Capcom Digital Collection launches in Europe on 30th March, Capcom has announced.
The Xbox 360 disc-based exclusive includes eight games previously available on Xbox Live.
The games included are: 1942: Joint Strike; Bionic Commando Rearmed; Final Fight Double Impact; Flock!; Rocketmen: Axis of Evil including Rocketmen: It Came From Uranus expansion; Super Puzzle Fighter II Turbo HD Remix; Super Street Fighter II Turbo HD Remix; and Wolf of the Battlefield: Commando 3.
Capcom has announced Capcom Digital Collection, a collection of eight downloadable games bundled together in an Xbox 360 exclusive retail release for spring 2012.
The games included are: 1942: Joint Strike; Bionic Commando Rearmed 2; Final Fight Double Impact; Flock!; Rocketmen: Axis of Evil including Rocketmen: It Came From Uranus expansion; Super Puzzle Fighter II Turbo HD Remix; Super Street Fighter II Turbo HD Remix; and Wolf of the Battlefield: Commando 3.
Each game includes all of the features, online functionality and Achievements from their download versions. Capcom is yet to announce how much it will cost.
Capcom will be releasing its Rocketmen: It Came From Uranus expansion on PSN and Live Arcade today
This rather aptly-named add-on will set you back 400 Points on XBLA or USD 4.95 on PSN - presumably that means the Euro PS3 version will be a week behind, although we await final confirmation.
Uranus adds Blobber, Beamer and Bomber guns to the mix, as well as Falcon and Screw Bomb secondary attacks.
No sign of the Americans' echochrome demo on the PAL PlayStation Store this week, but instead there's Bishi Bashi Special and Command & Conquer PSone downloads, full releases for flOw PSP and the Call of Duty 4 Variety Map Pack, and even a couple of demos.
How hard is it to create a decent top-down shooter? I only ask because once upon a time it seemed quite easy - we gleefully played along with Zombies Ate My Neighbours and Alien Breed, never suspecting that they would still represent the apex of their genre some fifteen years later. Monster Madness tried - and spectacularly failed - to cash in on our goodwill for Zombies, and now here's a sci-fi themed spin on the same formula that could, if you squint a bit, be an attempt to replace Alien Breed in our affections.
Except Rocketmen is an often depressing runt of a game that seems purposefully designed to confuse and annoy.
Based on a card-based strategy game by Wizkids which hasn't been updated since 2006, you're thrust half-heartedly into the middle of a generic space war between the multicultural Alliance and the evil Legion of Terra. The story then unfolds in the form of static cel-shaded scenes which are presumably supposed to evoke a retro 1950s sci-fi feel, but look more like those awful stiff digital comic books that were briefly popular in the '90s. It looks downright tacky, with cheap-looking characters and poorly-spaced speech bubbles where the text goes over the lines. The game hasn't even started and it's a genuine surprise to find something this slapdash bearing the Capcom logo given its usual presentation standards.
Microsoft has chimed in to say Rocketmen: Axis of Evil will cost 800 Points (GBP 6.80 / EUR 9.60) when it is released on Live Arcade tomorrow.
We brought you news of its release yesterday, although there has still been no confirmation of a European PSN date.
The US PS3 version will be released this Thursday, but it looks like we may have to wait an extra week for ours.
Capcom has confirmed to Eurogamer that Rocketmen: Axis of Evil will be on Xbox Live Arcade this Wednesday.
Capcom has told Eurogamer that Rocketmen: Axis of Evil will be released on Live Arcade and PlayStation Network in March.
It ended with a bang. At the first Capcom Gamers' Day to be held in Europe - our own fair capital of London, to be precise - it looked for ten excruciating seconds like the big reveal of an extremely lengthy press conference really was going to be the announcement of a PS3 version of Lost Planet. But we should have known better.
Not unlike the wasp that just flew into my room and started buzzing along to James Taylor, Capcom knows there's a party going on and wants a piece of it. Which explains the publisher's decision to throw several of its best hats into the downloadable game arena.