Arcade perfect - there was a time when this was the most sought after aspect of console gaming. Many titles got close, but few provided that absolutely authentic experience that perfectionists craved. Outside of ultra-deluxe consoles built for that purpose - like the Neo-Geo - most gamers could only dream about pixel-perfect home conversions of their favourite arcade titles. However, with the arrival of Soul Calibur on Sega Dreamcast in 1999, Namco delivered what some might consider the ultimate home port. This conversion didn't just match the arcade experience, it radically improved on it.
It's the 20th anniversary of once wonderful fighting game series Soul Calibur. And so to mark the occasion publisher Bandai Namco has released a new Soul Calibur Pachislot game in Japan.
Namco's original Soulcalibur is now available on iPhone and iPad for £7.99.
The original Soulcalibur will be released on iPhone and iPad this Thursday, 19th January, publisher Namco Bandai has revealed.
You'll need an iPhone 4/4S , iPod Touch 4 or iPad 2 to play it.
The arcade and Dreamcast classic arrives with an impressive roster of modes plus all 19 original fighters, Andriasang reports.
Contrary to popular belief, Peter Moore wasn't solely responsible for calling time on Sega's fondly remembered final console, Dreamcast.
When I saw that Soulcalibur was due to appear on Live Arcade, I thought a terrible thing. It was one of those instinctive ejaculations from the id, a thought of unvarnished honesty that had already bubbled up and gone by the time my waking, professional games-writing brain had noticed how wrong it was.
"Finally, another proper game on Live Arcade!"
Isn't that awful? Deep down, where the gnarled prehistoric chromosomes still snap and rage at each other, I apparently still harboured an assumption that while these downloadable games are sometimes fun or clever, they're not the same as proper games. The weird and frankly terrifying thing is, I fundamentally disagree with myself on this issue (that's because you're an arse) (shut up you). I honestly believe great gameplay is where you find it, and the cost, file-size and method of delivery are marginal concerns when judging how well a game works as a piece of entertainment. Or at least I think I do. Or did. Or...bloody hell.
The BBFC has deemed Soulcalibur IV worthy of a 12 rating in the UK for its "moderate fantasy violence".
Microsoft will be offering brilliant fighting game Soulcalibur on Live Arcade tomorrow for 800 Points (GBP 6.80 / EUR 9.60).
Namco Bandai has announced plans to blow the dust off the original Soul Calibur and whack the game on Xbox Live Arcade.
The fighting game formula really hasn't changed much over the last
few years. Two fighters square up in a basic arena and once
encouraged to do so, pummel the hell out of each other until a