearded student Rick Taylor, you begin the game in rather a poor state yourself, but fortunately you wake up just within reach of a Jason Voorhees-style mask possessed by a demon with a sick sense of humour. Once you're strapped in, it transforms you into a muscle-bound, highly resilient and brutally fast killing machine, and promises to help save your girlfriend if you will only run around the mansion slaughtering things as much as possible to sate its thirst for blood.
It's as subtle as Jeremy Paxman.
Enslaved: Odyssey to the West has fallen short of Namco Bandai's sales targets.
Andriasang reports that the publisher had hoped Ninja Theory's action epic would have shifted a million units by now, but it has only managed 800,000.
And that's only the start of Namco's woes. Its latest financial report reveals that Dead to Rights Retribution has sold only half of the 700,000 units anticipated, while movie tie-in Clash of the Titans struggled to 250,000 - well shy of the 750,000 hoped for.
Get turned inside-out.
Retro gorefest reboot out in Autumn.
15 seconds. 15 seconds. That's the amount of time spent between putting the Splatterhouse disk into your console and hearing your first squealing, crashing power chord.
It's a whole lot of fun.
Namco Bandai has confirmed the remake of arcade fighter Splatterhouse will be released in Europe next year.
The game is in development for PS3 and Xbox 360. It was originally being worked on by BottleRocket Entertainment, but Namco pulled the studio off the project back in March. BottleRocket shut down last month.
So it would seem Namco Bandai's in-house team has finished off the game, which follows the adventures of college jock Rick Taylor. He goes looking for his missing girlfriend at a weird old mansion and stumbles accross the Terror Mask, gaining huge muscles in the process. Cue lots of fights with demons and beasties.
Founder Jay Beard has announced that BottleRocket Entertainment is no more, following a six-month fight for survival a bit like a starving bear.
Namco Bandai plans to finish Splatterhouse without out-of-favour developer BottleRocket and release the PS3 and Xbox 360 game next year.
After Namco Bandai claimed that it had to pull its Splatterhouse remake from developer BottleRocket for "performance" reasons, the studio has hit back, calling the publisher "inept".
Namco Bandai Games America exec Makoto Iwai has explained that the publisher pulled its Splatterhouse remake from developer BottleRocket last month due to "a performance issue".
Yesterday's rumour that Namco pulled its Splatterhouse remake from the Californian developer BottleRocket at the last moment has been confirmed by both parties.
"Yes, we have decided to part ways with BottleRocket Entertainment, but we are committed to bringing Splatterhouse to the Xbox 360 and PlayStation 3 later this year," a Namco Bandai spokesperson told Gamasutra.
"At this time, we are not ready to discuss specific development details about the game, and wish BottleRocket the best of luck in their future endeavors," said the rep, generously. The game, which was nearing completion, has supposedly been passed on to the in-house Namco team that has just finished work on Afro Samurai.
Rumours have emerged over the weekend suggesting that Californian developer BottleRocket has gone bust.